| /* |
| * Deadline Scheduling Class (SCHED_DEADLINE) |
| * |
| * Earliest Deadline First (EDF) + Constant Bandwidth Server (CBS). |
| * |
| * Tasks that periodically executes their instances for less than their |
| * runtime won't miss any of their deadlines. |
| * Tasks that are not periodic or sporadic or that tries to execute more |
| * than their reserved bandwidth will be slowed down (and may potentially |
| * miss some of their deadlines), and won't affect any other task. |
| * |
| * Copyright (C) 2012 Dario Faggioli <raistlin@linux.it>, |
| * Michael Trimarchi <michael@amarulasolutions.com>, |
| * Fabio Checconi <fchecconi@gmail.com> |
| */ |
| #include "sched.h" |
| |
| static inline int dl_time_before(u64 a, u64 b) |
| { |
| return (s64)(a - b) < 0; |
| } |
| |
| static inline struct task_struct *dl_task_of(struct sched_dl_entity *dl_se) |
| { |
| return container_of(dl_se, struct task_struct, dl); |
| } |
| |
| static inline struct rq *rq_of_dl_rq(struct dl_rq *dl_rq) |
| { |
| return container_of(dl_rq, struct rq, dl); |
| } |
| |
| static inline struct dl_rq *dl_rq_of_se(struct sched_dl_entity *dl_se) |
| { |
| struct task_struct *p = dl_task_of(dl_se); |
| struct rq *rq = task_rq(p); |
| |
| return &rq->dl; |
| } |
| |
| static inline int on_dl_rq(struct sched_dl_entity *dl_se) |
| { |
| return !RB_EMPTY_NODE(&dl_se->rb_node); |
| } |
| |
| static inline int is_leftmost(struct task_struct *p, struct dl_rq *dl_rq) |
| { |
| struct sched_dl_entity *dl_se = &p->dl; |
| |
| return dl_rq->rb_leftmost == &dl_se->rb_node; |
| } |
| |
| void init_dl_rq(struct dl_rq *dl_rq, struct rq *rq) |
| { |
| dl_rq->rb_root = RB_ROOT; |
| } |
| |
| static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags); |
| static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags); |
| static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p, |
| int flags); |
| |
| /* |
| * We are being explicitly informed that a new instance is starting, |
| * and this means that: |
| * - the absolute deadline of the entity has to be placed at |
| * current time + relative deadline; |
| * - the runtime of the entity has to be set to the maximum value. |
| * |
| * The capability of specifying such event is useful whenever a -deadline |
| * entity wants to (try to!) synchronize its behaviour with the scheduler's |
| * one, and to (try to!) reconcile itself with its own scheduling |
| * parameters. |
| */ |
| static inline void setup_new_dl_entity(struct sched_dl_entity *dl_se) |
| { |
| struct dl_rq *dl_rq = dl_rq_of_se(dl_se); |
| struct rq *rq = rq_of_dl_rq(dl_rq); |
| |
| WARN_ON(!dl_se->dl_new || dl_se->dl_throttled); |
| |
| /* |
| * We use the regular wall clock time to set deadlines in the |
| * future; in fact, we must consider execution overheads (time |
| * spent on hardirq context, etc.). |
| */ |
| dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; |
| dl_se->runtime = dl_se->dl_runtime; |
| dl_se->dl_new = 0; |
| } |
| |
| /* |
| * Pure Earliest Deadline First (EDF) scheduling does not deal with the |
| * possibility of a entity lasting more than what it declared, and thus |
| * exhausting its runtime. |
| * |
| * Here we are interested in making runtime overrun possible, but we do |
| * not want a entity which is misbehaving to affect the scheduling of all |
| * other entities. |
| * Therefore, a budgeting strategy called Constant Bandwidth Server (CBS) |
| * is used, in order to confine each entity within its own bandwidth. |
| * |
| * This function deals exactly with that, and ensures that when the runtime |
| * of a entity is replenished, its deadline is also postponed. That ensures |
| * the overrunning entity can't interfere with other entity in the system and |
| * can't make them miss their deadlines. Reasons why this kind of overruns |
| * could happen are, typically, a entity voluntarily trying to overcome its |
| * runtime, or it just underestimated it during sched_setscheduler_ex(). |
| */ |
| static void replenish_dl_entity(struct sched_dl_entity *dl_se) |
| { |
| struct dl_rq *dl_rq = dl_rq_of_se(dl_se); |
| struct rq *rq = rq_of_dl_rq(dl_rq); |
| |
| /* |
| * We keep moving the deadline away until we get some |
| * available runtime for the entity. This ensures correct |
| * handling of situations where the runtime overrun is |
| * arbitrary large. |
| */ |
| while (dl_se->runtime <= 0) { |
| dl_se->deadline += dl_se->dl_deadline; |
| dl_se->runtime += dl_se->dl_runtime; |
| } |
| |
| /* |
| * At this point, the deadline really should be "in |
| * the future" with respect to rq->clock. If it's |
| * not, we are, for some reason, lagging too much! |
| * Anyway, after having warn userspace abut that, |
| * we still try to keep the things running by |
| * resetting the deadline and the budget of the |
| * entity. |
| */ |
| if (dl_time_before(dl_se->deadline, rq_clock(rq))) { |
| static bool lag_once = false; |
| |
| if (!lag_once) { |
| lag_once = true; |
| printk_sched("sched: DL replenish lagged to much\n"); |
| } |
| dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; |
| dl_se->runtime = dl_se->dl_runtime; |
| } |
| } |
| |
| /* |
| * Here we check if --at time t-- an entity (which is probably being |
| * [re]activated or, in general, enqueued) can use its remaining runtime |
| * and its current deadline _without_ exceeding the bandwidth it is |
| * assigned (function returns true if it can't). We are in fact applying |
| * one of the CBS rules: when a task wakes up, if the residual runtime |
| * over residual deadline fits within the allocated bandwidth, then we |
| * can keep the current (absolute) deadline and residual budget without |
| * disrupting the schedulability of the system. Otherwise, we should |
| * refill the runtime and set the deadline a period in the future, |
| * because keeping the current (absolute) deadline of the task would |
| * result in breaking guarantees promised to other tasks. |
| * |
| * This function returns true if: |
| * |
| * runtime / (deadline - t) > dl_runtime / dl_deadline , |
| * |
| * IOW we can't recycle current parameters. |
| */ |
| static bool dl_entity_overflow(struct sched_dl_entity *dl_se, u64 t) |
| { |
| u64 left, right; |
| |
| /* |
| * left and right are the two sides of the equation above, |
| * after a bit of shuffling to use multiplications instead |
| * of divisions. |
| * |
| * Note that none of the time values involved in the two |
| * multiplications are absolute: dl_deadline and dl_runtime |
| * are the relative deadline and the maximum runtime of each |
| * instance, runtime is the runtime left for the last instance |
| * and (deadline - t), since t is rq->clock, is the time left |
| * to the (absolute) deadline. Even if overflowing the u64 type |
| * is very unlikely to occur in both cases, here we scale down |
| * as we want to avoid that risk at all. Scaling down by 10 |
| * means that we reduce granularity to 1us. We are fine with it, |
| * since this is only a true/false check and, anyway, thinking |
| * of anything below microseconds resolution is actually fiction |
| * (but still we want to give the user that illusion >;). |
| */ |
| left = (dl_se->dl_deadline >> 10) * (dl_se->runtime >> 10); |
| right = ((dl_se->deadline - t) >> 10) * (dl_se->dl_runtime >> 10); |
| |
| return dl_time_before(right, left); |
| } |
| |
| /* |
| * When a -deadline entity is queued back on the runqueue, its runtime and |
| * deadline might need updating. |
| * |
| * The policy here is that we update the deadline of the entity only if: |
| * - the current deadline is in the past, |
| * - using the remaining runtime with the current deadline would make |
| * the entity exceed its bandwidth. |
| */ |
| static void update_dl_entity(struct sched_dl_entity *dl_se) |
| { |
| struct dl_rq *dl_rq = dl_rq_of_se(dl_se); |
| struct rq *rq = rq_of_dl_rq(dl_rq); |
| |
| /* |
| * The arrival of a new instance needs special treatment, i.e., |
| * the actual scheduling parameters have to be "renewed". |
| */ |
| if (dl_se->dl_new) { |
| setup_new_dl_entity(dl_se); |
| return; |
| } |
| |
| if (dl_time_before(dl_se->deadline, rq_clock(rq)) || |
| dl_entity_overflow(dl_se, rq_clock(rq))) { |
| dl_se->deadline = rq_clock(rq) + dl_se->dl_deadline; |
| dl_se->runtime = dl_se->dl_runtime; |
| } |
| } |
| |
| /* |
| * If the entity depleted all its runtime, and if we want it to sleep |
| * while waiting for some new execution time to become available, we |
| * set the bandwidth enforcement timer to the replenishment instant |
| * and try to activate it. |
| * |
| * Notice that it is important for the caller to know if the timer |
| * actually started or not (i.e., the replenishment instant is in |
| * the future or in the past). |
| */ |
| static int start_dl_timer(struct sched_dl_entity *dl_se) |
| { |
| struct dl_rq *dl_rq = dl_rq_of_se(dl_se); |
| struct rq *rq = rq_of_dl_rq(dl_rq); |
| ktime_t now, act; |
| ktime_t soft, hard; |
| unsigned long range; |
| s64 delta; |
| |
| /* |
| * We want the timer to fire at the deadline, but considering |
| * that it is actually coming from rq->clock and not from |
| * hrtimer's time base reading. |
| */ |
| act = ns_to_ktime(dl_se->deadline); |
| now = hrtimer_cb_get_time(&dl_se->dl_timer); |
| delta = ktime_to_ns(now) - rq_clock(rq); |
| act = ktime_add_ns(act, delta); |
| |
| /* |
| * If the expiry time already passed, e.g., because the value |
| * chosen as the deadline is too small, don't even try to |
| * start the timer in the past! |
| */ |
| if (ktime_us_delta(act, now) < 0) |
| return 0; |
| |
| hrtimer_set_expires(&dl_se->dl_timer, act); |
| |
| soft = hrtimer_get_softexpires(&dl_se->dl_timer); |
| hard = hrtimer_get_expires(&dl_se->dl_timer); |
| range = ktime_to_ns(ktime_sub(hard, soft)); |
| __hrtimer_start_range_ns(&dl_se->dl_timer, soft, |
| range, HRTIMER_MODE_ABS, 0); |
| |
| return hrtimer_active(&dl_se->dl_timer); |
| } |
| |
| /* |
| * This is the bandwidth enforcement timer callback. If here, we know |
| * a task is not on its dl_rq, since the fact that the timer was running |
| * means the task is throttled and needs a runtime replenishment. |
| * |
| * However, what we actually do depends on the fact the task is active, |
| * (it is on its rq) or has been removed from there by a call to |
| * dequeue_task_dl(). In the former case we must issue the runtime |
| * replenishment and add the task back to the dl_rq; in the latter, we just |
| * do nothing but clearing dl_throttled, so that runtime and deadline |
| * updating (and the queueing back to dl_rq) will be done by the |
| * next call to enqueue_task_dl(). |
| */ |
| static enum hrtimer_restart dl_task_timer(struct hrtimer *timer) |
| { |
| struct sched_dl_entity *dl_se = container_of(timer, |
| struct sched_dl_entity, |
| dl_timer); |
| struct task_struct *p = dl_task_of(dl_se); |
| struct rq *rq = task_rq(p); |
| raw_spin_lock(&rq->lock); |
| |
| /* |
| * We need to take care of a possible races here. In fact, the |
| * task might have changed its scheduling policy to something |
| * different from SCHED_DEADLINE or changed its reservation |
| * parameters (through sched_setscheduler()). |
| */ |
| if (!dl_task(p) || dl_se->dl_new) |
| goto unlock; |
| |
| sched_clock_tick(); |
| update_rq_clock(rq); |
| dl_se->dl_throttled = 0; |
| if (p->on_rq) { |
| enqueue_task_dl(rq, p, ENQUEUE_REPLENISH); |
| if (task_has_dl_policy(rq->curr)) |
| check_preempt_curr_dl(rq, p, 0); |
| else |
| resched_task(rq->curr); |
| } |
| unlock: |
| raw_spin_unlock(&rq->lock); |
| |
| return HRTIMER_NORESTART; |
| } |
| |
| void init_dl_task_timer(struct sched_dl_entity *dl_se) |
| { |
| struct hrtimer *timer = &dl_se->dl_timer; |
| |
| if (hrtimer_active(timer)) { |
| hrtimer_try_to_cancel(timer); |
| return; |
| } |
| |
| hrtimer_init(timer, CLOCK_MONOTONIC, HRTIMER_MODE_REL); |
| timer->function = dl_task_timer; |
| } |
| |
| static |
| int dl_runtime_exceeded(struct rq *rq, struct sched_dl_entity *dl_se) |
| { |
| int dmiss = dl_time_before(dl_se->deadline, rq_clock(rq)); |
| int rorun = dl_se->runtime <= 0; |
| |
| if (!rorun && !dmiss) |
| return 0; |
| |
| /* |
| * If we are beyond our current deadline and we are still |
| * executing, then we have already used some of the runtime of |
| * the next instance. Thus, if we do not account that, we are |
| * stealing bandwidth from the system at each deadline miss! |
| */ |
| if (dmiss) { |
| dl_se->runtime = rorun ? dl_se->runtime : 0; |
| dl_se->runtime -= rq_clock(rq) - dl_se->deadline; |
| } |
| |
| return 1; |
| } |
| |
| /* |
| * Update the current task's runtime statistics (provided it is still |
| * a -deadline task and has not been removed from the dl_rq). |
| */ |
| static void update_curr_dl(struct rq *rq) |
| { |
| struct task_struct *curr = rq->curr; |
| struct sched_dl_entity *dl_se = &curr->dl; |
| u64 delta_exec; |
| |
| if (!dl_task(curr) || !on_dl_rq(dl_se)) |
| return; |
| |
| /* |
| * Consumed budget is computed considering the time as |
| * observed by schedulable tasks (excluding time spent |
| * in hardirq context, etc.). Deadlines are instead |
| * computed using hard walltime. This seems to be the more |
| * natural solution, but the full ramifications of this |
| * approach need further study. |
| */ |
| delta_exec = rq_clock_task(rq) - curr->se.exec_start; |
| if (unlikely((s64)delta_exec < 0)) |
| delta_exec = 0; |
| |
| schedstat_set(curr->se.statistics.exec_max, |
| max(curr->se.statistics.exec_max, delta_exec)); |
| |
| curr->se.sum_exec_runtime += delta_exec; |
| account_group_exec_runtime(curr, delta_exec); |
| |
| curr->se.exec_start = rq_clock_task(rq); |
| cpuacct_charge(curr, delta_exec); |
| |
| dl_se->runtime -= delta_exec; |
| if (dl_runtime_exceeded(rq, dl_se)) { |
| __dequeue_task_dl(rq, curr, 0); |
| if (likely(start_dl_timer(dl_se))) |
| dl_se->dl_throttled = 1; |
| else |
| enqueue_task_dl(rq, curr, ENQUEUE_REPLENISH); |
| |
| if (!is_leftmost(curr, &rq->dl)) |
| resched_task(curr); |
| } |
| } |
| |
| static void __enqueue_dl_entity(struct sched_dl_entity *dl_se) |
| { |
| struct dl_rq *dl_rq = dl_rq_of_se(dl_se); |
| struct rb_node **link = &dl_rq->rb_root.rb_node; |
| struct rb_node *parent = NULL; |
| struct sched_dl_entity *entry; |
| int leftmost = 1; |
| |
| BUG_ON(!RB_EMPTY_NODE(&dl_se->rb_node)); |
| |
| while (*link) { |
| parent = *link; |
| entry = rb_entry(parent, struct sched_dl_entity, rb_node); |
| if (dl_time_before(dl_se->deadline, entry->deadline)) |
| link = &parent->rb_left; |
| else { |
| link = &parent->rb_right; |
| leftmost = 0; |
| } |
| } |
| |
| if (leftmost) |
| dl_rq->rb_leftmost = &dl_se->rb_node; |
| |
| rb_link_node(&dl_se->rb_node, parent, link); |
| rb_insert_color(&dl_se->rb_node, &dl_rq->rb_root); |
| |
| dl_rq->dl_nr_running++; |
| } |
| |
| static void __dequeue_dl_entity(struct sched_dl_entity *dl_se) |
| { |
| struct dl_rq *dl_rq = dl_rq_of_se(dl_se); |
| |
| if (RB_EMPTY_NODE(&dl_se->rb_node)) |
| return; |
| |
| if (dl_rq->rb_leftmost == &dl_se->rb_node) { |
| struct rb_node *next_node; |
| |
| next_node = rb_next(&dl_se->rb_node); |
| dl_rq->rb_leftmost = next_node; |
| } |
| |
| rb_erase(&dl_se->rb_node, &dl_rq->rb_root); |
| RB_CLEAR_NODE(&dl_se->rb_node); |
| |
| dl_rq->dl_nr_running--; |
| } |
| |
| static void |
| enqueue_dl_entity(struct sched_dl_entity *dl_se, int flags) |
| { |
| BUG_ON(on_dl_rq(dl_se)); |
| |
| /* |
| * If this is a wakeup or a new instance, the scheduling |
| * parameters of the task might need updating. Otherwise, |
| * we want a replenishment of its runtime. |
| */ |
| if (!dl_se->dl_new && flags & ENQUEUE_REPLENISH) |
| replenish_dl_entity(dl_se); |
| else |
| update_dl_entity(dl_se); |
| |
| __enqueue_dl_entity(dl_se); |
| } |
| |
| static void dequeue_dl_entity(struct sched_dl_entity *dl_se) |
| { |
| __dequeue_dl_entity(dl_se); |
| } |
| |
| static void enqueue_task_dl(struct rq *rq, struct task_struct *p, int flags) |
| { |
| /* |
| * If p is throttled, we do nothing. In fact, if it exhausted |
| * its budget it needs a replenishment and, since it now is on |
| * its rq, the bandwidth timer callback (which clearly has not |
| * run yet) will take care of this. |
| */ |
| if (p->dl.dl_throttled) |
| return; |
| |
| enqueue_dl_entity(&p->dl, flags); |
| inc_nr_running(rq); |
| } |
| |
| static void __dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags) |
| { |
| dequeue_dl_entity(&p->dl); |
| } |
| |
| static void dequeue_task_dl(struct rq *rq, struct task_struct *p, int flags) |
| { |
| update_curr_dl(rq); |
| __dequeue_task_dl(rq, p, flags); |
| |
| dec_nr_running(rq); |
| } |
| |
| /* |
| * Yield task semantic for -deadline tasks is: |
| * |
| * get off from the CPU until our next instance, with |
| * a new runtime. This is of little use now, since we |
| * don't have a bandwidth reclaiming mechanism. Anyway, |
| * bandwidth reclaiming is planned for the future, and |
| * yield_task_dl will indicate that some spare budget |
| * is available for other task instances to use it. |
| */ |
| static void yield_task_dl(struct rq *rq) |
| { |
| struct task_struct *p = rq->curr; |
| |
| /* |
| * We make the task go to sleep until its current deadline by |
| * forcing its runtime to zero. This way, update_curr_dl() stops |
| * it and the bandwidth timer will wake it up and will give it |
| * new scheduling parameters (thanks to dl_new=1). |
| */ |
| if (p->dl.runtime > 0) { |
| rq->curr->dl.dl_new = 1; |
| p->dl.runtime = 0; |
| } |
| update_curr_dl(rq); |
| } |
| |
| /* |
| * Only called when both the current and waking task are -deadline |
| * tasks. |
| */ |
| static void check_preempt_curr_dl(struct rq *rq, struct task_struct *p, |
| int flags) |
| { |
| if (dl_time_before(p->dl.deadline, rq->curr->dl.deadline)) |
| resched_task(rq->curr); |
| } |
| |
| #ifdef CONFIG_SCHED_HRTICK |
| static void start_hrtick_dl(struct rq *rq, struct task_struct *p) |
| { |
| s64 delta = p->dl.dl_runtime - p->dl.runtime; |
| |
| if (delta > 10000) |
| hrtick_start(rq, p->dl.runtime); |
| } |
| #endif |
| |
| static struct sched_dl_entity *pick_next_dl_entity(struct rq *rq, |
| struct dl_rq *dl_rq) |
| { |
| struct rb_node *left = dl_rq->rb_leftmost; |
| |
| if (!left) |
| return NULL; |
| |
| return rb_entry(left, struct sched_dl_entity, rb_node); |
| } |
| |
| struct task_struct *pick_next_task_dl(struct rq *rq) |
| { |
| struct sched_dl_entity *dl_se; |
| struct task_struct *p; |
| struct dl_rq *dl_rq; |
| |
| dl_rq = &rq->dl; |
| |
| if (unlikely(!dl_rq->dl_nr_running)) |
| return NULL; |
| |
| dl_se = pick_next_dl_entity(rq, dl_rq); |
| BUG_ON(!dl_se); |
| |
| p = dl_task_of(dl_se); |
| p->se.exec_start = rq_clock_task(rq); |
| #ifdef CONFIG_SCHED_HRTICK |
| if (hrtick_enabled(rq)) |
| start_hrtick_dl(rq, p); |
| #endif |
| return p; |
| } |
| |
| static void put_prev_task_dl(struct rq *rq, struct task_struct *p) |
| { |
| update_curr_dl(rq); |
| } |
| |
| static void task_tick_dl(struct rq *rq, struct task_struct *p, int queued) |
| { |
| update_curr_dl(rq); |
| |
| #ifdef CONFIG_SCHED_HRTICK |
| if (hrtick_enabled(rq) && queued && p->dl.runtime > 0) |
| start_hrtick_dl(rq, p); |
| #endif |
| } |
| |
| static void task_fork_dl(struct task_struct *p) |
| { |
| /* |
| * SCHED_DEADLINE tasks cannot fork and this is achieved through |
| * sched_fork() |
| */ |
| } |
| |
| static void task_dead_dl(struct task_struct *p) |
| { |
| struct hrtimer *timer = &p->dl.dl_timer; |
| |
| if (hrtimer_active(timer)) |
| hrtimer_try_to_cancel(timer); |
| } |
| |
| static void set_curr_task_dl(struct rq *rq) |
| { |
| struct task_struct *p = rq->curr; |
| |
| p->se.exec_start = rq_clock_task(rq); |
| } |
| |
| static void switched_from_dl(struct rq *rq, struct task_struct *p) |
| { |
| if (hrtimer_active(&p->dl.dl_timer)) |
| hrtimer_try_to_cancel(&p->dl.dl_timer); |
| } |
| |
| static void switched_to_dl(struct rq *rq, struct task_struct *p) |
| { |
| /* |
| * If p is throttled, don't consider the possibility |
| * of preempting rq->curr, the check will be done right |
| * after its runtime will get replenished. |
| */ |
| if (unlikely(p->dl.dl_throttled)) |
| return; |
| |
| if (p->on_rq || rq->curr != p) { |
| if (task_has_dl_policy(rq->curr)) |
| check_preempt_curr_dl(rq, p, 0); |
| else |
| resched_task(rq->curr); |
| } |
| } |
| |
| static void prio_changed_dl(struct rq *rq, struct task_struct *p, |
| int oldprio) |
| { |
| switched_to_dl(rq, p); |
| } |
| |
| #ifdef CONFIG_SMP |
| static int |
| select_task_rq_dl(struct task_struct *p, int prev_cpu, int sd_flag, int flags) |
| { |
| return task_cpu(p); |
| } |
| #endif |
| |
| const struct sched_class dl_sched_class = { |
| .next = &rt_sched_class, |
| .enqueue_task = enqueue_task_dl, |
| .dequeue_task = dequeue_task_dl, |
| .yield_task = yield_task_dl, |
| |
| .check_preempt_curr = check_preempt_curr_dl, |
| |
| .pick_next_task = pick_next_task_dl, |
| .put_prev_task = put_prev_task_dl, |
| |
| #ifdef CONFIG_SMP |
| .select_task_rq = select_task_rq_dl, |
| #endif |
| |
| .set_curr_task = set_curr_task_dl, |
| .task_tick = task_tick_dl, |
| .task_fork = task_fork_dl, |
| .task_dead = task_dead_dl, |
| |
| .prio_changed = prio_changed_dl, |
| .switched_from = switched_from_dl, |
| .switched_to = switched_to_dl, |
| }; |