| /* |
| * Definitions for the UDP-Lite (RFC 3828) code. |
| */ |
| #ifndef _UDPLITE_H |
| #define _UDPLITE_H |
| |
| #include <net/ip6_checksum.h> |
| |
| /* UDP-Lite socket options */ |
| #define UDPLITE_SEND_CSCOV 10 /* sender partial coverage (as sent) */ |
| #define UDPLITE_RECV_CSCOV 11 /* receiver partial coverage (threshold ) */ |
| |
| extern struct proto udplite_prot; |
| extern struct udp_table udplite_table; |
| |
| /* |
| * Checksum computation is all in software, hence simpler getfrag. |
| */ |
| static __inline__ int udplite_getfrag(void *from, char *to, int offset, |
| int len, int odd, struct sk_buff *skb) |
| { |
| return memcpy_fromiovecend(to, (struct iovec *) from, offset, len); |
| } |
| |
| /* Designate sk as UDP-Lite socket */ |
| static inline int udplite_sk_init(struct sock *sk) |
| { |
| udp_sk(sk)->pcflag = UDPLITE_BIT; |
| return 0; |
| } |
| |
| /* |
| * Checksumming routines |
| */ |
| static inline int udplite_checksum_init(struct sk_buff *skb, struct udphdr *uh) |
| { |
| u16 cscov; |
| |
| /* In UDPv4 a zero checksum means that the transmitter generated no |
| * checksum. UDP-Lite (like IPv6) mandates checksums, hence packets |
| * with a zero checksum field are illegal. */ |
| if (uh->check == 0) { |
| LIMIT_NETDEBUG(KERN_DEBUG "UDPLITE: zeroed checksum field\n"); |
| return 1; |
| } |
| |
| cscov = ntohs(uh->len); |
| |
| if (cscov == 0) /* Indicates that full coverage is required. */ |
| ; |
| else if (cscov < 8 || cscov > skb->len) { |
| /* |
| * Coverage length violates RFC 3828: log and discard silently. |
| */ |
| LIMIT_NETDEBUG(KERN_DEBUG "UDPLITE: bad csum coverage %d/%d\n", |
| cscov, skb->len); |
| return 1; |
| |
| } else if (cscov < skb->len) { |
| UDP_SKB_CB(skb)->partial_cov = 1; |
| UDP_SKB_CB(skb)->cscov = cscov; |
| if (skb->ip_summed == CHECKSUM_COMPLETE) |
| skb->ip_summed = CHECKSUM_NONE; |
| } |
| |
| return 0; |
| } |
| |
| static inline int udplite_sender_cscov(struct udp_sock *up, struct udphdr *uh) |
| { |
| int cscov = up->len; |
| |
| /* |
| * Sender has set `partial coverage' option on UDP-Lite socket |
| */ |
| if (up->pcflag & UDPLITE_SEND_CC) { |
| if (up->pcslen < up->len) { |
| /* up->pcslen == 0 means that full coverage is required, |
| * partial coverage only if 0 < up->pcslen < up->len */ |
| if (0 < up->pcslen) { |
| cscov = up->pcslen; |
| } |
| uh->len = htons(up->pcslen); |
| } |
| /* |
| * NOTE: Causes for the error case `up->pcslen > up->len': |
| * (i) Application error (will not be penalized). |
| * (ii) Payload too big for send buffer: data is split |
| * into several packets, each with its own header. |
| * In this case (e.g. last segment), coverage may |
| * exceed packet length. |
| * Since packets with coverage length > packet length are |
| * illegal, we fall back to the defaults here. |
| */ |
| } |
| return cscov; |
| } |
| |
| static inline __wsum udplite_csum_outgoing(struct sock *sk, struct sk_buff *skb) |
| { |
| int cscov = udplite_sender_cscov(udp_sk(sk), udp_hdr(skb)); |
| __wsum csum = 0; |
| |
| skb->ip_summed = CHECKSUM_NONE; /* no HW support for checksumming */ |
| |
| skb_queue_walk(&sk->sk_write_queue, skb) { |
| const int off = skb_transport_offset(skb); |
| const int len = skb->len - off; |
| |
| csum = skb_checksum(skb, off, (cscov > len)? len : cscov, csum); |
| |
| if ((cscov -= len) <= 0) |
| break; |
| } |
| return csum; |
| } |
| |
| static inline __wsum udplite_csum(struct sk_buff *skb) |
| { |
| struct sock *sk = skb->sk; |
| int cscov = udplite_sender_cscov(udp_sk(sk), udp_hdr(skb)); |
| const int off = skb_transport_offset(skb); |
| const int len = skb->len - off; |
| |
| skb->ip_summed = CHECKSUM_NONE; /* no HW support for checksumming */ |
| |
| return skb_checksum(skb, off, min(cscov, len), 0); |
| } |
| |
| extern void udplite4_register(void); |
| extern int udplite_get_port(struct sock *sk, unsigned short snum, |
| int (*scmp)(const struct sock *, const struct sock *)); |
| #endif /* _UDPLITE_H */ |