| /* |
| * This file is subject to the terms and conditions of the GNU General Public |
| * License. See the file "COPYING" in the main directory of this archive |
| * for more details. |
| * |
| * Copyright (C) 1992 - 1997, 2000 Silicon Graphics, Inc. |
| * Copyright (C) 2000 by Colin Ngam |
| */ |
| #ifndef _ASM_SN_LAUNCH_H |
| #define _ASM_SN_LAUNCH_H |
| |
| #include <linux/config.h> |
| #include <asm/sn/types.h> |
| #include <asm/sn/addrs.h> |
| |
| /* |
| * The launch data structure resides at a fixed place in each node's memory |
| * and is used to communicate between the master processor and the slave |
| * processors. |
| * |
| * The master stores launch parameters in the launch structure |
| * corresponding to a target processor that is in a slave loop, then sends |
| * an interrupt to the slave processor. The slave calls the desired |
| * function, then returns to the slave loop. The master may poll or wait |
| * for the slaves to finish. |
| * |
| * There is an array of launch structures, one per CPU on the node. One |
| * interrupt level is used per local CPU. |
| */ |
| |
| #define LAUNCH_MAGIC 0xaddbead2addbead3 |
| #ifdef CONFIG_SGI_IP27 |
| #define LAUNCH_SIZEOF 0x100 |
| #define LAUNCH_PADSZ 0xa0 |
| #endif |
| |
| #define LAUNCH_OFF_MAGIC 0x00 /* Struct offsets for assembly */ |
| #define LAUNCH_OFF_BUSY 0x08 |
| #define LAUNCH_OFF_CALL 0x10 |
| #define LAUNCH_OFF_CALLC 0x18 |
| #define LAUNCH_OFF_CALLPARM 0x20 |
| #define LAUNCH_OFF_STACK 0x28 |
| #define LAUNCH_OFF_GP 0x30 |
| #define LAUNCH_OFF_BEVUTLB 0x38 |
| #define LAUNCH_OFF_BEVNORMAL 0x40 |
| #define LAUNCH_OFF_BEVECC 0x48 |
| |
| #define LAUNCH_STATE_DONE 0 /* Return value of LAUNCH_POLL */ |
| #define LAUNCH_STATE_SENT 1 |
| #define LAUNCH_STATE_RECD 2 |
| |
| /* |
| * The launch routine is called only if the complement address is correct. |
| * |
| * Before control is transferred to a routine, the complement address |
| * is zeroed (invalidated) to prevent an accidental call from a spurious |
| * interrupt. |
| * |
| * The slave_launch routine turns on the BUSY flag, and the slave loop |
| * clears the BUSY flag after control is returned to it. |
| */ |
| |
| #ifndef __ASSEMBLY__ |
| |
| typedef int launch_state_t; |
| typedef void (*launch_proc_t)(u64 call_parm); |
| |
| typedef struct launch_s { |
| volatile u64 magic; /* Magic number */ |
| volatile u64 busy; /* Slave currently active */ |
| volatile launch_proc_t call_addr; /* Func. for slave to call */ |
| volatile u64 call_addr_c; /* 1's complement of call_addr*/ |
| volatile u64 call_parm; /* Single parm passed to call*/ |
| volatile void *stack_addr; /* Stack pointer for slave function */ |
| volatile void *gp_addr; /* Global pointer for slave func. */ |
| volatile char *bevutlb;/* Address of bev utlb ex handler */ |
| volatile char *bevnormal;/*Address of bev normal ex handler */ |
| volatile char *bevecc;/* Address of bev cache err handler */ |
| volatile char pad[160]; /* Pad to LAUNCH_SIZEOF */ |
| } launch_t; |
| |
| /* |
| * PROM entry points for launch routines are determined by IPxxprom/start.s |
| */ |
| |
| #define LAUNCH_SLAVE (*(void (*)(int nasid, int cpu, \ |
| launch_proc_t call_addr, \ |
| u64 call_parm, \ |
| void *stack_addr, \ |
| void *gp_addr)) \ |
| IP27PROM_LAUNCHSLAVE) |
| |
| #define LAUNCH_WAIT (*(void (*)(int nasid, int cpu, int timeout_msec)) \ |
| IP27PROM_WAITSLAVE) |
| |
| #define LAUNCH_POLL (*(launch_state_t (*)(int nasid, int cpu)) \ |
| IP27PROM_POLLSLAVE) |
| |
| #define LAUNCH_LOOP (*(void (*)(void)) \ |
| IP27PROM_SLAVELOOP) |
| |
| #define LAUNCH_FLASH (*(void (*)(void)) \ |
| IP27PROM_FLASHLEDS) |
| |
| #endif /* !__ASSEMBLY__ */ |
| |
| #endif /* _ASM_SN_LAUNCH_H */ |