blob: 19e62995ae691c082b338cf967554c4cf0e47d12 [file] [log] [blame]
/* Copyright (c) 2008-2018, The Linux Foundation. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 and
* only version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#ifndef MDSS_FB_H
#define MDSS_FB_H
#include <linux/msm_ion.h>
#include <linux/list.h>
#include <linux/msm_mdp_ext.h>
#include <linux/types.h>
#include <linux/notifier.h>
#include <linux/leds.h>
#include "mdss_panel.h"
#include "mdss_mdp_splash_logo.h"
#define MDSS_LPAE_CHECK(phys) \
((sizeof(phys) > sizeof(unsigned long)) ? ((phys >> 32) & 0xFF) : (0))
#define MSM_FB_DEFAULT_PAGE_SIZE 2
#define MFD_KEY 0x11161126
#define MSM_FB_MAX_DEV_LIST 32
#define MSM_FB_ENABLE_DBGFS
#define WAIT_FENCE_FIRST_TIMEOUT (3 * MSEC_PER_SEC)
#define WAIT_FENCE_FINAL_TIMEOUT (7 * MSEC_PER_SEC)
#define WAIT_MAX_FENCE_TIMEOUT (WAIT_FENCE_FIRST_TIMEOUT + \
WAIT_FENCE_FINAL_TIMEOUT)
#define WAIT_MIN_FENCE_TIMEOUT (1)
/*
* Display op timeout should be greater than total time it can take for
* a display thread to commit one frame. One of the largest time consuming
* activity performed by display thread is waiting for fences. So keeping
* that as a reference and add additional 20s to sustain system holdups.
*/
#define WAIT_DISP_OP_TIMEOUT (WAIT_FENCE_FIRST_TIMEOUT + \
WAIT_FENCE_FINAL_TIMEOUT + (20 * MSEC_PER_SEC))
#ifndef MAX
#define MAX(x, y) (((x) > (y)) ? (x) : (y))
#endif
#ifndef MIN
#define MIN(x, y) (((x) < (y)) ? (x) : (y))
#endif
#define MDP_PP_AD_BL_LINEAR 0x0
#define MDP_PP_AD_BL_LINEAR_INV 0x1
/**
* enum mdp_notify_event - Different frame events to indicate frame update state
*
* @MDP_NOTIFY_FRAME_BEGIN: Frame update has started, the frame is about to
* be programmed into hardware.
* @MDP_NOTIFY_FRAME_CFG_DONE: Frame configuration is done.
* @MDP_NOTIFY_FRAME_CTX_DONE: Frame has finished accessing sw context.
* Next frame can start preparing.
* @MDP_NOTIFY_FRAME_READY: Frame ready to be kicked off, this can be used
* as the last point in time to synchronize with
* source buffers before kickoff.
* @MDP_NOTIFY_FRAME_FLUSHED: Configuration of frame has been flushed and
* DMA transfer has started.
* @MDP_NOTIFY_FRAME_DONE: Frame DMA transfer has completed.
* - For video mode panels this will indicate that
* previous frame has been replaced by new one.
* - For command mode/writeback frame done happens
* as soon as the DMA of the frame is done.
* @MDP_NOTIFY_FRAME_TIMEOUT: Frame DMA transfer has failed to complete within
* a fair amount of time.
*/
enum mdp_notify_event {
MDP_NOTIFY_FRAME_BEGIN = 1,
MDP_NOTIFY_FRAME_CFG_DONE,
MDP_NOTIFY_FRAME_CTX_DONE,
MDP_NOTIFY_FRAME_READY,
MDP_NOTIFY_FRAME_FLUSHED,
MDP_NOTIFY_FRAME_DONE,
MDP_NOTIFY_FRAME_TIMEOUT,
};
/**
* enum mdp_split_mode - Lists the possible split modes in the device
*
* @MDP_SPLIT_MODE_NONE: Single physical display with single ctl path
* and single layer mixer.
* i.e. 1080p single DSI with single LM.
* #MDP_DUAL_LM_SINGLE_DISPLAY: Single physical display with signle ctl
* path but two layer mixers.
* i.e. WQXGA eDP or 4K HDMI primary or 1080p
* single DSI with split LM to reduce power.
* @MDP_DUAL_LM_DUAL_DISPLAY: Two physically separate displays with two
* separate but synchronized ctl paths. Each ctl
* path with its own layer mixer.
* i.e. 1440x2560 with two DSI interfaces.
* @MDP_PINGPONG_SPLIT: Two physically separate display but single ctl path with
* single layer mixer. Data is split at pingpong module.
* i.e. 1440x2560 on chipsets with single DSI interface.
*/
enum mdp_split_mode {
MDP_SPLIT_MODE_NONE,
MDP_DUAL_LM_SINGLE_DISPLAY,
MDP_DUAL_LM_DUAL_DISPLAY,
MDP_PINGPONG_SPLIT,
};
/* enum mdp_mmap_type - Lists the possible mmap type in the device
*
* @MDP_FB_MMAP_NONE: Unknown type.
* @MDP_FB_MMAP_ION_ALLOC: Use ION allocate a buffer for mmap
* @MDP_FB_MMAP_PHYSICAL_ALLOC: Use physical buffer for mmap
*/
enum mdp_mmap_type {
MDP_FB_MMAP_NONE,
MDP_FB_MMAP_ION_ALLOC,
MDP_FB_MMAP_PHYSICAL_ALLOC,
};
/**
* enum dyn_mode_switch_state - Lists next stage for dynamic mode switch work
*
* @MDSS_MDP_NO_UPDATE_REQUESTED: incoming frame is processed normally
* @MDSS_MDP_WAIT_FOR_VALIDATE: Waiting for ATOMIC_COMMIT-validate to be called
* @MDSS_MDP_WAIT_FOR_COMMIT: Waiting for ATOMIC_COMMIT-commit to be called
* @MDSS_MDP_WAIT_FOR_KICKOFF: Waiting for KICKOFF to be called
*/
enum dyn_mode_switch_state {
MDSS_MDP_NO_UPDATE_REQUESTED,
MDSS_MDP_WAIT_FOR_VALIDATE,
MDSS_MDP_WAIT_FOR_COMMIT,
MDSS_MDP_WAIT_FOR_KICKOFF,
};
/**
* enum mdss_fb_idle_state - idle states based on frame updates
* @MDSS_FB_NOT_IDLE: Frame updates have started
* @MDSS_FB_IDLE_TIMER_RUNNING: Idle timer has been kicked
* @MDSS_FB_IDLE: Currently idle
*/
enum mdss_fb_idle_state {
MDSS_FB_NOT_IDLE,
MDSS_FB_IDLE_TIMER_RUNNING,
MDSS_FB_IDLE
};
struct disp_info_type_suspend {
int op_enable;
int panel_power_state;
};
struct disp_info_notify {
int type;
struct timer_list timer;
struct completion comp;
struct mutex lock;
int value;
int is_suspend;
int ref_count;
bool init_done;
};
struct msm_sync_pt_data {
char *fence_name;
u32 acq_fen_cnt;
struct mdss_fence *acq_fen[MDP_MAX_FENCE_FD];
u32 temp_fen_cnt;
struct mdss_fence *temp_fen[MDP_MAX_FENCE_FD];
struct mdss_timeline *timeline;
struct mdss_timeline *timeline_retire;
int timeline_value;
u32 threshold;
u32 retire_threshold;
atomic_t commit_cnt;
bool flushed;
bool async_wait_fences;
struct mutex sync_mutex;
struct notifier_block notifier;
struct mdss_fence *(*get_retire_fence)
(struct msm_sync_pt_data *sync_pt_data);
};
struct msm_fb_data_type;
struct msm_mdp_interface {
int (*fb_mem_alloc_fnc)(struct msm_fb_data_type *mfd);
int (*fb_mem_get_iommu_domain)(void);
int (*init_fnc)(struct msm_fb_data_type *mfd);
int (*on_fnc)(struct msm_fb_data_type *mfd);
int (*off_fnc)(struct msm_fb_data_type *mfd);
/* called to release resources associated to the process */
int (*release_fnc)(struct msm_fb_data_type *mfd, struct file *file);
int (*mode_switch)(struct msm_fb_data_type *mfd,
u32 mode);
int (*mode_switch_post)(struct msm_fb_data_type *mfd,
u32 mode);
int (*kickoff_fnc)(struct msm_fb_data_type *mfd,
struct mdp_display_commit *data);
int (*atomic_validate)(struct msm_fb_data_type *mfd, struct file *file,
struct mdp_layer_commit_v1 *commit);
bool (*is_config_same)(struct msm_fb_data_type *mfd,
struct mdp_output_layer *layer);
int (*pre_commit)(struct msm_fb_data_type *mfd, struct file *file,
struct mdp_layer_commit_v1 *commit);
int (*pre_commit_fnc)(struct msm_fb_data_type *mfd);
int (*ioctl_handler)(struct msm_fb_data_type *mfd, u32 cmd, void *arg);
void (*dma_fnc)(struct msm_fb_data_type *mfd);
int (*cursor_update)(struct msm_fb_data_type *mfd,
struct fb_cursor *cursor);
int (*async_position_update)(struct msm_fb_data_type *mfd,
struct mdp_position_update *update_pos);
int (*lut_update)(struct msm_fb_data_type *mfd, struct fb_cmap *cmap);
int (*do_histogram)(struct msm_fb_data_type *mfd,
struct mdp_histogram *hist);
int (*ad_calc_bl)(struct msm_fb_data_type *mfd, int bl_in,
int *bl_out, bool *bl_out_notify);
int (*panel_register_done)(struct mdss_panel_data *pdata);
u32 (*fb_stride)(u32 fb_index, u32 xres, int bpp);
struct mdss_mdp_format_params *(*get_format_params)(u32 format);
int (*splash_init_fnc)(struct msm_fb_data_type *mfd);
void (*check_dsi_status)(struct work_struct *work, uint32_t interval);
int (*configure_panel)(struct msm_fb_data_type *mfd, int mode,
int dest_ctrl);
int (*input_event_handler)(struct msm_fb_data_type *mfd);
int (*pp_release_fnc)(struct msm_fb_data_type *mfd);
void (*signal_retire_fence)(struct msm_fb_data_type *mfd,
int retire_cnt);
void *private1;
};
#define IS_CALIB_MODE_BL(mfd) (((mfd)->calib_mode) & MDSS_CALIB_MODE_BL)
#define MDSS_BRIGHT_TO_BL(out, v, bl_max, max_bright) do {\
out = (2 * (v) * (bl_max) + max_bright);\
do_div(out, 2 * max_bright);\
} while (0)
struct mdss_fb_file_info {
struct file *file;
struct list_head list;
};
struct msm_fb_backup_type {
struct fb_info info;
struct mdp_display_commit disp_commit;
bool atomic_commit;
};
struct msm_fb_fps_info {
u32 frame_count;
ktime_t last_sampled_time_us;
u32 measured_fps;
};
struct msm_fb_data_type {
u32 key;
u32 index;
u32 ref_cnt;
u32 fb_page;
struct panel_id panel;
struct mdss_panel_info *panel_info;
struct mdss_panel_info reconfig_panel_info;
int split_mode;
int split_fb_left;
int split_fb_right;
u32 dest;
struct fb_info *fbi;
int idle_time;
u32 idle_state;
struct msm_fb_fps_info fps_info;
struct delayed_work idle_notify_work;
bool atomic_commit_pending;
int op_enable;
u32 fb_imgType;
int panel_reconfig;
u32 panel_orientation;
u32 dst_format;
int panel_power_state;
struct disp_info_type_suspend suspend;
struct dma_buf *dbuf;
struct dma_buf_attachment *attachment;
struct sg_table *table;
dma_addr_t iova;
void *cursor_buf;
phys_addr_t cursor_buf_phys;
dma_addr_t cursor_buf_iova;
int ext_ad_ctrl;
u32 ext_bl_ctrl;
u32 calib_mode;
u32 calib_mode_bl;
u32 ad_bl_level;
u32 bl_level;
u32 bl_scale;
u32 bl_min_lvl;
u32 unset_bl_level;
bool allow_bl_update;
u32 bl_level_scaled;
struct mutex bl_lock;
struct mutex mdss_sysfs_lock;
bool ipc_resume;
struct platform_device *pdev;
u32 mdp_fb_page_protection;
struct disp_info_notify update;
struct disp_info_notify no_update;
struct completion power_off_comp;
struct msm_mdp_interface mdp;
struct msm_sync_pt_data mdp_sync_pt_data;
/* for non-blocking */
struct task_struct *disp_thread;
atomic_t commits_pending;
atomic_t kickoff_pending;
wait_queue_head_t commit_wait_q;
wait_queue_head_t idle_wait_q;
wait_queue_head_t kickoff_wait_q;
bool shutdown_pending;
struct msm_fb_splash_info splash_info;
wait_queue_head_t ioctl_q;
atomic_t ioctl_ref_cnt;
struct msm_fb_backup_type msm_fb_backup;
struct completion power_set_comp;
u32 is_power_setting;
u32 dcm_state;
struct list_head file_list;
struct ion_client *fb_ion_client;
struct ion_handle *fb_ion_handle;
struct dma_buf *fbmem_buf;
struct dma_buf_attachment *fb_attachment;
struct sg_table *fb_table;
bool mdss_fb_split_stored;
u32 wait_for_kickoff;
u32 thermal_level;
int fb_mmap_type;
struct led_trigger *boot_notification_led;
/* Following is used for dynamic mode switch */
enum dyn_mode_switch_state switch_state;
u32 switch_new_mode;
bool pending_switch;
struct mutex switch_lock;
struct input_handler *input_handler;
};
static inline void mdss_fb_update_notify_update(struct msm_fb_data_type *mfd)
{
int needs_complete = 0;
mutex_lock(&mfd->update.lock);
mfd->update.value = mfd->update.type;
needs_complete = mfd->update.value == NOTIFY_TYPE_UPDATE;
mutex_unlock(&mfd->update.lock);
if (needs_complete) {
complete(&mfd->update.comp);
mutex_lock(&mfd->no_update.lock);
if (mfd->no_update.timer.function)
del_timer(&(mfd->no_update.timer));
mfd->no_update.timer.expires = jiffies + (2 * HZ);
add_timer(&mfd->no_update.timer);
mutex_unlock(&mfd->no_update.lock);
}
}
/* Function returns true for either any kind of dual display */
static inline bool is_panel_split(struct msm_fb_data_type *mfd)
{
return mfd && mfd->panel_info && mfd->panel_info->is_split_display;
}
/* Function returns true, if Layer Mixer split is Set */
static inline bool is_split_lm(struct msm_fb_data_type *mfd)
{
return mfd &&
(mfd->split_mode == MDP_DUAL_LM_DUAL_DISPLAY ||
mfd->split_mode == MDP_DUAL_LM_SINGLE_DISPLAY);
}
/* Function returns true, if Ping pong split is Set*/
static inline bool is_pingpong_split(struct msm_fb_data_type *mfd)
{
return mfd && (mfd->split_mode == MDP_PINGPONG_SPLIT);
}
static inline bool is_dual_lm_single_display(struct msm_fb_data_type *mfd)
{
return mfd && (mfd->split_mode == MDP_DUAL_LM_SINGLE_DISPLAY);
}
static inline bool mdss_fb_is_power_off(struct msm_fb_data_type *mfd)
{
return mdss_panel_is_power_off(mfd->panel_power_state);
}
static inline bool mdss_fb_is_power_on_interactive(
struct msm_fb_data_type *mfd)
{
return mdss_panel_is_power_on_interactive(mfd->panel_power_state);
}
static inline bool mdss_fb_is_power_on(struct msm_fb_data_type *mfd)
{
return mdss_panel_is_power_on(mfd->panel_power_state);
}
static inline bool mdss_fb_is_power_on_lp(struct msm_fb_data_type *mfd)
{
return mdss_panel_is_power_on_lp(mfd->panel_power_state);
}
static inline bool mdss_fb_is_power_on_ulp(struct msm_fb_data_type *mfd)
{
return mdss_panel_is_power_on_ulp(mfd->panel_power_state);
}
static inline bool mdss_fb_is_hdmi_primary(struct msm_fb_data_type *mfd)
{
return (mfd && (mfd->index == 0) &&
(mfd->panel_info->type == DTV_PANEL));
}
static inline void mdss_fb_init_fps_info(struct msm_fb_data_type *mfd)
{
memset(&mfd->fps_info, 0, sizeof(mfd->fps_info));
}
int mdss_fb_get_phys_info(dma_addr_t *start, unsigned long *len, int fb_num);
void mdss_fb_set_backlight(struct msm_fb_data_type *mfd, u32 bkl_lvl);
void mdss_fb_update_backlight(struct msm_fb_data_type *mfd);
int mdss_fb_wait_for_fence(struct msm_sync_pt_data *sync_pt_data);
void mdss_fb_signal_timeline(struct msm_sync_pt_data *sync_pt_data);
struct mdss_fence *mdss_fb_sync_get_fence(struct mdss_timeline *timeline,
const char *fence_name, int val);
int mdss_fb_register_mdp_instance(struct msm_mdp_interface *mdp);
int mdss_fb_dcm(struct msm_fb_data_type *mfd, int req_state);
int mdss_fb_suspres_panel(struct device *dev, void *data);
int mdss_fb_do_ioctl(struct fb_info *info, unsigned int cmd,
unsigned long arg, struct file *file);
int mdss_fb_compat_ioctl(struct fb_info *info, unsigned int cmd,
unsigned long arg, struct file *file);
int mdss_fb_atomic_commit(struct fb_info *info,
struct mdp_layer_commit *commit, struct file *file);
int mdss_fb_async_position_update(struct fb_info *info,
struct mdp_position_update *update_pos);
u32 mdss_fb_get_mode_switch(struct msm_fb_data_type *mfd);
void mdss_fb_report_panel_dead(struct msm_fb_data_type *mfd);
void mdss_panelinfo_to_fb_var(struct mdss_panel_info *pinfo,
struct fb_var_screeninfo *var);
void mdss_fb_calc_fps(struct msm_fb_data_type *mfd);
#endif /* MDSS_FB_H */