| /* |
| * Copyright © 2008 Intel Corporation |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the "Software"), |
| * to deal in the Software without restriction, including without limitation |
| * the rights to use, copy, modify, merge, publish, distribute, sublicense, |
| * and/or sell copies of the Software, and to permit persons to whom the |
| * Software is furnished to do so, subject to the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the next |
| * paragraph) shall be included in all copies or substantial portions of the |
| * Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL |
| * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
| * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING |
| * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS |
| * IN THE SOFTWARE. |
| * |
| * Authors: |
| * Eric Anholt <eric@anholt.net> |
| * |
| */ |
| |
| #include <linux/string.h> |
| #include <linux/bitops.h> |
| #include <drm/drmP.h> |
| #include <drm/i915_drm.h> |
| #include "i915_drv.h" |
| |
| /** @file i915_gem_tiling.c |
| * |
| * Support for managing tiling state of buffer objects. |
| * |
| * The idea behind tiling is to increase cache hit rates by rearranging |
| * pixel data so that a group of pixel accesses are in the same cacheline. |
| * Performance improvement from doing this on the back/depth buffer are on |
| * the order of 30%. |
| * |
| * Intel architectures make this somewhat more complicated, though, by |
| * adjustments made to addressing of data when the memory is in interleaved |
| * mode (matched pairs of DIMMS) to improve memory bandwidth. |
| * For interleaved memory, the CPU sends every sequential 64 bytes |
| * to an alternate memory channel so it can get the bandwidth from both. |
| * |
| * The GPU also rearranges its accesses for increased bandwidth to interleaved |
| * memory, and it matches what the CPU does for non-tiled. However, when tiled |
| * it does it a little differently, since one walks addresses not just in the |
| * X direction but also Y. So, along with alternating channels when bit |
| * 6 of the address flips, it also alternates when other bits flip -- Bits 9 |
| * (every 512 bytes, an X tile scanline) and 10 (every two X tile scanlines) |
| * are common to both the 915 and 965-class hardware. |
| * |
| * The CPU also sometimes XORs in higher bits as well, to improve |
| * bandwidth doing strided access like we do so frequently in graphics. This |
| * is called "Channel XOR Randomization" in the MCH documentation. The result |
| * is that the CPU is XORing in either bit 11 or bit 17 to bit 6 of its address |
| * decode. |
| * |
| * All of this bit 6 XORing has an effect on our memory management, |
| * as we need to make sure that the 3d driver can correctly address object |
| * contents. |
| * |
| * If we don't have interleaved memory, all tiling is safe and no swizzling is |
| * required. |
| * |
| * When bit 17 is XORed in, we simply refuse to tile at all. Bit |
| * 17 is not just a page offset, so as we page an objet out and back in, |
| * individual pages in it will have different bit 17 addresses, resulting in |
| * each 64 bytes being swapped with its neighbor! |
| * |
| * Otherwise, if interleaved, we have to tell the 3d driver what the address |
| * swizzling it needs to do is, since it's writing with the CPU to the pages |
| * (bit 6 and potentially bit 11 XORed in), and the GPU is reading from the |
| * pages (bit 6, 9, and 10 XORed in), resulting in a cumulative bit swizzling |
| * required by the CPU of XORing in bit 6, 9, 10, and potentially 11, in order |
| * to match what the GPU expects. |
| */ |
| |
| /** |
| * Detects bit 6 swizzling of address lookup between IGD access and CPU |
| * access through main memory. |
| */ |
| void |
| i915_gem_detect_bit_6_swizzle(struct drm_device *dev) |
| { |
| struct drm_i915_private *dev_priv = dev->dev_private; |
| uint32_t swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; |
| uint32_t swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; |
| |
| if (INTEL_INFO(dev)->gen >= 8 || IS_VALLEYVIEW(dev)) { |
| /* |
| * On BDW+, swizzling is not used. We leave the CPU memory |
| * controller in charge of optimizing memory accesses without |
| * the extra address manipulation GPU side. |
| * |
| * VLV and CHV don't have GPU swizzling. |
| */ |
| swizzle_x = I915_BIT_6_SWIZZLE_NONE; |
| swizzle_y = I915_BIT_6_SWIZZLE_NONE; |
| } else if (INTEL_INFO(dev)->gen >= 6) { |
| if (dev_priv->preserve_bios_swizzle) { |
| if (I915_READ(DISP_ARB_CTL) & |
| DISP_TILE_SURFACE_SWIZZLING) { |
| swizzle_x = I915_BIT_6_SWIZZLE_9_10; |
| swizzle_y = I915_BIT_6_SWIZZLE_9; |
| } else { |
| swizzle_x = I915_BIT_6_SWIZZLE_NONE; |
| swizzle_y = I915_BIT_6_SWIZZLE_NONE; |
| } |
| } else { |
| uint32_t dimm_c0, dimm_c1; |
| dimm_c0 = I915_READ(MAD_DIMM_C0); |
| dimm_c1 = I915_READ(MAD_DIMM_C1); |
| dimm_c0 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; |
| dimm_c1 &= MAD_DIMM_A_SIZE_MASK | MAD_DIMM_B_SIZE_MASK; |
| /* Enable swizzling when the channels are populated |
| * with identically sized dimms. We don't need to check |
| * the 3rd channel because no cpu with gpu attached |
| * ships in that configuration. Also, swizzling only |
| * makes sense for 2 channels anyway. */ |
| if (dimm_c0 == dimm_c1) { |
| swizzle_x = I915_BIT_6_SWIZZLE_9_10; |
| swizzle_y = I915_BIT_6_SWIZZLE_9; |
| } else { |
| swizzle_x = I915_BIT_6_SWIZZLE_NONE; |
| swizzle_y = I915_BIT_6_SWIZZLE_NONE; |
| } |
| } |
| } else if (IS_GEN5(dev)) { |
| /* On Ironlake whatever DRAM config, GPU always do |
| * same swizzling setup. |
| */ |
| swizzle_x = I915_BIT_6_SWIZZLE_9_10; |
| swizzle_y = I915_BIT_6_SWIZZLE_9; |
| } else if (IS_GEN2(dev)) { |
| /* As far as we know, the 865 doesn't have these bit 6 |
| * swizzling issues. |
| */ |
| swizzle_x = I915_BIT_6_SWIZZLE_NONE; |
| swizzle_y = I915_BIT_6_SWIZZLE_NONE; |
| } else if (IS_MOBILE(dev) || (IS_GEN3(dev) && !IS_G33(dev))) { |
| uint32_t dcc; |
| |
| /* On 9xx chipsets, channel interleave by the CPU is |
| * determined by DCC. For single-channel, neither the CPU |
| * nor the GPU do swizzling. For dual channel interleaved, |
| * the GPU's interleave is bit 9 and 10 for X tiled, and bit |
| * 9 for Y tiled. The CPU's interleave is independent, and |
| * can be based on either bit 11 (haven't seen this yet) or |
| * bit 17 (common). |
| */ |
| dcc = I915_READ(DCC); |
| switch (dcc & DCC_ADDRESSING_MODE_MASK) { |
| case DCC_ADDRESSING_MODE_SINGLE_CHANNEL: |
| case DCC_ADDRESSING_MODE_DUAL_CHANNEL_ASYMMETRIC: |
| swizzle_x = I915_BIT_6_SWIZZLE_NONE; |
| swizzle_y = I915_BIT_6_SWIZZLE_NONE; |
| break; |
| case DCC_ADDRESSING_MODE_DUAL_CHANNEL_INTERLEAVED: |
| if (dcc & DCC_CHANNEL_XOR_DISABLE) { |
| /* This is the base swizzling by the GPU for |
| * tiled buffers. |
| */ |
| swizzle_x = I915_BIT_6_SWIZZLE_9_10; |
| swizzle_y = I915_BIT_6_SWIZZLE_9; |
| } else if ((dcc & DCC_CHANNEL_XOR_BIT_17) == 0) { |
| /* Bit 11 swizzling by the CPU in addition. */ |
| swizzle_x = I915_BIT_6_SWIZZLE_9_10_11; |
| swizzle_y = I915_BIT_6_SWIZZLE_9_11; |
| } else { |
| /* Bit 17 swizzling by the CPU in addition. */ |
| swizzle_x = I915_BIT_6_SWIZZLE_9_10_17; |
| swizzle_y = I915_BIT_6_SWIZZLE_9_17; |
| } |
| break; |
| } |
| if (dcc == 0xffffffff) { |
| DRM_ERROR("Couldn't read from MCHBAR. " |
| "Disabling tiling.\n"); |
| swizzle_x = I915_BIT_6_SWIZZLE_UNKNOWN; |
| swizzle_y = I915_BIT_6_SWIZZLE_UNKNOWN; |
| } |
| } else { |
| /* The 965, G33, and newer, have a very flexible memory |
| * configuration. It will enable dual-channel mode |
| * (interleaving) on as much memory as it can, and the GPU |
| * will additionally sometimes enable different bit 6 |
| * swizzling for tiled objects from the CPU. |
| * |
| * Here's what I found on the G965: |
| * slot fill memory size swizzling |
| * 0A 0B 1A 1B 1-ch 2-ch |
| * 512 0 0 0 512 0 O |
| * 512 0 512 0 16 1008 X |
| * 512 0 0 512 16 1008 X |
| * 0 512 0 512 16 1008 X |
| * 1024 1024 1024 0 2048 1024 O |
| * |
| * We could probably detect this based on either the DRB |
| * matching, which was the case for the swizzling required in |
| * the table above, or from the 1-ch value being less than |
| * the minimum size of a rank. |
| */ |
| if (I915_READ16(C0DRB3) != I915_READ16(C1DRB3)) { |
| swizzle_x = I915_BIT_6_SWIZZLE_NONE; |
| swizzle_y = I915_BIT_6_SWIZZLE_NONE; |
| } else { |
| swizzle_x = I915_BIT_6_SWIZZLE_9_10; |
| swizzle_y = I915_BIT_6_SWIZZLE_9; |
| } |
| } |
| |
| dev_priv->mm.bit_6_swizzle_x = swizzle_x; |
| dev_priv->mm.bit_6_swizzle_y = swizzle_y; |
| } |
| |
| /* Check pitch constriants for all chips & tiling formats */ |
| static bool |
| i915_tiling_ok(struct drm_device *dev, int stride, int size, int tiling_mode) |
| { |
| int tile_width; |
| |
| /* Linear is always fine */ |
| if (tiling_mode == I915_TILING_NONE) |
| return true; |
| |
| if (IS_GEN2(dev) || |
| (tiling_mode == I915_TILING_Y && HAS_128_BYTE_Y_TILING(dev))) |
| tile_width = 128; |
| else |
| tile_width = 512; |
| |
| /* check maximum stride & object size */ |
| /* i965+ stores the end address of the gtt mapping in the fence |
| * reg, so dont bother to check the size */ |
| if (INTEL_INFO(dev)->gen >= 7) { |
| if (stride / 128 > GEN7_FENCE_MAX_PITCH_VAL) |
| return false; |
| } else if (INTEL_INFO(dev)->gen >= 4) { |
| if (stride / 128 > I965_FENCE_MAX_PITCH_VAL) |
| return false; |
| } else { |
| if (stride > 8192) |
| return false; |
| |
| if (IS_GEN3(dev)) { |
| if (size > I830_FENCE_MAX_SIZE_VAL << 20) |
| return false; |
| } else { |
| if (size > I830_FENCE_MAX_SIZE_VAL << 19) |
| return false; |
| } |
| } |
| |
| if (stride < tile_width) |
| return false; |
| |
| /* 965+ just needs multiples of tile width */ |
| if (INTEL_INFO(dev)->gen >= 4) { |
| if (stride & (tile_width - 1)) |
| return false; |
| return true; |
| } |
| |
| /* Pre-965 needs power of two tile widths */ |
| if (stride & (stride - 1)) |
| return false; |
| |
| return true; |
| } |
| |
| /* Is the current GTT allocation valid for the change in tiling? */ |
| static bool |
| i915_gem_object_fence_ok(struct drm_i915_gem_object *obj, int tiling_mode) |
| { |
| u32 size; |
| |
| if (tiling_mode == I915_TILING_NONE) |
| return true; |
| |
| if (INTEL_INFO(obj->base.dev)->gen >= 4) |
| return true; |
| |
| if (INTEL_INFO(obj->base.dev)->gen == 3) { |
| if (i915_gem_obj_ggtt_offset(obj) & ~I915_FENCE_START_MASK) |
| return false; |
| } else { |
| if (i915_gem_obj_ggtt_offset(obj) & ~I830_FENCE_START_MASK) |
| return false; |
| } |
| |
| size = i915_gem_get_gtt_size(obj->base.dev, obj->base.size, tiling_mode); |
| if (i915_gem_obj_ggtt_size(obj) != size) |
| return false; |
| |
| if (i915_gem_obj_ggtt_offset(obj) & (size - 1)) |
| return false; |
| |
| return true; |
| } |
| |
| /** |
| * Sets the tiling mode of an object, returning the required swizzling of |
| * bit 6 of addresses in the object. |
| */ |
| int |
| i915_gem_set_tiling(struct drm_device *dev, void *data, |
| struct drm_file *file) |
| { |
| struct drm_i915_gem_set_tiling *args = data; |
| struct drm_i915_private *dev_priv = dev->dev_private; |
| struct drm_i915_gem_object *obj; |
| int ret = 0; |
| |
| obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle)); |
| if (&obj->base == NULL) |
| return -ENOENT; |
| |
| if (!i915_tiling_ok(dev, |
| args->stride, obj->base.size, args->tiling_mode)) { |
| drm_gem_object_unreference_unlocked(&obj->base); |
| return -EINVAL; |
| } |
| |
| if (i915_gem_obj_is_pinned(obj) || obj->framebuffer_references) { |
| drm_gem_object_unreference_unlocked(&obj->base); |
| return -EBUSY; |
| } |
| |
| if (args->tiling_mode == I915_TILING_NONE) { |
| args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE; |
| args->stride = 0; |
| } else { |
| if (args->tiling_mode == I915_TILING_X) |
| args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x; |
| else |
| args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y; |
| |
| /* Hide bit 17 swizzling from the user. This prevents old Mesa |
| * from aborting the application on sw fallbacks to bit 17, |
| * and we use the pread/pwrite bit17 paths to swizzle for it. |
| * If there was a user that was relying on the swizzle |
| * information for drm_intel_bo_map()ed reads/writes this would |
| * break it, but we don't have any of those. |
| */ |
| if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17) |
| args->swizzle_mode = I915_BIT_6_SWIZZLE_9; |
| if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17) |
| args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10; |
| |
| /* If we can't handle the swizzling, make it untiled. */ |
| if (args->swizzle_mode == I915_BIT_6_SWIZZLE_UNKNOWN) { |
| args->tiling_mode = I915_TILING_NONE; |
| args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE; |
| args->stride = 0; |
| } |
| } |
| |
| mutex_lock(&dev->struct_mutex); |
| if (args->tiling_mode != obj->tiling_mode || |
| args->stride != obj->stride) { |
| /* We need to rebind the object if its current allocation |
| * no longer meets the alignment restrictions for its new |
| * tiling mode. Otherwise we can just leave it alone, but |
| * need to ensure that any fence register is updated before |
| * the next fenced (either through the GTT or by the BLT unit |
| * on older GPUs) access. |
| * |
| * After updating the tiling parameters, we then flag whether |
| * we need to update an associated fence register. Note this |
| * has to also include the unfenced register the GPU uses |
| * whilst executing a fenced command for an untiled object. |
| */ |
| |
| obj->map_and_fenceable = |
| !i915_gem_obj_ggtt_bound(obj) || |
| (i915_gem_obj_ggtt_offset(obj) + |
| obj->base.size <= dev_priv->gtt.mappable_end && |
| i915_gem_object_fence_ok(obj, args->tiling_mode)); |
| |
| /* Rebind if we need a change of alignment */ |
| if (!obj->map_and_fenceable) { |
| u32 unfenced_align = |
| i915_gem_get_gtt_alignment(dev, obj->base.size, |
| args->tiling_mode, |
| false); |
| if (i915_gem_obj_ggtt_offset(obj) & (unfenced_align - 1)) |
| ret = i915_gem_object_ggtt_unbind(obj); |
| } |
| |
| if (ret == 0) { |
| obj->fence_dirty = |
| obj->last_fenced_seqno || |
| obj->fence_reg != I915_FENCE_REG_NONE; |
| |
| obj->tiling_mode = args->tiling_mode; |
| obj->stride = args->stride; |
| |
| /* Force the fence to be reacquired for GTT access */ |
| i915_gem_release_mmap(obj); |
| } |
| } |
| /* we have to maintain this existing ABI... */ |
| args->stride = obj->stride; |
| args->tiling_mode = obj->tiling_mode; |
| |
| /* Try to preallocate memory required to save swizzling on put-pages */ |
| if (i915_gem_object_needs_bit17_swizzle(obj)) { |
| if (obj->bit_17 == NULL) { |
| obj->bit_17 = kcalloc(BITS_TO_LONGS(obj->base.size >> PAGE_SHIFT), |
| sizeof(long), GFP_KERNEL); |
| } |
| } else { |
| kfree(obj->bit_17); |
| obj->bit_17 = NULL; |
| } |
| |
| drm_gem_object_unreference(&obj->base); |
| mutex_unlock(&dev->struct_mutex); |
| |
| return ret; |
| } |
| |
| /** |
| * Returns the current tiling mode and required bit 6 swizzling for the object. |
| */ |
| int |
| i915_gem_get_tiling(struct drm_device *dev, void *data, |
| struct drm_file *file) |
| { |
| struct drm_i915_gem_get_tiling *args = data; |
| struct drm_i915_private *dev_priv = dev->dev_private; |
| struct drm_i915_gem_object *obj; |
| |
| obj = to_intel_bo(drm_gem_object_lookup(dev, file, args->handle)); |
| if (&obj->base == NULL) |
| return -ENOENT; |
| |
| mutex_lock(&dev->struct_mutex); |
| |
| args->tiling_mode = obj->tiling_mode; |
| switch (obj->tiling_mode) { |
| case I915_TILING_X: |
| args->swizzle_mode = dev_priv->mm.bit_6_swizzle_x; |
| break; |
| case I915_TILING_Y: |
| args->swizzle_mode = dev_priv->mm.bit_6_swizzle_y; |
| break; |
| case I915_TILING_NONE: |
| args->swizzle_mode = I915_BIT_6_SWIZZLE_NONE; |
| break; |
| default: |
| DRM_ERROR("unknown tiling mode\n"); |
| } |
| |
| /* Hide bit 17 from the user -- see comment in i915_gem_set_tiling */ |
| if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_17) |
| args->swizzle_mode = I915_BIT_6_SWIZZLE_9; |
| if (args->swizzle_mode == I915_BIT_6_SWIZZLE_9_10_17) |
| args->swizzle_mode = I915_BIT_6_SWIZZLE_9_10; |
| |
| drm_gem_object_unreference(&obj->base); |
| mutex_unlock(&dev->struct_mutex); |
| |
| return 0; |
| } |
| |
| /** |
| * Swap every 64 bytes of this page around, to account for it having a new |
| * bit 17 of its physical address and therefore being interpreted differently |
| * by the GPU. |
| */ |
| static void |
| i915_gem_swizzle_page(struct page *page) |
| { |
| char temp[64]; |
| char *vaddr; |
| int i; |
| |
| vaddr = kmap(page); |
| |
| for (i = 0; i < PAGE_SIZE; i += 128) { |
| memcpy(temp, &vaddr[i], 64); |
| memcpy(&vaddr[i], &vaddr[i + 64], 64); |
| memcpy(&vaddr[i + 64], temp, 64); |
| } |
| |
| kunmap(page); |
| } |
| |
| void |
| i915_gem_object_do_bit_17_swizzle(struct drm_i915_gem_object *obj) |
| { |
| struct sg_page_iter sg_iter; |
| int i; |
| |
| if (obj->bit_17 == NULL) |
| return; |
| |
| i = 0; |
| for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) { |
| struct page *page = sg_page_iter_page(&sg_iter); |
| char new_bit_17 = page_to_phys(page) >> 17; |
| if ((new_bit_17 & 0x1) != |
| (test_bit(i, obj->bit_17) != 0)) { |
| i915_gem_swizzle_page(page); |
| set_page_dirty(page); |
| } |
| i++; |
| } |
| } |
| |
| void |
| i915_gem_object_save_bit_17_swizzle(struct drm_i915_gem_object *obj) |
| { |
| struct sg_page_iter sg_iter; |
| int page_count = obj->base.size >> PAGE_SHIFT; |
| int i; |
| |
| if (obj->bit_17 == NULL) { |
| obj->bit_17 = kcalloc(BITS_TO_LONGS(page_count), |
| sizeof(long), GFP_KERNEL); |
| if (obj->bit_17 == NULL) { |
| DRM_ERROR("Failed to allocate memory for bit 17 " |
| "record\n"); |
| return; |
| } |
| } |
| |
| i = 0; |
| for_each_sg_page(obj->pages->sgl, &sg_iter, obj->pages->nents, 0) { |
| if (page_to_phys(sg_page_iter_page(&sg_iter)) & (1 << 17)) |
| __set_bit(i, obj->bit_17); |
| else |
| __clear_bit(i, obj->bit_17); |
| i++; |
| } |
| } |