| /* |
| * Copyright (C) 2015 Free Electrons |
| * Copyright (C) 2015 NextThing Co |
| * |
| * Maxime Ripard <maxime.ripard@free-electrons.com> |
| * |
| * This program is free software; you can redistribute it and/or |
| * modify it under the terms of the GNU General Public License as |
| * published by the Free Software Foundation; either version 2 of |
| * the License, or (at your option) any later version. |
| */ |
| |
| #include <drm/drm_atomic_helper.h> |
| #include <drm/drm_crtc.h> |
| #include <drm/drm_plane_helper.h> |
| #include <drm/drmP.h> |
| |
| #include "sun4i_backend.h" |
| #include "sun4i_drv.h" |
| #include "sun4i_layer.h" |
| |
| #define SUN4I_NUM_LAYERS 2 |
| |
| static int sun4i_backend_layer_atomic_check(struct drm_plane *plane, |
| struct drm_plane_state *state) |
| { |
| return 0; |
| } |
| |
| static void sun4i_backend_layer_atomic_disable(struct drm_plane *plane, |
| struct drm_plane_state *old_state) |
| { |
| struct sun4i_layer *layer = plane_to_sun4i_layer(plane); |
| struct sun4i_drv *drv = layer->drv; |
| struct sun4i_backend *backend = drv->backend; |
| |
| sun4i_backend_layer_enable(backend, layer->id, false); |
| } |
| |
| static void sun4i_backend_layer_atomic_update(struct drm_plane *plane, |
| struct drm_plane_state *old_state) |
| { |
| struct sun4i_layer *layer = plane_to_sun4i_layer(plane); |
| struct sun4i_drv *drv = layer->drv; |
| struct sun4i_backend *backend = drv->backend; |
| |
| sun4i_backend_update_layer_coord(backend, layer->id, plane); |
| sun4i_backend_update_layer_formats(backend, layer->id, plane); |
| sun4i_backend_update_layer_buffer(backend, layer->id, plane); |
| sun4i_backend_layer_enable(backend, layer->id, true); |
| } |
| |
| static struct drm_plane_helper_funcs sun4i_backend_layer_helper_funcs = { |
| .atomic_check = sun4i_backend_layer_atomic_check, |
| .atomic_disable = sun4i_backend_layer_atomic_disable, |
| .atomic_update = sun4i_backend_layer_atomic_update, |
| }; |
| |
| static const struct drm_plane_funcs sun4i_backend_layer_funcs = { |
| .atomic_destroy_state = drm_atomic_helper_plane_destroy_state, |
| .atomic_duplicate_state = drm_atomic_helper_plane_duplicate_state, |
| .destroy = drm_plane_cleanup, |
| .disable_plane = drm_atomic_helper_disable_plane, |
| .reset = drm_atomic_helper_plane_reset, |
| .update_plane = drm_atomic_helper_update_plane, |
| }; |
| |
| static const uint32_t sun4i_backend_layer_formats[] = { |
| DRM_FORMAT_ARGB8888, |
| DRM_FORMAT_XRGB8888, |
| DRM_FORMAT_RGB888, |
| }; |
| |
| static struct sun4i_layer *sun4i_layer_init_one(struct drm_device *drm, |
| enum drm_plane_type type) |
| { |
| struct sun4i_drv *drv = drm->dev_private; |
| struct sun4i_layer *layer; |
| int ret; |
| |
| layer = devm_kzalloc(drm->dev, sizeof(*layer), GFP_KERNEL); |
| if (!layer) |
| return ERR_PTR(-ENOMEM); |
| |
| ret = drm_universal_plane_init(drm, &layer->plane, BIT(0), |
| &sun4i_backend_layer_funcs, |
| sun4i_backend_layer_formats, |
| ARRAY_SIZE(sun4i_backend_layer_formats), |
| type, |
| NULL); |
| if (ret) { |
| dev_err(drm->dev, "Couldn't initialize layer\n"); |
| return ERR_PTR(ret); |
| } |
| |
| drm_plane_helper_add(&layer->plane, |
| &sun4i_backend_layer_helper_funcs); |
| layer->drv = drv; |
| |
| if (type == DRM_PLANE_TYPE_PRIMARY) |
| drv->primary = &layer->plane; |
| |
| return layer; |
| } |
| |
| struct sun4i_layer **sun4i_layers_init(struct drm_device *drm) |
| { |
| struct sun4i_drv *drv = drm->dev_private; |
| struct sun4i_layer **layers; |
| int i; |
| |
| layers = devm_kcalloc(drm->dev, SUN4I_NUM_LAYERS, sizeof(**layers), |
| GFP_KERNEL); |
| if (!layers) |
| return ERR_PTR(-ENOMEM); |
| |
| /* |
| * The hardware is a bit unusual here. |
| * |
| * Even though it supports 4 layers, it does the composition |
| * in two separate steps. |
| * |
| * The first one is assigning a layer to one of its two |
| * pipes. If more that 1 layer is assigned to the same pipe, |
| * and if pixels overlaps, the pipe will take the pixel from |
| * the layer with the highest priority. |
| * |
| * The second step is the actual alpha blending, that takes |
| * the two pipes as input, and uses the eventual alpha |
| * component to do the transparency between the two. |
| * |
| * This two steps scenario makes us unable to guarantee a |
| * robust alpha blending between the 4 layers in all |
| * situations. So we just expose two layers, one per pipe. On |
| * SoCs that support it, sprites could fill the need for more |
| * layers. |
| */ |
| for (i = 0; i < SUN4I_NUM_LAYERS; i++) { |
| enum drm_plane_type type = (i == 0) |
| ? DRM_PLANE_TYPE_PRIMARY |
| : DRM_PLANE_TYPE_OVERLAY; |
| struct sun4i_layer *layer = layers[i]; |
| |
| layer = sun4i_layer_init_one(drm, type); |
| if (IS_ERR(layer)) { |
| dev_err(drm->dev, "Couldn't initialize %s plane\n", |
| i ? "overlay" : "primary"); |
| return ERR_CAST(layer); |
| }; |
| |
| DRM_DEBUG_DRIVER("Assigning %s plane to pipe %d\n", |
| i ? "overlay" : "primary", i); |
| regmap_update_bits(drv->backend->regs, SUN4I_BACKEND_ATTCTL_REG0(i), |
| SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL_MASK, |
| SUN4I_BACKEND_ATTCTL_REG0_LAY_PIPESEL(i)); |
| |
| layer->id = i; |
| }; |
| |
| return layers; |
| } |