| /************************************************************************** |
| * |
| * Copyright © 2008-2012 VMware, Inc., Palo Alto, CA., USA |
| * All Rights Reserved. |
| * |
| * Permission is hereby granted, free of charge, to any person obtaining a |
| * copy of this software and associated documentation files (the |
| * "Software"), to deal in the Software without restriction, including |
| * without limitation the rights to use, copy, modify, merge, publish, |
| * distribute, sub license, and/or sell copies of the Software, and to |
| * permit persons to whom the Software is furnished to do so, subject to |
| * the following conditions: |
| * |
| * The above copyright notice and this permission notice (including the |
| * next paragraph) shall be included in all copies or substantial portions |
| * of the Software. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
| * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
| * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL |
| * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, |
| * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR |
| * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE |
| * USE OR OTHER DEALINGS IN THE SOFTWARE. |
| * |
| **************************************************************************/ |
| |
| #ifdef __KERNEL__ |
| |
| #include <drm/vmwgfx_drm.h> |
| #define surf_size_struct struct drm_vmw_size |
| |
| #else /* __KERNEL__ */ |
| |
| #ifndef ARRAY_SIZE |
| #define ARRAY_SIZE(_A) (sizeof(_A) / sizeof((_A)[0])) |
| #endif /* ARRAY_SIZE */ |
| |
| #define DIV_ROUND_UP(x, y) (((x) + (y) - 1) / (y)) |
| #define max_t(type, x, y) ((x) > (y) ? (x) : (y)) |
| #define surf_size_struct SVGA3dSize |
| #define u32 uint32 |
| |
| #endif /* __KERNEL__ */ |
| |
| #include "svga3d_reg.h" |
| |
| /* |
| * enum svga3d_block_desc describes the active data channels in a block. |
| * |
| * There can be at-most four active channels in a block: |
| * 1. Red, bump W, luminance and depth are stored in the first channel. |
| * 2. Green, bump V and stencil are stored in the second channel. |
| * 3. Blue and bump U are stored in the third channel. |
| * 4. Alpha and bump Q are stored in the fourth channel. |
| * |
| * Block channels can be used to store compressed and buffer data: |
| * 1. For compressed formats, only the data channel is used and its size |
| * is equal to that of a singular block in the compression scheme. |
| * 2. For buffer formats, only the data channel is used and its size is |
| * exactly one byte in length. |
| * 3. In each case the bit depth represent the size of a singular block. |
| * |
| * Note: Compressed and IEEE formats do not use the bitMask structure. |
| */ |
| |
| enum svga3d_block_desc { |
| SVGA3DBLOCKDESC_NONE = 0, /* No channels are active */ |
| SVGA3DBLOCKDESC_BLUE = 1 << 0, /* Block with red channel |
| data */ |
| SVGA3DBLOCKDESC_U = 1 << 0, /* Block with bump U channel |
| data */ |
| SVGA3DBLOCKDESC_UV_VIDEO = 1 << 7, /* Block with alternating video |
| U and V */ |
| SVGA3DBLOCKDESC_GREEN = 1 << 1, /* Block with green channel |
| data */ |
| SVGA3DBLOCKDESC_V = 1 << 1, /* Block with bump V channel |
| data */ |
| SVGA3DBLOCKDESC_STENCIL = 1 << 1, /* Block with a stencil |
| channel */ |
| SVGA3DBLOCKDESC_RED = 1 << 2, /* Block with blue channel |
| data */ |
| SVGA3DBLOCKDESC_W = 1 << 2, /* Block with bump W channel |
| data */ |
| SVGA3DBLOCKDESC_LUMINANCE = 1 << 2, /* Block with luminance channel |
| data */ |
| SVGA3DBLOCKDESC_Y = 1 << 2, /* Block with video luminance |
| data */ |
| SVGA3DBLOCKDESC_DEPTH = 1 << 2, /* Block with depth channel */ |
| SVGA3DBLOCKDESC_ALPHA = 1 << 3, /* Block with an alpha |
| channel */ |
| SVGA3DBLOCKDESC_Q = 1 << 3, /* Block with bump Q channel |
| data */ |
| SVGA3DBLOCKDESC_BUFFER = 1 << 4, /* Block stores 1 byte of |
| data */ |
| SVGA3DBLOCKDESC_COMPRESSED = 1 << 5, /* Block stores n bytes of |
| data depending on the |
| compression method used */ |
| SVGA3DBLOCKDESC_IEEE_FP = 1 << 6, /* Block stores data in an IEEE |
| floating point |
| representation in |
| all channels */ |
| SVGA3DBLOCKDESC_PLANAR_YUV = 1 << 8, /* Three separate blocks store |
| data. */ |
| SVGA3DBLOCKDESC_U_VIDEO = 1 << 9, /* Block with U video data */ |
| SVGA3DBLOCKDESC_V_VIDEO = 1 << 10, /* Block with V video data */ |
| SVGA3DBLOCKDESC_EXP = 1 << 11, /* Shared exponent */ |
| SVGA3DBLOCKDESC_SRGB = 1 << 12, /* Data is in sRGB format */ |
| SVGA3DBLOCKDESC_2PLANAR_YUV = 1 << 13, /* 2 planes of Y, UV, |
| e.g., NV12. */ |
| SVGA3DBLOCKDESC_3PLANAR_YUV = 1 << 14, /* 3 planes of separate |
| Y, U, V, e.g., YV12. */ |
| |
| SVGA3DBLOCKDESC_RG = SVGA3DBLOCKDESC_RED | |
| SVGA3DBLOCKDESC_GREEN, |
| SVGA3DBLOCKDESC_RGB = SVGA3DBLOCKDESC_RG | |
| SVGA3DBLOCKDESC_BLUE, |
| SVGA3DBLOCKDESC_RGB_SRGB = SVGA3DBLOCKDESC_RGB | |
| SVGA3DBLOCKDESC_SRGB, |
| SVGA3DBLOCKDESC_RGBA = SVGA3DBLOCKDESC_RGB | |
| SVGA3DBLOCKDESC_ALPHA, |
| SVGA3DBLOCKDESC_RGBA_SRGB = SVGA3DBLOCKDESC_RGBA | |
| SVGA3DBLOCKDESC_SRGB, |
| SVGA3DBLOCKDESC_UV = SVGA3DBLOCKDESC_U | |
| SVGA3DBLOCKDESC_V, |
| SVGA3DBLOCKDESC_UVL = SVGA3DBLOCKDESC_UV | |
| SVGA3DBLOCKDESC_LUMINANCE, |
| SVGA3DBLOCKDESC_UVW = SVGA3DBLOCKDESC_UV | |
| SVGA3DBLOCKDESC_W, |
| SVGA3DBLOCKDESC_UVWA = SVGA3DBLOCKDESC_UVW | |
| SVGA3DBLOCKDESC_ALPHA, |
| SVGA3DBLOCKDESC_UVWQ = SVGA3DBLOCKDESC_U | |
| SVGA3DBLOCKDESC_V | |
| SVGA3DBLOCKDESC_W | |
| SVGA3DBLOCKDESC_Q, |
| SVGA3DBLOCKDESC_LA = SVGA3DBLOCKDESC_LUMINANCE | |
| SVGA3DBLOCKDESC_ALPHA, |
| SVGA3DBLOCKDESC_R_FP = SVGA3DBLOCKDESC_RED | |
| SVGA3DBLOCKDESC_IEEE_FP, |
| SVGA3DBLOCKDESC_RG_FP = SVGA3DBLOCKDESC_R_FP | |
| SVGA3DBLOCKDESC_GREEN, |
| SVGA3DBLOCKDESC_RGB_FP = SVGA3DBLOCKDESC_RG_FP | |
| SVGA3DBLOCKDESC_BLUE, |
| SVGA3DBLOCKDESC_RGBA_FP = SVGA3DBLOCKDESC_RGB_FP | |
| SVGA3DBLOCKDESC_ALPHA, |
| SVGA3DBLOCKDESC_DS = SVGA3DBLOCKDESC_DEPTH | |
| SVGA3DBLOCKDESC_STENCIL, |
| SVGA3DBLOCKDESC_YUV = SVGA3DBLOCKDESC_UV_VIDEO | |
| SVGA3DBLOCKDESC_Y, |
| SVGA3DBLOCKDESC_AYUV = SVGA3DBLOCKDESC_ALPHA | |
| SVGA3DBLOCKDESC_Y | |
| SVGA3DBLOCKDESC_U_VIDEO | |
| SVGA3DBLOCKDESC_V_VIDEO, |
| SVGA3DBLOCKDESC_RGBE = SVGA3DBLOCKDESC_RGB | |
| SVGA3DBLOCKDESC_EXP, |
| SVGA3DBLOCKDESC_COMPRESSED_SRGB = SVGA3DBLOCKDESC_COMPRESSED | |
| SVGA3DBLOCKDESC_SRGB, |
| SVGA3DBLOCKDESC_NV12 = SVGA3DBLOCKDESC_PLANAR_YUV | |
| SVGA3DBLOCKDESC_2PLANAR_YUV, |
| SVGA3DBLOCKDESC_YV12 = SVGA3DBLOCKDESC_PLANAR_YUV | |
| SVGA3DBLOCKDESC_3PLANAR_YUV, |
| }; |
| |
| /* |
| * SVGA3dSurfaceDesc describes the actual pixel data. |
| * |
| * This structure provides the following information: |
| * 1. Block description. |
| * 2. Dimensions of a block in the surface. |
| * 3. Size of block in bytes. |
| * 4. Bit depth of the pixel data. |
| * 5. Channel bit depths and masks (if applicable). |
| */ |
| #define SVGA3D_CHANNEL_DEF(type) \ |
| struct { \ |
| union { \ |
| type blue; \ |
| type u; \ |
| type uv_video; \ |
| type u_video; \ |
| }; \ |
| union { \ |
| type green; \ |
| type v; \ |
| type stencil; \ |
| type v_video; \ |
| }; \ |
| union { \ |
| type red; \ |
| type w; \ |
| type luminance; \ |
| type y; \ |
| type depth; \ |
| type data; \ |
| }; \ |
| union { \ |
| type alpha; \ |
| type q; \ |
| type exp; \ |
| }; \ |
| } |
| |
| struct svga3d_surface_desc { |
| enum svga3d_block_desc block_desc; |
| surf_size_struct block_size; |
| u32 bytes_per_block; |
| u32 pitch_bytes_per_block; |
| |
| struct { |
| u32 total; |
| SVGA3D_CHANNEL_DEF(uint8); |
| } bit_depth; |
| |
| struct { |
| SVGA3D_CHANNEL_DEF(uint8); |
| } bit_offset; |
| }; |
| |
| static const struct svga3d_surface_desc svga3d_surface_descs[] = { |
| {SVGA3DBLOCKDESC_NONE, |
| {1, 1, 1}, 0, 0, {0, {{0}, {0}, {0}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_FORMAT_INVALID */ |
| |
| {SVGA3DBLOCKDESC_RGB, |
| {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_X8R8G8B8 */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_A8R8G8B8 */ |
| |
| {SVGA3DBLOCKDESC_RGB, |
| {1, 1, 1}, 2, 2, {16, {{5}, {6}, {5}, {0} } }, |
| {{{0}, {5}, {11}, {0} } } }, /* SVGA3D_R5G6B5 */ |
| |
| {SVGA3DBLOCKDESC_RGB, |
| {1, 1, 1}, 2, 2, {15, {{5}, {5}, {5}, {0} } }, |
| {{{0}, {5}, {10}, {0} } } }, /* SVGA3D_X1R5G5B5 */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 2, 2, {16, {{5}, {5}, {5}, {1} } }, |
| {{{0}, {5}, {10}, {15} } } }, /* SVGA3D_A1R5G5B5 */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 2, 2, {16, {{4}, {4}, {4}, {4} } }, |
| {{{0}, {4}, {8}, {12} } } }, /* SVGA3D_A4R4G4B4 */ |
| |
| {SVGA3DBLOCKDESC_DEPTH, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D32 */ |
| |
| {SVGA3DBLOCKDESC_DEPTH, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_D16 */ |
| |
| {SVGA3DBLOCKDESC_DS, |
| {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, |
| {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8 */ |
| |
| {SVGA3DBLOCKDESC_DS, |
| {1, 1, 1}, 2, 2, {16, {{0}, {1}, {15}, {0} } }, |
| {{{0}, {15}, {0}, {0} } } }, /* SVGA3D_Z_D15S1 */ |
| |
| {SVGA3DBLOCKDESC_LUMINANCE, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE8 */ |
| |
| {SVGA3DBLOCKDESC_LA, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {4}, {4} } }, |
| {{{0}, {0}, {0}, {4} } } }, /* SVGA3D_LUMINANCE4_ALPHA4 */ |
| |
| {SVGA3DBLOCKDESC_LUMINANCE, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_LUMINANCE16 */ |
| |
| {SVGA3DBLOCKDESC_LA, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, |
| {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_LUMINANCE8_ALPHA8 */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT1 */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT2 */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT3 */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT4 */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_DXT5 */ |
| |
| {SVGA3DBLOCKDESC_UV, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {8}, {8} } }, |
| {{{0}, {0}, {0}, {8} } } }, /* SVGA3D_BUMPU8V8 */ |
| |
| {SVGA3DBLOCKDESC_UVL, |
| {1, 1, 1}, 2, 2, {16, {{5}, {5}, {6}, {0} } }, |
| {{{11}, {6}, {0}, {0} } } }, /* SVGA3D_BUMPL6V5U5 */ |
| |
| {SVGA3DBLOCKDESC_UVL, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {0} } }, |
| {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPX8L8V8U8 */ |
| |
| {SVGA3DBLOCKDESC_UVL, |
| {1, 1, 1}, 3, 3, {24, {{8}, {8}, {8}, {0} } }, |
| {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_BUMPL8V8U8 */ |
| |
| {SVGA3DBLOCKDESC_RGBA_FP, |
| {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, |
| {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_ARGB_S10E5 */ |
| |
| {SVGA3DBLOCKDESC_RGBA_FP, |
| {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, |
| {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_ARGB_S23E8 */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, |
| {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2R10G10B10 */ |
| |
| {SVGA3DBLOCKDESC_UV, |
| {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, |
| {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_V8U8 */ |
| |
| {SVGA3DBLOCKDESC_UVWQ, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{24}, {16}, {8}, {0} } } }, /* SVGA3D_Q8W8V8U8 */ |
| |
| {SVGA3DBLOCKDESC_UV, |
| {1, 1, 1}, 2, 2, {16, {{8}, {8}, {0}, {0} } }, |
| {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_CxV8U8 */ |
| |
| {SVGA3DBLOCKDESC_UVL, |
| {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, |
| {{{16}, {8}, {0}, {0} } } }, /* SVGA3D_X8L8V8U8 */ |
| |
| {SVGA3DBLOCKDESC_UVWA, |
| {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, |
| {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_A2W10V10U10 */ |
| |
| {SVGA3DBLOCKDESC_ALPHA, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {0}, {8} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_ALPHA8 */ |
| |
| {SVGA3DBLOCKDESC_R_FP, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S10E5 */ |
| |
| {SVGA3DBLOCKDESC_R_FP, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R_S23E8 */ |
| |
| {SVGA3DBLOCKDESC_RG_FP, |
| {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, |
| {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_RG_S10E5 */ |
| |
| {SVGA3DBLOCKDESC_RG_FP, |
| {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, |
| {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_RG_S23E8 */ |
| |
| {SVGA3DBLOCKDESC_BUFFER, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BUFFER */ |
| |
| {SVGA3DBLOCKDESC_DEPTH, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, |
| {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24X8 */ |
| |
| {SVGA3DBLOCKDESC_UV, |
| {1, 1, 1}, 4, 4, {32, {{16}, {16}, {0}, {0} } }, |
| {{{16}, {0}, {0}, {0} } } }, /* SVGA3D_V16U16 */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, |
| {{{0}, {0}, {16}, {0} } } }, /* SVGA3D_G16R16 */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, |
| {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_A16B16G16R16 */ |
| |
| {SVGA3DBLOCKDESC_YUV, |
| {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {8}, {0} } } }, /* SVGA3D_UYVY */ |
| |
| {SVGA3DBLOCKDESC_YUV, |
| {1, 1, 1}, 2, 2, {16, {{8}, {0}, {8}, {0} } }, |
| {{{8}, {0}, {0}, {0} } } }, /* SVGA3D_YUY2 */ |
| |
| {SVGA3DBLOCKDESC_NV12, |
| {2, 2, 1}, 6, 2, {48, {{0}, {0}, {48}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_NV12 */ |
| |
| {SVGA3DBLOCKDESC_AYUV, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_AYUV */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, |
| {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, |
| {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_UINT */ |
| |
| {SVGA3DBLOCKDESC_UVWQ, |
| {1, 1, 1}, 16, 16, {128, {{32}, {32}, {32}, {32} } }, |
| {{{64}, {32}, {0}, {96} } } }, /* SVGA3D_R32G32B32A32_SINT */ |
| |
| {SVGA3DBLOCKDESC_RGB, |
| {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, |
| {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RGB_FP, |
| {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, |
| {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_FLOAT */ |
| |
| {SVGA3DBLOCKDESC_RGB, |
| {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, |
| {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_UINT */ |
| |
| {SVGA3DBLOCKDESC_UVW, |
| {1, 1, 1}, 12, 12, {96, {{32}, {32}, {32}, {0} } }, |
| {{{64}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32B32_SINT */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, |
| {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, |
| {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_UINT */ |
| |
| {SVGA3DBLOCKDESC_UVWQ, |
| {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, |
| {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SNORM */ |
| |
| {SVGA3DBLOCKDESC_UVWQ, |
| {1, 1, 1}, 8, 8, {64, {{16}, {16}, {16}, {16} } }, |
| {{{32}, {16}, {0}, {48} } } }, /* SVGA3D_R16G16B16A16_SINT */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, |
| {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, |
| {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_UINT */ |
| |
| {SVGA3DBLOCKDESC_UV, |
| {1, 1, 1}, 8, 8, {64, {{0}, {32}, {32}, {0} } }, |
| {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G32_SINT */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, |
| {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_R32G8X24_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_DS, |
| {1, 1, 1}, 8, 8, {64, {{0}, {8}, {32}, {0} } }, |
| {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT_S8X24_UINT */ |
| |
| {SVGA3DBLOCKDESC_R_FP, |
| {1, 1, 1}, 8, 8, {64, {{0}, {0}, {32}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_FLOAT_X8_X24_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_GREEN, |
| {1, 1, 1}, 8, 8, {64, {{0}, {8}, {0}, {0} } }, |
| {{{0}, {32}, {0}, {0} } } }, /* SVGA3D_X32_TYPELESS_G8X24_UINT */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, |
| {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, |
| {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10A2_UINT */ |
| |
| {SVGA3DBLOCKDESC_RGB_FP, |
| {1, 1, 1}, 4, 4, {32, {{10}, {11}, {11}, {0} } }, |
| {{{0}, {10}, {21}, {0} } } }, /* SVGA3D_R11G11B10_FLOAT */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM */ |
| |
| {SVGA3DBLOCKDESC_RGBA_SRGB, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UNORM_SRGB */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_UINT */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{16}, {8}, {0}, {24} } } }, /* SVGA3D_R8G8B8A8_SINT */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, |
| {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RG_FP, |
| {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, |
| {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_UINT */ |
| |
| {SVGA3DBLOCKDESC_UV, |
| {1, 1, 1}, 4, 4, {32, {{0}, {16}, {16}, {0} } }, |
| {{{0}, {16}, {0}, {0} } } }, /* SVGA3D_R16G16_SINT */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_DEPTH, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_D32_FLOAT */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_UINT */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {32}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R32_SINT */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, |
| {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_R24G8_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_DS, |
| {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, |
| {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_D24_UNORM_S8_UINT */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 4, 4, {32, {{0}, {0}, {24}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R24_UNORM_X8_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_GREEN, |
| {1, 1, 1}, 4, 4, {32, {{0}, {8}, {0}, {0} } }, |
| {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_X24_TYPELESS_G8_UINT */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UNORM */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_UINT */ |
| |
| {SVGA3DBLOCKDESC_UV, |
| {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_SINT */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UNORM */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_UINT */ |
| |
| {SVGA3DBLOCKDESC_U, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SNORM */ |
| |
| {SVGA3DBLOCKDESC_U, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R16_SINT */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UNORM */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_UINT */ |
| |
| {SVGA3DBLOCKDESC_U, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SNORM */ |
| |
| {SVGA3DBLOCKDESC_U, |
| {1, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R8_SINT */ |
| |
| {SVGA3DBLOCKDESC_RED, |
| {8, 1, 1}, 1, 1, {8, {{0}, {0}, {8}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_R1_UNORM */ |
| |
| {SVGA3DBLOCKDESC_RGBE, |
| {1, 1, 1}, 4, 4, {32, {{9}, {9}, {9}, {5} } }, |
| {{{18}, {9}, {0}, {27} } } }, /* SVGA3D_R9G9B9E5_SHAREDEXP */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_R8G8_B8G8_UNORM */ |
| |
| {SVGA3DBLOCKDESC_RG, |
| {1, 1, 1}, 2, 2, {16, {{0}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {0}, {0} } } }, /* SVGA3D_G8R8_G8B8_UNORM */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED_SRGB, |
| {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC1_UNORM_SRGB */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED_SRGB, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC2_UNORM_SRGB */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED_SRGB, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC3_UNORM_SRGB */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_UNORM */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 8, 8, {64, {{0}, {0}, {64}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC4_SNORM */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_UNORM */ |
| |
| {SVGA3DBLOCKDESC_COMPRESSED, |
| {4, 4, 1}, 16, 16, {128, {{0}, {0}, {128}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_BC5_SNORM */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{10}, {10}, {10}, {2} } }, |
| {{{0}, {10}, {20}, {30} } } }, /* SVGA3D_R10G10B10_XR_BIAS_A2_UNORM */ |
| |
| {SVGA3DBLOCKDESC_RGBA, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RGBA_SRGB, |
| {1, 1, 1}, 4, 4, {32, {{8}, {8}, {8}, {8} } }, |
| {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8A8_UNORM_SRGB */ |
| |
| {SVGA3DBLOCKDESC_RGB, |
| {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_TYPELESS */ |
| |
| {SVGA3DBLOCKDESC_RGB_SRGB, |
| {1, 1, 1}, 4, 4, {24, {{8}, {8}, {8}, {0} } }, |
| {{{0}, {8}, {16}, {24} } } }, /* SVGA3D_B8G8R8X8_UNORM_SRGB */ |
| |
| {SVGA3DBLOCKDESC_DEPTH, |
| {1, 1, 1}, 2, 2, {16, {{0}, {0}, {16}, {0} } }, |
| {{{0}, {0}, {0}, {0} } } }, /* SVGA3D_Z_DF16 */ |
| |
| {SVGA3DBLOCKDESC_DS, |
| {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, |
| {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_DF24 */ |
| |
| {SVGA3DBLOCKDESC_DS, |
| {1, 1, 1}, 4, 4, {32, {{0}, {8}, {24}, {0} } }, |
| {{{0}, {24}, {0}, {0} } } }, /* SVGA3D_Z_D24S8_INT */ |
| }; |
| |
| static inline u32 clamped_umul32(u32 a, u32 b) |
| { |
| uint64_t tmp = (uint64_t) a*b; |
| return (tmp > (uint64_t) ((u32) -1)) ? (u32) -1 : tmp; |
| } |
| |
| static inline const struct svga3d_surface_desc * |
| svga3dsurface_get_desc(SVGA3dSurfaceFormat format) |
| { |
| if (format < ARRAY_SIZE(svga3d_surface_descs)) |
| return &svga3d_surface_descs[format]; |
| |
| return &svga3d_surface_descs[SVGA3D_FORMAT_INVALID]; |
| } |
| |
| /* |
| *---------------------------------------------------------------------- |
| * |
| * svga3dsurface_get_mip_size -- |
| * |
| * Given a base level size and the mip level, compute the size of |
| * the mip level. |
| * |
| * Results: |
| * See above. |
| * |
| * Side effects: |
| * None. |
| * |
| *---------------------------------------------------------------------- |
| */ |
| |
| static inline surf_size_struct |
| svga3dsurface_get_mip_size(surf_size_struct base_level, u32 mip_level) |
| { |
| surf_size_struct size; |
| |
| size.width = max_t(u32, base_level.width >> mip_level, 1); |
| size.height = max_t(u32, base_level.height >> mip_level, 1); |
| size.depth = max_t(u32, base_level.depth >> mip_level, 1); |
| return size; |
| } |
| |
| static inline void |
| svga3dsurface_get_size_in_blocks(const struct svga3d_surface_desc *desc, |
| const surf_size_struct *pixel_size, |
| surf_size_struct *block_size) |
| { |
| block_size->width = DIV_ROUND_UP(pixel_size->width, |
| desc->block_size.width); |
| block_size->height = DIV_ROUND_UP(pixel_size->height, |
| desc->block_size.height); |
| block_size->depth = DIV_ROUND_UP(pixel_size->depth, |
| desc->block_size.depth); |
| } |
| |
| static inline bool |
| svga3dsurface_is_planar_surface(const struct svga3d_surface_desc *desc) |
| { |
| return (desc->block_desc & SVGA3DBLOCKDESC_PLANAR_YUV) != 0; |
| } |
| |
| static inline u32 |
| svga3dsurface_calculate_pitch(const struct svga3d_surface_desc *desc, |
| const surf_size_struct *size) |
| { |
| u32 pitch; |
| surf_size_struct blocks; |
| |
| svga3dsurface_get_size_in_blocks(desc, size, &blocks); |
| |
| pitch = blocks.width * desc->pitch_bytes_per_block; |
| |
| return pitch; |
| } |
| |
| /* |
| *----------------------------------------------------------------------------- |
| * |
| * svga3dsurface_get_image_buffer_size -- |
| * |
| * Return the number of bytes of buffer space required to store |
| * one image of a surface, optionally using the specified pitch. |
| * |
| * If pitch is zero, it is assumed that rows are tightly packed. |
| * |
| * This function is overflow-safe. If the result would have |
| * overflowed, instead we return MAX_UINT32. |
| * |
| * Results: |
| * Byte count. |
| * |
| * Side effects: |
| * None. |
| * |
| *----------------------------------------------------------------------------- |
| */ |
| |
| static inline u32 |
| svga3dsurface_get_image_buffer_size(const struct svga3d_surface_desc *desc, |
| const surf_size_struct *size, |
| u32 pitch) |
| { |
| surf_size_struct image_blocks; |
| u32 slice_size, total_size; |
| |
| svga3dsurface_get_size_in_blocks(desc, size, &image_blocks); |
| |
| if (svga3dsurface_is_planar_surface(desc)) { |
| total_size = clamped_umul32(image_blocks.width, |
| image_blocks.height); |
| total_size = clamped_umul32(total_size, image_blocks.depth); |
| total_size = clamped_umul32(total_size, desc->bytes_per_block); |
| return total_size; |
| } |
| |
| if (pitch == 0) |
| pitch = svga3dsurface_calculate_pitch(desc, size); |
| |
| slice_size = clamped_umul32(image_blocks.height, pitch); |
| total_size = clamped_umul32(slice_size, image_blocks.depth); |
| |
| return total_size; |
| } |
| |
| static inline u32 |
| svga3dsurface_get_serialized_size(SVGA3dSurfaceFormat format, |
| surf_size_struct base_level_size, |
| u32 num_mip_levels, |
| bool cubemap) |
| { |
| const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); |
| u32 total_size = 0; |
| u32 mip; |
| |
| for (mip = 0; mip < num_mip_levels; mip++) { |
| surf_size_struct size = |
| svga3dsurface_get_mip_size(base_level_size, mip); |
| total_size += svga3dsurface_get_image_buffer_size(desc, |
| &size, 0); |
| } |
| |
| if (cubemap) |
| total_size *= SVGA3D_MAX_SURFACE_FACES; |
| |
| return total_size; |
| } |
| |
| |
| /** |
| * svga3dsurface_get_pixel_offset - Compute the offset (in bytes) to a pixel |
| * in an image (or volume). |
| * |
| * @width: The image width in pixels. |
| * @height: The image height in pixels |
| */ |
| static inline u32 |
| svga3dsurface_get_pixel_offset(SVGA3dSurfaceFormat format, |
| u32 width, u32 height, |
| u32 x, u32 y, u32 z) |
| { |
| const struct svga3d_surface_desc *desc = svga3dsurface_get_desc(format); |
| const u32 bw = desc->block_size.width, bh = desc->block_size.height; |
| const u32 bd = desc->block_size.depth; |
| const u32 rowstride = DIV_ROUND_UP(width, bw) * desc->bytes_per_block; |
| const u32 imgstride = DIV_ROUND_UP(height, bh) * rowstride; |
| const u32 offset = (z / bd * imgstride + |
| y / bh * rowstride + |
| x / bw * desc->bytes_per_block); |
| return offset; |
| } |
| |
| |
| static inline u32 |
| svga3dsurface_get_image_offset(SVGA3dSurfaceFormat format, |
| surf_size_struct baseLevelSize, |
| u32 numMipLevels, |
| u32 face, |
| u32 mip) |
| |
| { |
| u32 offset; |
| u32 mipChainBytes; |
| u32 mipChainBytesToLevel; |
| u32 i; |
| const struct svga3d_surface_desc *desc; |
| surf_size_struct mipSize; |
| u32 bytes; |
| |
| desc = svga3dsurface_get_desc(format); |
| |
| mipChainBytes = 0; |
| mipChainBytesToLevel = 0; |
| for (i = 0; i < numMipLevels; i++) { |
| mipSize = svga3dsurface_get_mip_size(baseLevelSize, i); |
| bytes = svga3dsurface_get_image_buffer_size(desc, &mipSize, 0); |
| mipChainBytes += bytes; |
| if (i < mip) |
| mipChainBytesToLevel += bytes; |
| } |
| |
| offset = mipChainBytes * face + mipChainBytesToLevel; |
| |
| return offset; |
| } |