| /* |
| * Copyright (C) 2012 Red Hat |
| * based in parts on udlfb.c: |
| * Copyright (C) 2009 Roberto De Ioris <roberto@unbit.it> |
| * Copyright (C) 2009 Jaya Kumar <jayakumar.lkml@gmail.com> |
| * Copyright (C) 2009 Bernie Thompson <bernie@plugable.com> |
| * |
| * This file is subject to the terms and conditions of the GNU General Public |
| * License v2. See the file COPYING in the main directory of this archive for |
| * more details. |
| */ |
| |
| #include <linux/module.h> |
| #include <linux/slab.h> |
| #include <linux/fb.h> |
| #include <linux/prefetch.h> |
| |
| #include <drm/drmP.h> |
| #include "udl_drv.h" |
| |
| #define MAX_CMD_PIXELS 255 |
| |
| #define RLX_HEADER_BYTES 7 |
| #define MIN_RLX_PIX_BYTES 4 |
| #define MIN_RLX_CMD_BYTES (RLX_HEADER_BYTES + MIN_RLX_PIX_BYTES) |
| |
| #define RLE_HEADER_BYTES 6 |
| #define MIN_RLE_PIX_BYTES 3 |
| #define MIN_RLE_CMD_BYTES (RLE_HEADER_BYTES + MIN_RLE_PIX_BYTES) |
| |
| #define RAW_HEADER_BYTES 6 |
| #define MIN_RAW_PIX_BYTES 2 |
| #define MIN_RAW_CMD_BYTES (RAW_HEADER_BYTES + MIN_RAW_PIX_BYTES) |
| |
| /* |
| * Trims identical data from front and back of line |
| * Sets new front buffer address and width |
| * And returns byte count of identical pixels |
| * Assumes CPU natural alignment (unsigned long) |
| * for back and front buffer ptrs and width |
| */ |
| #if 0 |
| static int udl_trim_hline(const u8 *bback, const u8 **bfront, int *width_bytes) |
| { |
| int j, k; |
| const unsigned long *back = (const unsigned long *) bback; |
| const unsigned long *front = (const unsigned long *) *bfront; |
| const int width = *width_bytes / sizeof(unsigned long); |
| int identical = width; |
| int start = width; |
| int end = width; |
| |
| prefetch((void *) front); |
| prefetch((void *) back); |
| |
| for (j = 0; j < width; j++) { |
| if (back[j] != front[j]) { |
| start = j; |
| break; |
| } |
| } |
| |
| for (k = width - 1; k > j; k--) { |
| if (back[k] != front[k]) { |
| end = k+1; |
| break; |
| } |
| } |
| |
| identical = start + (width - end); |
| *bfront = (u8 *) &front[start]; |
| *width_bytes = (end - start) * sizeof(unsigned long); |
| |
| return identical * sizeof(unsigned long); |
| } |
| #endif |
| |
| static inline u16 pixel32_to_be16p(const uint8_t *pixel) |
| { |
| uint32_t pix = *(uint32_t *)pixel; |
| u16 retval; |
| |
| retval = (((pix >> 3) & 0x001f) | |
| ((pix >> 5) & 0x07e0) | |
| ((pix >> 8) & 0xf800)); |
| return retval; |
| } |
| |
| /* |
| * Render a command stream for an encoded horizontal line segment of pixels. |
| * |
| * A command buffer holds several commands. |
| * It always begins with a fresh command header |
| * (the protocol doesn't require this, but we enforce it to allow |
| * multiple buffers to be potentially encoded and sent in parallel). |
| * A single command encodes one contiguous horizontal line of pixels |
| * |
| * The function relies on the client to do all allocation, so that |
| * rendering can be done directly to output buffers (e.g. USB URBs). |
| * The function fills the supplied command buffer, providing information |
| * on where it left off, so the client may call in again with additional |
| * buffers if the line will take several buffers to complete. |
| * |
| * A single command can transmit a maximum of 256 pixels, |
| * regardless of the compression ratio (protocol design limit). |
| * To the hardware, 0 for a size byte means 256 |
| * |
| * Rather than 256 pixel commands which are either rl or raw encoded, |
| * the rlx command simply assumes alternating raw and rl spans within one cmd. |
| * This has a slightly larger header overhead, but produces more even results. |
| * It also processes all data (read and write) in a single pass. |
| * Performance benchmarks of common cases show it having just slightly better |
| * compression than 256 pixel raw or rle commands, with similar CPU consumpion. |
| * But for very rl friendly data, will compress not quite as well. |
| */ |
| static void udl_compress_hline16( |
| const u8 **pixel_start_ptr, |
| const u8 *const pixel_end, |
| uint32_t *device_address_ptr, |
| uint8_t **command_buffer_ptr, |
| const uint8_t *const cmd_buffer_end, int bpp) |
| { |
| const u8 *pixel = *pixel_start_ptr; |
| uint32_t dev_addr = *device_address_ptr; |
| uint8_t *cmd = *command_buffer_ptr; |
| |
| while ((pixel_end > pixel) && |
| (cmd_buffer_end - MIN_RLX_CMD_BYTES > cmd)) { |
| uint8_t *raw_pixels_count_byte = NULL; |
| uint8_t *cmd_pixels_count_byte = NULL; |
| const u8 *raw_pixel_start = NULL; |
| const u8 *cmd_pixel_start, *cmd_pixel_end = NULL; |
| |
| prefetchw((void *) cmd); /* pull in one cache line at least */ |
| |
| *cmd++ = 0xaf; |
| *cmd++ = 0x6b; |
| *cmd++ = (uint8_t) ((dev_addr >> 16) & 0xFF); |
| *cmd++ = (uint8_t) ((dev_addr >> 8) & 0xFF); |
| *cmd++ = (uint8_t) ((dev_addr) & 0xFF); |
| |
| cmd_pixels_count_byte = cmd++; /* we'll know this later */ |
| cmd_pixel_start = pixel; |
| |
| raw_pixels_count_byte = cmd++; /* we'll know this later */ |
| raw_pixel_start = pixel; |
| |
| cmd_pixel_end = pixel + (min(MAX_CMD_PIXELS + 1, |
| min((int)(pixel_end - pixel) / bpp, |
| (int)(cmd_buffer_end - cmd) / 2))) * bpp; |
| |
| prefetch_range((void *) pixel, (cmd_pixel_end - pixel) * bpp); |
| |
| while (pixel < cmd_pixel_end) { |
| const u8 * const repeating_pixel = pixel; |
| |
| if (bpp == 2) |
| *(uint16_t *)cmd = cpu_to_be16p((uint16_t *)pixel); |
| else if (bpp == 4) |
| *(uint16_t *)cmd = cpu_to_be16(pixel32_to_be16p(pixel)); |
| |
| cmd += 2; |
| pixel += bpp; |
| |
| if (unlikely((pixel < cmd_pixel_end) && |
| (!memcmp(pixel, repeating_pixel, bpp)))) { |
| /* go back and fill in raw pixel count */ |
| *raw_pixels_count_byte = (((repeating_pixel - |
| raw_pixel_start) / bpp) + 1) & 0xFF; |
| |
| while ((pixel < cmd_pixel_end) |
| && (!memcmp(pixel, repeating_pixel, bpp))) { |
| pixel += bpp; |
| } |
| |
| /* immediately after raw data is repeat byte */ |
| *cmd++ = (((pixel - repeating_pixel) / bpp) - 1) & 0xFF; |
| |
| /* Then start another raw pixel span */ |
| raw_pixel_start = pixel; |
| raw_pixels_count_byte = cmd++; |
| } |
| } |
| |
| if (pixel > raw_pixel_start) { |
| /* finalize last RAW span */ |
| *raw_pixels_count_byte = ((pixel-raw_pixel_start) / bpp) & 0xFF; |
| } |
| |
| *cmd_pixels_count_byte = ((pixel - cmd_pixel_start) / bpp) & 0xFF; |
| dev_addr += ((pixel - cmd_pixel_start) / bpp) * 2; |
| } |
| |
| if (cmd_buffer_end <= MIN_RLX_CMD_BYTES + cmd) { |
| /* Fill leftover bytes with no-ops */ |
| if (cmd_buffer_end > cmd) |
| memset(cmd, 0xAF, cmd_buffer_end - cmd); |
| cmd = (uint8_t *) cmd_buffer_end; |
| } |
| |
| *command_buffer_ptr = cmd; |
| *pixel_start_ptr = pixel; |
| *device_address_ptr = dev_addr; |
| |
| return; |
| } |
| |
| /* |
| * There are 3 copies of every pixel: The front buffer that the fbdev |
| * client renders to, the actual framebuffer across the USB bus in hardware |
| * (that we can only write to, slowly, and can never read), and (optionally) |
| * our shadow copy that tracks what's been sent to that hardware buffer. |
| */ |
| int udl_render_hline(struct drm_device *dev, int bpp, struct urb **urb_ptr, |
| const char *front, char **urb_buf_ptr, |
| u32 byte_offset, u32 byte_width, |
| int *ident_ptr, int *sent_ptr) |
| { |
| const u8 *line_start, *line_end, *next_pixel; |
| u32 base16 = 0 + (byte_offset / bpp) * 2; |
| struct urb *urb = *urb_ptr; |
| u8 *cmd = *urb_buf_ptr; |
| u8 *cmd_end = (u8 *) urb->transfer_buffer + urb->transfer_buffer_length; |
| |
| line_start = (u8 *) (front + byte_offset); |
| next_pixel = line_start; |
| line_end = next_pixel + byte_width; |
| |
| while (next_pixel < line_end) { |
| |
| udl_compress_hline16(&next_pixel, |
| line_end, &base16, |
| (u8 **) &cmd, (u8 *) cmd_end, bpp); |
| |
| if (cmd >= cmd_end) { |
| int len = cmd - (u8 *) urb->transfer_buffer; |
| if (udl_submit_urb(dev, urb, len)) |
| return 1; /* lost pixels is set */ |
| *sent_ptr += len; |
| urb = udl_get_urb(dev); |
| if (!urb) |
| return 1; /* lost_pixels is set */ |
| *urb_ptr = urb; |
| cmd = urb->transfer_buffer; |
| cmd_end = &cmd[urb->transfer_buffer_length]; |
| } |
| } |
| |
| *urb_buf_ptr = cmd; |
| |
| return 0; |
| } |
| |