| PVR350 Video decoder registers 0x02002800 -> 0x02002B00 |
| ======================================================= |
| |
| This list has been worked out through trial and error. There will be mistakes |
| and omissions. Some registers have no obvious effect so it's hard to say what |
| they do, while others interact with each other, or require a certain load |
| sequence. Horizontal filter setup is one example, with six registers working |
| in unison and requiring a certain load sequence to correctly configure. The |
| indexed colour palette is much easier to set at just two registers, but again |
| it requires a certain load sequence. |
| |
| Some registers are fussy about what they are set to. Load in a bad value & the |
| decoder will fail. A firmware reload will often recover, but sometimes a reset |
| is required. For registers containing size information, setting them to 0 is |
| generally a bad idea. For other control registers i.e. 2878, you'll only find |
| out what values are bad when it hangs. |
| |
| -------------------------------------------------------------------------------- |
| 2800 |
| bit 0 |
| Decoder enable |
| 0 = disable |
| 1 = enable |
| -------------------------------------------------------------------------------- |
| 2804 |
| bits 0:31 |
| Decoder horizontal Y alias register 1 |
| --------------- |
| 2808 |
| bits 0:31 |
| Decoder horizontal Y alias register 2 |
| --------------- |
| 280C |
| bits 0:31 |
| Decoder horizontal Y alias register 3 |
| --------------- |
| 2810 |
| bits 0:31 |
| Decoder horizontal Y alias register 4 |
| --------------- |
| 2814 |
| bits 0:31 |
| Decoder horizontal Y alias register 5 |
| --------------- |
| 2818 |
| bits 0:31 |
| Decoder horizontal Y alias trigger |
| |
| These six registers control the horizontal aliasing filter for the Y plane. |
| The first five registers must all be loaded before accessing the trigger |
| (2818), as this register actually clocks the data through for the first |
| five. |
| |
| To correctly program set the filter, this whole procedure must be done 16 |
| times. The actual register contents are copied from a lookup-table in the |
| firmware which contains 4 different filter settings. |
| |
| -------------------------------------------------------------------------------- |
| 281C |
| bits 0:31 |
| Decoder horizontal UV alias register 1 |
| --------------- |
| 2820 |
| bits 0:31 |
| Decoder horizontal UV alias register 2 |
| --------------- |
| 2824 |
| bits 0:31 |
| Decoder horizontal UV alias register 3 |
| --------------- |
| 2828 |
| bits 0:31 |
| Decoder horizontal UV alias register 4 |
| --------------- |
| 282C |
| bits 0:31 |
| Decoder horizontal UV alias register 5 |
| --------------- |
| 2830 |
| bits 0:31 |
| Decoder horizontal UV alias trigger |
| |
| These six registers control the horizontal aliasing for the UV plane. |
| Operation is the same as the Y filter, with 2830 being the trigger |
| register. |
| |
| -------------------------------------------------------------------------------- |
| 2834 |
| bits 0:15 |
| Decoder Y source width in pixels |
| |
| bits 16:31 |
| Decoder Y destination width in pixels |
| --------------- |
| 2838 |
| bits 0:15 |
| Decoder UV source width in pixels |
| |
| bits 16:31 |
| Decoder UV destination width in pixels |
| |
| NOTE: For both registers, the resulting image must be fully visible on |
| screen. If the image exceeds the right edge both the source and destination |
| size must be adjusted to reflect the visible portion. For the source width, |
| you must take into account the scaling when calculating the new value. |
| -------------------------------------------------------------------------------- |
| |
| 283C |
| bits 0:31 |
| Decoder Y horizontal scaling |
| Normally = Reg 2854 >> 2 |
| --------------- |
| 2840 |
| bits 0:31 |
| Decoder ?? unknown - horizontal scaling |
| Usually 0x00080514 |
| --------------- |
| 2844 |
| bits 0:31 |
| Decoder UV horizontal scaling |
| Normally = Reg 2854 >> 2 |
| --------------- |
| 2848 |
| bits 0:31 |
| Decoder ?? unknown - horizontal scaling |
| Usually 0x00100514 |
| --------------- |
| 284C |
| bits 0:31 |
| Decoder ?? unknown - Y plane |
| Usually 0x00200020 |
| --------------- |
| 2850 |
| bits 0:31 |
| Decoder ?? unknown - UV plane |
| Usually 0x00200020 |
| --------------- |
| 2854 |
| bits 0:31 |
| Decoder 'master' value for horizontal scaling |
| --------------- |
| 2858 |
| bits 0:31 |
| Decoder ?? unknown |
| Usually 0 |
| --------------- |
| 285C |
| bits 0:31 |
| Decoder ?? unknown |
| Normally = Reg 2854 >> 1 |
| --------------- |
| 2860 |
| bits 0:31 |
| Decoder ?? unknown |
| Usually 0 |
| --------------- |
| 2864 |
| bits 0:31 |
| Decoder ?? unknown |
| Normally = Reg 2854 >> 1 |
| --------------- |
| 2868 |
| bits 0:31 |
| Decoder ?? unknown |
| Usually 0 |
| |
| Most of these registers either control horizontal scaling, or appear linked |
| to it in some way. Register 2854 contains the 'master' value & the other |
| registers can be calculated from that one. You must also remember to |
| correctly set the divider in Reg 2874. |
| |
| To enlarge: |
| Reg 2854 = (source_width * 0x00200000) / destination_width |
| Reg 2874 = No divide |
| |
| To reduce from full size down to half size: |
| Reg 2854 = (source_width/2 * 0x00200000) / destination width |
| Reg 2874 = Divide by 2 |
| |
| To reduce from half size down to quarter size: |
| Reg 2854 = (source_width/4 * 0x00200000) / destination width |
| Reg 2874 = Divide by 4 |
| |
| The result is always rounded up. |
| |
| -------------------------------------------------------------------------------- |
| 286C |
| bits 0:15 |
| Decoder horizontal Y buffer offset |
| |
| bits 15:31 |
| Decoder horizontal UV buffer offset |
| |
| Offset into the video image buffer. If the offset is gradually incremented, |
| the on screen image will move left & wrap around higher up on the right. |
| |
| -------------------------------------------------------------------------------- |
| 2870 |
| bits 0:15 |
| Decoder horizontal Y output offset |
| |
| bits 16:31 |
| Decoder horizontal UV output offset |
| |
| Offsets the actual video output. Controls output alignment of the Y & UV |
| planes. The higher the value, the greater the shift to the left. Use |
| reg 2890 to move the image right. |
| |
| -------------------------------------------------------------------------------- |
| 2874 |
| bits 0:1 |
| Decoder horizontal Y output size divider |
| 00 = No divide |
| 01 = Divide by 2 |
| 10 = Divide by 3 |
| |
| bits 4:5 |
| Decoder horizontal UV output size divider |
| 00 = No divide |
| 01 = Divide by 2 |
| 10 = Divide by 3 |
| |
| bit 8 |
| Decoder ?? unknown |
| 0 = Normal |
| 1 = Affects video output levels |
| |
| bit 16 |
| Decoder ?? unknown |
| 0 = Normal |
| 1 = Disable horizontal filter |
| |
| -------------------------------------------------------------------------------- |
| 2878 |
| bit 0 |
| ?? unknown |
| |
| bit 1 |
| osd on/off |
| 0 = osd off |
| 1 = osd on |
| |
| bit 2 |
| Decoder + osd video timing |
| 0 = NTSC |
| 1 = PAL |
| |
| bits 3:4 |
| ?? unknown |
| |
| bit 5 |
| Decoder + osd |
| Swaps upper & lower fields |
| |
| -------------------------------------------------------------------------------- |
| 287C |
| bits 0:10 |
| Decoder & osd ?? unknown |
| Moves entire screen horizontally. Starts at 0x005 with the screen |
| shifted heavily to the right. Incrementing in steps of 0x004 will |
| gradually shift the screen to the left. |
| |
| bits 11:31 |
| ?? unknown |
| |
| Normally contents are 0x00101111 (NTSC) or 0x1010111d (PAL) |
| |
| -------------------------------------------------------------------------------- |
| 2880 -------- ?? unknown |
| 2884 -------- ?? unknown |
| -------------------------------------------------------------------------------- |
| 2888 |
| bit 0 |
| Decoder + osd ?? unknown |
| 0 = Normal |
| 1 = Misaligned fields (Correctable through 289C & 28A4) |
| |
| bit 4 |
| ?? unknown |
| |
| bit 8 |
| ?? unknown |
| |
| Warning: Bad values will require a firmware reload to recover. |
| Known to be bad are 0x000,0x011,0x100,0x111 |
| -------------------------------------------------------------------------------- |
| 288C |
| bits 0:15 |
| osd ?? unknown |
| Appears to affect the osd position stability. The higher the value the |
| more unstable it becomes. Decoder output remains stable. |
| |
| bits 16:31 |
| osd ?? unknown |
| Same as bits 0:15 |
| |
| -------------------------------------------------------------------------------- |
| 2890 |
| bits 0:11 |
| Decoder output horizontal offset. |
| |
| Horizontal offset moves the video image right. A small left shift is |
| possible, but it's better to use reg 2870 for that due to its greater |
| range. |
| |
| NOTE: Video corruption will occur if video window is shifted off the right |
| edge. To avoid this read the notes for 2834 & 2838. |
| -------------------------------------------------------------------------------- |
| 2894 |
| bits 0:23 |
| Decoder output video surround colour. |
| |
| Contains the colour (in yuv) used to fill the screen when the video is |
| running in a window. |
| -------------------------------------------------------------------------------- |
| 2898 |
| bits 0:23 |
| Decoder video window colour |
| Contains the colour (in yuv) used to fill the video window when the |
| video is turned off. |
| |
| bit 24 |
| Decoder video output |
| 0 = Video on |
| 1 = Video off |
| |
| bit 28 |
| Decoder plane order |
| 0 = Y,UV |
| 1 = UV,Y |
| |
| bit 29 |
| Decoder second plane byte order |
| 0 = Normal (UV) |
| 1 = Swapped (VU) |
| |
| In normal usage, the first plane is Y & the second plane is UV. Though the |
| order of the planes can be swapped, only the byte order of the second plane |
| can be swapped. This isn't much use for the Y plane, but can be useful for |
| the UV plane. |
| |
| -------------------------------------------------------------------------------- |
| 289C |
| bits 0:15 |
| Decoder vertical field offset 1 |
| |
| bits 16:31 |
| Decoder vertical field offset 2 |
| |
| Controls field output vertical alignment. The higher the number, the lower |
| the image on screen. Known starting values are 0x011E0017 (NTSC) & |
| 0x01500017 (PAL) |
| -------------------------------------------------------------------------------- |
| 28A0 |
| bits 0:15 |
| Decoder & osd width in pixels |
| |
| bits 16:31 |
| Decoder & osd height in pixels |
| |
| All output from the decoder & osd are disabled beyond this area. Decoder |
| output will simply go black outside of this region. If the osd tries to |
| exceed this area it will become corrupt. |
| -------------------------------------------------------------------------------- |
| 28A4 |
| bits 0:11 |
| osd left shift. |
| |
| Has a range of 0x770->0x7FF. With the exception of 0, any value outside of |
| this range corrupts the osd. |
| -------------------------------------------------------------------------------- |
| 28A8 |
| bits 0:15 |
| osd vertical field offset 1 |
| |
| bits 16:31 |
| osd vertical field offset 2 |
| |
| Controls field output vertical alignment. The higher the number, the lower |
| the image on screen. Known starting values are 0x011E0017 (NTSC) & |
| 0x01500017 (PAL) |
| -------------------------------------------------------------------------------- |
| 28AC -------- ?? unknown |
| | |
| V |
| 28BC -------- ?? unknown |
| -------------------------------------------------------------------------------- |
| 28C0 |
| bit 0 |
| Current output field |
| 0 = first field |
| 1 = second field |
| |
| bits 16:31 |
| Current scanline |
| The scanline counts from the top line of the first field |
| through to the last line of the second field. |
| -------------------------------------------------------------------------------- |
| 28C4 -------- ?? unknown |
| | |
| V |
| 28F8 -------- ?? unknown |
| -------------------------------------------------------------------------------- |
| 28FC |
| bit 0 |
| ?? unknown |
| 0 = Normal |
| 1 = Breaks decoder & osd output |
| -------------------------------------------------------------------------------- |
| 2900 |
| bits 0:31 |
| Decoder vertical Y alias register 1 |
| --------------- |
| 2904 |
| bits 0:31 |
| Decoder vertical Y alias register 2 |
| --------------- |
| 2908 |
| bits 0:31 |
| Decoder vertical Y alias trigger |
| |
| These three registers control the vertical aliasing filter for the Y plane. |
| Operation is similar to the horizontal Y filter (2804). The only real |
| difference is that there are only two registers to set before accessing |
| the trigger register (2908). As for the horizontal filter, the values are |
| taken from a lookup table in the firmware, and the procedure must be |
| repeated 16 times to fully program the filter. |
| -------------------------------------------------------------------------------- |
| 290C |
| bits 0:31 |
| Decoder vertical UV alias register 1 |
| --------------- |
| 2910 |
| bits 0:31 |
| Decoder vertical UV alias register 2 |
| --------------- |
| 2914 |
| bits 0:31 |
| Decoder vertical UV alias trigger |
| |
| These three registers control the vertical aliasing filter for the UV |
| plane. Operation is the same as the Y filter, with 2914 being the trigger. |
| -------------------------------------------------------------------------------- |
| 2918 |
| bits 0:15 |
| Decoder Y source height in pixels |
| |
| bits 16:31 |
| Decoder Y destination height in pixels |
| --------------- |
| 291C |
| bits 0:15 |
| Decoder UV source height in pixels divided by 2 |
| |
| bits 16:31 |
| Decoder UV destination height in pixels |
| |
| NOTE: For both registers, the resulting image must be fully visible on |
| screen. If the image exceeds the bottom edge both the source and |
| destination size must be adjusted to reflect the visible portion. For the |
| source height, you must take into account the scaling when calculating the |
| new value. |
| -------------------------------------------------------------------------------- |
| 2920 |
| bits 0:31 |
| Decoder Y vertical scaling |
| Normally = Reg 2930 >> 2 |
| --------------- |
| 2924 |
| bits 0:31 |
| Decoder Y vertical scaling |
| Normally = Reg 2920 + 0x514 |
| --------------- |
| 2928 |
| bits 0:31 |
| Decoder UV vertical scaling |
| When enlarging = Reg 2930 >> 2 |
| When reducing = Reg 2930 >> 3 |
| --------------- |
| 292C |
| bits 0:31 |
| Decoder UV vertical scaling |
| Normally = Reg 2928 + 0x514 |
| --------------- |
| 2930 |
| bits 0:31 |
| Decoder 'master' value for vertical scaling |
| --------------- |
| 2934 |
| bits 0:31 |
| Decoder ?? unknown - Y vertical scaling |
| --------------- |
| 2938 |
| bits 0:31 |
| Decoder Y vertical scaling |
| Normally = Reg 2930 |
| --------------- |
| 293C |
| bits 0:31 |
| Decoder ?? unknown - Y vertical scaling |
| --------------- |
| 2940 |
| bits 0:31 |
| Decoder UV vertical scaling |
| When enlarging = Reg 2930 >> 1 |
| When reducing = Reg 2930 |
| --------------- |
| 2944 |
| bits 0:31 |
| Decoder ?? unknown - UV vertical scaling |
| --------------- |
| 2948 |
| bits 0:31 |
| Decoder UV vertical scaling |
| Normally = Reg 2940 |
| --------------- |
| 294C |
| bits 0:31 |
| Decoder ?? unknown - UV vertical scaling |
| |
| Most of these registers either control vertical scaling, or appear linked |
| to it in some way. Register 2930 contains the 'master' value & all other |
| registers can be calculated from that one. You must also remember to |
| correctly set the divider in Reg 296C |
| |
| To enlarge: |
| Reg 2930 = (source_height * 0x00200000) / destination_height |
| Reg 296C = No divide |
| |
| To reduce from full size down to half size: |
| Reg 2930 = (source_height/2 * 0x00200000) / destination height |
| Reg 296C = Divide by 2 |
| |
| To reduce from half down to quarter. |
| Reg 2930 = (source_height/4 * 0x00200000) / destination height |
| Reg 296C = Divide by 4 |
| |
| -------------------------------------------------------------------------------- |
| 2950 |
| bits 0:15 |
| Decoder Y line index into display buffer, first field |
| |
| bits 16:31 |
| Decoder Y vertical line skip, first field |
| -------------------------------------------------------------------------------- |
| 2954 |
| bits 0:15 |
| Decoder Y line index into display buffer, second field |
| |
| bits 16:31 |
| Decoder Y vertical line skip, second field |
| -------------------------------------------------------------------------------- |
| 2958 |
| bits 0:15 |
| Decoder UV line index into display buffer, first field |
| |
| bits 16:31 |
| Decoder UV vertical line skip, first field |
| -------------------------------------------------------------------------------- |
| 295C |
| bits 0:15 |
| Decoder UV line index into display buffer, second field |
| |
| bits 16:31 |
| Decoder UV vertical line skip, second field |
| -------------------------------------------------------------------------------- |
| 2960 |
| bits 0:15 |
| Decoder destination height minus 1 |
| |
| bits 16:31 |
| Decoder destination height divided by 2 |
| -------------------------------------------------------------------------------- |
| 2964 |
| bits 0:15 |
| Decoder Y vertical offset, second field |
| |
| bits 16:31 |
| Decoder Y vertical offset, first field |
| |
| These two registers shift the Y plane up. The higher the number, the |
| greater the shift. |
| -------------------------------------------------------------------------------- |
| 2968 |
| bits 0:15 |
| Decoder UV vertical offset, second field |
| |
| bits 16:31 |
| Decoder UV vertical offset, first field |
| |
| These two registers shift the UV plane up. The higher the number, the |
| greater the shift. |
| -------------------------------------------------------------------------------- |
| 296C |
| bits 0:1 |
| Decoder vertical Y output size divider |
| 00 = No divide |
| 01 = Divide by 2 |
| 10 = Divide by 4 |
| |
| bits 8:9 |
| Decoder vertical UV output size divider |
| 00 = No divide |
| 01 = Divide by 2 |
| 10 = Divide by 4 |
| -------------------------------------------------------------------------------- |
| 2970 |
| bit 0 |
| Decoder ?? unknown |
| 0 = Normal |
| 1 = Affect video output levels |
| |
| bit 16 |
| Decoder ?? unknown |
| 0 = Normal |
| 1 = Disable vertical filter |
| |
| -------------------------------------------------------------------------------- |
| 2974 -------- ?? unknown |
| | |
| V |
| 29EF -------- ?? unknown |
| -------------------------------------------------------------------------------- |
| 2A00 |
| bits 0:2 |
| osd colour mode |
| 000 = 8 bit indexed |
| 001 = 16 bit (565) |
| 010 = 15 bit (555) |
| 011 = 12 bit (444) |
| 100 = 32 bit (8888) |
| |
| bits 4:5 |
| osd display bpp |
| 01 = 8 bit |
| 10 = 16 bit |
| 11 = 32 bit |
| |
| bit 8 |
| osd global alpha |
| 0 = Off |
| 1 = On |
| |
| bit 9 |
| osd local alpha |
| 0 = Off |
| 1 = On |
| |
| bit 10 |
| osd colour key |
| 0 = Off |
| 1 = On |
| |
| bit 11 |
| osd ?? unknown |
| Must be 1 |
| |
| bit 13 |
| osd colour space |
| 0 = ARGB |
| 1 = AYVU |
| |
| bits 16:31 |
| osd ?? unknown |
| Must be 0x001B (some kind of buffer pointer ?) |
| |
| When the bits-per-pixel is set to 8, the colour mode is ignored and |
| assumed to be 8 bit indexed. For 16 & 32 bits-per-pixel the colour depth |
| is honoured, and when using a colour depth that requires fewer bytes than |
| allocated the extra bytes are used as padding. So for a 32 bpp with 8 bit |
| index colour, there are 3 padding bytes per pixel. It's also possible to |
| select 16bpp with a 32 bit colour mode. This results in the pixel width |
| being doubled, but the color key will not work as expected in this mode. |
| |
| Colour key is as it suggests. You designate a colour which will become |
| completely transparent. When using 565, 555 or 444 colour modes, the |
| colour key is always 16 bits wide. The colour to key on is set in Reg 2A18. |
| |
| Local alpha works differently depending on the colour mode. For 32bpp & 8 |
| bit indexed, local alpha is a per-pixel 256 step transparency, with 0 being |
| transparent and 255 being solid. For the 16bpp modes 555 & 444, the unused |
| bit(s) act as a simple transparency switch, with 0 being solid & 1 being |
| fully transparent. There is no local alpha support for 16bit 565. |
| |
| Global alpha is a 256 step transparency that applies to the entire osd, |
| with 0 being transparent & 255 being solid. |
| |
| It's possible to combine colour key, local alpha & global alpha. |
| -------------------------------------------------------------------------------- |
| 2A04 |
| bits 0:15 |
| osd x coord for left edge |
| |
| bits 16:31 |
| osd y coord for top edge |
| --------------- |
| 2A08 |
| bits 0:15 |
| osd x coord for right edge |
| |
| bits 16:31 |
| osd y coord for bottom edge |
| |
| For both registers, (0,0) = top left corner of the display area. These |
| registers do not control the osd size, only where it's positioned & how |
| much is visible. The visible osd area cannot exceed the right edge of the |
| display, otherwise the osd will become corrupt. See reg 2A10 for |
| setting osd width. |
| -------------------------------------------------------------------------------- |
| 2A0C |
| bits 0:31 |
| osd buffer index |
| |
| An index into the osd buffer. Slowly incrementing this moves the osd left, |
| wrapping around onto the right edge |
| -------------------------------------------------------------------------------- |
| 2A10 |
| bits 0:11 |
| osd buffer 32 bit word width |
| |
| Contains the width of the osd measured in 32 bit words. This means that all |
| colour modes are restricted to a byte width which is divisible by 4. |
| -------------------------------------------------------------------------------- |
| 2A14 |
| bits 0:15 |
| osd height in pixels |
| |
| bits 16:32 |
| osd line index into buffer |
| osd will start displaying from this line. |
| -------------------------------------------------------------------------------- |
| 2A18 |
| bits 0:31 |
| osd colour key |
| |
| Contains the colour value which will be transparent. |
| -------------------------------------------------------------------------------- |
| 2A1C |
| bits 0:7 |
| osd global alpha |
| |
| Contains the global alpha value (equiv ivtvfbctl --alpha XX) |
| -------------------------------------------------------------------------------- |
| 2A20 -------- ?? unknown |
| | |
| V |
| 2A2C -------- ?? unknown |
| -------------------------------------------------------------------------------- |
| 2A30 |
| bits 0:7 |
| osd colour to change in indexed palette |
| --------------- |
| 2A34 |
| bits 0:31 |
| osd colour for indexed palette |
| |
| To set the new palette, first load the index of the colour to change into |
| 2A30, then load the new colour into 2A34. The full palette is 256 colours, |
| so the index range is 0x00-0xFF |
| -------------------------------------------------------------------------------- |
| 2A38 -------- ?? unknown |
| 2A3C -------- ?? unknown |
| -------------------------------------------------------------------------------- |
| 2A40 |
| bits 0:31 |
| osd ?? unknown |
| |
| Affects overall brightness, wrapping around to black |
| -------------------------------------------------------------------------------- |
| 2A44 |
| bits 0:31 |
| osd ?? unknown |
| |
| Green tint |
| -------------------------------------------------------------------------------- |
| 2A48 |
| bits 0:31 |
| osd ?? unknown |
| |
| Red tint |
| -------------------------------------------------------------------------------- |
| 2A4C |
| bits 0:31 |
| osd ?? unknown |
| |
| Affects overall brightness, wrapping around to black |
| -------------------------------------------------------------------------------- |
| 2A50 |
| bits 0:31 |
| osd ?? unknown |
| |
| Colour shift |
| -------------------------------------------------------------------------------- |
| 2A54 |
| bits 0:31 |
| osd ?? unknown |
| |
| Colour shift |
| -------------------------------------------------------------------------------- |
| 2A58 -------- ?? unknown |
| | |
| V |
| 2AFC -------- ?? unknown |
| -------------------------------------------------------------------------------- |
| 2B00 |
| bit 0 |
| osd filter control |
| 0 = filter off |
| 1 = filter on |
| |
| bits 1:4 |
| osd ?? unknown |
| |
| -------------------------------------------------------------------------------- |
| |
| v0.4 - 12 March 2007 - Ian Armstrong (ian@iarmst.demon.co.uk) |
| |