ASoC: sgtl5000: prevent playback to be muted when terminating concurrent capture

When a sound capture/playback is terminated while a playback/capture
is running, power_vag_event() will clear SGTL5000_CHIP_ANA_POWER in
the SND_SOC_DAPM_PRE_PMD event, thus muting the respective other
channel.

Don't clear SGTL5000_CHIP_ANA_POWER when both DAC and ADC are active
to prevent this.

Signed-off-by: Lothar Waßmann <LW@KARO-electronics.de>
Reviewed-by: Fabio Estevam <fabio.estevam@freescale.com>
Signed-off-by: Mark Brown <broonie@linaro.org>
diff --git a/sound/soc/codecs/sgtl5000.c b/sound/soc/codecs/sgtl5000.c
index 6c8a9e7..9303c7d 100644
--- a/sound/soc/codecs/sgtl5000.c
+++ b/sound/soc/codecs/sgtl5000.c
@@ -153,6 +153,8 @@
 static int power_vag_event(struct snd_soc_dapm_widget *w,
 	struct snd_kcontrol *kcontrol, int event)
 {
+	const u32 mask = SGTL5000_DAC_POWERUP | SGTL5000_ADC_POWERUP;
+
 	switch (event) {
 	case SND_SOC_DAPM_POST_PMU:
 		snd_soc_update_bits(w->codec, SGTL5000_CHIP_ANA_POWER,
@@ -160,9 +162,17 @@
 		break;
 
 	case SND_SOC_DAPM_PRE_PMD:
-		snd_soc_update_bits(w->codec, SGTL5000_CHIP_ANA_POWER,
-			SGTL5000_VAG_POWERUP, 0);
-		msleep(400);
+		/*
+		 * Don't clear VAG_POWERUP, when both DAC and ADC are
+		 * operational to prevent inadvertently starving the
+		 * other one of them.
+		 */
+		if ((snd_soc_read(w->codec, SGTL5000_CHIP_ANA_POWER) &
+				mask) != mask) {
+			snd_soc_update_bits(w->codec, SGTL5000_CHIP_ANA_POWER,
+				SGTL5000_VAG_POWERUP, 0);
+			msleep(400);
+		}
 		break;
 	default:
 		break;