| /* |
| * Copyright (C) 2013 Red Hat |
| * Author: Rob Clark <robdclark@gmail.com> |
| * |
| * This program is free software; you can redistribute it and/or modify it |
| * under the terms of the GNU General Public License version 2 as published by |
| * the Free Software Foundation. |
| * |
| * This program is distributed in the hope that it will be useful, but WITHOUT |
| * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or |
| * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for |
| * more details. |
| * |
| * You should have received a copy of the GNU General Public License along with |
| * this program. If not, see <http://www.gnu.org/licenses/>. |
| */ |
| |
| #ifndef __MSM_DRM_H__ |
| #define __MSM_DRM_H__ |
| |
| #include <stddef.h> |
| #include <drm/drm.h> |
| |
| /* Please note that modifications to all structs defined here are |
| * subject to backwards-compatibility constraints: |
| * 1) Do not use pointers, use uint64_t instead for 32 bit / 64 bit |
| * user/kernel compatibility |
| * 2) Keep fields aligned to their size |
| * 3) Because of how drm_ioctl() works, we can add new fields at |
| * the end of an ioctl if some care is taken: drm_ioctl() will |
| * zero out the new fields at the tail of the ioctl, so a zero |
| * value should have a backwards compatible meaning. And for |
| * output params, userspace won't see the newly added output |
| * fields.. so that has to be somehow ok. |
| */ |
| |
| #define MSM_PIPE_NONE 0x00 |
| #define MSM_PIPE_2D0 0x01 |
| #define MSM_PIPE_2D1 0x02 |
| #define MSM_PIPE_3D0 0x10 |
| |
| /* timeouts are specified in clock-monotonic absolute times (to simplify |
| * restarting interrupted ioctls). The following struct is logically the |
| * same as 'struct timespec' but 32/64b ABI safe. |
| */ |
| struct drm_msm_timespec { |
| int64_t tv_sec; /* seconds */ |
| int64_t tv_nsec; /* nanoseconds */ |
| }; |
| |
| #define MSM_PARAM_GPU_ID 0x01 |
| #define MSM_PARAM_GMEM_SIZE 0x02 |
| |
| struct drm_msm_param { |
| uint32_t pipe; /* in, MSM_PIPE_x */ |
| uint32_t param; /* in, MSM_PARAM_x */ |
| uint64_t value; /* out (get_param) or in (set_param) */ |
| }; |
| |
| /* |
| * GEM buffers: |
| */ |
| |
| #define MSM_BO_SCANOUT 0x00000001 /* scanout capable */ |
| #define MSM_BO_GPU_READONLY 0x00000002 |
| #define MSM_BO_CACHE_MASK 0x000f0000 |
| /* cache modes */ |
| #define MSM_BO_CACHED 0x00010000 |
| #define MSM_BO_WC 0x00020000 |
| #define MSM_BO_UNCACHED 0x00040000 |
| |
| struct drm_msm_gem_new { |
| uint64_t size; /* in */ |
| uint32_t flags; /* in, mask of MSM_BO_x */ |
| uint32_t handle; /* out */ |
| }; |
| |
| struct drm_msm_gem_info { |
| uint32_t handle; /* in */ |
| uint32_t pad; |
| uint64_t offset; /* out, offset to pass to mmap() */ |
| }; |
| |
| #define MSM_PREP_READ 0x01 |
| #define MSM_PREP_WRITE 0x02 |
| #define MSM_PREP_NOSYNC 0x04 |
| |
| struct drm_msm_gem_cpu_prep { |
| uint32_t handle; /* in */ |
| uint32_t op; /* in, mask of MSM_PREP_x */ |
| struct drm_msm_timespec timeout; /* in */ |
| }; |
| |
| struct drm_msm_gem_cpu_fini { |
| uint32_t handle; /* in */ |
| }; |
| |
| /* |
| * Cmdstream Submission: |
| */ |
| |
| /* The value written into the cmdstream is logically: |
| * |
| * ((relocbuf->gpuaddr + reloc_offset) << shift) | or |
| * |
| * When we have GPU's w/ >32bit ptrs, it should be possible to deal |
| * with this by emit'ing two reloc entries with appropriate shift |
| * values. Or a new MSM_SUBMIT_CMD_x type would also be an option. |
| * |
| * NOTE that reloc's must be sorted by order of increasing submit_offset, |
| * otherwise EINVAL. |
| */ |
| struct drm_msm_gem_submit_reloc { |
| uint32_t submit_offset; /* in, offset from submit_bo */ |
| uint32_t or; /* in, value OR'd with result */ |
| int32_t shift; /* in, amount of left shift (can be negative) */ |
| uint32_t reloc_idx; /* in, index of reloc_bo buffer */ |
| uint64_t reloc_offset; /* in, offset from start of reloc_bo */ |
| }; |
| |
| /* submit-types: |
| * BUF - this cmd buffer is executed normally. |
| * IB_TARGET_BUF - this cmd buffer is an IB target. Reloc's are |
| * processed normally, but the kernel does not setup an IB to |
| * this buffer in the first-level ringbuffer |
| * CTX_RESTORE_BUF - only executed if there has been a GPU context |
| * switch since the last SUBMIT ioctl |
| */ |
| #define MSM_SUBMIT_CMD_BUF 0x0001 |
| #define MSM_SUBMIT_CMD_IB_TARGET_BUF 0x0002 |
| #define MSM_SUBMIT_CMD_CTX_RESTORE_BUF 0x0003 |
| struct drm_msm_gem_submit_cmd { |
| uint32_t type; /* in, one of MSM_SUBMIT_CMD_x */ |
| uint32_t submit_idx; /* in, index of submit_bo cmdstream buffer */ |
| uint32_t submit_offset; /* in, offset into submit_bo */ |
| uint32_t size; /* in, cmdstream size */ |
| uint32_t pad; |
| uint32_t nr_relocs; /* in, number of submit_reloc's */ |
| uint64_t __user relocs; /* in, ptr to array of submit_reloc's */ |
| }; |
| |
| /* Each buffer referenced elsewhere in the cmdstream submit (ie. the |
| * cmdstream buffer(s) themselves or reloc entries) has one (and only |
| * one) entry in the submit->bos[] table. |
| * |
| * As a optimization, the current buffer (gpu virtual address) can be |
| * passed back through the 'presumed' field. If on a subsequent reloc, |
| * userspace passes back a 'presumed' address that is still valid, |
| * then patching the cmdstream for this entry is skipped. This can |
| * avoid kernel needing to map/access the cmdstream bo in the common |
| * case. |
| */ |
| #define MSM_SUBMIT_BO_READ 0x0001 |
| #define MSM_SUBMIT_BO_WRITE 0x0002 |
| struct drm_msm_gem_submit_bo { |
| uint32_t flags; /* in, mask of MSM_SUBMIT_BO_x */ |
| uint32_t handle; /* in, GEM handle */ |
| uint64_t presumed; /* in/out, presumed buffer address */ |
| }; |
| |
| /* Each cmdstream submit consists of a table of buffers involved, and |
| * one or more cmdstream buffers. This allows for conditional execution |
| * (context-restore), and IB buffers needed for per tile/bin draw cmds. |
| */ |
| struct drm_msm_gem_submit { |
| uint32_t pipe; /* in, MSM_PIPE_x */ |
| uint32_t fence; /* out */ |
| uint32_t nr_bos; /* in, number of submit_bo's */ |
| uint32_t nr_cmds; /* in, number of submit_cmd's */ |
| uint64_t __user bos; /* in, ptr to array of submit_bo's */ |
| uint64_t __user cmds; /* in, ptr to array of submit_cmd's */ |
| }; |
| |
| /* The normal way to synchronize with the GPU is just to CPU_PREP on |
| * a buffer if you need to access it from the CPU (other cmdstream |
| * submission from same or other contexts, PAGE_FLIP ioctl, etc, all |
| * handle the required synchronization under the hood). This ioctl |
| * mainly just exists as a way to implement the gallium pipe_fence |
| * APIs without requiring a dummy bo to synchronize on. |
| */ |
| struct drm_msm_wait_fence { |
| uint32_t fence; /* in */ |
| uint32_t pad; |
| struct drm_msm_timespec timeout; /* in */ |
| }; |
| |
| #define DRM_MSM_GET_PARAM 0x00 |
| /* placeholder: |
| #define DRM_MSM_SET_PARAM 0x01 |
| */ |
| #define DRM_MSM_GEM_NEW 0x02 |
| #define DRM_MSM_GEM_INFO 0x03 |
| #define DRM_MSM_GEM_CPU_PREP 0x04 |
| #define DRM_MSM_GEM_CPU_FINI 0x05 |
| #define DRM_MSM_GEM_SUBMIT 0x06 |
| #define DRM_MSM_WAIT_FENCE 0x07 |
| #define DRM_MSM_NUM_IOCTLS 0x08 |
| |
| #define DRM_IOCTL_MSM_GET_PARAM DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GET_PARAM, struct drm_msm_param) |
| #define DRM_IOCTL_MSM_GEM_NEW DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_NEW, struct drm_msm_gem_new) |
| #define DRM_IOCTL_MSM_GEM_INFO DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_INFO, struct drm_msm_gem_info) |
| #define DRM_IOCTL_MSM_GEM_CPU_PREP DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_PREP, struct drm_msm_gem_cpu_prep) |
| #define DRM_IOCTL_MSM_GEM_CPU_FINI DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_GEM_CPU_FINI, struct drm_msm_gem_cpu_fini) |
| #define DRM_IOCTL_MSM_GEM_SUBMIT DRM_IOWR(DRM_COMMAND_BASE + DRM_MSM_GEM_SUBMIT, struct drm_msm_gem_submit) |
| #define DRM_IOCTL_MSM_WAIT_FENCE DRM_IOW (DRM_COMMAND_BASE + DRM_MSM_WAIT_FENCE, struct drm_msm_wait_fence) |
| |
| #endif /* __MSM_DRM_H__ */ |