Jani Nikula | 2255402 | 2016-06-21 14:49:00 +0300 | [diff] [blame] | 1 | =================== |
Jani Nikula | ca00c2b | 2016-06-21 14:48:58 +0300 | [diff] [blame] | 2 | Userland interfaces |
| 3 | =================== |
| 4 | |
| 5 | The DRM core exports several interfaces to applications, generally |
| 6 | intended to be used through corresponding libdrm wrapper functions. In |
| 7 | addition, drivers export device-specific interfaces for use by userspace |
| 8 | drivers & device-aware applications through ioctls and sysfs files. |
| 9 | |
| 10 | External interfaces include: memory mapping, context management, DMA |
| 11 | operations, AGP management, vblank control, fence management, memory |
| 12 | management, and output management. |
| 13 | |
| 14 | Cover generic ioctls and sysfs layout here. We only need high-level |
| 15 | info, since man pages should cover the rest. |
| 16 | |
Daniel Vetter | a325725 | 2016-06-21 14:08:33 +0200 | [diff] [blame] | 17 | libdrm Device Lookup |
| 18 | ==================== |
| 19 | |
| 20 | .. kernel-doc:: drivers/gpu/drm/drm_ioctl.c |
| 21 | :doc: getunique and setversion story |
| 22 | |
Daniel Vetter | 3b96a0b | 2016-06-21 10:54:22 +0200 | [diff] [blame] | 23 | |
| 24 | Primary Nodes, DRM Master and Authentication |
| 25 | ============================================ |
| 26 | |
| 27 | .. kernel-doc:: drivers/gpu/drm/drm_auth.c |
| 28 | :doc: master and authentication |
| 29 | |
| 30 | .. kernel-doc:: drivers/gpu/drm/drm_auth.c |
| 31 | :export: |
| 32 | |
| 33 | .. kernel-doc:: include/drm/drm_auth.h |
| 34 | :internal: |
| 35 | |
Daniel Vetter | bcb32b6 | 2016-08-12 22:48:38 +0200 | [diff] [blame] | 36 | Open-Source Userspace Requirements |
| 37 | ================================== |
| 38 | |
Daniel Vetter | 0d42204 | 2016-08-23 14:54:48 +0200 | [diff] [blame] | 39 | The DRM subsystem has stricter requirements than most other kernel subsystems on |
| 40 | what the userspace side for new uAPI needs to look like. This section here |
| 41 | explains what exactly those requirements are, and why they exist. |
| 42 | |
| 43 | The short summary is that any addition of DRM uAPI requires corresponding |
| 44 | open-sourced userspace patches, and those patches must be reviewed and ready for |
| 45 | merging into a suitable and canonical upstream project. |
| 46 | |
| 47 | GFX devices (both display and render/GPU side) are really complex bits of |
| 48 | hardware, with userspace and kernel by necessity having to work together really |
| 49 | closely. The interfaces, for rendering and modesetting, must be extremely wide |
| 50 | and flexible, and therefore it is almost always impossible to precisely define |
| 51 | them for every possible corner case. This in turn makes it really practically |
| 52 | infeasible to differentiate between behaviour that's required by userspace, and |
| 53 | which must not be changed to avoid regressions, and behaviour which is only an |
| 54 | accidental artifact of the current implementation. |
| 55 | |
| 56 | Without access to the full source code of all userspace users that means it |
| 57 | becomes impossible to change the implementation details, since userspace could |
| 58 | depend upon the accidental behaviour of the current implementation in minute |
| 59 | details. And debugging such regressions without access to source code is pretty |
| 60 | much impossible. As a consequence this means: |
| 61 | |
| 62 | - The Linux kernel's "no regression" policy holds in practice only for |
| 63 | open-source userspace of the DRM subsystem. DRM developers are perfectly fine |
| 64 | if closed-source blob drivers in userspace use the same uAPI as the open |
| 65 | drivers, but they must do so in the exact same way as the open drivers. |
| 66 | Creative (ab)use of the interfaces will, and in the past routinely has, lead |
| 67 | to breakage. |
| 68 | |
| 69 | - Any new userspace interface must have an open-source implementation as |
| 70 | demonstration vehicle. |
| 71 | |
| 72 | The other reason for requiring open-source userspace is uAPI review. Since the |
| 73 | kernel and userspace parts of a GFX stack must work together so closely, code |
| 74 | review can only assess whether a new interface achieves its goals by looking at |
| 75 | both sides. Making sure that the interface indeed covers the use-case fully |
| 76 | leads to a few additional requirements: |
| 77 | |
| 78 | - The open-source userspace must not be a toy/test application, but the real |
| 79 | thing. Specifically it needs to handle all the usual error and corner cases. |
| 80 | These are often the places where new uAPI falls apart and hence essential to |
| 81 | assess the fitness of a proposed interface. |
| 82 | |
| 83 | - The userspace side must be fully reviewed and tested to the standards of that |
| 84 | userspace project. For e.g. mesa this means piglit testcases and review on the |
| 85 | mailing list. This is again to ensure that the new interface actually gets the |
| 86 | job done. |
| 87 | |
| 88 | - The userspace patches must be against the canonical upstream, not some vendor |
| 89 | fork. This is to make sure that no one cheats on the review and testing |
| 90 | requirements by doing a quick fork. |
| 91 | |
| 92 | - The kernel patch can only be merged after all the above requirements are met, |
| 93 | but it **must** be merged **before** the userspace patches land. uAPI always flows |
| 94 | from the kernel, doing things the other way round risks divergence of the uAPI |
| 95 | definitions and header files. |
| 96 | |
| 97 | These are fairly steep requirements, but have grown out from years of shared |
| 98 | pain and experience with uAPI added hastily, and almost always regretted about |
| 99 | just as fast. GFX devices change really fast, requiring a paradigm shift and |
| 100 | entire new set of uAPI interfaces every few years at least. Together with the |
| 101 | Linux kernel's guarantee to keep existing userspace running for 10+ years this |
| 102 | is already rather painful for the DRM subsystem, with multiple different uAPIs |
| 103 | for the same thing co-existing. If we add a few more complete mistakes into the |
| 104 | mix every year it would be entirely unmanageable. |
| 105 | |
Jani Nikula | ca00c2b | 2016-06-21 14:48:58 +0300 | [diff] [blame] | 106 | Render nodes |
Jani Nikula | 2255402 | 2016-06-21 14:49:00 +0300 | [diff] [blame] | 107 | ============ |
Jani Nikula | ca00c2b | 2016-06-21 14:48:58 +0300 | [diff] [blame] | 108 | |
| 109 | DRM core provides multiple character-devices for user-space to use. |
| 110 | Depending on which device is opened, user-space can perform a different |
| 111 | set of operations (mainly ioctls). The primary node is always created |
| 112 | and called card<num>. Additionally, a currently unused control node, |
| 113 | called controlD<num> is also created. The primary node provides all |
| 114 | legacy operations and historically was the only interface used by |
| 115 | userspace. With KMS, the control node was introduced. However, the |
| 116 | planned KMS control interface has never been written and so the control |
| 117 | node stays unused to date. |
| 118 | |
| 119 | With the increased use of offscreen renderers and GPGPU applications, |
| 120 | clients no longer require running compositors or graphics servers to |
| 121 | make use of a GPU. But the DRM API required unprivileged clients to |
| 122 | authenticate to a DRM-Master prior to getting GPU access. To avoid this |
| 123 | step and to grant clients GPU access without authenticating, render |
| 124 | nodes were introduced. Render nodes solely serve render clients, that |
| 125 | is, no modesetting or privileged ioctls can be issued on render nodes. |
| 126 | Only non-global rendering commands are allowed. If a driver supports |
| 127 | render nodes, it must advertise it via the DRIVER_RENDER DRM driver |
| 128 | capability. If not supported, the primary node must be used for render |
| 129 | clients together with the legacy drmAuth authentication procedure. |
| 130 | |
| 131 | If a driver advertises render node support, DRM core will create a |
| 132 | separate render node called renderD<num>. There will be one render node |
| 133 | per device. No ioctls except PRIME-related ioctls will be allowed on |
| 134 | this node. Especially GEM_OPEN will be explicitly prohibited. Render |
| 135 | nodes are designed to avoid the buffer-leaks, which occur if clients |
| 136 | guess the flink names or mmap offsets on the legacy interface. |
| 137 | Additionally to this basic interface, drivers must mark their |
| 138 | driver-dependent render-only ioctls as DRM_RENDER_ALLOW so render |
| 139 | clients can use them. Driver authors must be careful not to allow any |
| 140 | privileged ioctls on render nodes. |
| 141 | |
| 142 | With render nodes, user-space can now control access to the render node |
| 143 | via basic file-system access-modes. A running graphics server which |
| 144 | authenticates clients on the privileged primary/legacy node is no longer |
| 145 | required. Instead, a client can open the render node and is immediately |
| 146 | granted GPU access. Communication between clients (or servers) is done |
| 147 | via PRIME. FLINK from render node to legacy node is not supported. New |
| 148 | clients must not use the insecure FLINK interface. |
| 149 | |
| 150 | Besides dropping all modeset/global ioctls, render nodes also drop the |
| 151 | DRM-Master concept. There is no reason to associate render clients with |
| 152 | a DRM-Master as they are independent of any graphics server. Besides, |
| 153 | they must work without any running master, anyway. Drivers must be able |
| 154 | to run without a master object if they support render nodes. If, on the |
| 155 | other hand, a driver requires shared state between clients which is |
| 156 | visible to user-space and accessible beyond open-file boundaries, they |
| 157 | cannot support render nodes. |
| 158 | |
Tomeu Vizoso | 75ac495 | 2016-09-01 09:41:35 +0200 | [diff] [blame] | 159 | Validating changes with IGT |
| 160 | =========================== |
| 161 | |
| 162 | There's a collection of tests that aims to cover the whole functionality of |
| 163 | DRM drivers and that can be used to check that changes to DRM drivers or the |
| 164 | core don't regress existing functionality. This test suite is called IGT and |
| 165 | its code can be found in https://cgit.freedesktop.org/drm/igt-gpu-tools/. |
| 166 | |
| 167 | To build IGT, start by installing its build dependencies. In Debian-based |
| 168 | systems:: |
| 169 | |
| 170 | # apt-get build-dep intel-gpu-tools |
| 171 | |
| 172 | And in Fedora-based systems:: |
| 173 | |
| 174 | # dnf builddep intel-gpu-tools |
| 175 | |
| 176 | Then clone the repository:: |
| 177 | |
| 178 | $ git clone git://anongit.freedesktop.org/drm/igt-gpu-tools |
| 179 | |
| 180 | Configure the build system and start the build:: |
| 181 | |
| 182 | $ cd igt-gpu-tools && ./autogen.sh && make -j6 |
| 183 | |
| 184 | Download the piglit dependency:: |
| 185 | |
| 186 | $ ./scripts/run-tests.sh -d |
| 187 | |
| 188 | And run the tests:: |
| 189 | |
| 190 | $ ./scripts/run-tests.sh -t kms -t core -s |
| 191 | |
| 192 | run-tests.sh is a wrapper around piglit that will execute the tests matching |
| 193 | the -t options. A report in HTML format will be available in |
| 194 | ./results/html/index.html. Results can be compared with piglit. |
| 195 | |
Jani Nikula | ca00c2b | 2016-06-21 14:48:58 +0300 | [diff] [blame] | 196 | VBlank event handling |
Jani Nikula | 2255402 | 2016-06-21 14:49:00 +0300 | [diff] [blame] | 197 | ===================== |
Jani Nikula | ca00c2b | 2016-06-21 14:48:58 +0300 | [diff] [blame] | 198 | |
| 199 | The DRM core exposes two vertical blank related ioctls: |
| 200 | |
| 201 | DRM_IOCTL_WAIT_VBLANK |
| 202 | This takes a struct drm_wait_vblank structure as its argument, and |
| 203 | it is used to block or request a signal when a specified vblank |
| 204 | event occurs. |
| 205 | |
| 206 | DRM_IOCTL_MODESET_CTL |
| 207 | This was only used for user-mode-settind drivers around modesetting |
| 208 | changes to allow the kernel to update the vblank interrupt after |
| 209 | mode setting, since on many devices the vertical blank counter is |
| 210 | reset to 0 at some point during modeset. Modern drivers should not |
| 211 | call this any more since with kernel mode setting it is a no-op. |
| 212 | |
| 213 | This second part of the GPU Driver Developer's Guide documents driver |
| 214 | code, implementation details and also all the driver-specific userspace |
| 215 | interfaces. Especially since all hardware-acceleration interfaces to |
| 216 | userspace are driver specific for efficiency and other reasons these |
| 217 | interfaces can be rather substantial. Hence every driver has its own |
| 218 | chapter. |