Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | # |
| 2 | # Input device configuration |
| 3 | # |
| 4 | |
| 5 | menu "Input device support" |
| 6 | |
| 7 | config INPUT |
| 8 | tristate "Generic input layer (needed for keyboard, mouse, ...)" if EMBEDDED |
| 9 | default y |
| 10 | ---help--- |
| 11 | Say Y here if you have any input device (mouse, keyboard, tablet, |
| 12 | joystick, steering wheel ...) connected to your system and want |
| 13 | it to be available to applications. This includes standard PS/2 |
| 14 | keyboard and mouse. |
| 15 | |
| 16 | Say N here if you have a headless (no monitor, no keyboard) system. |
| 17 | |
| 18 | More information is available: <file:Documentation/input/input.txt> |
| 19 | |
| 20 | If unsure, say Y. |
| 21 | |
| 22 | To compile this driver as a module, choose M here: the |
| 23 | module will be called input. |
| 24 | |
| 25 | if INPUT |
| 26 | |
| 27 | comment "Userland interfaces" |
| 28 | |
| 29 | config INPUT_MOUSEDEV |
| 30 | tristate "Mouse interface" if EMBEDDED |
| 31 | default y |
| 32 | ---help--- |
| 33 | Say Y here if you want your mouse to be accessible as char devices |
| 34 | 13:32+ - /dev/input/mouseX and 13:63 - /dev/input/mice as an |
| 35 | emulated IntelliMouse Explorer PS/2 mouse. That way, all user space |
| 36 | programs (including SVGAlib, GPM and X) will be able to use your |
| 37 | mouse. |
| 38 | |
| 39 | If unsure, say Y. |
| 40 | |
| 41 | To compile this driver as a module, choose M here: the |
| 42 | module will be called mousedev. |
| 43 | |
| 44 | config INPUT_MOUSEDEV_PSAUX |
| 45 | bool "Provide legacy /dev/psaux device" |
| 46 | default y |
| 47 | depends on INPUT_MOUSEDEV |
| 48 | ---help--- |
| 49 | Say Y here if you want your mouse also be accessible as char device |
| 50 | 10:1 - /dev/psaux. The data available through /dev/psaux is exactly |
| 51 | the same as the data from /dev/input/mice. |
| 52 | |
| 53 | If unsure, say Y. |
| 54 | |
| 55 | |
| 56 | config INPUT_MOUSEDEV_SCREEN_X |
| 57 | int "Horizontal screen resolution" |
| 58 | depends on INPUT_MOUSEDEV |
| 59 | default "1024" |
| 60 | help |
| 61 | If you're using a digitizer, or a graphic tablet, and want to use |
| 62 | it as a mouse then the mousedev driver needs to know the X window |
| 63 | screen resolution you are using to correctly scale the data. If |
| 64 | you're not using a digitizer, this value is ignored. |
| 65 | |
| 66 | config INPUT_MOUSEDEV_SCREEN_Y |
| 67 | int "Vertical screen resolution" |
| 68 | depends on INPUT_MOUSEDEV |
| 69 | default "768" |
| 70 | help |
| 71 | If you're using a digitizer, or a graphic tablet, and want to use |
| 72 | it as a mouse then the mousedev driver needs to know the X window |
| 73 | screen resolution you are using to correctly scale the data. If |
| 74 | you're not using a digitizer, this value is ignored. |
| 75 | |
| 76 | config INPUT_JOYDEV |
| 77 | tristate "Joystick interface" |
| 78 | ---help--- |
| 79 | Say Y here if you want your joystick or gamepad to be |
| 80 | accessible as char device 13:0+ - /dev/input/jsX device. |
| 81 | |
| 82 | If unsure, say Y. |
| 83 | |
| 84 | More information is available: <file:Documentation/input/joystick.txt> |
| 85 | |
| 86 | To compile this driver as a module, choose M here: the |
| 87 | module will be called joydev. |
| 88 | |
| 89 | config INPUT_TSDEV |
| 90 | tristate "Touchscreen interface" |
| 91 | ---help--- |
| 92 | Say Y here if you have an application that only can understand the |
| 93 | Compaq touchscreen protocol for absolute pointer data. This is |
| 94 | useful namely for embedded configurations. |
| 95 | |
| 96 | If unsure, say N. |
| 97 | |
| 98 | To compile this driver as a module, choose M here: the |
| 99 | module will be called tsdev. |
| 100 | |
| 101 | config INPUT_TSDEV_SCREEN_X |
| 102 | int "Horizontal screen resolution" |
| 103 | depends on INPUT_TSDEV |
| 104 | default "240" |
| 105 | |
| 106 | config INPUT_TSDEV_SCREEN_Y |
| 107 | int "Vertical screen resolution" |
| 108 | depends on INPUT_TSDEV |
| 109 | default "320" |
| 110 | |
| 111 | config INPUT_EVDEV |
| 112 | tristate "Event interface" |
| 113 | help |
| 114 | Say Y here if you want your input device events be accessible |
| 115 | under char device 13:64+ - /dev/input/eventX in a generic way. |
| 116 | |
| 117 | To compile this driver as a module, choose M here: the |
| 118 | module will be called evdev. |
| 119 | |
| 120 | config INPUT_EVBUG |
| 121 | tristate "Event debugging" |
| 122 | ---help--- |
| 123 | Say Y here if you have a problem with the input subsystem and |
| 124 | want all events (keypresses, mouse movements), to be output to |
| 125 | the system log. While this is useful for debugging, it's also |
| 126 | a security threat - your keypresses include your passwords, of |
| 127 | course. |
| 128 | |
| 129 | If unsure, say N. |
| 130 | |
| 131 | To compile this driver as a module, choose M here: the |
| 132 | module will be called evbug. |
| 133 | |
| 134 | comment "Input Device Drivers" |
| 135 | |
| 136 | source "drivers/input/keyboard/Kconfig" |
| 137 | |
| 138 | source "drivers/input/mouse/Kconfig" |
| 139 | |
| 140 | source "drivers/input/joystick/Kconfig" |
| 141 | |
| 142 | source "drivers/input/touchscreen/Kconfig" |
| 143 | |
| 144 | source "drivers/input/misc/Kconfig" |
| 145 | |
| 146 | endif |
| 147 | |
| 148 | menu "Hardware I/O ports" |
| 149 | |
| 150 | source "drivers/input/serio/Kconfig" |
| 151 | |
| 152 | source "drivers/input/gameport/Kconfig" |
| 153 | |
| 154 | endmenu |
| 155 | |
| 156 | endmenu |
| 157 | |