Ingo Molnar | 5e7eaad | 2007-07-09 18:52:00 +0200 | [diff] [blame] | 1 | |
| 2 | This is the CFS scheduler. |
| 3 | |
| 4 | 80% of CFS's design can be summed up in a single sentence: CFS basically |
| 5 | models an "ideal, precise multi-tasking CPU" on real hardware. |
| 6 | |
| 7 | "Ideal multi-tasking CPU" is a (non-existent :-)) CPU that has 100% |
| 8 | physical power and which can run each task at precise equal speed, in |
| 9 | parallel, each at 1/nr_running speed. For example: if there are 2 tasks |
| 10 | running then it runs each at 50% physical power - totally in parallel. |
| 11 | |
| 12 | On real hardware, we can run only a single task at once, so while that |
| 13 | one task runs, the other tasks that are waiting for the CPU are at a |
| 14 | disadvantage - the current task gets an unfair amount of CPU time. In |
| 15 | CFS this fairness imbalance is expressed and tracked via the per-task |
| 16 | p->wait_runtime (nanosec-unit) value. "wait_runtime" is the amount of |
| 17 | time the task should now run on the CPU for it to become completely fair |
| 18 | and balanced. |
| 19 | |
| 20 | ( small detail: on 'ideal' hardware, the p->wait_runtime value would |
| 21 | always be zero - no task would ever get 'out of balance' from the |
| 22 | 'ideal' share of CPU time. ) |
| 23 | |
| 24 | CFS's task picking logic is based on this p->wait_runtime value and it |
| 25 | is thus very simple: it always tries to run the task with the largest |
| 26 | p->wait_runtime value. In other words, CFS tries to run the task with |
| 27 | the 'gravest need' for more CPU time. So CFS always tries to split up |
| 28 | CPU time between runnable tasks as close to 'ideal multitasking |
| 29 | hardware' as possible. |
| 30 | |
| 31 | Most of the rest of CFS's design just falls out of this really simple |
| 32 | concept, with a few add-on embellishments like nice levels, |
| 33 | multiprocessing and various algorithm variants to recognize sleepers. |
| 34 | |
| 35 | In practice it works like this: the system runs a task a bit, and when |
| 36 | the task schedules (or a scheduler tick happens) the task's CPU usage is |
| 37 | 'accounted for': the (small) time it just spent using the physical CPU |
| 38 | is deducted from p->wait_runtime. [minus the 'fair share' it would have |
| 39 | gotten anyway]. Once p->wait_runtime gets low enough so that another |
| 40 | task becomes the 'leftmost task' of the time-ordered rbtree it maintains |
| 41 | (plus a small amount of 'granularity' distance relative to the leftmost |
| 42 | task so that we do not over-schedule tasks and trash the cache) then the |
| 43 | new leftmost task is picked and the current task is preempted. |
| 44 | |
| 45 | The rq->fair_clock value tracks the 'CPU time a runnable task would have |
| 46 | fairly gotten, had it been runnable during that time'. So by using |
| 47 | rq->fair_clock values we can accurately timestamp and measure the |
| 48 | 'expected CPU time' a task should have gotten. All runnable tasks are |
| 49 | sorted in the rbtree by the "rq->fair_clock - p->wait_runtime" key, and |
| 50 | CFS picks the 'leftmost' task and sticks to it. As the system progresses |
| 51 | forwards, newly woken tasks are put into the tree more and more to the |
| 52 | right - slowly but surely giving a chance for every task to become the |
| 53 | 'leftmost task' and thus get on the CPU within a deterministic amount of |
| 54 | time. |
| 55 | |
| 56 | Some implementation details: |
| 57 | |
| 58 | - the introduction of Scheduling Classes: an extensible hierarchy of |
| 59 | scheduler modules. These modules encapsulate scheduling policy |
| 60 | details and are handled by the scheduler core without the core |
| 61 | code assuming about them too much. |
| 62 | |
| 63 | - sched_fair.c implements the 'CFS desktop scheduler': it is a |
| 64 | replacement for the vanilla scheduler's SCHED_OTHER interactivity |
| 65 | code. |
| 66 | |
| 67 | I'd like to give credit to Con Kolivas for the general approach here: |
| 68 | he has proven via RSDL/SD that 'fair scheduling' is possible and that |
| 69 | it results in better desktop scheduling. Kudos Con! |
| 70 | |
| 71 | The CFS patch uses a completely different approach and implementation |
| 72 | from RSDL/SD. My goal was to make CFS's interactivity quality exceed |
| 73 | that of RSDL/SD, which is a high standard to meet :-) Testing |
| 74 | feedback is welcome to decide this one way or another. [ and, in any |
| 75 | case, all of SD's logic could be added via a kernel/sched_sd.c module |
| 76 | as well, if Con is interested in such an approach. ] |
| 77 | |
| 78 | CFS's design is quite radical: it does not use runqueues, it uses a |
| 79 | time-ordered rbtree to build a 'timeline' of future task execution, |
| 80 | and thus has no 'array switch' artifacts (by which both the vanilla |
| 81 | scheduler and RSDL/SD are affected). |
| 82 | |
| 83 | CFS uses nanosecond granularity accounting and does not rely on any |
| 84 | jiffies or other HZ detail. Thus the CFS scheduler has no notion of |
| 85 | 'timeslices' and has no heuristics whatsoever. There is only one |
| 86 | central tunable: |
| 87 | |
| 88 | /proc/sys/kernel/sched_granularity_ns |
| 89 | |
| 90 | which can be used to tune the scheduler from 'desktop' (low |
| 91 | latencies) to 'server' (good batching) workloads. It defaults to a |
| 92 | setting suitable for desktop workloads. SCHED_BATCH is handled by the |
| 93 | CFS scheduler module too. |
| 94 | |
| 95 | Due to its design, the CFS scheduler is not prone to any of the |
| 96 | 'attacks' that exist today against the heuristics of the stock |
| 97 | scheduler: fiftyp.c, thud.c, chew.c, ring-test.c, massive_intr.c all |
| 98 | work fine and do not impact interactivity and produce the expected |
| 99 | behavior. |
| 100 | |
| 101 | the CFS scheduler has a much stronger handling of nice levels and |
| 102 | SCHED_BATCH: both types of workloads should be isolated much more |
| 103 | agressively than under the vanilla scheduler. |
| 104 | |
| 105 | ( another detail: due to nanosec accounting and timeline sorting, |
| 106 | sched_yield() support is very simple under CFS, and in fact under |
| 107 | CFS sched_yield() behaves much better than under any other |
| 108 | scheduler i have tested so far. ) |
| 109 | |
| 110 | - sched_rt.c implements SCHED_FIFO and SCHED_RR semantics, in a simpler |
| 111 | way than the vanilla scheduler does. It uses 100 runqueues (for all |
| 112 | 100 RT priority levels, instead of 140 in the vanilla scheduler) |
| 113 | and it needs no expired array. |
| 114 | |
| 115 | - reworked/sanitized SMP load-balancing: the runqueue-walking |
| 116 | assumptions are gone from the load-balancing code now, and |
| 117 | iterators of the scheduling modules are used. The balancing code got |
| 118 | quite a bit simpler as a result. |
| 119 | |