Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | |
| 2 | |
| 3 | |
| 4 | #define Assert(err, str) |
| 5 | #define Trace(dummy) |
| 6 | #define Tracev(dummy) |
| 7 | #define Tracecv(err, dummy) |
| 8 | #define Tracevv(dummy) |
| 9 | |
| 10 | |
| 11 | |
| 12 | #define LENGTH_CODES 29 |
| 13 | /* number of length codes, not counting the special END_BLOCK code */ |
| 14 | |
| 15 | #define LITERALS 256 |
| 16 | /* number of literal bytes 0..255 */ |
| 17 | |
| 18 | #define L_CODES (LITERALS+1+LENGTH_CODES) |
| 19 | /* number of Literal or Length codes, including the END_BLOCK code */ |
| 20 | |
| 21 | #define D_CODES 30 |
| 22 | /* number of distance codes */ |
| 23 | |
| 24 | #define BL_CODES 19 |
| 25 | /* number of codes used to transfer the bit lengths */ |
| 26 | |
| 27 | #define HEAP_SIZE (2*L_CODES+1) |
| 28 | /* maximum heap size */ |
| 29 | |
| 30 | #define MAX_BITS 15 |
| 31 | /* All codes must not exceed MAX_BITS bits */ |
| 32 | |
| 33 | #define INIT_STATE 42 |
| 34 | #define BUSY_STATE 113 |
| 35 | #define FINISH_STATE 666 |
| 36 | /* Stream status */ |
| 37 | |
| 38 | |
| 39 | /* Data structure describing a single value and its code string. */ |
| 40 | typedef struct ct_data_s { |
| 41 | union { |
| 42 | ush freq; /* frequency count */ |
| 43 | ush code; /* bit string */ |
| 44 | } fc; |
| 45 | union { |
| 46 | ush dad; /* father node in Huffman tree */ |
| 47 | ush len; /* length of bit string */ |
| 48 | } dl; |
| 49 | } ct_data; |
| 50 | |
| 51 | #define Freq fc.freq |
| 52 | #define Code fc.code |
| 53 | #define Dad dl.dad |
| 54 | #define Len dl.len |
| 55 | |
| 56 | typedef struct static_tree_desc_s static_tree_desc; |
| 57 | |
| 58 | typedef struct tree_desc_s { |
| 59 | ct_data *dyn_tree; /* the dynamic tree */ |
| 60 | int max_code; /* largest code with non zero frequency */ |
| 61 | static_tree_desc *stat_desc; /* the corresponding static tree */ |
| 62 | } tree_desc; |
| 63 | |
| 64 | typedef ush Pos; |
| 65 | typedef unsigned IPos; |
| 66 | |
| 67 | /* A Pos is an index in the character window. We use short instead of int to |
| 68 | * save space in the various tables. IPos is used only for parameter passing. |
| 69 | */ |
| 70 | |
| 71 | typedef struct deflate_state { |
| 72 | z_streamp strm; /* pointer back to this zlib stream */ |
| 73 | int status; /* as the name implies */ |
| 74 | Byte *pending_buf; /* output still pending */ |
| 75 | ulg pending_buf_size; /* size of pending_buf */ |
| 76 | Byte *pending_out; /* next pending byte to output to the stream */ |
| 77 | int pending; /* nb of bytes in the pending buffer */ |
| 78 | int noheader; /* suppress zlib header and adler32 */ |
| 79 | Byte data_type; /* UNKNOWN, BINARY or ASCII */ |
| 80 | Byte method; /* STORED (for zip only) or DEFLATED */ |
| 81 | int last_flush; /* value of flush param for previous deflate call */ |
| 82 | |
| 83 | /* used by deflate.c: */ |
| 84 | |
| 85 | uInt w_size; /* LZ77 window size (32K by default) */ |
| 86 | uInt w_bits; /* log2(w_size) (8..16) */ |
| 87 | uInt w_mask; /* w_size - 1 */ |
| 88 | |
| 89 | Byte *window; |
| 90 | /* Sliding window. Input bytes are read into the second half of the window, |
| 91 | * and move to the first half later to keep a dictionary of at least wSize |
| 92 | * bytes. With this organization, matches are limited to a distance of |
| 93 | * wSize-MAX_MATCH bytes, but this ensures that IO is always |
| 94 | * performed with a length multiple of the block size. Also, it limits |
| 95 | * the window size to 64K, which is quite useful on MSDOS. |
| 96 | * To do: use the user input buffer as sliding window. |
| 97 | */ |
| 98 | |
| 99 | ulg window_size; |
| 100 | /* Actual size of window: 2*wSize, except when the user input buffer |
| 101 | * is directly used as sliding window. |
| 102 | */ |
| 103 | |
| 104 | Pos *prev; |
| 105 | /* Link to older string with same hash index. To limit the size of this |
| 106 | * array to 64K, this link is maintained only for the last 32K strings. |
| 107 | * An index in this array is thus a window index modulo 32K. |
| 108 | */ |
| 109 | |
| 110 | Pos *head; /* Heads of the hash chains or NIL. */ |
| 111 | |
| 112 | uInt ins_h; /* hash index of string to be inserted */ |
| 113 | uInt hash_size; /* number of elements in hash table */ |
| 114 | uInt hash_bits; /* log2(hash_size) */ |
| 115 | uInt hash_mask; /* hash_size-1 */ |
| 116 | |
| 117 | uInt hash_shift; |
| 118 | /* Number of bits by which ins_h must be shifted at each input |
| 119 | * step. It must be such that after MIN_MATCH steps, the oldest |
| 120 | * byte no longer takes part in the hash key, that is: |
| 121 | * hash_shift * MIN_MATCH >= hash_bits |
| 122 | */ |
| 123 | |
| 124 | long block_start; |
| 125 | /* Window position at the beginning of the current output block. Gets |
| 126 | * negative when the window is moved backwards. |
| 127 | */ |
| 128 | |
| 129 | uInt match_length; /* length of best match */ |
| 130 | IPos prev_match; /* previous match */ |
| 131 | int match_available; /* set if previous match exists */ |
| 132 | uInt strstart; /* start of string to insert */ |
| 133 | uInt match_start; /* start of matching string */ |
| 134 | uInt lookahead; /* number of valid bytes ahead in window */ |
| 135 | |
| 136 | uInt prev_length; |
| 137 | /* Length of the best match at previous step. Matches not greater than this |
| 138 | * are discarded. This is used in the lazy match evaluation. |
| 139 | */ |
| 140 | |
| 141 | uInt max_chain_length; |
| 142 | /* To speed up deflation, hash chains are never searched beyond this |
| 143 | * length. A higher limit improves compression ratio but degrades the |
| 144 | * speed. |
| 145 | */ |
| 146 | |
| 147 | uInt max_lazy_match; |
| 148 | /* Attempt to find a better match only when the current match is strictly |
| 149 | * smaller than this value. This mechanism is used only for compression |
| 150 | * levels >= 4. |
| 151 | */ |
| 152 | # define max_insert_length max_lazy_match |
| 153 | /* Insert new strings in the hash table only if the match length is not |
| 154 | * greater than this length. This saves time but degrades compression. |
| 155 | * max_insert_length is used only for compression levels <= 3. |
| 156 | */ |
| 157 | |
| 158 | int level; /* compression level (1..9) */ |
| 159 | int strategy; /* favor or force Huffman coding*/ |
| 160 | |
| 161 | uInt good_match; |
| 162 | /* Use a faster search when the previous match is longer than this */ |
| 163 | |
| 164 | int nice_match; /* Stop searching when current match exceeds this */ |
| 165 | |
| 166 | /* used by trees.c: */ |
Joe Perches | 643d1f7 | 2008-02-03 17:48:52 +0200 | [diff] [blame] | 167 | /* Didn't use ct_data typedef below to suppress compiler warning */ |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 168 | struct ct_data_s dyn_ltree[HEAP_SIZE]; /* literal and length tree */ |
| 169 | struct ct_data_s dyn_dtree[2*D_CODES+1]; /* distance tree */ |
| 170 | struct ct_data_s bl_tree[2*BL_CODES+1]; /* Huffman tree for bit lengths */ |
| 171 | |
| 172 | struct tree_desc_s l_desc; /* desc. for literal tree */ |
| 173 | struct tree_desc_s d_desc; /* desc. for distance tree */ |
| 174 | struct tree_desc_s bl_desc; /* desc. for bit length tree */ |
| 175 | |
| 176 | ush bl_count[MAX_BITS+1]; |
| 177 | /* number of codes at each bit length for an optimal tree */ |
| 178 | |
| 179 | int heap[2*L_CODES+1]; /* heap used to build the Huffman trees */ |
| 180 | int heap_len; /* number of elements in the heap */ |
| 181 | int heap_max; /* element of largest frequency */ |
| 182 | /* The sons of heap[n] are heap[2*n] and heap[2*n+1]. heap[0] is not used. |
| 183 | * The same heap array is used to build all trees. |
| 184 | */ |
| 185 | |
| 186 | uch depth[2*L_CODES+1]; |
| 187 | /* Depth of each subtree used as tie breaker for trees of equal frequency |
| 188 | */ |
| 189 | |
| 190 | uch *l_buf; /* buffer for literals or lengths */ |
| 191 | |
| 192 | uInt lit_bufsize; |
| 193 | /* Size of match buffer for literals/lengths. There are 4 reasons for |
| 194 | * limiting lit_bufsize to 64K: |
| 195 | * - frequencies can be kept in 16 bit counters |
| 196 | * - if compression is not successful for the first block, all input |
| 197 | * data is still in the window so we can still emit a stored block even |
| 198 | * when input comes from standard input. (This can also be done for |
| 199 | * all blocks if lit_bufsize is not greater than 32K.) |
| 200 | * - if compression is not successful for a file smaller than 64K, we can |
| 201 | * even emit a stored file instead of a stored block (saving 5 bytes). |
| 202 | * This is applicable only for zip (not gzip or zlib). |
| 203 | * - creating new Huffman trees less frequently may not provide fast |
| 204 | * adaptation to changes in the input data statistics. (Take for |
| 205 | * example a binary file with poorly compressible code followed by |
| 206 | * a highly compressible string table.) Smaller buffer sizes give |
| 207 | * fast adaptation but have of course the overhead of transmitting |
| 208 | * trees more frequently. |
| 209 | * - I can't count above 4 |
| 210 | */ |
| 211 | |
| 212 | uInt last_lit; /* running index in l_buf */ |
| 213 | |
| 214 | ush *d_buf; |
| 215 | /* Buffer for distances. To simplify the code, d_buf and l_buf have |
| 216 | * the same number of elements. To use different lengths, an extra flag |
| 217 | * array would be necessary. |
| 218 | */ |
| 219 | |
| 220 | ulg opt_len; /* bit length of current block with optimal trees */ |
| 221 | ulg static_len; /* bit length of current block with static trees */ |
| 222 | ulg compressed_len; /* total bit length of compressed file */ |
| 223 | uInt matches; /* number of string matches in current block */ |
| 224 | int last_eob_len; /* bit length of EOB code for last block */ |
| 225 | |
| 226 | #ifdef DEBUG_ZLIB |
| 227 | ulg bits_sent; /* bit length of the compressed data */ |
| 228 | #endif |
| 229 | |
| 230 | ush bi_buf; |
| 231 | /* Output buffer. bits are inserted starting at the bottom (least |
| 232 | * significant bits). |
| 233 | */ |
| 234 | int bi_valid; |
| 235 | /* Number of valid bits in bi_buf. All bits above the last valid bit |
| 236 | * are always zero. |
| 237 | */ |
| 238 | |
| 239 | } deflate_state; |
| 240 | |
| 241 | typedef struct deflate_workspace { |
| 242 | /* State memory for the deflator */ |
| 243 | deflate_state deflate_memory; |
| 244 | Byte window_memory[2 * (1 << MAX_WBITS)]; |
| 245 | Pos prev_memory[1 << MAX_WBITS]; |
| 246 | Pos head_memory[1 << (MAX_MEM_LEVEL + 7)]; |
| 247 | char overlay_memory[(1 << (MAX_MEM_LEVEL + 6)) * (sizeof(ush)+2)]; |
| 248 | } deflate_workspace; |
| 249 | |
| 250 | /* Output a byte on the stream. |
| 251 | * IN assertion: there is enough room in pending_buf. |
| 252 | */ |
| 253 | #define put_byte(s, c) {s->pending_buf[s->pending++] = (c);} |
| 254 | |
| 255 | |
| 256 | #define MIN_LOOKAHEAD (MAX_MATCH+MIN_MATCH+1) |
| 257 | /* Minimum amount of lookahead, except at the end of the input file. |
| 258 | * See deflate.c for comments about the MIN_MATCH+1. |
| 259 | */ |
| 260 | |
| 261 | #define MAX_DIST(s) ((s)->w_size-MIN_LOOKAHEAD) |
| 262 | /* In order to simplify the code, particularly on 16 bit machines, match |
| 263 | * distances are limited to MAX_DIST instead of WSIZE. |
| 264 | */ |
| 265 | |
| 266 | /* in trees.c */ |
| 267 | void zlib_tr_init (deflate_state *s); |
| 268 | int zlib_tr_tally (deflate_state *s, unsigned dist, unsigned lc); |
| 269 | ulg zlib_tr_flush_block (deflate_state *s, char *buf, ulg stored_len, |
| 270 | int eof); |
| 271 | void zlib_tr_align (deflate_state *s); |
| 272 | void zlib_tr_stored_block (deflate_state *s, char *buf, ulg stored_len, |
| 273 | int eof); |
| 274 | void zlib_tr_stored_type_only (deflate_state *); |
| 275 | |
| 276 | |
| 277 | /* =========================================================================== |
| 278 | * Output a short LSB first on the stream. |
| 279 | * IN assertion: there is enough room in pendingBuf. |
| 280 | */ |
| 281 | #define put_short(s, w) { \ |
| 282 | put_byte(s, (uch)((w) & 0xff)); \ |
| 283 | put_byte(s, (uch)((ush)(w) >> 8)); \ |
| 284 | } |
| 285 | |
| 286 | /* =========================================================================== |
| 287 | * Reverse the first len bits of a code, using straightforward code (a faster |
| 288 | * method would use a table) |
| 289 | * IN assertion: 1 <= len <= 15 |
| 290 | */ |
| 291 | static inline unsigned bi_reverse(unsigned code, /* the value to invert */ |
| 292 | int len) /* its bit length */ |
| 293 | { |
| 294 | register unsigned res = 0; |
| 295 | do { |
| 296 | res |= code & 1; |
| 297 | code >>= 1, res <<= 1; |
| 298 | } while (--len > 0); |
| 299 | return res >> 1; |
| 300 | } |
| 301 | |
| 302 | /* =========================================================================== |
| 303 | * Flush the bit buffer, keeping at most 7 bits in it. |
| 304 | */ |
| 305 | static inline void bi_flush(deflate_state *s) |
| 306 | { |
| 307 | if (s->bi_valid == 16) { |
| 308 | put_short(s, s->bi_buf); |
| 309 | s->bi_buf = 0; |
| 310 | s->bi_valid = 0; |
| 311 | } else if (s->bi_valid >= 8) { |
| 312 | put_byte(s, (Byte)s->bi_buf); |
| 313 | s->bi_buf >>= 8; |
| 314 | s->bi_valid -= 8; |
| 315 | } |
| 316 | } |
| 317 | |
| 318 | /* =========================================================================== |
| 319 | * Flush the bit buffer and align the output on a byte boundary |
| 320 | */ |
| 321 | static inline void bi_windup(deflate_state *s) |
| 322 | { |
| 323 | if (s->bi_valid > 8) { |
| 324 | put_short(s, s->bi_buf); |
| 325 | } else if (s->bi_valid > 0) { |
| 326 | put_byte(s, (Byte)s->bi_buf); |
| 327 | } |
| 328 | s->bi_buf = 0; |
| 329 | s->bi_valid = 0; |
| 330 | #ifdef DEBUG_ZLIB |
| 331 | s->bits_sent = (s->bits_sent+7) & ~7; |
| 332 | #endif |
| 333 | } |
| 334 | |