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David Howells607ca462012-10-13 10:46:48 +01001/*
2 * Copyright (c) 1999-2002 Vojtech Pavlik
3 *
4 * This program is free software; you can redistribute it and/or modify it
5 * under the terms of the GNU General Public License version 2 as published by
6 * the Free Software Foundation.
7 */
8#ifndef _UAPI_INPUT_H
9#define _UAPI_INPUT_H
10
11
12#ifndef __KERNEL__
13#include <sys/time.h>
14#include <sys/ioctl.h>
15#include <sys/types.h>
16#include <linux/types.h>
17#endif
18
Hans de Goedef902dd82015-10-14 17:03:35 -070019#include "input-event-codes.h"
David Howells607ca462012-10-13 10:46:48 +010020
21/*
22 * The event structure itself
23 */
24
25struct input_event {
26 struct timeval time;
27 __u16 type;
28 __u16 code;
29 __s32 value;
30};
31
32/*
33 * Protocol version.
34 */
35
36#define EV_VERSION 0x010001
37
38/*
39 * IOCTLs (0x00 - 0x7f)
40 */
41
42struct input_id {
43 __u16 bustype;
44 __u16 vendor;
45 __u16 product;
46 __u16 version;
47};
48
49/**
50 * struct input_absinfo - used by EVIOCGABS/EVIOCSABS ioctls
51 * @value: latest reported value for the axis.
52 * @minimum: specifies minimum value for the axis.
53 * @maximum: specifies maximum value for the axis.
54 * @fuzz: specifies fuzz value that is used to filter noise from
55 * the event stream.
56 * @flat: values that are within this value will be discarded by
57 * joydev interface and reported as 0 instead.
58 * @resolution: specifies resolution for the values reported for
59 * the axis.
60 *
61 * Note that input core does not clamp reported values to the
62 * [minimum, maximum] limits, such task is left to userspace.
63 *
64 * Resolution for main axes (ABS_X, ABS_Y, ABS_Z) is reported in
65 * units per millimeter (units/mm), resolution for rotational axes
66 * (ABS_RX, ABS_RY, ABS_RZ) is reported in units per radian.
67 */
68struct input_absinfo {
69 __s32 value;
70 __s32 minimum;
71 __s32 maximum;
72 __s32 fuzz;
73 __s32 flat;
74 __s32 resolution;
75};
76
77/**
78 * struct input_keymap_entry - used by EVIOCGKEYCODE/EVIOCSKEYCODE ioctls
79 * @scancode: scancode represented in machine-endian form.
80 * @len: length of the scancode that resides in @scancode buffer.
81 * @index: index in the keymap, may be used instead of scancode
82 * @flags: allows to specify how kernel should handle the request. For
83 * example, setting INPUT_KEYMAP_BY_INDEX flag indicates that kernel
84 * should perform lookup in keymap by @index instead of @scancode
85 * @keycode: key code assigned to this scancode
86 *
87 * The structure is used to retrieve and modify keymap data. Users have
88 * option of performing lookup either by @scancode itself or by @index
89 * in keymap entry. EVIOCGKEYCODE will also return scancode or index
90 * (depending on which element was used to perform lookup).
91 */
92struct input_keymap_entry {
93#define INPUT_KEYMAP_BY_INDEX (1 << 0)
94 __u8 flags;
95 __u8 len;
96 __u16 index;
97 __u32 keycode;
98 __u8 scancode[32];
99};
100
David Herrmann06a16292015-10-24 16:20:18 -0700101struct input_mask {
102 __u32 type;
103 __u32 codes_size;
104 __u64 codes_ptr;
105};
106
David Howells607ca462012-10-13 10:46:48 +0100107#define EVIOCGVERSION _IOR('E', 0x01, int) /* get driver version */
108#define EVIOCGID _IOR('E', 0x02, struct input_id) /* get device ID */
109#define EVIOCGREP _IOR('E', 0x03, unsigned int[2]) /* get repeat settings */
110#define EVIOCSREP _IOW('E', 0x03, unsigned int[2]) /* set repeat settings */
111
112#define EVIOCGKEYCODE _IOR('E', 0x04, unsigned int[2]) /* get keycode */
113#define EVIOCGKEYCODE_V2 _IOR('E', 0x04, struct input_keymap_entry)
114#define EVIOCSKEYCODE _IOW('E', 0x04, unsigned int[2]) /* set keycode */
115#define EVIOCSKEYCODE_V2 _IOW('E', 0x04, struct input_keymap_entry)
116
117#define EVIOCGNAME(len) _IOC(_IOC_READ, 'E', 0x06, len) /* get device name */
118#define EVIOCGPHYS(len) _IOC(_IOC_READ, 'E', 0x07, len) /* get physical location */
119#define EVIOCGUNIQ(len) _IOC(_IOC_READ, 'E', 0x08, len) /* get unique identifier */
120#define EVIOCGPROP(len) _IOC(_IOC_READ, 'E', 0x09, len) /* get device properties */
121
122/**
123 * EVIOCGMTSLOTS(len) - get MT slot values
124 * @len: size of the data buffer in bytes
125 *
126 * The ioctl buffer argument should be binary equivalent to
127 *
128 * struct input_mt_request_layout {
129 * __u32 code;
130 * __s32 values[num_slots];
131 * };
132 *
133 * where num_slots is the (arbitrary) number of MT slots to extract.
134 *
135 * The ioctl size argument (len) is the size of the buffer, which
136 * should satisfy len = (num_slots + 1) * sizeof(__s32). If len is
137 * too small to fit all available slots, the first num_slots are
138 * returned.
139 *
140 * Before the call, code is set to the wanted ABS_MT event type. On
141 * return, values[] is filled with the slot values for the specified
142 * ABS_MT code.
143 *
144 * If the request code is not an ABS_MT value, -EINVAL is returned.
145 */
146#define EVIOCGMTSLOTS(len) _IOC(_IOC_READ, 'E', 0x0a, len)
147
148#define EVIOCGKEY(len) _IOC(_IOC_READ, 'E', 0x18, len) /* get global key state */
149#define EVIOCGLED(len) _IOC(_IOC_READ, 'E', 0x19, len) /* get all LEDs */
150#define EVIOCGSND(len) _IOC(_IOC_READ, 'E', 0x1a, len) /* get all sounds status */
151#define EVIOCGSW(len) _IOC(_IOC_READ, 'E', 0x1b, len) /* get all switch states */
152
153#define EVIOCGBIT(ev,len) _IOC(_IOC_READ, 'E', 0x20 + (ev), len) /* get event bits */
154#define EVIOCGABS(abs) _IOR('E', 0x40 + (abs), struct input_absinfo) /* get abs value/limits */
155#define EVIOCSABS(abs) _IOW('E', 0xc0 + (abs), struct input_absinfo) /* set abs value/limits */
156
Elias Vanderstuyft52a92662015-09-21 15:59:11 -0700157#define EVIOCSFF _IOW('E', 0x80, struct ff_effect) /* send a force effect to a force feedback device */
David Howells607ca462012-10-13 10:46:48 +0100158#define EVIOCRMFF _IOW('E', 0x81, int) /* Erase a force effect */
159#define EVIOCGEFFECTS _IOR('E', 0x84, int) /* Report number of effects playable at the same time */
160
161#define EVIOCGRAB _IOW('E', 0x90, int) /* Grab/Release device */
David Herrmannc7dc6572013-09-07 12:23:05 -0700162#define EVIOCREVOKE _IOW('E', 0x91, int) /* Revoke device access */
David Howells607ca462012-10-13 10:46:48 +0100163
David Herrmann06a16292015-10-24 16:20:18 -0700164/**
165 * EVIOCGMASK - Retrieve current event mask
166 *
167 * This ioctl allows user to retrieve the current event mask for specific
168 * event type. The argument must be of type "struct input_mask" and
169 * specifies the event type to query, the address of the receive buffer and
170 * the size of the receive buffer.
171 *
172 * The event mask is a per-client mask that specifies which events are
173 * forwarded to the client. Each event code is represented by a single bit
174 * in the event mask. If the bit is set, the event is passed to the client
175 * normally. Otherwise, the event is filtered and will never be queued on
176 * the client's receive buffer.
177 *
178 * Event masks do not affect global state of the input device. They only
179 * affect the file descriptor they are applied to.
180 *
181 * The default event mask for a client has all bits set, i.e. all events
182 * are forwarded to the client. If the kernel is queried for an unknown
183 * event type or if the receive buffer is larger than the number of
184 * event codes known to the kernel, the kernel returns all zeroes for those
185 * codes.
186 *
187 * At maximum, codes_size bytes are copied.
188 *
189 * This ioctl may fail with ENODEV in case the file is revoked, EFAULT
190 * if the receive-buffer points to invalid memory, or EINVAL if the kernel
191 * does not implement the ioctl.
192 */
193#define EVIOCGMASK _IOR('E', 0x92, struct input_mask) /* Get event-masks */
194
195/**
196 * EVIOCSMASK - Set event mask
197 *
198 * This ioctl is the counterpart to EVIOCGMASK. Instead of receiving the
199 * current event mask, this changes the client's event mask for a specific
200 * type. See EVIOCGMASK for a description of event-masks and the
201 * argument-type.
202 *
203 * This ioctl provides full forward compatibility. If the passed event type
204 * is unknown to the kernel, or if the number of event codes specified in
205 * the mask is bigger than what is known to the kernel, the ioctl is still
206 * accepted and applied. However, any unknown codes are left untouched and
207 * stay cleared. That means, the kernel always filters unknown codes
208 * regardless of what the client requests. If the new mask doesn't cover
209 * all known event-codes, all remaining codes are automatically cleared and
210 * thus filtered.
211 *
212 * This ioctl may fail with ENODEV in case the file is revoked. EFAULT is
213 * returned if the receive-buffer points to invalid memory. EINVAL is returned
214 * if the kernel does not implement the ioctl.
215 */
216#define EVIOCSMASK _IOW('E', 0x93, struct input_mask) /* Set event-masks */
217
David Howells607ca462012-10-13 10:46:48 +0100218#define EVIOCSCLOCKID _IOW('E', 0xa0, int) /* Set clockid to be used for timestamps */
219
220/*
David Howells607ca462012-10-13 10:46:48 +0100221 * IDs.
222 */
223
224#define ID_BUS 0
225#define ID_VENDOR 1
226#define ID_PRODUCT 2
227#define ID_VERSION 3
228
229#define BUS_PCI 0x01
230#define BUS_ISAPNP 0x02
231#define BUS_USB 0x03
232#define BUS_HIL 0x04
233#define BUS_BLUETOOTH 0x05
234#define BUS_VIRTUAL 0x06
235
236#define BUS_ISA 0x10
237#define BUS_I8042 0x11
238#define BUS_XTKBD 0x12
239#define BUS_RS232 0x13
240#define BUS_GAMEPORT 0x14
241#define BUS_PARPORT 0x15
242#define BUS_AMIGA 0x16
243#define BUS_ADB 0x17
244#define BUS_I2C 0x18
245#define BUS_HOST 0x19
246#define BUS_GSC 0x1A
247#define BUS_ATARI 0x1B
248#define BUS_SPI 0x1C
249
250/*
251 * MT_TOOL types
252 */
253#define MT_TOOL_FINGER 0
254#define MT_TOOL_PEN 1
Charlie Mooneya7367752015-03-20 09:40:17 -0700255#define MT_TOOL_PALM 2
256#define MT_TOOL_MAX 2
David Howells607ca462012-10-13 10:46:48 +0100257
258/*
259 * Values describing the status of a force-feedback effect
260 */
261#define FF_STATUS_STOPPED 0x00
262#define FF_STATUS_PLAYING 0x01
263#define FF_STATUS_MAX 0x01
264
265/*
266 * Structures used in ioctls to upload effects to a device
267 * They are pieces of a bigger structure (called ff_effect)
268 */
269
270/*
271 * All duration values are expressed in ms. Values above 32767 ms (0x7fff)
272 * should not be used and have unspecified results.
273 */
274
275/**
276 * struct ff_replay - defines scheduling of the force-feedback effect
277 * @length: duration of the effect
278 * @delay: delay before effect should start playing
279 */
280struct ff_replay {
281 __u16 length;
282 __u16 delay;
283};
284
285/**
286 * struct ff_trigger - defines what triggers the force-feedback effect
287 * @button: number of the button triggering the effect
288 * @interval: controls how soon the effect can be re-triggered
289 */
290struct ff_trigger {
291 __u16 button;
292 __u16 interval;
293};
294
295/**
296 * struct ff_envelope - generic force-feedback effect envelope
297 * @attack_length: duration of the attack (ms)
298 * @attack_level: level at the beginning of the attack
299 * @fade_length: duration of fade (ms)
300 * @fade_level: level at the end of fade
301 *
302 * The @attack_level and @fade_level are absolute values; when applying
303 * envelope force-feedback core will convert to positive/negative
304 * value based on polarity of the default level of the effect.
305 * Valid range for the attack and fade levels is 0x0000 - 0x7fff
306 */
307struct ff_envelope {
308 __u16 attack_length;
309 __u16 attack_level;
310 __u16 fade_length;
311 __u16 fade_level;
312};
313
314/**
315 * struct ff_constant_effect - defines parameters of a constant force-feedback effect
316 * @level: strength of the effect; may be negative
317 * @envelope: envelope data
318 */
319struct ff_constant_effect {
320 __s16 level;
321 struct ff_envelope envelope;
322};
323
324/**
325 * struct ff_ramp_effect - defines parameters of a ramp force-feedback effect
326 * @start_level: beginning strength of the effect; may be negative
327 * @end_level: final strength of the effect; may be negative
328 * @envelope: envelope data
329 */
330struct ff_ramp_effect {
331 __s16 start_level;
332 __s16 end_level;
333 struct ff_envelope envelope;
334};
335
336/**
337 * struct ff_condition_effect - defines a spring or friction force-feedback effect
338 * @right_saturation: maximum level when joystick moved all way to the right
339 * @left_saturation: same for the left side
340 * @right_coeff: controls how fast the force grows when the joystick moves
341 * to the right
342 * @left_coeff: same for the left side
343 * @deadband: size of the dead zone, where no force is produced
344 * @center: position of the dead zone
345 */
346struct ff_condition_effect {
347 __u16 right_saturation;
348 __u16 left_saturation;
349
350 __s16 right_coeff;
351 __s16 left_coeff;
352
353 __u16 deadband;
354 __s16 center;
355};
356
357/**
358 * struct ff_periodic_effect - defines parameters of a periodic force-feedback effect
359 * @waveform: kind of the effect (wave)
360 * @period: period of the wave (ms)
361 * @magnitude: peak value
362 * @offset: mean value of the wave (roughly)
363 * @phase: 'horizontal' shift
364 * @envelope: envelope data
365 * @custom_len: number of samples (FF_CUSTOM only)
366 * @custom_data: buffer of samples (FF_CUSTOM only)
367 *
368 * Known waveforms - FF_SQUARE, FF_TRIANGLE, FF_SINE, FF_SAW_UP,
369 * FF_SAW_DOWN, FF_CUSTOM. The exact syntax FF_CUSTOM is undefined
370 * for the time being as no driver supports it yet.
371 *
372 * Note: the data pointed by custom_data is copied by the driver.
373 * You can therefore dispose of the memory after the upload/update.
374 */
375struct ff_periodic_effect {
376 __u16 waveform;
377 __u16 period;
378 __s16 magnitude;
379 __s16 offset;
380 __u16 phase;
381
382 struct ff_envelope envelope;
383
384 __u32 custom_len;
385 __s16 __user *custom_data;
386};
387
388/**
389 * struct ff_rumble_effect - defines parameters of a periodic force-feedback effect
390 * @strong_magnitude: magnitude of the heavy motor
391 * @weak_magnitude: magnitude of the light one
392 *
393 * Some rumble pads have two motors of different weight. Strong_magnitude
394 * represents the magnitude of the vibration generated by the heavy one.
395 */
396struct ff_rumble_effect {
397 __u16 strong_magnitude;
398 __u16 weak_magnitude;
399};
400
401/**
402 * struct ff_effect - defines force feedback effect
403 * @type: type of the effect (FF_CONSTANT, FF_PERIODIC, FF_RAMP, FF_SPRING,
404 * FF_FRICTION, FF_DAMPER, FF_RUMBLE, FF_INERTIA, or FF_CUSTOM)
405 * @id: an unique id assigned to an effect
406 * @direction: direction of the effect
407 * @trigger: trigger conditions (struct ff_trigger)
408 * @replay: scheduling of the effect (struct ff_replay)
409 * @u: effect-specific structure (one of ff_constant_effect, ff_ramp_effect,
410 * ff_periodic_effect, ff_condition_effect, ff_rumble_effect) further
411 * defining effect parameters
412 *
413 * This structure is sent through ioctl from the application to the driver.
414 * To create a new effect application should set its @id to -1; the kernel
415 * will return assigned @id which can later be used to update or delete
416 * this effect.
417 *
418 * Direction of the effect is encoded as follows:
419 * 0 deg -> 0x0000 (down)
420 * 90 deg -> 0x4000 (left)
421 * 180 deg -> 0x8000 (up)
422 * 270 deg -> 0xC000 (right)
423 */
424struct ff_effect {
425 __u16 type;
426 __s16 id;
427 __u16 direction;
428 struct ff_trigger trigger;
429 struct ff_replay replay;
430
431 union {
432 struct ff_constant_effect constant;
433 struct ff_ramp_effect ramp;
434 struct ff_periodic_effect periodic;
435 struct ff_condition_effect condition[2]; /* One for each axis */
436 struct ff_rumble_effect rumble;
437 } u;
438};
439
440/*
441 * Force feedback effect types
442 */
443
444#define FF_RUMBLE 0x50
445#define FF_PERIODIC 0x51
446#define FF_CONSTANT 0x52
447#define FF_SPRING 0x53
448#define FF_FRICTION 0x54
449#define FF_DAMPER 0x55
450#define FF_INERTIA 0x56
451#define FF_RAMP 0x57
452
453#define FF_EFFECT_MIN FF_RUMBLE
454#define FF_EFFECT_MAX FF_RAMP
455
456/*
457 * Force feedback periodic effect types
458 */
459
460#define FF_SQUARE 0x58
461#define FF_TRIANGLE 0x59
462#define FF_SINE 0x5a
463#define FF_SAW_UP 0x5b
464#define FF_SAW_DOWN 0x5c
465#define FF_CUSTOM 0x5d
466
467#define FF_WAVEFORM_MIN FF_SQUARE
468#define FF_WAVEFORM_MAX FF_CUSTOM
469
470/*
471 * Set ff device properties
472 */
473
474#define FF_GAIN 0x60
475#define FF_AUTOCENTER 0x61
476
Elias Vanderstuyft33b96d92015-10-14 17:29:37 -0700477/*
478 * ff->playback(effect_id = FF_GAIN) is the first effect_id to
479 * cause a collision with another ff method, in this case ff->set_gain().
480 * Therefore the greatest safe value for effect_id is FF_GAIN - 1,
481 * and thus the total number of effects should never exceed FF_GAIN.
482 */
483#define FF_MAX_EFFECTS FF_GAIN
484
David Howells607ca462012-10-13 10:46:48 +0100485#define FF_MAX 0x7f
486#define FF_CNT (FF_MAX+1)
487
488#endif /* _UAPI_INPUT_H */