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Linus Torvalds1da177e2005-04-16 15:20:36 -07001/*
2 * arch/alpha/lib/divide.S
3 *
4 * (C) 1995 Linus Torvalds
5 *
6 * Alpha division..
7 */
8
9/*
10 * The alpha chip doesn't provide hardware division, so we have to do it
11 * by hand. The compiler expects the functions
12 *
13 * __divqu: 64-bit unsigned long divide
14 * __remqu: 64-bit unsigned long remainder
15 * __divqs/__remqs: signed 64-bit
16 * __divlu/__remlu: unsigned 32-bit
17 * __divls/__remls: signed 32-bit
18 *
19 * These are not normal C functions: instead of the normal
20 * calling sequence, these expect their arguments in registers
21 * $24 and $25, and return the result in $27. Register $28 may
22 * be clobbered (assembly temporary), anything else must be saved.
23 *
24 * In short: painful.
25 *
26 * This is a rather simple bit-at-a-time algorithm: it's very good
27 * at dividing random 64-bit numbers, but the more usual case where
28 * the divisor is small is handled better by the DEC algorithm
29 * using lookup tables. This uses much less memory, though, and is
30 * nicer on the cache.. Besides, I don't know the copyright status
31 * of the DEC code.
32 */
33
34/*
35 * My temporaries:
36 * $0 - current bit
37 * $1 - shifted divisor
38 * $2 - modulus/quotient
39 *
40 * $23 - return address
41 * $24 - dividend
42 * $25 - divisor
43 *
44 * $27 - quotient/modulus
45 * $28 - compare status
46 */
47
Al Viro00fc0e02016-01-11 09:51:29 -050048#include <asm/export.h>
Linus Torvalds1da177e2005-04-16 15:20:36 -070049#define halt .long 0
50
51/*
52 * Select function type and registers
53 */
54#define mask $0
55#define divisor $1
56#define compare $28
57#define tmp1 $3
58#define tmp2 $4
59
60#ifdef DIV
61#define DIV_ONLY(x,y...) x,##y
62#define MOD_ONLY(x,y...)
63#define func(x) __div##x
64#define modulus $2
65#define quotient $27
66#define GETSIGN(x) xor $24,$25,x
67#define STACK 48
68#else
69#define DIV_ONLY(x,y...)
70#define MOD_ONLY(x,y...) x,##y
71#define func(x) __rem##x
72#define modulus $27
73#define quotient $2
74#define GETSIGN(x) bis $24,$24,x
75#define STACK 32
76#endif
77
78/*
79 * For 32-bit operations, we need to extend to 64-bit
80 */
81#ifdef INTSIZE
82#define ufunction func(lu)
83#define sfunction func(l)
84#define LONGIFY(x) zapnot x,15,x
85#define SLONGIFY(x) addl x,0,x
86#else
87#define ufunction func(qu)
88#define sfunction func(q)
89#define LONGIFY(x)
90#define SLONGIFY(x)
91#endif
92
93.set noat
94.align 3
95.globl ufunction
96.ent ufunction
97ufunction:
98 subq $30,STACK,$30
99 .frame $30,STACK,$23
100 .prologue 0
101
1027: stq $1, 0($30)
103 bis $25,$25,divisor
104 stq $2, 8($30)
105 bis $24,$24,modulus
106 stq $0,16($30)
107 bis $31,$31,quotient
108 LONGIFY(divisor)
109 stq tmp1,24($30)
110 LONGIFY(modulus)
111 bis $31,1,mask
112 DIV_ONLY(stq tmp2,32($30))
113 beq divisor, 9f /* div by zero */
114
115#ifdef INTSIZE
116 /*
117 * shift divisor left, using 3-bit shifts for
118 * 32-bit divides as we can't overflow. Three-bit
119 * shifts will result in looping three times less
120 * here, but can result in two loops more later.
121 * Thus using a large shift isn't worth it (and
122 * s8add pairs better than a sll..)
123 */
1241: cmpult divisor,modulus,compare
125 s8addq divisor,$31,divisor
126 s8addq mask,$31,mask
127 bne compare,1b
128#else
1291: cmpult divisor,modulus,compare
130 blt divisor, 2f
131 addq divisor,divisor,divisor
132 addq mask,mask,mask
133 bne compare,1b
134 unop
135#endif
136
137 /* ok, start to go right again.. */
1382: DIV_ONLY(addq quotient,mask,tmp2)
139 srl mask,1,mask
140 cmpule divisor,modulus,compare
141 subq modulus,divisor,tmp1
142 DIV_ONLY(cmovne compare,tmp2,quotient)
143 srl divisor,1,divisor
144 cmovne compare,tmp1,modulus
145 bne mask,2b
146
1479: ldq $1, 0($30)
148 ldq $2, 8($30)
149 ldq $0,16($30)
150 ldq tmp1,24($30)
151 DIV_ONLY(ldq tmp2,32($30))
152 addq $30,STACK,$30
153 ret $31,($23),1
154 .end ufunction
Al Viro00fc0e02016-01-11 09:51:29 -0500155EXPORT_SYMBOL(ufunction)
Linus Torvalds1da177e2005-04-16 15:20:36 -0700156
157/*
158 * Uhh.. Ugly signed division. I'd rather not have it at all, but
159 * it's needed in some circumstances. There are different ways to
160 * handle this, really. This does:
161 * -a / b = a / -b = -(a / b)
162 * -a % b = -(a % b)
163 * a % -b = a % b
164 * which is probably not the best solution, but at least should
165 * have the property that (x/y)*y + (x%y) = x.
166 */
167.align 3
168.globl sfunction
169.ent sfunction
170sfunction:
171 subq $30,STACK,$30
172 .frame $30,STACK,$23
173 .prologue 0
174 bis $24,$25,$28
175 SLONGIFY($28)
176 bge $28,7b
177 stq $24,0($30)
178 subq $31,$24,$28
179 stq $25,8($30)
180 cmovlt $24,$28,$24 /* abs($24) */
181 stq $23,16($30)
182 subq $31,$25,$28
183 stq tmp1,24($30)
184 cmovlt $25,$28,$25 /* abs($25) */
185 unop
186 bsr $23,ufunction
187 ldq $24,0($30)
188 ldq $25,8($30)
189 GETSIGN($28)
190 subq $31,$27,tmp1
191 SLONGIFY($28)
192 ldq $23,16($30)
193 cmovlt $28,tmp1,$27
194 ldq tmp1,24($30)
195 addq $30,STACK,$30
196 ret $31,($23),1
197 .end sfunction
Al Viro00fc0e02016-01-11 09:51:29 -0500198EXPORT_SYMBOL(sfunction)