1. 2bbcbc2 drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state. by Eric Anholt · 8 years ago
  2. cfba2a0 drm/vc4: Return -EINVAL on the overflow checks failing. by Eric Anholt · 8 years ago
  3. b9edac5 drm/vc4: Fix an integer overflow in temporary allocation layout. by Eric Anholt · 8 years ago
  4. c730a84 drm/vc4: Fix a couple error codes in vc4_cl_lookup_bos() by Dan Carpenter · 8 years ago
  5. 7edabee drm/vc4: Fix races when the CS reads from render targets. by Eric Anholt · 8 years ago
  6. ca09fb9 Merge tag 'v4.8-rc8' into drm-next by Dave Airlie · 8 years ago
  7. 67f1369 drm/vc4: Don't force new binner overflow allocation per draw. by Eric Anholt · 8 years ago
  8. 552416c drm/vc4: Fix oops when userspace hands in a bad BO. by Eric Anholt · 8 years ago
  9. def9652 drm/vc4: Free hang state before destroying BO cache. by Eric Anholt · 8 years ago
  10. ece7267 drm/vc4: Use drm_malloc_ab to fix large rendering jobs. by Eric Anholt · 8 years ago
  11. d5fb46e drm/vc4: Use drm_free_large() on handles to match its allocation. by Eric Anholt · 8 years ago
  12. db36972 drm/vc4: Use drm_gem_object_unreference_unlocked by Daniel Vetter · 8 years ago
  13. a8ad0bd drm: Remove unused drm_device from drm_gem_object_lookup() by Chris Wilson · 9 years ago
  14. ca26d28 drm/vc4: improve throughput by pipelining binning and rendering jobs by Varad Gautam · 9 years ago
  15. 36cb625 drm/vc4: Use runtime PM to power cycle the device when the GPU hangs. by Eric Anholt · 9 years ago
  16. 001bdb5 drm/vc4: Enable runtime PM. by Eric Anholt · 9 years ago
  17. c4ce60d drm/vc4: Fix spurious GPU resets due to BO reuse. by Eric Anholt · 9 years ago
  18. 2ee9465 drm/vc4: Drop error message on seqno wait timeouts. by Eric Anholt · 9 years ago
  19. 13cf890 drm/vc4: Fix -ERESTARTSYS error return from BO waits. by Eric Anholt · 9 years ago
  20. 2c68f1f drm/vc4: Return an ERR_PTR from BO creation instead of NULL. by Eric Anholt · 9 years ago
  21. e001523 drm/vc4: Validate that WAIT_BO padding is cleared. by Eric Anholt · 9 years ago
  22. 5645e78 drm/vc4: fix an error code by Dan Carpenter · 9 years ago
  23. 7e5082f drm/vc4: allocate enough memory in vc4_save_hang_state() by Dan Carpenter · 9 years ago
  24. 65c4777 drm/vc4: copy_to_user() returns the number of bytes remaining by Dan Carpenter · 9 years ago
  25. 2146136 drm/vc4: Add an interface for capturing the GPU state after a hang. by Eric Anholt · 9 years ago
  26. b501bac drm/vc4: Add support for async pageflips. by Eric Anholt · 9 years ago
  27. d5b1a78 drm/vc4: Add support for drawing 3D frames. by Eric Anholt · 9 years ago