Gitiles
Code Review
Sign In
gerrit-public.fairphone.software
/
kernel
/
msm-4.9
/
4c4037e85c45535b1db8146122a710bb59af8fa3
/
drivers
/
gpu
/
drm
/
vc4
/
vc4_gem.c
2bbcbc2
drm/vc4: Use runtime autosuspend to avoid thrashing V3D power state.
by Eric Anholt
· 8 years ago
cfba2a0
drm/vc4: Return -EINVAL on the overflow checks failing.
by Eric Anholt
· 8 years ago
b9edac5
drm/vc4: Fix an integer overflow in temporary allocation layout.
by Eric Anholt
· 8 years ago
c730a84
drm/vc4: Fix a couple error codes in vc4_cl_lookup_bos()
by Dan Carpenter
· 8 years ago
7edabee
drm/vc4: Fix races when the CS reads from render targets.
by Eric Anholt
· 8 years ago
ca09fb9
Merge tag 'v4.8-rc8' into drm-next
by Dave Airlie
· 8 years ago
67f1369
drm/vc4: Don't force new binner overflow allocation per draw.
by Eric Anholt
· 8 years ago
552416c
drm/vc4: Fix oops when userspace hands in a bad BO.
by Eric Anholt
· 8 years ago
def9652
drm/vc4: Free hang state before destroying BO cache.
by Eric Anholt
· 8 years ago
ece7267
drm/vc4: Use drm_malloc_ab to fix large rendering jobs.
by Eric Anholt
· 8 years ago
d5fb46e
drm/vc4: Use drm_free_large() on handles to match its allocation.
by Eric Anholt
· 8 years ago
db36972
drm/vc4: Use drm_gem_object_unreference_unlocked
by Daniel Vetter
· 8 years ago
a8ad0bd
drm: Remove unused drm_device from drm_gem_object_lookup()
by Chris Wilson
· 9 years ago
ca26d28
drm/vc4: improve throughput by pipelining binning and rendering jobs
by Varad Gautam
· 9 years ago
36cb625
drm/vc4: Use runtime PM to power cycle the device when the GPU hangs.
by Eric Anholt
· 9 years ago
001bdb5
drm/vc4: Enable runtime PM.
by Eric Anholt
· 9 years ago
c4ce60d
drm/vc4: Fix spurious GPU resets due to BO reuse.
by Eric Anholt
· 9 years ago
2ee9465
drm/vc4: Drop error message on seqno wait timeouts.
by Eric Anholt
· 9 years ago
13cf890
drm/vc4: Fix -ERESTARTSYS error return from BO waits.
by Eric Anholt
· 9 years ago
2c68f1f
drm/vc4: Return an ERR_PTR from BO creation instead of NULL.
by Eric Anholt
· 9 years ago
e001523
drm/vc4: Validate that WAIT_BO padding is cleared.
by Eric Anholt
· 9 years ago
5645e78
drm/vc4: fix an error code
by Dan Carpenter
· 9 years ago
7e5082f
drm/vc4: allocate enough memory in vc4_save_hang_state()
by Dan Carpenter
· 9 years ago
65c4777
drm/vc4: copy_to_user() returns the number of bytes remaining
by Dan Carpenter
· 9 years ago
2146136
drm/vc4: Add an interface for capturing the GPU state after a hang.
by Eric Anholt
· 9 years ago
b501bac
drm/vc4: Add support for async pageflips.
by Eric Anholt
· 9 years ago
d5b1a78
drm/vc4: Add support for drawing 3D frames.
by Eric Anholt
· 9 years ago