Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 1 | /* |
| 2 | * $Id: grip_mp.c,v 1.9 2002/07/20 19:28:45 bonnland Exp $ |
| 3 | * |
| 4 | * Driver for the Gravis Grip Multiport, a gamepad "hub" that |
| 5 | * connects up to four 9-pin digital gamepads/joysticks. |
| 6 | * Driver tested on SMP and UP kernel versions 2.4.18-4 and 2.4.18-5. |
| 7 | * |
| 8 | * Thanks to Chris Gassib for helpful advice. |
| 9 | * |
| 10 | * Copyright (c) 2002 Brian Bonnlander, Bill Soudan |
| 11 | * Copyright (c) 1998-2000 Vojtech Pavlik |
| 12 | */ |
| 13 | |
| 14 | #include <linux/kernel.h> |
| 15 | #include <linux/module.h> |
| 16 | #include <linux/init.h> |
| 17 | #include <linux/slab.h> |
| 18 | #include <linux/gameport.h> |
| 19 | #include <linux/input.h> |
| 20 | #include <linux/delay.h> |
| 21 | #include <linux/proc_fs.h> |
| 22 | |
| 23 | #define DRIVER_DESC "Gravis Grip Multiport driver" |
| 24 | |
| 25 | MODULE_AUTHOR("Brian Bonnlander"); |
| 26 | MODULE_DESCRIPTION(DRIVER_DESC); |
| 27 | MODULE_LICENSE("GPL"); |
| 28 | |
| 29 | #ifdef GRIP_DEBUG |
| 30 | #define dbg(format, arg...) printk(KERN_ERR __FILE__ ": " format "\n" , ## arg) |
| 31 | #else |
| 32 | #define dbg(format, arg...) do {} while (0) |
| 33 | #endif |
| 34 | |
| 35 | /* |
| 36 | * Grip multiport state |
| 37 | */ |
| 38 | |
| 39 | struct grip_mp { |
| 40 | struct gameport *gameport; |
| 41 | struct input_dev dev[4]; |
| 42 | int mode[4]; |
| 43 | int registered[4]; |
| 44 | int reads; |
| 45 | int bads; |
| 46 | |
| 47 | /* individual gamepad states */ |
| 48 | int buttons[4]; |
| 49 | int xaxes[4]; |
| 50 | int yaxes[4]; |
| 51 | int dirty[4]; /* has the state been updated? */ |
| 52 | }; |
| 53 | |
| 54 | /* |
| 55 | * Multiport packet interpretation |
| 56 | */ |
| 57 | |
| 58 | #define PACKET_FULL 0x80000000 /* packet is full */ |
| 59 | #define PACKET_IO_FAST 0x40000000 /* 3 bits per gameport read */ |
| 60 | #define PACKET_IO_SLOW 0x20000000 /* 1 bit per gameport read */ |
| 61 | #define PACKET_MP_MORE 0x04000000 /* multiport wants to send more */ |
| 62 | #define PACKET_MP_DONE 0x02000000 /* multiport done sending */ |
| 63 | |
| 64 | /* |
| 65 | * Packet status code interpretation |
| 66 | */ |
| 67 | |
| 68 | #define IO_GOT_PACKET 0x0100 /* Got a packet */ |
| 69 | #define IO_MODE_FAST 0x0200 /* Used 3 data bits per gameport read */ |
| 70 | #define IO_SLOT_CHANGE 0x0800 /* Multiport physical slot status changed */ |
| 71 | #define IO_DONE 0x1000 /* Multiport is done sending packets */ |
| 72 | #define IO_RETRY 0x4000 /* Try again later to get packet */ |
| 73 | #define IO_RESET 0x8000 /* Force multiport to resend all packets */ |
| 74 | |
| 75 | /* |
| 76 | * Gamepad configuration data. Other 9-pin digital joystick devices |
| 77 | * may work with the multiport, so this may not be an exhaustive list! |
| 78 | * Commodore 64 joystick remains untested. |
| 79 | */ |
| 80 | |
| 81 | #define GRIP_INIT_DELAY 2000 /* 2 ms */ |
| 82 | |
| 83 | #define GRIP_MODE_NONE 0 |
| 84 | #define GRIP_MODE_RESET 1 |
| 85 | #define GRIP_MODE_GP 2 |
| 86 | #define GRIP_MODE_C64 3 |
| 87 | |
| 88 | static int grip_btn_gp[] = { BTN_TR, BTN_TL, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, -1 }; |
| 89 | static int grip_btn_c64[] = { BTN_JOYSTICK, -1 }; |
| 90 | |
| 91 | static int grip_abs_gp[] = { ABS_X, ABS_Y, -1 }; |
| 92 | static int grip_abs_c64[] = { ABS_X, ABS_Y, -1 }; |
| 93 | |
| 94 | static int *grip_abs[] = { NULL, NULL, grip_abs_gp, grip_abs_c64 }; |
| 95 | static int *grip_btn[] = { NULL, NULL, grip_btn_gp, grip_btn_c64 }; |
| 96 | |
| 97 | static char *grip_name[] = { NULL, NULL, "Gravis Grip Pad", "Commodore 64 Joystick" }; |
| 98 | |
| 99 | static const int init_seq[] = { |
| 100 | 1, 0, 1, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, |
| 101 | 1, 0, 1, 0, 1, 0, 1, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, 0, 1, 1, |
| 102 | 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, |
| 103 | 0, 1, 1, 0, 1, 1, 1, 0, 1, 0, 1, 0, 1, 0, 1, 0, 1, 1, 1 }; |
| 104 | |
| 105 | /* Maps multiport directional values to X,Y axis values (each axis encoded in 3 bits) */ |
| 106 | |
| 107 | static int axis_map[] = { 5, 9, 1, 5, 6, 10, 2, 6, 4, 8, 0, 4, 5, 9, 1, 5 }; |
| 108 | |
| 109 | static void register_slot(int i, struct grip_mp *grip); |
| 110 | |
| 111 | /* |
| 112 | * Returns whether an odd or even number of bits are on in pkt. |
| 113 | */ |
| 114 | |
| 115 | static int bit_parity(u32 pkt) |
| 116 | { |
| 117 | int x = pkt ^ (pkt >> 16); |
| 118 | x ^= x >> 8; |
| 119 | x ^= x >> 4; |
| 120 | x ^= x >> 2; |
| 121 | x ^= x >> 1; |
| 122 | return x & 1; |
| 123 | } |
| 124 | |
| 125 | /* |
| 126 | * Poll gameport; return true if all bits set in 'onbits' are on and |
| 127 | * all bits set in 'offbits' are off. |
| 128 | */ |
| 129 | |
| 130 | static inline int poll_until(u8 onbits, u8 offbits, int u_sec, struct gameport* gp, u8 *data) |
| 131 | { |
| 132 | int i, nloops; |
| 133 | |
| 134 | nloops = gameport_time(gp, u_sec); |
| 135 | for (i = 0; i < nloops; i++) { |
| 136 | *data = gameport_read(gp); |
| 137 | if ((*data & onbits) == onbits && |
| 138 | (~(*data) & offbits) == offbits) |
| 139 | return 1; |
| 140 | } |
| 141 | dbg("gameport timed out after %d microseconds.\n", u_sec); |
| 142 | return 0; |
| 143 | } |
| 144 | |
| 145 | /* |
| 146 | * Gets a 28-bit packet from the multiport. |
| 147 | * |
| 148 | * After getting a packet successfully, commands encoded by sendcode may |
| 149 | * be sent to the multiport. |
| 150 | * |
| 151 | * The multiport clock value is reflected in gameport bit B4. |
| 152 | * |
| 153 | * Returns a packet status code indicating whether packet is valid, the transfer |
| 154 | * mode, and any error conditions. |
| 155 | * |
| 156 | * sendflags: current I/O status |
| 157 | * sendcode: data to send to the multiport if sendflags is nonzero |
| 158 | */ |
| 159 | |
| 160 | static int mp_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) |
| 161 | { |
| 162 | u8 raw_data; /* raw data from gameport */ |
| 163 | u8 data_mask; /* packet data bits from raw_data */ |
| 164 | u32 pkt; /* packet temporary storage */ |
| 165 | int bits_per_read; /* num packet bits per gameport read */ |
| 166 | int portvals = 0; /* used for port value sanity check */ |
| 167 | int i; |
| 168 | |
| 169 | /* Gameport bits B0, B4, B5 should first be off, then B4 should come on. */ |
| 170 | |
| 171 | *packet = 0; |
| 172 | raw_data = gameport_read(gameport); |
| 173 | if (raw_data & 1) |
Dmitry Torokhov | ab0c344 | 2005-05-29 02:28:55 -0500 | [diff] [blame^] | 174 | return IO_RETRY; |
Linus Torvalds | 1da177e | 2005-04-16 15:20:36 -0700 | [diff] [blame] | 175 | |
| 176 | for (i = 0; i < 64; i++) { |
| 177 | raw_data = gameport_read(gameport); |
| 178 | portvals |= 1 << ((raw_data >> 4) & 3); /* Demux B4, B5 */ |
| 179 | } |
| 180 | |
| 181 | if (portvals == 1) { /* B4, B5 off */ |
| 182 | raw_data = gameport_read(gameport); |
| 183 | portvals = raw_data & 0xf0; |
| 184 | |
| 185 | if (raw_data & 0x31) |
| 186 | return IO_RESET; |
| 187 | gameport_trigger(gameport); |
| 188 | |
| 189 | if (!poll_until(0x10, 0, 308, gameport, &raw_data)) |
| 190 | return IO_RESET; |
| 191 | } else |
| 192 | return IO_RETRY; |
| 193 | |
| 194 | /* Determine packet transfer mode and prepare for packet construction. */ |
| 195 | |
| 196 | if (raw_data & 0x20) { /* 3 data bits/read */ |
| 197 | portvals |= raw_data >> 4; /* Compare B4-B7 before & after trigger */ |
| 198 | |
| 199 | if (portvals != 0xb) |
| 200 | return 0; |
| 201 | data_mask = 7; |
| 202 | bits_per_read = 3; |
| 203 | pkt = (PACKET_FULL | PACKET_IO_FAST) >> 28; |
| 204 | } else { /* 1 data bit/read */ |
| 205 | data_mask = 1; |
| 206 | bits_per_read = 1; |
| 207 | pkt = (PACKET_FULL | PACKET_IO_SLOW) >> 28; |
| 208 | } |
| 209 | |
| 210 | /* Construct a packet. Final data bits must be zero. */ |
| 211 | |
| 212 | while (1) { |
| 213 | if (!poll_until(0, 0x10, 77, gameport, &raw_data)) |
| 214 | return IO_RESET; |
| 215 | raw_data = (raw_data >> 5) & data_mask; |
| 216 | |
| 217 | if (pkt & PACKET_FULL) |
| 218 | break; |
| 219 | pkt = (pkt << bits_per_read) | raw_data; |
| 220 | |
| 221 | if (!poll_until(0x10, 0, 77, gameport, &raw_data)) |
| 222 | return IO_RESET; |
| 223 | } |
| 224 | |
| 225 | if (raw_data) |
| 226 | return IO_RESET; |
| 227 | |
| 228 | /* If 3 bits/read used, drop from 30 bits to 28. */ |
| 229 | |
| 230 | if (bits_per_read == 3) { |
| 231 | pkt = (pkt & 0xffff0000) | ((pkt << 1) & 0xffff); |
| 232 | pkt = (pkt >> 2) | 0xf0000000; |
| 233 | } |
| 234 | |
| 235 | if (bit_parity(pkt) == 1) |
| 236 | return IO_RESET; |
| 237 | |
| 238 | /* Acknowledge packet receipt */ |
| 239 | |
| 240 | if (!poll_until(0x30, 0, 77, gameport, &raw_data)) |
| 241 | return IO_RESET; |
| 242 | |
| 243 | raw_data = gameport_read(gameport); |
| 244 | |
| 245 | if (raw_data & 1) |
| 246 | return IO_RESET; |
| 247 | |
| 248 | gameport_trigger(gameport); |
| 249 | |
| 250 | if (!poll_until(0, 0x20, 77, gameport, &raw_data)) |
| 251 | return IO_RESET; |
| 252 | |
| 253 | /* Return if we just wanted the packet or multiport wants to send more */ |
| 254 | |
| 255 | *packet = pkt; |
| 256 | if ((sendflags == 0) || ((sendflags & IO_RETRY) && !(pkt & PACKET_MP_DONE))) |
| 257 | return IO_GOT_PACKET; |
| 258 | |
| 259 | if (pkt & PACKET_MP_MORE) |
| 260 | return IO_GOT_PACKET | IO_RETRY; |
| 261 | |
| 262 | /* Multiport is done sending packets and is ready to receive data */ |
| 263 | |
| 264 | if (!poll_until(0x20, 0, 77, gameport, &raw_data)) |
| 265 | return IO_GOT_PACKET | IO_RESET; |
| 266 | |
| 267 | raw_data = gameport_read(gameport); |
| 268 | if (raw_data & 1) |
| 269 | return IO_GOT_PACKET | IO_RESET; |
| 270 | |
| 271 | /* Trigger gameport based on bits in sendcode */ |
| 272 | |
| 273 | gameport_trigger(gameport); |
| 274 | do { |
| 275 | if (!poll_until(0x20, 0x10, 116, gameport, &raw_data)) |
| 276 | return IO_GOT_PACKET | IO_RESET; |
| 277 | |
| 278 | if (!poll_until(0x30, 0, 193, gameport, &raw_data)) |
| 279 | return IO_GOT_PACKET | IO_RESET; |
| 280 | |
| 281 | if (raw_data & 1) |
| 282 | return IO_GOT_PACKET | IO_RESET; |
| 283 | |
| 284 | if (sendcode & 1) |
| 285 | gameport_trigger(gameport); |
| 286 | |
| 287 | sendcode >>= 1; |
| 288 | } while (sendcode); |
| 289 | |
| 290 | return IO_GOT_PACKET | IO_MODE_FAST; |
| 291 | } |
| 292 | |
| 293 | /* |
| 294 | * Disables and restores interrupts for mp_io(), which does the actual I/O. |
| 295 | */ |
| 296 | |
| 297 | static int multiport_io(struct gameport* gameport, int sendflags, int sendcode, u32 *packet) |
| 298 | { |
| 299 | int status; |
| 300 | unsigned long flags; |
| 301 | |
| 302 | local_irq_save(flags); |
| 303 | status = mp_io(gameport, sendflags, sendcode, packet); |
| 304 | local_irq_restore(flags); |
| 305 | |
| 306 | return status; |
| 307 | } |
| 308 | |
| 309 | /* |
| 310 | * Puts multiport into digital mode. Multiport LED turns green. |
| 311 | * |
| 312 | * Returns true if a valid digital packet was received, false otherwise. |
| 313 | */ |
| 314 | |
| 315 | static int dig_mode_start(struct gameport *gameport, u32 *packet) |
| 316 | { |
| 317 | int i, seq_len = sizeof(init_seq)/sizeof(int); |
| 318 | int flags, tries = 0, bads = 0; |
| 319 | |
| 320 | for (i = 0; i < seq_len; i++) { /* Send magic sequence */ |
| 321 | if (init_seq[i]) |
| 322 | gameport_trigger(gameport); |
| 323 | udelay(GRIP_INIT_DELAY); |
| 324 | } |
| 325 | |
| 326 | for (i = 0; i < 16; i++) /* Wait for multiport to settle */ |
| 327 | udelay(GRIP_INIT_DELAY); |
| 328 | |
| 329 | while (tries < 64 && bads < 8) { /* Reset multiport and try getting a packet */ |
| 330 | |
| 331 | flags = multiport_io(gameport, IO_RESET, 0x27, packet); |
| 332 | |
| 333 | if (flags & IO_MODE_FAST) |
| 334 | return 1; |
| 335 | |
| 336 | if (flags & IO_RETRY) |
| 337 | tries++; |
| 338 | else |
| 339 | bads++; |
| 340 | } |
| 341 | return 0; |
| 342 | } |
| 343 | |
| 344 | /* |
| 345 | * Packet structure: B0-B15 => gamepad state |
| 346 | * B16-B20 => gamepad device type |
| 347 | * B21-B24 => multiport slot index (1-4) |
| 348 | * |
| 349 | * Known device types: 0x1f (grip pad), 0x0 (no device). Others may exist. |
| 350 | * |
| 351 | * Returns the packet status. |
| 352 | */ |
| 353 | |
| 354 | static int get_and_decode_packet(struct grip_mp *grip, int flags) |
| 355 | { |
| 356 | u32 packet; |
| 357 | int joytype = 0; |
| 358 | int slot = 0; |
| 359 | |
| 360 | /* Get a packet and check for validity */ |
| 361 | |
| 362 | flags &= IO_RESET | IO_RETRY; |
| 363 | flags = multiport_io(grip->gameport, flags, 0, &packet); |
| 364 | grip->reads++; |
| 365 | |
| 366 | if (packet & PACKET_MP_DONE) |
| 367 | flags |= IO_DONE; |
| 368 | |
| 369 | if (flags && !(flags & IO_GOT_PACKET)) { |
| 370 | grip->bads++; |
| 371 | return flags; |
| 372 | } |
| 373 | |
| 374 | /* Ignore non-gamepad packets, e.g. multiport hardware version */ |
| 375 | |
| 376 | slot = ((packet >> 21) & 0xf) - 1; |
| 377 | if ((slot < 0) || (slot > 3)) |
| 378 | return flags; |
| 379 | |
| 380 | /* |
| 381 | * Handle "reset" packets, which occur at startup, and when gamepads |
| 382 | * are removed or plugged in. May contain configuration of a new gamepad. |
| 383 | */ |
| 384 | |
| 385 | joytype = (packet >> 16) & 0x1f; |
| 386 | if (!joytype) { |
| 387 | |
| 388 | if (grip->registered[slot]) { |
| 389 | printk(KERN_INFO "grip_mp: removing %s, slot %d\n", |
| 390 | grip_name[grip->mode[slot]], slot); |
| 391 | input_unregister_device(grip->dev + slot); |
| 392 | grip->registered[slot] = 0; |
| 393 | } |
| 394 | dbg("Reset: grip multiport slot %d\n", slot); |
| 395 | grip->mode[slot] = GRIP_MODE_RESET; |
| 396 | flags |= IO_SLOT_CHANGE; |
| 397 | return flags; |
| 398 | } |
| 399 | |
| 400 | /* Interpret a grip pad packet */ |
| 401 | |
| 402 | if (joytype == 0x1f) { |
| 403 | |
| 404 | int dir = (packet >> 8) & 0xf; /* eight way directional value */ |
| 405 | grip->buttons[slot] = (~packet) & 0xff; |
| 406 | grip->yaxes[slot] = ((axis_map[dir] >> 2) & 3) - 1; |
| 407 | grip->xaxes[slot] = (axis_map[dir] & 3) - 1; |
| 408 | grip->dirty[slot] = 1; |
| 409 | |
| 410 | if (grip->mode[slot] == GRIP_MODE_RESET) |
| 411 | flags |= IO_SLOT_CHANGE; |
| 412 | |
| 413 | grip->mode[slot] = GRIP_MODE_GP; |
| 414 | |
| 415 | if (!grip->registered[slot]) { |
| 416 | dbg("New Grip pad in multiport slot %d.\n", slot); |
| 417 | register_slot(slot, grip); |
| 418 | } |
| 419 | return flags; |
| 420 | } |
| 421 | |
| 422 | /* Handle non-grip device codes. For now, just print diagnostics. */ |
| 423 | |
| 424 | { |
| 425 | static int strange_code = 0; |
| 426 | if (strange_code != joytype) { |
| 427 | printk(KERN_INFO "Possible non-grip pad/joystick detected.\n"); |
| 428 | printk(KERN_INFO "Got joy type 0x%x and packet 0x%x.\n", joytype, packet); |
| 429 | strange_code = joytype; |
| 430 | } |
| 431 | } |
| 432 | return flags; |
| 433 | } |
| 434 | |
| 435 | /* |
| 436 | * Returns true if all multiport slot states appear valid. |
| 437 | */ |
| 438 | |
| 439 | static int slots_valid(struct grip_mp *grip) |
| 440 | { |
| 441 | int flags, slot, invalid = 0, active = 0; |
| 442 | |
| 443 | flags = get_and_decode_packet(grip, 0); |
| 444 | if (!(flags & IO_GOT_PACKET)) |
| 445 | return 0; |
| 446 | |
| 447 | for (slot = 0; slot < 4; slot++) { |
| 448 | if (grip->mode[slot] == GRIP_MODE_RESET) |
| 449 | invalid = 1; |
| 450 | if (grip->mode[slot] != GRIP_MODE_NONE) |
| 451 | active = 1; |
| 452 | } |
| 453 | |
| 454 | /* Return true if no active slot but multiport sent all its data */ |
| 455 | if (!active) |
| 456 | return (flags & IO_DONE) ? 1 : 0; |
| 457 | |
| 458 | /* Return false if invalid device code received */ |
| 459 | return invalid ? 0 : 1; |
| 460 | } |
| 461 | |
| 462 | /* |
| 463 | * Returns whether the multiport was placed into digital mode and |
| 464 | * able to communicate its state successfully. |
| 465 | */ |
| 466 | |
| 467 | static int multiport_init(struct grip_mp *grip) |
| 468 | { |
| 469 | int dig_mode, initialized = 0, tries = 0; |
| 470 | u32 packet; |
| 471 | |
| 472 | dig_mode = dig_mode_start(grip->gameport, &packet); |
| 473 | while (!dig_mode && tries < 4) { |
| 474 | dig_mode = dig_mode_start(grip->gameport, &packet); |
| 475 | tries++; |
| 476 | } |
| 477 | |
| 478 | if (dig_mode) |
| 479 | dbg("multiport_init(): digital mode activated.\n"); |
| 480 | else { |
| 481 | dbg("multiport_init(): unable to activate digital mode.\n"); |
| 482 | return 0; |
| 483 | } |
| 484 | |
| 485 | /* Get packets, store multiport state, and check state's validity */ |
| 486 | for (tries = 0; tries < 4096; tries++) { |
| 487 | if ( slots_valid(grip) ) { |
| 488 | initialized = 1; |
| 489 | break; |
| 490 | } |
| 491 | } |
| 492 | dbg("multiport_init(): initialized == %d\n", initialized); |
| 493 | return initialized; |
| 494 | } |
| 495 | |
| 496 | /* |
| 497 | * Reports joystick state to the linux input layer. |
| 498 | */ |
| 499 | |
| 500 | static void report_slot(struct grip_mp *grip, int slot) |
| 501 | { |
| 502 | struct input_dev *dev = &(grip->dev[slot]); |
| 503 | int i, buttons = grip->buttons[slot]; |
| 504 | |
| 505 | /* Store button states with linux input driver */ |
| 506 | |
| 507 | for (i = 0; i < 8; i++) |
| 508 | input_report_key(dev, grip_btn_gp[i], (buttons >> i) & 1); |
| 509 | |
| 510 | /* Store axis states with linux driver */ |
| 511 | |
| 512 | input_report_abs(dev, ABS_X, grip->xaxes[slot]); |
| 513 | input_report_abs(dev, ABS_Y, grip->yaxes[slot]); |
| 514 | |
| 515 | /* Tell the receiver of the events to process them */ |
| 516 | |
| 517 | input_sync(dev); |
| 518 | |
| 519 | grip->dirty[slot] = 0; |
| 520 | } |
| 521 | |
| 522 | /* |
| 523 | * Get the multiport state. |
| 524 | */ |
| 525 | |
| 526 | static void grip_poll(struct gameport *gameport) |
| 527 | { |
| 528 | struct grip_mp *grip = gameport_get_drvdata(gameport); |
| 529 | int i, npkts, flags; |
| 530 | |
| 531 | for (npkts = 0; npkts < 4; npkts++) { |
| 532 | flags = IO_RETRY; |
| 533 | for (i = 0; i < 32; i++) { |
| 534 | flags = get_and_decode_packet(grip, flags); |
| 535 | if ((flags & IO_GOT_PACKET) || !(flags & IO_RETRY)) |
| 536 | break; |
| 537 | } |
| 538 | if (flags & IO_DONE) |
| 539 | break; |
| 540 | } |
| 541 | |
| 542 | for (i = 0; i < 4; i++) |
| 543 | if (grip->dirty[i]) |
| 544 | report_slot(grip, i); |
| 545 | } |
| 546 | |
| 547 | /* |
| 548 | * Called when a joystick device file is opened |
| 549 | */ |
| 550 | |
| 551 | static int grip_open(struct input_dev *dev) |
| 552 | { |
| 553 | struct grip_mp *grip = dev->private; |
| 554 | |
| 555 | gameport_start_polling(grip->gameport); |
| 556 | return 0; |
| 557 | } |
| 558 | |
| 559 | /* |
| 560 | * Called when a joystick device file is closed |
| 561 | */ |
| 562 | |
| 563 | static void grip_close(struct input_dev *dev) |
| 564 | { |
| 565 | struct grip_mp *grip = dev->private; |
| 566 | |
| 567 | gameport_start_polling(grip->gameport); |
| 568 | } |
| 569 | |
| 570 | /* |
| 571 | * Tell the linux input layer about a newly plugged-in gamepad. |
| 572 | */ |
| 573 | |
| 574 | static void register_slot(int slot, struct grip_mp *grip) |
| 575 | { |
| 576 | int j, t; |
| 577 | |
| 578 | grip->dev[slot].private = grip; |
| 579 | grip->dev[slot].open = grip_open; |
| 580 | grip->dev[slot].close = grip_close; |
| 581 | grip->dev[slot].name = grip_name[grip->mode[slot]]; |
| 582 | grip->dev[slot].id.bustype = BUS_GAMEPORT; |
| 583 | grip->dev[slot].id.vendor = GAMEPORT_ID_VENDOR_GRAVIS; |
| 584 | grip->dev[slot].id.product = 0x0100 + grip->mode[slot]; |
| 585 | grip->dev[slot].id.version = 0x0100; |
| 586 | grip->dev[slot].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS); |
| 587 | |
| 588 | for (j = 0; (t = grip_abs[grip->mode[slot]][j]) >= 0; j++) |
| 589 | input_set_abs_params(&grip->dev[slot], t, -1, 1, 0, 0); |
| 590 | |
| 591 | for (j = 0; (t = grip_btn[grip->mode[slot]][j]) >= 0; j++) |
| 592 | if (t > 0) |
| 593 | set_bit(t, grip->dev[slot].keybit); |
| 594 | |
| 595 | input_register_device(grip->dev + slot); |
| 596 | grip->registered[slot] = 1; |
| 597 | |
| 598 | if (grip->dirty[slot]) /* report initial state, if any */ |
| 599 | report_slot(grip, slot); |
| 600 | |
| 601 | printk(KERN_INFO "grip_mp: added %s, slot %d\n", |
| 602 | grip_name[grip->mode[slot]], slot); |
| 603 | } |
| 604 | |
| 605 | static int grip_connect(struct gameport *gameport, struct gameport_driver *drv) |
| 606 | { |
| 607 | struct grip_mp *grip; |
| 608 | int err; |
| 609 | |
| 610 | if (!(grip = kcalloc(1, sizeof(struct grip_mp), GFP_KERNEL))) |
| 611 | return -ENOMEM; |
| 612 | |
| 613 | grip->gameport = gameport; |
| 614 | |
| 615 | gameport_set_drvdata(gameport, grip); |
| 616 | |
| 617 | err = gameport_open(gameport, drv, GAMEPORT_MODE_RAW); |
| 618 | if (err) |
| 619 | goto fail1; |
| 620 | |
| 621 | gameport_set_poll_handler(gameport, grip_poll); |
| 622 | gameport_set_poll_interval(gameport, 20); |
| 623 | |
| 624 | if (!multiport_init(grip)) { |
| 625 | err = -ENODEV; |
| 626 | goto fail2; |
| 627 | } |
| 628 | |
| 629 | if (!grip->mode[0] && !grip->mode[1] && !grip->mode[2] && !grip->mode[3]) { |
| 630 | /* nothing plugged in */ |
| 631 | err = -ENODEV; |
| 632 | goto fail2; |
| 633 | } |
| 634 | |
| 635 | return 0; |
| 636 | |
| 637 | fail2: gameport_close(gameport); |
| 638 | fail1: gameport_set_drvdata(gameport, NULL); |
| 639 | kfree(grip); |
| 640 | return err; |
| 641 | } |
| 642 | |
| 643 | static void grip_disconnect(struct gameport *gameport) |
| 644 | { |
| 645 | struct grip_mp *grip = gameport_get_drvdata(gameport); |
| 646 | int i; |
| 647 | |
| 648 | for (i = 0; i < 4; i++) |
| 649 | if (grip->registered[i]) |
| 650 | input_unregister_device(grip->dev + i); |
| 651 | gameport_close(gameport); |
| 652 | gameport_set_drvdata(gameport, NULL); |
| 653 | kfree(grip); |
| 654 | } |
| 655 | |
| 656 | static struct gameport_driver grip_drv = { |
| 657 | .driver = { |
| 658 | .name = "grip_mp", |
| 659 | }, |
| 660 | .description = DRIVER_DESC, |
| 661 | .connect = grip_connect, |
| 662 | .disconnect = grip_disconnect, |
| 663 | }; |
| 664 | |
| 665 | static int __init grip_init(void) |
| 666 | { |
| 667 | gameport_register_driver(&grip_drv); |
| 668 | return 0; |
| 669 | } |
| 670 | |
| 671 | static void __exit grip_exit(void) |
| 672 | { |
| 673 | gameport_unregister_driver(&grip_drv); |
| 674 | } |
| 675 | |
| 676 | module_init(grip_init); |
| 677 | module_exit(grip_exit); |