| /* |
| * BFQ: Hierarchical B-WF2Q+ scheduler. |
| * |
| * Based on ideas and code from CFQ: |
| * Copyright (C) 2003 Jens Axboe <axboe@kernel.dk> |
| * |
| * Copyright (C) 2008 Fabio Checconi <fabio@gandalf.sssup.it> |
| * Paolo Valente <paolo.valente@unimore.it> |
| * |
| * Copyright (C) 2010 Paolo Valente <paolo.valente@unimore.it> |
| */ |
| |
| #ifdef CONFIG_CGROUP_BFQIO |
| #define for_each_entity(entity) \ |
| for (; entity != NULL; entity = entity->parent) |
| |
| #define for_each_entity_safe(entity, parent) \ |
| for (; entity && ({ parent = entity->parent; 1; }); entity = parent) |
| |
| static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, |
| int extract, |
| struct bfq_data *bfqd); |
| |
| static inline void bfq_update_budget(struct bfq_entity *next_in_service) |
| { |
| struct bfq_entity *bfqg_entity; |
| struct bfq_group *bfqg; |
| struct bfq_sched_data *group_sd; |
| |
| BUG_ON(next_in_service == NULL); |
| |
| group_sd = next_in_service->sched_data; |
| |
| bfqg = container_of(group_sd, struct bfq_group, sched_data); |
| /* |
| * bfq_group's my_entity field is not NULL only if the group |
| * is not the root group. We must not touch the root entity |
| * as it must never become an in-service entity. |
| */ |
| bfqg_entity = bfqg->my_entity; |
| if (bfqg_entity != NULL) |
| bfqg_entity->budget = next_in_service->budget; |
| } |
| |
| static int bfq_update_next_in_service(struct bfq_sched_data *sd) |
| { |
| struct bfq_entity *next_in_service; |
| |
| if (sd->in_service_entity != NULL) |
| /* will update/requeue at the end of service */ |
| return 0; |
| |
| /* |
| * NOTE: this can be improved in many ways, such as returning |
| * 1 (and thus propagating upwards the update) only when the |
| * budget changes, or caching the bfqq that will be scheduled |
| * next from this subtree. By now we worry more about |
| * correctness than about performance... |
| */ |
| next_in_service = bfq_lookup_next_entity(sd, 0, NULL); |
| sd->next_in_service = next_in_service; |
| |
| if (next_in_service != NULL) |
| bfq_update_budget(next_in_service); |
| |
| return 1; |
| } |
| |
| static inline void bfq_check_next_in_service(struct bfq_sched_data *sd, |
| struct bfq_entity *entity) |
| { |
| BUG_ON(sd->next_in_service != entity); |
| } |
| #else |
| #define for_each_entity(entity) \ |
| for (; entity != NULL; entity = NULL) |
| |
| #define for_each_entity_safe(entity, parent) \ |
| for (parent = NULL; entity != NULL; entity = parent) |
| |
| static inline int bfq_update_next_in_service(struct bfq_sched_data *sd) |
| { |
| return 0; |
| } |
| |
| static inline void bfq_check_next_in_service(struct bfq_sched_data *sd, |
| struct bfq_entity *entity) |
| { |
| } |
| |
| static inline void bfq_update_budget(struct bfq_entity *next_in_service) |
| { |
| } |
| #endif |
| |
| /* |
| * Shift for timestamp calculations. This actually limits the maximum |
| * service allowed in one timestamp delta (small shift values increase it), |
| * the maximum total weight that can be used for the queues in the system |
| * (big shift values increase it), and the period of virtual time |
| * wraparounds. |
| */ |
| #define WFQ_SERVICE_SHIFT 22 |
| |
| /** |
| * bfq_gt - compare two timestamps. |
| * @a: first ts. |
| * @b: second ts. |
| * |
| * Return @a > @b, dealing with wrapping correctly. |
| */ |
| static inline int bfq_gt(u64 a, u64 b) |
| { |
| return (s64)(a - b) > 0; |
| } |
| |
| static inline struct bfq_queue *bfq_entity_to_bfqq(struct bfq_entity *entity) |
| { |
| struct bfq_queue *bfqq = NULL; |
| |
| BUG_ON(entity == NULL); |
| |
| if (entity->my_sched_data == NULL) |
| bfqq = container_of(entity, struct bfq_queue, entity); |
| |
| return bfqq; |
| } |
| |
| |
| /** |
| * bfq_delta - map service into the virtual time domain. |
| * @service: amount of service. |
| * @weight: scale factor (weight of an entity or weight sum). |
| */ |
| static inline u64 bfq_delta(unsigned long service, |
| unsigned long weight) |
| { |
| u64 d = (u64)service << WFQ_SERVICE_SHIFT; |
| |
| do_div(d, weight); |
| return d; |
| } |
| |
| /** |
| * bfq_calc_finish - assign the finish time to an entity. |
| * @entity: the entity to act upon. |
| * @service: the service to be charged to the entity. |
| */ |
| static inline void bfq_calc_finish(struct bfq_entity *entity, |
| unsigned long service) |
| { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| |
| BUG_ON(entity->weight == 0); |
| |
| entity->finish = entity->start + |
| bfq_delta(service, entity->weight); |
| |
| if (bfqq != NULL) { |
| bfq_log_bfqq(bfqq->bfqd, bfqq, |
| "calc_finish: serv %lu, w %d", |
| service, entity->weight); |
| bfq_log_bfqq(bfqq->bfqd, bfqq, |
| "calc_finish: start %llu, finish %llu, delta %llu", |
| entity->start, entity->finish, |
| bfq_delta(service, entity->weight)); |
| } |
| } |
| |
| /** |
| * bfq_entity_of - get an entity from a node. |
| * @node: the node field of the entity. |
| * |
| * Convert a node pointer to the relative entity. This is used only |
| * to simplify the logic of some functions and not as the generic |
| * conversion mechanism because, e.g., in the tree walking functions, |
| * the check for a %NULL value would be redundant. |
| */ |
| static inline struct bfq_entity *bfq_entity_of(struct rb_node *node) |
| { |
| struct bfq_entity *entity = NULL; |
| |
| if (node != NULL) |
| entity = rb_entry(node, struct bfq_entity, rb_node); |
| |
| return entity; |
| } |
| |
| /** |
| * bfq_extract - remove an entity from a tree. |
| * @root: the tree root. |
| * @entity: the entity to remove. |
| */ |
| static inline void bfq_extract(struct rb_root *root, |
| struct bfq_entity *entity) |
| { |
| BUG_ON(entity->tree != root); |
| |
| entity->tree = NULL; |
| rb_erase(&entity->rb_node, root); |
| } |
| |
| /** |
| * bfq_idle_extract - extract an entity from the idle tree. |
| * @st: the service tree of the owning @entity. |
| * @entity: the entity being removed. |
| */ |
| static void bfq_idle_extract(struct bfq_service_tree *st, |
| struct bfq_entity *entity) |
| { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| struct rb_node *next; |
| |
| BUG_ON(entity->tree != &st->idle); |
| |
| if (entity == st->first_idle) { |
| next = rb_next(&entity->rb_node); |
| st->first_idle = bfq_entity_of(next); |
| } |
| |
| if (entity == st->last_idle) { |
| next = rb_prev(&entity->rb_node); |
| st->last_idle = bfq_entity_of(next); |
| } |
| |
| bfq_extract(&st->idle, entity); |
| |
| if (bfqq != NULL) |
| list_del(&bfqq->bfqq_list); |
| } |
| |
| /** |
| * bfq_insert - generic tree insertion. |
| * @root: tree root. |
| * @entity: entity to insert. |
| * |
| * This is used for the idle and the active tree, since they are both |
| * ordered by finish time. |
| */ |
| static void bfq_insert(struct rb_root *root, struct bfq_entity *entity) |
| { |
| struct bfq_entity *entry; |
| struct rb_node **node = &root->rb_node; |
| struct rb_node *parent = NULL; |
| |
| BUG_ON(entity->tree != NULL); |
| |
| while (*node != NULL) { |
| parent = *node; |
| entry = rb_entry(parent, struct bfq_entity, rb_node); |
| |
| if (bfq_gt(entry->finish, entity->finish)) |
| node = &parent->rb_left; |
| else |
| node = &parent->rb_right; |
| } |
| |
| rb_link_node(&entity->rb_node, parent, node); |
| rb_insert_color(&entity->rb_node, root); |
| |
| entity->tree = root; |
| } |
| |
| /** |
| * bfq_update_min - update the min_start field of a entity. |
| * @entity: the entity to update. |
| * @node: one of its children. |
| * |
| * This function is called when @entity may store an invalid value for |
| * min_start due to updates to the active tree. The function assumes |
| * that the subtree rooted at @node (which may be its left or its right |
| * child) has a valid min_start value. |
| */ |
| static inline void bfq_update_min(struct bfq_entity *entity, |
| struct rb_node *node) |
| { |
| struct bfq_entity *child; |
| |
| if (node != NULL) { |
| child = rb_entry(node, struct bfq_entity, rb_node); |
| if (bfq_gt(entity->min_start, child->min_start)) |
| entity->min_start = child->min_start; |
| } |
| } |
| |
| /** |
| * bfq_update_active_node - recalculate min_start. |
| * @node: the node to update. |
| * |
| * @node may have changed position or one of its children may have moved, |
| * this function updates its min_start value. The left and right subtrees |
| * are assumed to hold a correct min_start value. |
| */ |
| static inline void bfq_update_active_node(struct rb_node *node) |
| { |
| struct bfq_entity *entity = rb_entry(node, struct bfq_entity, rb_node); |
| |
| entity->min_start = entity->start; |
| bfq_update_min(entity, node->rb_right); |
| bfq_update_min(entity, node->rb_left); |
| } |
| |
| /** |
| * bfq_update_active_tree - update min_start for the whole active tree. |
| * @node: the starting node. |
| * |
| * @node must be the deepest modified node after an update. This function |
| * updates its min_start using the values held by its children, assuming |
| * that they did not change, and then updates all the nodes that may have |
| * changed in the path to the root. The only nodes that may have changed |
| * are the ones in the path or their siblings. |
| */ |
| static void bfq_update_active_tree(struct rb_node *node) |
| { |
| struct rb_node *parent; |
| |
| up: |
| bfq_update_active_node(node); |
| |
| parent = rb_parent(node); |
| if (parent == NULL) |
| return; |
| |
| if (node == parent->rb_left && parent->rb_right != NULL) |
| bfq_update_active_node(parent->rb_right); |
| else if (parent->rb_left != NULL) |
| bfq_update_active_node(parent->rb_left); |
| |
| node = parent; |
| goto up; |
| } |
| |
| static void bfq_weights_tree_add(struct bfq_data *bfqd, |
| struct bfq_entity *entity, |
| struct rb_root *root); |
| |
| static void bfq_weights_tree_remove(struct bfq_data *bfqd, |
| struct bfq_entity *entity, |
| struct rb_root *root); |
| |
| |
| /** |
| * bfq_active_insert - insert an entity in the active tree of its |
| * group/device. |
| * @st: the service tree of the entity. |
| * @entity: the entity being inserted. |
| * |
| * The active tree is ordered by finish time, but an extra key is kept |
| * per each node, containing the minimum value for the start times of |
| * its children (and the node itself), so it's possible to search for |
| * the eligible node with the lowest finish time in logarithmic time. |
| */ |
| static void bfq_active_insert(struct bfq_service_tree *st, |
| struct bfq_entity *entity) |
| { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| struct rb_node *node = &entity->rb_node; |
| #ifdef CONFIG_CGROUP_BFQIO |
| struct bfq_sched_data *sd = NULL; |
| struct bfq_group *bfqg = NULL; |
| struct bfq_data *bfqd = NULL; |
| #endif |
| |
| bfq_insert(&st->active, entity); |
| |
| if (node->rb_left != NULL) |
| node = node->rb_left; |
| else if (node->rb_right != NULL) |
| node = node->rb_right; |
| |
| bfq_update_active_tree(node); |
| |
| #ifdef CONFIG_CGROUP_BFQIO |
| sd = entity->sched_data; |
| bfqg = container_of(sd, struct bfq_group, sched_data); |
| BUG_ON(!bfqg); |
| bfqd = (struct bfq_data *)bfqg->bfqd; |
| #endif |
| if (bfqq != NULL) |
| list_add(&bfqq->bfqq_list, &bfqq->bfqd->active_list); |
| #ifdef CONFIG_CGROUP_BFQIO |
| else { /* bfq_group */ |
| BUG_ON(!bfqd); |
| bfq_weights_tree_add(bfqd, entity, &bfqd->group_weights_tree); |
| } |
| if (bfqg != bfqd->root_group) { |
| BUG_ON(!bfqg); |
| BUG_ON(!bfqd); |
| bfqg->active_entities++; |
| if (bfqg->active_entities == 2) |
| bfqd->active_numerous_groups++; |
| } |
| #endif |
| } |
| |
| /** |
| * bfq_ioprio_to_weight - calc a weight from an ioprio. |
| * @ioprio: the ioprio value to convert. |
| */ |
| static inline unsigned short bfq_ioprio_to_weight(int ioprio) |
| { |
| BUG_ON(ioprio < 0 || ioprio >= IOPRIO_BE_NR); |
| return IOPRIO_BE_NR - ioprio; |
| } |
| |
| /** |
| * bfq_weight_to_ioprio - calc an ioprio from a weight. |
| * @weight: the weight value to convert. |
| * |
| * To preserve as mush as possible the old only-ioprio user interface, |
| * 0 is used as an escape ioprio value for weights (numerically) equal or |
| * larger than IOPRIO_BE_NR |
| */ |
| static inline unsigned short bfq_weight_to_ioprio(int weight) |
| { |
| BUG_ON(weight < BFQ_MIN_WEIGHT || weight > BFQ_MAX_WEIGHT); |
| return IOPRIO_BE_NR - weight < 0 ? 0 : IOPRIO_BE_NR - weight; |
| } |
| |
| static inline void bfq_get_entity(struct bfq_entity *entity) |
| { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| |
| if (bfqq != NULL) { |
| atomic_inc(&bfqq->ref); |
| bfq_log_bfqq(bfqq->bfqd, bfqq, "get_entity: %p %d", |
| bfqq, atomic_read(&bfqq->ref)); |
| } |
| } |
| |
| /** |
| * bfq_find_deepest - find the deepest node that an extraction can modify. |
| * @node: the node being removed. |
| * |
| * Do the first step of an extraction in an rb tree, looking for the |
| * node that will replace @node, and returning the deepest node that |
| * the following modifications to the tree can touch. If @node is the |
| * last node in the tree return %NULL. |
| */ |
| static struct rb_node *bfq_find_deepest(struct rb_node *node) |
| { |
| struct rb_node *deepest; |
| |
| if (node->rb_right == NULL && node->rb_left == NULL) |
| deepest = rb_parent(node); |
| else if (node->rb_right == NULL) |
| deepest = node->rb_left; |
| else if (node->rb_left == NULL) |
| deepest = node->rb_right; |
| else { |
| deepest = rb_next(node); |
| if (deepest->rb_right != NULL) |
| deepest = deepest->rb_right; |
| else if (rb_parent(deepest) != node) |
| deepest = rb_parent(deepest); |
| } |
| |
| return deepest; |
| } |
| |
| /** |
| * bfq_active_extract - remove an entity from the active tree. |
| * @st: the service_tree containing the tree. |
| * @entity: the entity being removed. |
| */ |
| static void bfq_active_extract(struct bfq_service_tree *st, |
| struct bfq_entity *entity) |
| { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| struct rb_node *node; |
| #ifdef CONFIG_CGROUP_BFQIO |
| struct bfq_sched_data *sd = NULL; |
| struct bfq_group *bfqg = NULL; |
| struct bfq_data *bfqd = NULL; |
| #endif |
| |
| node = bfq_find_deepest(&entity->rb_node); |
| bfq_extract(&st->active, entity); |
| |
| if (node != NULL) |
| bfq_update_active_tree(node); |
| |
| #ifdef CONFIG_CGROUP_BFQIO |
| sd = entity->sched_data; |
| bfqg = container_of(sd, struct bfq_group, sched_data); |
| BUG_ON(!bfqg); |
| bfqd = (struct bfq_data *)bfqg->bfqd; |
| #endif |
| if (bfqq != NULL) |
| list_del(&bfqq->bfqq_list); |
| #ifdef CONFIG_CGROUP_BFQIO |
| else { /* bfq_group */ |
| BUG_ON(!bfqd); |
| bfq_weights_tree_remove(bfqd, entity, |
| &bfqd->group_weights_tree); |
| } |
| if (bfqg != bfqd->root_group) { |
| BUG_ON(!bfqg); |
| BUG_ON(!bfqd); |
| BUG_ON(!bfqg->active_entities); |
| bfqg->active_entities--; |
| if (bfqg->active_entities == 1) { |
| BUG_ON(!bfqd->active_numerous_groups); |
| bfqd->active_numerous_groups--; |
| } |
| } |
| #endif |
| } |
| |
| /** |
| * bfq_idle_insert - insert an entity into the idle tree. |
| * @st: the service tree containing the tree. |
| * @entity: the entity to insert. |
| */ |
| static void bfq_idle_insert(struct bfq_service_tree *st, |
| struct bfq_entity *entity) |
| { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| struct bfq_entity *first_idle = st->first_idle; |
| struct bfq_entity *last_idle = st->last_idle; |
| |
| if (first_idle == NULL || bfq_gt(first_idle->finish, entity->finish)) |
| st->first_idle = entity; |
| if (last_idle == NULL || bfq_gt(entity->finish, last_idle->finish)) |
| st->last_idle = entity; |
| |
| bfq_insert(&st->idle, entity); |
| |
| if (bfqq != NULL) |
| list_add(&bfqq->bfqq_list, &bfqq->bfqd->idle_list); |
| } |
| |
| /** |
| * bfq_forget_entity - remove an entity from the wfq trees. |
| * @st: the service tree. |
| * @entity: the entity being removed. |
| * |
| * Update the device status and forget everything about @entity, putting |
| * the device reference to it, if it is a queue. Entities belonging to |
| * groups are not refcounted. |
| */ |
| static void bfq_forget_entity(struct bfq_service_tree *st, |
| struct bfq_entity *entity) |
| { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| struct bfq_sched_data *sd; |
| |
| BUG_ON(!entity->on_st); |
| |
| entity->on_st = 0; |
| st->wsum -= entity->weight; |
| if (bfqq != NULL) { |
| sd = entity->sched_data; |
| bfq_log_bfqq(bfqq->bfqd, bfqq, "forget_entity: %p %d", |
| bfqq, atomic_read(&bfqq->ref)); |
| bfq_put_queue(bfqq); |
| } |
| } |
| |
| /** |
| * bfq_put_idle_entity - release the idle tree ref of an entity. |
| * @st: service tree for the entity. |
| * @entity: the entity being released. |
| */ |
| static void bfq_put_idle_entity(struct bfq_service_tree *st, |
| struct bfq_entity *entity) |
| { |
| bfq_idle_extract(st, entity); |
| bfq_forget_entity(st, entity); |
| } |
| |
| /** |
| * bfq_forget_idle - update the idle tree if necessary. |
| * @st: the service tree to act upon. |
| * |
| * To preserve the global O(log N) complexity we only remove one entry here; |
| * as the idle tree will not grow indefinitely this can be done safely. |
| */ |
| static void bfq_forget_idle(struct bfq_service_tree *st) |
| { |
| struct bfq_entity *first_idle = st->first_idle; |
| struct bfq_entity *last_idle = st->last_idle; |
| |
| if (RB_EMPTY_ROOT(&st->active) && last_idle != NULL && |
| !bfq_gt(last_idle->finish, st->vtime)) { |
| /* |
| * Forget the whole idle tree, increasing the vtime past |
| * the last finish time of idle entities. |
| */ |
| st->vtime = last_idle->finish; |
| } |
| |
| if (first_idle != NULL && !bfq_gt(first_idle->finish, st->vtime)) |
| bfq_put_idle_entity(st, first_idle); |
| } |
| |
| static struct bfq_service_tree * |
| __bfq_entity_update_weight_prio(struct bfq_service_tree *old_st, |
| struct bfq_entity *entity) |
| { |
| struct bfq_service_tree *new_st = old_st; |
| |
| if (entity->ioprio_changed) { |
| struct bfq_queue *bfqq = bfq_entity_to_bfqq(entity); |
| unsigned short prev_weight, new_weight; |
| struct bfq_data *bfqd = NULL; |
| struct rb_root *root; |
| #ifdef CONFIG_CGROUP_BFQIO |
| struct bfq_sched_data *sd; |
| struct bfq_group *bfqg; |
| #endif |
| |
| if (bfqq != NULL) |
| bfqd = bfqq->bfqd; |
| #ifdef CONFIG_CGROUP_BFQIO |
| else { |
| sd = entity->my_sched_data; |
| bfqg = container_of(sd, struct bfq_group, sched_data); |
| BUG_ON(!bfqg); |
| bfqd = (struct bfq_data *)bfqg->bfqd; |
| BUG_ON(!bfqd); |
| } |
| #endif |
| |
| BUG_ON(old_st->wsum < entity->weight); |
| old_st->wsum -= entity->weight; |
| |
| if (entity->new_weight != entity->orig_weight) { |
| if (entity->new_weight < BFQ_MIN_WEIGHT || |
| entity->new_weight > BFQ_MAX_WEIGHT) { |
| printk(KERN_CRIT "update_weight_prio: " |
| "new_weight %d\n", |
| entity->new_weight); |
| BUG(); |
| } |
| entity->orig_weight = entity->new_weight; |
| entity->ioprio = |
| bfq_weight_to_ioprio(entity->orig_weight); |
| } |
| |
| entity->ioprio_class = entity->new_ioprio_class; |
| entity->ioprio_changed = 0; |
| |
| /* |
| * NOTE: here we may be changing the weight too early, |
| * this will cause unfairness. The correct approach |
| * would have required additional complexity to defer |
| * weight changes to the proper time instants (i.e., |
| * when entity->finish <= old_st->vtime). |
| */ |
| new_st = bfq_entity_service_tree(entity); |
| |
| prev_weight = entity->weight; |
| new_weight = entity->orig_weight * |
| (bfqq != NULL ? bfqq->wr_coeff : 1); |
| /* |
| * If the weight of the entity changes, remove the entity |
| * from its old weight counter (if there is a counter |
| * associated with the entity), and add it to the counter |
| * associated with its new weight. |
| */ |
| if (prev_weight != new_weight) { |
| root = bfqq ? &bfqd->queue_weights_tree : |
| &bfqd->group_weights_tree; |
| bfq_weights_tree_remove(bfqd, entity, root); |
| } |
| entity->weight = new_weight; |
| /* |
| * Add the entity to its weights tree only if it is |
| * not associated with a weight-raised queue. |
| */ |
| if (prev_weight != new_weight && |
| (bfqq ? bfqq->wr_coeff == 1 : 1)) |
| /* If we get here, root has been initialized. */ |
| bfq_weights_tree_add(bfqd, entity, root); |
| |
| new_st->wsum += entity->weight; |
| |
| if (new_st != old_st) |
| entity->start = new_st->vtime; |
| } |
| |
| return new_st; |
| } |
| |
| /** |
| * bfq_bfqq_served - update the scheduler status after selection for |
| * service. |
| * @bfqq: the queue being served. |
| * @served: bytes to transfer. |
| * |
| * NOTE: this can be optimized, as the timestamps of upper level entities |
| * are synchronized every time a new bfqq is selected for service. By now, |
| * we keep it to better check consistency. |
| */ |
| static void bfq_bfqq_served(struct bfq_queue *bfqq, unsigned long served) |
| { |
| struct bfq_entity *entity = &bfqq->entity; |
| struct bfq_service_tree *st; |
| |
| for_each_entity(entity) { |
| st = bfq_entity_service_tree(entity); |
| |
| entity->service += served; |
| BUG_ON(entity->service > entity->budget); |
| BUG_ON(st->wsum == 0); |
| |
| st->vtime += bfq_delta(served, st->wsum); |
| bfq_forget_idle(st); |
| } |
| bfq_log_bfqq(bfqq->bfqd, bfqq, "bfqq_served %lu secs", served); |
| } |
| |
| /** |
| * bfq_bfqq_charge_full_budget - set the service to the entity budget. |
| * @bfqq: the queue that needs a service update. |
| * |
| * When it's not possible to be fair in the service domain, because |
| * a queue is not consuming its budget fast enough (the meaning of |
| * fast depends on the timeout parameter), we charge it a full |
| * budget. In this way we should obtain a sort of time-domain |
| * fairness among all the seeky/slow queues. |
| */ |
| static inline void bfq_bfqq_charge_full_budget(struct bfq_queue *bfqq) |
| { |
| struct bfq_entity *entity = &bfqq->entity; |
| |
| bfq_log_bfqq(bfqq->bfqd, bfqq, "charge_full_budget"); |
| |
| bfq_bfqq_served(bfqq, entity->budget - entity->service); |
| } |
| |
| /** |
| * __bfq_activate_entity - activate an entity. |
| * @entity: the entity being activated. |
| * |
| * Called whenever an entity is activated, i.e., it is not active and one |
| * of its children receives a new request, or has to be reactivated due to |
| * budget exhaustion. It uses the current budget of the entity (and the |
| * service received if @entity is active) of the queue to calculate its |
| * timestamps. |
| */ |
| static void __bfq_activate_entity(struct bfq_entity *entity) |
| { |
| struct bfq_sched_data *sd = entity->sched_data; |
| struct bfq_service_tree *st = bfq_entity_service_tree(entity); |
| |
| if (entity == sd->in_service_entity) { |
| BUG_ON(entity->tree != NULL); |
| /* |
| * If we are requeueing the current entity we have |
| * to take care of not charging to it service it has |
| * not received. |
| */ |
| bfq_calc_finish(entity, entity->service); |
| entity->start = entity->finish; |
| sd->in_service_entity = NULL; |
| } else if (entity->tree == &st->active) { |
| /* |
| * Requeueing an entity due to a change of some |
| * next_in_service entity below it. We reuse the |
| * old start time. |
| */ |
| bfq_active_extract(st, entity); |
| } else if (entity->tree == &st->idle) { |
| /* |
| * Must be on the idle tree, bfq_idle_extract() will |
| * check for that. |
| */ |
| bfq_idle_extract(st, entity); |
| entity->start = bfq_gt(st->vtime, entity->finish) ? |
| st->vtime : entity->finish; |
| } else { |
| /* |
| * The finish time of the entity may be invalid, and |
| * it is in the past for sure, otherwise the queue |
| * would have been on the idle tree. |
| */ |
| entity->start = st->vtime; |
| st->wsum += entity->weight; |
| bfq_get_entity(entity); |
| |
| BUG_ON(entity->on_st); |
| entity->on_st = 1; |
| } |
| |
| st = __bfq_entity_update_weight_prio(st, entity); |
| bfq_calc_finish(entity, entity->budget); |
| bfq_active_insert(st, entity); |
| } |
| |
| /** |
| * bfq_activate_entity - activate an entity and its ancestors if necessary. |
| * @entity: the entity to activate. |
| * |
| * Activate @entity and all the entities on the path from it to the root. |
| */ |
| static void bfq_activate_entity(struct bfq_entity *entity) |
| { |
| struct bfq_sched_data *sd; |
| |
| for_each_entity(entity) { |
| __bfq_activate_entity(entity); |
| |
| sd = entity->sched_data; |
| if (!bfq_update_next_in_service(sd)) |
| /* |
| * No need to propagate the activation to the |
| * upper entities, as they will be updated when |
| * the in-service entity is rescheduled. |
| */ |
| break; |
| } |
| } |
| |
| /** |
| * __bfq_deactivate_entity - deactivate an entity from its service tree. |
| * @entity: the entity to deactivate. |
| * @requeue: if false, the entity will not be put into the idle tree. |
| * |
| * Deactivate an entity, independently from its previous state. If the |
| * entity was not on a service tree just return, otherwise if it is on |
| * any scheduler tree, extract it from that tree, and if necessary |
| * and if the caller did not specify @requeue, put it on the idle tree. |
| * |
| * Return %1 if the caller should update the entity hierarchy, i.e., |
| * if the entity was in service or if it was the next_in_service for |
| * its sched_data; return %0 otherwise. |
| */ |
| static int __bfq_deactivate_entity(struct bfq_entity *entity, int requeue) |
| { |
| struct bfq_sched_data *sd = entity->sched_data; |
| struct bfq_service_tree *st = bfq_entity_service_tree(entity); |
| int was_in_service = entity == sd->in_service_entity; |
| int ret = 0; |
| |
| if (!entity->on_st) |
| return 0; |
| |
| BUG_ON(was_in_service && entity->tree != NULL); |
| |
| if (was_in_service) { |
| bfq_calc_finish(entity, entity->service); |
| sd->in_service_entity = NULL; |
| } else if (entity->tree == &st->active) |
| bfq_active_extract(st, entity); |
| else if (entity->tree == &st->idle) |
| bfq_idle_extract(st, entity); |
| else if (entity->tree != NULL) |
| BUG(); |
| |
| if (was_in_service || sd->next_in_service == entity) |
| ret = bfq_update_next_in_service(sd); |
| |
| if (!requeue || !bfq_gt(entity->finish, st->vtime)) |
| bfq_forget_entity(st, entity); |
| else |
| bfq_idle_insert(st, entity); |
| |
| BUG_ON(sd->in_service_entity == entity); |
| BUG_ON(sd->next_in_service == entity); |
| |
| return ret; |
| } |
| |
| /** |
| * bfq_deactivate_entity - deactivate an entity. |
| * @entity: the entity to deactivate. |
| * @requeue: true if the entity can be put on the idle tree |
| */ |
| static void bfq_deactivate_entity(struct bfq_entity *entity, int requeue) |
| { |
| struct bfq_sched_data *sd; |
| struct bfq_entity *parent; |
| |
| for_each_entity_safe(entity, parent) { |
| sd = entity->sched_data; |
| |
| if (!__bfq_deactivate_entity(entity, requeue)) |
| /* |
| * The parent entity is still backlogged, and |
| * we don't need to update it as it is still |
| * in service. |
| */ |
| break; |
| |
| if (sd->next_in_service != NULL) |
| /* |
| * The parent entity is still backlogged and |
| * the budgets on the path towards the root |
| * need to be updated. |
| */ |
| goto update; |
| |
| /* |
| * If we reach there the parent is no more backlogged and |
| * we want to propagate the dequeue upwards. |
| */ |
| requeue = 1; |
| } |
| |
| return; |
| |
| update: |
| entity = parent; |
| for_each_entity(entity) { |
| __bfq_activate_entity(entity); |
| |
| sd = entity->sched_data; |
| if (!bfq_update_next_in_service(sd)) |
| break; |
| } |
| } |
| |
| /** |
| * bfq_update_vtime - update vtime if necessary. |
| * @st: the service tree to act upon. |
| * |
| * If necessary update the service tree vtime to have at least one |
| * eligible entity, skipping to its start time. Assumes that the |
| * active tree of the device is not empty. |
| * |
| * NOTE: this hierarchical implementation updates vtimes quite often, |
| * we may end up with reactivated processes getting timestamps after a |
| * vtime skip done because we needed a ->first_active entity on some |
| * intermediate node. |
| */ |
| static void bfq_update_vtime(struct bfq_service_tree *st) |
| { |
| struct bfq_entity *entry; |
| struct rb_node *node = st->active.rb_node; |
| |
| entry = rb_entry(node, struct bfq_entity, rb_node); |
| if (bfq_gt(entry->min_start, st->vtime)) { |
| st->vtime = entry->min_start; |
| bfq_forget_idle(st); |
| } |
| } |
| |
| /** |
| * bfq_first_active_entity - find the eligible entity with |
| * the smallest finish time |
| * @st: the service tree to select from. |
| * |
| * This function searches the first schedulable entity, starting from the |
| * root of the tree and going on the left every time on this side there is |
| * a subtree with at least one eligible (start >= vtime) entity. The path on |
| * the right is followed only if a) the left subtree contains no eligible |
| * entities and b) no eligible entity has been found yet. |
| */ |
| static struct bfq_entity *bfq_first_active_entity(struct bfq_service_tree *st) |
| { |
| struct bfq_entity *entry, *first = NULL; |
| struct rb_node *node = st->active.rb_node; |
| |
| while (node != NULL) { |
| entry = rb_entry(node, struct bfq_entity, rb_node); |
| left: |
| if (!bfq_gt(entry->start, st->vtime)) |
| first = entry; |
| |
| BUG_ON(bfq_gt(entry->min_start, st->vtime)); |
| |
| if (node->rb_left != NULL) { |
| entry = rb_entry(node->rb_left, |
| struct bfq_entity, rb_node); |
| if (!bfq_gt(entry->min_start, st->vtime)) { |
| node = node->rb_left; |
| goto left; |
| } |
| } |
| if (first != NULL) |
| break; |
| node = node->rb_right; |
| } |
| |
| BUG_ON(first == NULL && !RB_EMPTY_ROOT(&st->active)); |
| return first; |
| } |
| |
| /** |
| * __bfq_lookup_next_entity - return the first eligible entity in @st. |
| * @st: the service tree. |
| * |
| * Update the virtual time in @st and return the first eligible entity |
| * it contains. |
| */ |
| static struct bfq_entity *__bfq_lookup_next_entity(struct bfq_service_tree *st, |
| bool force) |
| { |
| struct bfq_entity *entity, *new_next_in_service = NULL; |
| |
| if (RB_EMPTY_ROOT(&st->active)) |
| return NULL; |
| |
| bfq_update_vtime(st); |
| entity = bfq_first_active_entity(st); |
| BUG_ON(bfq_gt(entity->start, st->vtime)); |
| |
| /* |
| * If the chosen entity does not match with the sched_data's |
| * next_in_service and we are forcedly serving the IDLE priority |
| * class tree, bubble up budget update. |
| */ |
| if (unlikely(force && entity != entity->sched_data->next_in_service)) { |
| new_next_in_service = entity; |
| for_each_entity(new_next_in_service) |
| bfq_update_budget(new_next_in_service); |
| } |
| |
| return entity; |
| } |
| |
| /** |
| * bfq_lookup_next_entity - return the first eligible entity in @sd. |
| * @sd: the sched_data. |
| * @extract: if true the returned entity will be also extracted from @sd. |
| * |
| * NOTE: since we cache the next_in_service entity at each level of the |
| * hierarchy, the complexity of the lookup can be decreased with |
| * absolutely no effort just returning the cached next_in_service value; |
| * we prefer to do full lookups to test the consistency of * the data |
| * structures. |
| */ |
| static struct bfq_entity *bfq_lookup_next_entity(struct bfq_sched_data *sd, |
| int extract, |
| struct bfq_data *bfqd) |
| { |
| struct bfq_service_tree *st = sd->service_tree; |
| struct bfq_entity *entity; |
| int i = 0; |
| |
| BUG_ON(sd->in_service_entity != NULL); |
| |
| if (bfqd != NULL && |
| jiffies - bfqd->bfq_class_idle_last_service > BFQ_CL_IDLE_TIMEOUT) { |
| entity = __bfq_lookup_next_entity(st + BFQ_IOPRIO_CLASSES - 1, |
| true); |
| if (entity != NULL) { |
| i = BFQ_IOPRIO_CLASSES - 1; |
| bfqd->bfq_class_idle_last_service = jiffies; |
| sd->next_in_service = entity; |
| } |
| } |
| for (; i < BFQ_IOPRIO_CLASSES; i++) { |
| entity = __bfq_lookup_next_entity(st + i, false); |
| if (entity != NULL) { |
| if (extract) { |
| bfq_check_next_in_service(sd, entity); |
| bfq_active_extract(st + i, entity); |
| sd->in_service_entity = entity; |
| sd->next_in_service = NULL; |
| } |
| break; |
| } |
| } |
| |
| return entity; |
| } |
| |
| /* |
| * Get next queue for service. |
| */ |
| static struct bfq_queue *bfq_get_next_queue(struct bfq_data *bfqd) |
| { |
| struct bfq_entity *entity = NULL; |
| struct bfq_sched_data *sd; |
| struct bfq_queue *bfqq; |
| |
| BUG_ON(bfqd->in_service_queue != NULL); |
| |
| if (bfqd->busy_queues == 0) |
| return NULL; |
| |
| sd = &bfqd->root_group->sched_data; |
| for (; sd != NULL; sd = entity->my_sched_data) { |
| entity = bfq_lookup_next_entity(sd, 1, bfqd); |
| BUG_ON(entity == NULL); |
| entity->service = 0; |
| } |
| |
| bfqq = bfq_entity_to_bfqq(entity); |
| BUG_ON(bfqq == NULL); |
| |
| return bfqq; |
| } |
| |
| static void __bfq_bfqd_reset_in_service(struct bfq_data *bfqd) |
| { |
| if (bfqd->in_service_bic != NULL) { |
| put_io_context(bfqd->in_service_bic->icq.ioc); |
| bfqd->in_service_bic = NULL; |
| } |
| |
| bfqd->in_service_queue = NULL; |
| del_timer(&bfqd->idle_slice_timer); |
| } |
| |
| static void bfq_deactivate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq, |
| int requeue) |
| { |
| struct bfq_entity *entity = &bfqq->entity; |
| |
| if (bfqq == bfqd->in_service_queue) |
| __bfq_bfqd_reset_in_service(bfqd); |
| |
| bfq_deactivate_entity(entity, requeue); |
| } |
| |
| static void bfq_activate_bfqq(struct bfq_data *bfqd, struct bfq_queue *bfqq) |
| { |
| struct bfq_entity *entity = &bfqq->entity; |
| |
| bfq_activate_entity(entity); |
| } |
| |
| /* |
| * Called when the bfqq no longer has requests pending, remove it from |
| * the service tree. |
| */ |
| static void bfq_del_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq, |
| int requeue) |
| { |
| BUG_ON(!bfq_bfqq_busy(bfqq)); |
| BUG_ON(!RB_EMPTY_ROOT(&bfqq->sort_list)); |
| |
| bfq_log_bfqq(bfqd, bfqq, "del from busy"); |
| |
| bfq_clear_bfqq_busy(bfqq); |
| |
| BUG_ON(bfqd->busy_queues == 0); |
| bfqd->busy_queues--; |
| |
| if (!bfqq->dispatched) { |
| bfq_weights_tree_remove(bfqd, &bfqq->entity, |
| &bfqd->queue_weights_tree); |
| if (!blk_queue_nonrot(bfqd->queue)) { |
| BUG_ON(!bfqd->busy_in_flight_queues); |
| bfqd->busy_in_flight_queues--; |
| if (bfq_bfqq_constantly_seeky(bfqq)) { |
| BUG_ON(!bfqd-> |
| const_seeky_busy_in_flight_queues); |
| bfqd->const_seeky_busy_in_flight_queues--; |
| } |
| } |
| } |
| if (bfqq->wr_coeff > 1) |
| bfqd->wr_busy_queues--; |
| |
| bfq_deactivate_bfqq(bfqd, bfqq, requeue); |
| } |
| |
| /* |
| * Called when an inactive queue receives a new request. |
| */ |
| static void bfq_add_bfqq_busy(struct bfq_data *bfqd, struct bfq_queue *bfqq) |
| { |
| BUG_ON(bfq_bfqq_busy(bfqq)); |
| BUG_ON(bfqq == bfqd->in_service_queue); |
| |
| bfq_log_bfqq(bfqd, bfqq, "add to busy"); |
| |
| bfq_activate_bfqq(bfqd, bfqq); |
| |
| bfq_mark_bfqq_busy(bfqq); |
| bfqd->busy_queues++; |
| |
| if (!bfqq->dispatched) { |
| if (bfqq->wr_coeff == 1) |
| bfq_weights_tree_add(bfqd, &bfqq->entity, |
| &bfqd->queue_weights_tree); |
| if (!blk_queue_nonrot(bfqd->queue)) { |
| bfqd->busy_in_flight_queues++; |
| if (bfq_bfqq_constantly_seeky(bfqq)) |
| bfqd->const_seeky_busy_in_flight_queues++; |
| } |
| } |
| if (bfqq->wr_coeff > 1) |
| bfqd->wr_busy_queues++; |
| } |