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| hrtimers - subsystem for high-resolution kernel timers |
| ---------------------------------------------------- |
| |
| This patch introduces a new subsystem for high-resolution kernel timers. |
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| One might ask the question: we already have a timer subsystem |
| (kernel/timers.c), why do we need two timer subsystems? After a lot of |
| back and forth trying to integrate high-resolution and high-precision |
| features into the existing timer framework, and after testing various |
| such high-resolution timer implementations in practice, we came to the |
| conclusion that the timer wheel code is fundamentally not suitable for |
| such an approach. We initially didnt believe this ('there must be a way |
| to solve this'), and spent a considerable effort trying to integrate |
| things into the timer wheel, but we failed. In hindsight, there are |
| several reasons why such integration is hard/impossible: |
| |
| - the forced handling of low-resolution and high-resolution timers in |
| the same way leads to a lot of compromises, macro magic and #ifdef |
| mess. The timers.c code is very "tightly coded" around jiffies and |
| 32-bitness assumptions, and has been honed and micro-optimized for a |
| relatively narrow use case (jiffies in a relatively narrow HZ range) |
| for many years - and thus even small extensions to it easily break |
| the wheel concept, leading to even worse compromises. The timer wheel |
| code is very good and tight code, there's zero problems with it in its |
| current usage - but it is simply not suitable to be extended for |
| high-res timers. |
| |
| - the unpredictable [O(N)] overhead of cascading leads to delays which |
| necessiate a more complex handling of high resolution timers, which |
| in turn decreases robustness. Such a design still led to rather large |
| timing inaccuracies. Cascading is a fundamental property of the timer |
| wheel concept, it cannot be 'designed out' without unevitably |
| degrading other portions of the timers.c code in an unacceptable way. |
| |
| - the implementation of the current posix-timer subsystem on top of |
| the timer wheel has already introduced a quite complex handling of |
| the required readjusting of absolute CLOCK_REALTIME timers at |
| settimeofday or NTP time - further underlying our experience by |
| example: that the timer wheel data structure is too rigid for high-res |
| timers. |
| |
| - the timer wheel code is most optimal for use cases which can be |
| identified as "timeouts". Such timeouts are usually set up to cover |
| error conditions in various I/O paths, such as networking and block |
| I/O. The vast majority of those timers never expire and are rarely |
| recascaded because the expected correct event arrives in time so they |
| can be removed from the timer wheel before any further processing of |
| them becomes necessary. Thus the users of these timeouts can accept |
| the granularity and precision tradeoffs of the timer wheel, and |
| largely expect the timer subsystem to have near-zero overhead. |
| Accurate timing for them is not a core purpose - in fact most of the |
| timeout values used are ad-hoc. For them it is at most a necessary |
| evil to guarantee the processing of actual timeout completions |
| (because most of the timeouts are deleted before completion), which |
| should thus be as cheap and unintrusive as possible. |
| |
| The primary users of precision timers are user-space applications that |
| utilize nanosleep, posix-timers and itimer interfaces. Also, in-kernel |
| users like drivers and subsystems which require precise timed events |
| (e.g. multimedia) can benefit from the availability of a seperate |
| high-resolution timer subsystem as well. |
| |
| While this subsystem does not offer high-resolution clock sources just |
| yet, the hrtimer subsystem can be easily extended with high-resolution |
| clock capabilities, and patches for that exist and are maturing quickly. |
| The increasing demand for realtime and multimedia applications along |
| with other potential users for precise timers gives another reason to |
| separate the "timeout" and "precise timer" subsystems. |
| |
| Another potential benefit is that such a seperation allows even more |
| special-purpose optimization of the existing timer wheel for the low |
| resolution and low precision use cases - once the precision-sensitive |
| APIs are separated from the timer wheel and are migrated over to |
| hrtimers. E.g. we could decrease the frequency of the timeout subsystem |
| from 250 Hz to 100 HZ (or even smaller). |
| |
| hrtimer subsystem implementation details |
| ---------------------------------------- |
| |
| the basic design considerations were: |
| |
| - simplicity |
| |
| - data structure not bound to jiffies or any other granularity. All the |
| kernel logic works at 64-bit nanoseconds resolution - no compromises. |
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| - simplification of existing, timing related kernel code |
| |
| another basic requirement was the immediate enqueueing and ordering of |
| timers at activation time. After looking at several possible solutions |
| such as radix trees and hashes, we chose the red black tree as the basic |
| data structure. Rbtrees are available as a library in the kernel and are |
| used in various performance-critical areas of e.g. memory management and |
| file systems. The rbtree is solely used for time sorted ordering, while |
| a separate list is used to give the expiry code fast access to the |
| queued timers, without having to walk the rbtree. |
| |
| (This seperate list is also useful for later when we'll introduce |
| high-resolution clocks, where we need seperate pending and expired |
| queues while keeping the time-order intact.) |
| |
| Time-ordered enqueueing is not purely for the purposes of |
| high-resolution clocks though, it also simplifies the handling of |
| absolute timers based on a low-resolution CLOCK_REALTIME. The existing |
| implementation needed to keep an extra list of all armed absolute |
| CLOCK_REALTIME timers along with complex locking. In case of |
| settimeofday and NTP, all the timers (!) had to be dequeued, the |
| time-changing code had to fix them up one by one, and all of them had to |
| be enqueued again. The time-ordered enqueueing and the storage of the |
| expiry time in absolute time units removes all this complex and poorly |
| scaling code from the posix-timer implementation - the clock can simply |
| be set without having to touch the rbtree. This also makes the handling |
| of posix-timers simpler in general. |
| |
| The locking and per-CPU behavior of hrtimers was mostly taken from the |
| existing timer wheel code, as it is mature and well suited. Sharing code |
| was not really a win, due to the different data structures. Also, the |
| hrtimer functions now have clearer behavior and clearer names - such as |
| hrtimer_try_to_cancel() and hrtimer_cancel() [which are roughly |
| equivalent to del_timer() and del_timer_sync()] - so there's no direct |
| 1:1 mapping between them on the algorithmical level, and thus no real |
| potential for code sharing either. |
| |
| Basic data types: every time value, absolute or relative, is in a |
| special nanosecond-resolution type: ktime_t. The kernel-internal |
| representation of ktime_t values and operations is implemented via |
| macros and inline functions, and can be switched between a "hybrid |
| union" type and a plain "scalar" 64bit nanoseconds representation (at |
| compile time). The hybrid union type optimizes time conversions on 32bit |
| CPUs. This build-time-selectable ktime_t storage format was implemented |
| to avoid the performance impact of 64-bit multiplications and divisions |
| on 32bit CPUs. Such operations are frequently necessary to convert |
| between the storage formats provided by kernel and userspace interfaces |
| and the internal time format. (See include/linux/ktime.h for further |
| details.) |
| |
| hrtimers - rounding of timer values |
| ----------------------------------- |
| |
| the hrtimer code will round timer events to lower-resolution clocks |
| because it has to. Otherwise it will do no artificial rounding at all. |
| |
| one question is, what resolution value should be returned to the user by |
| the clock_getres() interface. This will return whatever real resolution |
| a given clock has - be it low-res, high-res, or artificially-low-res. |
| |
| hrtimers - testing and verification |
| ---------------------------------- |
| |
| We used the high-resolution clock subsystem ontop of hrtimers to verify |
| the hrtimer implementation details in praxis, and we also ran the posix |
| timer tests in order to ensure specification compliance. We also ran |
| tests on low-resolution clocks. |
| |
| The hrtimer patch converts the following kernel functionality to use |
| hrtimers: |
| |
| - nanosleep |
| - itimers |
| - posix-timers |
| |
| The conversion of nanosleep and posix-timers enabled the unification of |
| nanosleep and clock_nanosleep. |
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| The code was successfully compiled for the following platforms: |
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| i386, x86_64, ARM, PPC, PPC64, IA64 |
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| The code was run-tested on the following platforms: |
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| i386(UP/SMP), x86_64(UP/SMP), ARM, PPC |
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| hrtimers were also integrated into the -rt tree, along with a |
| hrtimers-based high-resolution clock implementation, so the hrtimers |
| code got a healthy amount of testing and use in practice. |
| |
| Thomas Gleixner, Ingo Molnar |