| /* |
| * drivers/gpu/ion/ion_priv.h |
| * |
| * Copyright (C) 2011 Google, Inc. |
| * Copyright (c) 2011-2013, The Linux Foundation. All rights reserved. |
| * |
| * This software is licensed under the terms of the GNU General Public |
| * License version 2, as published by the Free Software Foundation, and |
| * may be copied, distributed, and modified under those terms. |
| * |
| * This program is distributed in the hope that it will be useful, |
| * but WITHOUT ANY WARRANTY; without even the implied warranty of |
| * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
| * GNU General Public License for more details. |
| * |
| */ |
| |
| #ifndef _ION_PRIV_H |
| #define _ION_PRIV_H |
| |
| #include <linux/ion.h> |
| #include <linux/kref.h> |
| #include <linux/mm_types.h> |
| #include <linux/mutex.h> |
| #include <linux/rbtree.h> |
| #include <linux/seq_file.h> |
| |
| #include "msm_ion_priv.h" |
| #include <linux/sched.h> |
| #include <linux/shrinker.h> |
| #include <linux/types.h> |
| |
| struct ion_buffer *ion_handle_buffer(struct ion_handle *handle); |
| |
| /** |
| * struct ion_buffer - metadata for a particular buffer |
| * @ref: refernce count |
| * @node: node in the ion_device buffers tree |
| * @dev: back pointer to the ion_device |
| * @heap: back pointer to the heap the buffer came from |
| * @flags: buffer specific flags |
| * @size: size of the buffer |
| * @priv_virt: private data to the buffer representable as |
| * a void * |
| * @priv_phys: private data to the buffer representable as |
| * an ion_phys_addr_t (and someday a phys_addr_t) |
| * @lock: protects the buffers cnt fields |
| * @kmap_cnt: number of times the buffer is mapped to the kernel |
| * @vaddr: the kenrel mapping if kmap_cnt is not zero |
| * @dmap_cnt: number of times the buffer is mapped for dma |
| * @sg_table: the sg table for the buffer if dmap_cnt is not zero |
| */ |
| struct ion_buffer { |
| struct kref ref; |
| struct rb_node node; |
| struct ion_device *dev; |
| struct ion_heap *heap; |
| unsigned long flags; |
| size_t size; |
| union { |
| void *priv_virt; |
| ion_phys_addr_t priv_phys; |
| }; |
| struct mutex lock; |
| int kmap_cnt; |
| void *vaddr; |
| int dmap_cnt; |
| struct sg_table *sg_table; |
| unsigned long *dirty; |
| struct list_head vmas; |
| int marked; |
| }; |
| |
| /** |
| * struct ion_heap_ops - ops to operate on a given heap |
| * @allocate: allocate memory |
| * @free: free memory |
| * @phys get physical address of a buffer (only define on |
| * physically contiguous heaps) |
| * @map_dma map the memory for dma to a scatterlist |
| * @unmap_dma unmap the memory for dma |
| * @map_kernel map memory to the kernel |
| * @unmap_kernel unmap memory to the kernel |
| * @map_user map memory to userspace |
| * @unmap_user unmap memory to userspace |
| */ |
| struct ion_heap_ops { |
| int (*allocate) (struct ion_heap *heap, |
| struct ion_buffer *buffer, unsigned long len, |
| unsigned long align, unsigned long flags); |
| void (*free) (struct ion_buffer *buffer); |
| int (*phys) (struct ion_heap *heap, struct ion_buffer *buffer, |
| ion_phys_addr_t *addr, size_t *len); |
| struct sg_table *(*map_dma) (struct ion_heap *heap, |
| struct ion_buffer *buffer); |
| void (*unmap_dma) (struct ion_heap *heap, struct ion_buffer *buffer); |
| void * (*map_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); |
| void (*unmap_kernel) (struct ion_heap *heap, struct ion_buffer *buffer); |
| int (*map_user) (struct ion_heap *mapper, struct ion_buffer *buffer, |
| struct vm_area_struct *vma); |
| void (*unmap_user) (struct ion_heap *mapper, struct ion_buffer *buffer); |
| int (*print_debug)(struct ion_heap *heap, struct seq_file *s, |
| const struct rb_root *mem_map); |
| int (*secure_heap)(struct ion_heap *heap, int version, void *data); |
| int (*unsecure_heap)(struct ion_heap *heap, int version, void *data); |
| int (*secure_buffer)(struct ion_buffer *buffer, int version, |
| void *data, int flags); |
| int (*unsecure_buffer)(struct ion_buffer *buffer, int force_unsecure); |
| }; |
| |
| /** |
| * struct ion_heap - represents a heap in the system |
| * @node: rb node to put the heap on the device's tree of heaps |
| * @dev: back pointer to the ion_device |
| * @type: type of heap |
| * @ops: ops struct as above |
| * @id: id of heap, also indicates priority of this heap when |
| * allocating. These are specified by platform data and |
| * MUST be unique |
| * @name: used for debugging |
| * @priv: private heap data |
| * @debug_show: called when heap debug file is read to add any |
| * heap specific debug info to output |
| * |
| * Represents a pool of memory from which buffers can be made. In some |
| * systems the only heap is regular system memory allocated via vmalloc. |
| * On others, some blocks might require large physically contiguous buffers |
| * that are allocated from a specially reserved heap. |
| */ |
| struct ion_heap { |
| struct rb_node node; |
| struct ion_device *dev; |
| enum ion_heap_type type; |
| struct ion_heap_ops *ops; |
| int id; |
| const char *name; |
| void *priv; |
| int (*debug_show)(struct ion_heap *heap, struct seq_file *, void *); |
| }; |
| |
| /** |
| * ion_buffer_cached - this ion buffer is cached |
| * @buffer: buffer |
| * |
| * indicates whether this ion buffer is cached |
| */ |
| bool ion_buffer_cached(struct ion_buffer *buffer); |
| |
| /** |
| * ion_buffer_fault_user_mappings - fault in user mappings of this buffer |
| * @buffer: buffer |
| * |
| * indicates whether userspace mappings of this buffer will be faulted |
| * in, this can affect how buffers are allocated from the heap. |
| */ |
| bool ion_buffer_fault_user_mappings(struct ion_buffer *buffer); |
| |
| /** |
| * ion_device_create - allocates and returns an ion device |
| * @custom_ioctl: arch specific ioctl function if applicable |
| * |
| * returns a valid device or -PTR_ERR |
| */ |
| struct ion_device *ion_device_create(long (*custom_ioctl) |
| (struct ion_client *client, |
| unsigned int cmd, |
| unsigned long arg)); |
| |
| /** |
| * ion_device_destroy - free and device and it's resource |
| * @dev: the device |
| */ |
| void ion_device_destroy(struct ion_device *dev); |
| |
| /** |
| * ion_device_add_heap - adds a heap to the ion device |
| * @dev: the device |
| * @heap: the heap to add |
| */ |
| void ion_device_add_heap(struct ion_device *dev, struct ion_heap *heap); |
| |
| /** |
| * functions for creating and destroying the built in ion heaps. |
| * architectures can add their own custom architecture specific |
| * heaps as appropriate. |
| */ |
| |
| struct ion_heap *ion_heap_create(struct ion_platform_heap *); |
| void ion_heap_destroy(struct ion_heap *); |
| |
| struct ion_heap *ion_system_heap_create(struct ion_platform_heap *); |
| void ion_system_heap_destroy(struct ion_heap *); |
| |
| struct ion_heap *ion_system_contig_heap_create(struct ion_platform_heap *); |
| void ion_system_contig_heap_destroy(struct ion_heap *); |
| |
| struct ion_heap *ion_carveout_heap_create(struct ion_platform_heap *); |
| void ion_carveout_heap_destroy(struct ion_heap *); |
| |
| /** |
| * kernel api to allocate/free from carveout -- used when carveout is |
| * used to back an architecture specific custom heap |
| */ |
| ion_phys_addr_t ion_carveout_allocate(struct ion_heap *heap, unsigned long size, |
| unsigned long align); |
| void ion_carveout_free(struct ion_heap *heap, ion_phys_addr_t addr, |
| unsigned long size); |
| |
| /** |
| * The carveout heap returns physical addresses, since 0 may be a valid |
| * physical address, this is used to indicate allocation failed |
| */ |
| #define ION_CARVEOUT_ALLOCATE_FAIL -1 |
| |
| |
| /** |
| * functions for creating and destroying a heap pool -- allows you |
| * to keep a pool of pre allocated memory to use from your heap. Keeping |
| * a pool of memory that is ready for dma, ie any cached mapping have been |
| * invalidated from the cache, provides a significant peformance benefit on |
| * many systems */ |
| |
| /** |
| * struct ion_page_pool - pagepool struct |
| * @high_count: number of highmem items in the pool |
| * @low_count: number of lowmem items in the pool |
| * @high_items: list of highmem items |
| * @low_items: list of lowmem items |
| * @shrinker: a shrinker for the items |
| * @mutex: lock protecting this struct and especially the count |
| * item list |
| * @alloc: function to be used to allocate pageory when the pool |
| * is empty |
| * @free: function to be used to free pageory back to the system |
| * when the shrinker fires |
| * @gfp_mask: gfp_mask to use from alloc |
| * @order: order of pages in the pool |
| * |
| * Allows you to keep a pool of pre allocated pages to use from your heap. |
| * Keeping a pool of pages that is ready for dma, ie any cached mapping have |
| * been invalidated from the cache, provides a significant peformance benefit |
| * on many systems |
| */ |
| struct ion_page_pool { |
| int high_count; |
| int low_count; |
| struct list_head high_items; |
| struct list_head low_items; |
| struct shrinker shrinker; |
| struct mutex mutex; |
| void *(*alloc)(struct ion_page_pool *pool); |
| void (*free)(struct ion_page_pool *pool, struct page *page); |
| gfp_t gfp_mask; |
| unsigned int order; |
| }; |
| |
| struct ion_page_pool *ion_page_pool_create(gfp_t gfp_mask, unsigned int order); |
| void ion_page_pool_destroy(struct ion_page_pool *); |
| void *ion_page_pool_alloc(struct ion_page_pool *); |
| void ion_page_pool_free(struct ion_page_pool *, struct page *); |
| |
| #endif /* _ION_PRIV_H */ |