#ifndef _ASM_M32R_VGA_H | |
#define _ASM_M32R_VGA_H | |
/* $Id$ */ | |
/* | |
* Access to VGA videoram | |
* | |
* (c) 1998 Martin Mares <mj@ucw.cz> | |
*/ | |
/* | |
* On the PC, we can just recalculate addresses and then | |
* access the videoram directly without any black magic. | |
*/ | |
#define VGA_MAP_MEM(x,s) (unsigned long)phys_to_virt(x) | |
#define vga_readb(x) (*(x)) | |
#define vga_writeb(x,y) (*(y) = (x)) | |
#endif /* _ASM_M32R_VGA_H */ |