| /* |
| * Copyright (c) 2006 Oracle. All rights reserved. |
| * |
| * This software is available to you under a choice of one of two |
| * licenses. You may choose to be licensed under the terms of the GNU |
| * General Public License (GPL) Version 2, available from the file |
| * COPYING in the main directory of this source tree, or the |
| * OpenIB.org BSD license below: |
| * |
| * Redistribution and use in source and binary forms, with or |
| * without modification, are permitted provided that the following |
| * conditions are met: |
| * |
| * - Redistributions of source code must retain the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer. |
| * |
| * - Redistributions in binary form must reproduce the above |
| * copyright notice, this list of conditions and the following |
| * disclaimer in the documentation and/or other materials |
| * provided with the distribution. |
| * |
| * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, |
| * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF |
| * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS |
| * BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN |
| * ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN |
| * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE |
| * SOFTWARE. |
| * |
| */ |
| #include <linux/kernel.h> |
| #include <net/sock.h> |
| #include <linux/in.h> |
| #include <linux/list.h> |
| |
| #include "rds.h" |
| #include "rdma.h" |
| |
| /* When transmitting messages in rds_send_xmit, we need to emerge from |
| * time to time and briefly release the CPU. Otherwise the softlock watchdog |
| * will kick our shin. |
| * Also, it seems fairer to not let one busy connection stall all the |
| * others. |
| * |
| * send_batch_count is the number of times we'll loop in send_xmit. Setting |
| * it to 0 will restore the old behavior (where we looped until we had |
| * drained the queue). |
| */ |
| static int send_batch_count = 64; |
| module_param(send_batch_count, int, 0444); |
| MODULE_PARM_DESC(send_batch_count, " batch factor when working the send queue"); |
| |
| /* |
| * Reset the send state. Caller must hold c_send_lock when calling here. |
| */ |
| void rds_send_reset(struct rds_connection *conn) |
| { |
| struct rds_message *rm, *tmp; |
| unsigned long flags; |
| |
| if (conn->c_xmit_rm) { |
| /* Tell the user the RDMA op is no longer mapped by the |
| * transport. This isn't entirely true (it's flushed out |
| * independently) but as the connection is down, there's |
| * no ongoing RDMA to/from that memory */ |
| rds_message_unmapped(conn->c_xmit_rm); |
| rds_message_put(conn->c_xmit_rm); |
| conn->c_xmit_rm = NULL; |
| } |
| conn->c_xmit_sg = 0; |
| conn->c_xmit_hdr_off = 0; |
| conn->c_xmit_data_off = 0; |
| conn->c_xmit_rdma_sent = 0; |
| |
| conn->c_map_queued = 0; |
| |
| conn->c_unacked_packets = rds_sysctl_max_unacked_packets; |
| conn->c_unacked_bytes = rds_sysctl_max_unacked_bytes; |
| |
| /* Mark messages as retransmissions, and move them to the send q */ |
| spin_lock_irqsave(&conn->c_lock, flags); |
| list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { |
| set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags); |
| set_bit(RDS_MSG_RETRANSMITTED, &rm->m_flags); |
| } |
| list_splice_init(&conn->c_retrans, &conn->c_send_queue); |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| } |
| |
| /* |
| * We're making the concious trade-off here to only send one message |
| * down the connection at a time. |
| * Pro: |
| * - tx queueing is a simple fifo list |
| * - reassembly is optional and easily done by transports per conn |
| * - no per flow rx lookup at all, straight to the socket |
| * - less per-frag memory and wire overhead |
| * Con: |
| * - queued acks can be delayed behind large messages |
| * Depends: |
| * - small message latency is higher behind queued large messages |
| * - large message latency isn't starved by intervening small sends |
| */ |
| int rds_send_xmit(struct rds_connection *conn) |
| { |
| struct rds_message *rm; |
| unsigned long flags; |
| unsigned int tmp; |
| unsigned int send_quota = send_batch_count; |
| struct scatterlist *sg; |
| int ret = 0; |
| int was_empty = 0; |
| LIST_HEAD(to_be_dropped); |
| |
| /* |
| * sendmsg calls here after having queued its message on the send |
| * queue. We only have one task feeding the connection at a time. If |
| * another thread is already feeding the queue then we back off. This |
| * avoids blocking the caller and trading per-connection data between |
| * caches per message. |
| * |
| * The sem holder will issue a retry if they notice that someone queued |
| * a message after they stopped walking the send queue but before they |
| * dropped the sem. |
| */ |
| if (!mutex_trylock(&conn->c_send_lock)) { |
| rds_stats_inc(s_send_sem_contention); |
| ret = -ENOMEM; |
| goto out; |
| } |
| |
| if (conn->c_trans->xmit_prepare) |
| conn->c_trans->xmit_prepare(conn); |
| |
| /* |
| * spin trying to push headers and data down the connection until |
| * the connection doens't make forward progress. |
| */ |
| while (--send_quota) { |
| /* |
| * See if need to send a congestion map update if we're |
| * between sending messages. The send_sem protects our sole |
| * use of c_map_offset and _bytes. |
| * Note this is used only by transports that define a special |
| * xmit_cong_map function. For all others, we create allocate |
| * a cong_map message and treat it just like any other send. |
| */ |
| if (conn->c_map_bytes) { |
| ret = conn->c_trans->xmit_cong_map(conn, conn->c_lcong, |
| conn->c_map_offset); |
| if (ret <= 0) |
| break; |
| |
| conn->c_map_offset += ret; |
| conn->c_map_bytes -= ret; |
| if (conn->c_map_bytes) |
| continue; |
| } |
| |
| /* If we're done sending the current message, clear the |
| * offset and S/G temporaries. |
| */ |
| rm = conn->c_xmit_rm; |
| if (rm != NULL && |
| conn->c_xmit_hdr_off == sizeof(struct rds_header) && |
| conn->c_xmit_sg == rm->m_nents) { |
| conn->c_xmit_rm = NULL; |
| conn->c_xmit_sg = 0; |
| conn->c_xmit_hdr_off = 0; |
| conn->c_xmit_data_off = 0; |
| conn->c_xmit_rdma_sent = 0; |
| |
| /* Release the reference to the previous message. */ |
| rds_message_put(rm); |
| rm = NULL; |
| } |
| |
| /* If we're asked to send a cong map update, do so. |
| */ |
| if (rm == NULL && test_and_clear_bit(0, &conn->c_map_queued)) { |
| if (conn->c_trans->xmit_cong_map != NULL) { |
| conn->c_map_offset = 0; |
| conn->c_map_bytes = sizeof(struct rds_header) + |
| RDS_CONG_MAP_BYTES; |
| continue; |
| } |
| |
| rm = rds_cong_update_alloc(conn); |
| if (IS_ERR(rm)) { |
| ret = PTR_ERR(rm); |
| break; |
| } |
| |
| conn->c_xmit_rm = rm; |
| } |
| |
| /* |
| * Grab the next message from the send queue, if there is one. |
| * |
| * c_xmit_rm holds a ref while we're sending this message down |
| * the connction. We can use this ref while holding the |
| * send_sem.. rds_send_reset() is serialized with it. |
| */ |
| if (rm == NULL) { |
| unsigned int len; |
| |
| spin_lock_irqsave(&conn->c_lock, flags); |
| |
| if (!list_empty(&conn->c_send_queue)) { |
| rm = list_entry(conn->c_send_queue.next, |
| struct rds_message, |
| m_conn_item); |
| rds_message_addref(rm); |
| |
| /* |
| * Move the message from the send queue to the retransmit |
| * list right away. |
| */ |
| list_move_tail(&rm->m_conn_item, &conn->c_retrans); |
| } |
| |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| |
| if (rm == NULL) { |
| was_empty = 1; |
| break; |
| } |
| |
| /* Unfortunately, the way Infiniband deals with |
| * RDMA to a bad MR key is by moving the entire |
| * queue pair to error state. We cold possibly |
| * recover from that, but right now we drop the |
| * connection. |
| * Therefore, we never retransmit messages with RDMA ops. |
| */ |
| if (rm->m_rdma_op |
| && test_bit(RDS_MSG_RETRANSMITTED, &rm->m_flags)) { |
| spin_lock_irqsave(&conn->c_lock, flags); |
| if (test_and_clear_bit(RDS_MSG_ON_CONN, &rm->m_flags)) |
| list_move(&rm->m_conn_item, &to_be_dropped); |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| rds_message_put(rm); |
| continue; |
| } |
| |
| /* Require an ACK every once in a while */ |
| len = ntohl(rm->m_inc.i_hdr.h_len); |
| if (conn->c_unacked_packets == 0 |
| || conn->c_unacked_bytes < len) { |
| __set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags); |
| |
| conn->c_unacked_packets = rds_sysctl_max_unacked_packets; |
| conn->c_unacked_bytes = rds_sysctl_max_unacked_bytes; |
| rds_stats_inc(s_send_ack_required); |
| } else { |
| conn->c_unacked_bytes -= len; |
| conn->c_unacked_packets--; |
| } |
| |
| conn->c_xmit_rm = rm; |
| } |
| |
| /* |
| * Try and send an rdma message. Let's see if we can |
| * keep this simple and require that the transport either |
| * send the whole rdma or none of it. |
| */ |
| if (rm->m_rdma_op && !conn->c_xmit_rdma_sent) { |
| ret = conn->c_trans->xmit_rdma(conn, rm->m_rdma_op); |
| if (ret) |
| break; |
| conn->c_xmit_rdma_sent = 1; |
| /* The transport owns the mapped memory for now. |
| * You can't unmap it while it's on the send queue */ |
| set_bit(RDS_MSG_MAPPED, &rm->m_flags); |
| } |
| |
| if (conn->c_xmit_hdr_off < sizeof(struct rds_header) || |
| conn->c_xmit_sg < rm->m_nents) { |
| ret = conn->c_trans->xmit(conn, rm, |
| conn->c_xmit_hdr_off, |
| conn->c_xmit_sg, |
| conn->c_xmit_data_off); |
| if (ret <= 0) |
| break; |
| |
| if (conn->c_xmit_hdr_off < sizeof(struct rds_header)) { |
| tmp = min_t(int, ret, |
| sizeof(struct rds_header) - |
| conn->c_xmit_hdr_off); |
| conn->c_xmit_hdr_off += tmp; |
| ret -= tmp; |
| } |
| |
| sg = &rm->m_sg[conn->c_xmit_sg]; |
| while (ret) { |
| tmp = min_t(int, ret, sg->length - |
| conn->c_xmit_data_off); |
| conn->c_xmit_data_off += tmp; |
| ret -= tmp; |
| if (conn->c_xmit_data_off == sg->length) { |
| conn->c_xmit_data_off = 0; |
| sg++; |
| conn->c_xmit_sg++; |
| BUG_ON(ret != 0 && |
| conn->c_xmit_sg == rm->m_nents); |
| } |
| } |
| } |
| } |
| |
| /* Nuke any messages we decided not to retransmit. */ |
| if (!list_empty(&to_be_dropped)) |
| rds_send_remove_from_sock(&to_be_dropped, RDS_RDMA_DROPPED); |
| |
| if (conn->c_trans->xmit_complete) |
| conn->c_trans->xmit_complete(conn); |
| |
| /* |
| * We might be racing with another sender who queued a message but |
| * backed off on noticing that we held the c_send_lock. If we check |
| * for queued messages after dropping the sem then either we'll |
| * see the queued message or the queuer will get the sem. If we |
| * notice the queued message then we trigger an immediate retry. |
| * |
| * We need to be careful only to do this when we stopped processing |
| * the send queue because it was empty. It's the only way we |
| * stop processing the loop when the transport hasn't taken |
| * responsibility for forward progress. |
| */ |
| mutex_unlock(&conn->c_send_lock); |
| |
| if (conn->c_map_bytes || (send_quota == 0 && !was_empty)) { |
| /* We exhausted the send quota, but there's work left to |
| * do. Return and (re-)schedule the send worker. |
| */ |
| ret = -EAGAIN; |
| } |
| |
| if (ret == 0 && was_empty) { |
| /* A simple bit test would be way faster than taking the |
| * spin lock */ |
| spin_lock_irqsave(&conn->c_lock, flags); |
| if (!list_empty(&conn->c_send_queue)) { |
| rds_stats_inc(s_send_sem_queue_raced); |
| ret = -EAGAIN; |
| } |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| } |
| out: |
| return ret; |
| } |
| |
| static void rds_send_sndbuf_remove(struct rds_sock *rs, struct rds_message *rm) |
| { |
| u32 len = be32_to_cpu(rm->m_inc.i_hdr.h_len); |
| |
| assert_spin_locked(&rs->rs_lock); |
| |
| BUG_ON(rs->rs_snd_bytes < len); |
| rs->rs_snd_bytes -= len; |
| |
| if (rs->rs_snd_bytes == 0) |
| rds_stats_inc(s_send_queue_empty); |
| } |
| |
| static inline int rds_send_is_acked(struct rds_message *rm, u64 ack, |
| is_acked_func is_acked) |
| { |
| if (is_acked) |
| return is_acked(rm, ack); |
| return be64_to_cpu(rm->m_inc.i_hdr.h_sequence) <= ack; |
| } |
| |
| /* |
| * Returns true if there are no messages on the send and retransmit queues |
| * which have a sequence number greater than or equal to the given sequence |
| * number. |
| */ |
| int rds_send_acked_before(struct rds_connection *conn, u64 seq) |
| { |
| struct rds_message *rm, *tmp; |
| int ret = 1; |
| |
| spin_lock(&conn->c_lock); |
| |
| list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { |
| if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq) |
| ret = 0; |
| break; |
| } |
| |
| list_for_each_entry_safe(rm, tmp, &conn->c_send_queue, m_conn_item) { |
| if (be64_to_cpu(rm->m_inc.i_hdr.h_sequence) < seq) |
| ret = 0; |
| break; |
| } |
| |
| spin_unlock(&conn->c_lock); |
| |
| return ret; |
| } |
| |
| /* |
| * This is pretty similar to what happens below in the ACK |
| * handling code - except that we call here as soon as we get |
| * the IB send completion on the RDMA op and the accompanying |
| * message. |
| */ |
| void rds_rdma_send_complete(struct rds_message *rm, int status) |
| { |
| struct rds_sock *rs = NULL; |
| struct rds_rdma_op *ro; |
| struct rds_notifier *notifier; |
| |
| spin_lock(&rm->m_rs_lock); |
| |
| ro = rm->m_rdma_op; |
| if (test_bit(RDS_MSG_ON_SOCK, &rm->m_flags) |
| && ro && ro->r_notify && ro->r_notifier) { |
| notifier = ro->r_notifier; |
| rs = rm->m_rs; |
| sock_hold(rds_rs_to_sk(rs)); |
| |
| notifier->n_status = status; |
| spin_lock(&rs->rs_lock); |
| list_add_tail(¬ifier->n_list, &rs->rs_notify_queue); |
| spin_unlock(&rs->rs_lock); |
| |
| ro->r_notifier = NULL; |
| } |
| |
| spin_unlock(&rm->m_rs_lock); |
| |
| if (rs) { |
| rds_wake_sk_sleep(rs); |
| sock_put(rds_rs_to_sk(rs)); |
| } |
| } |
| |
| /* |
| * This is the same as rds_rdma_send_complete except we |
| * don't do any locking - we have all the ingredients (message, |
| * socket, socket lock) and can just move the notifier. |
| */ |
| static inline void |
| __rds_rdma_send_complete(struct rds_sock *rs, struct rds_message *rm, int status) |
| { |
| struct rds_rdma_op *ro; |
| |
| ro = rm->m_rdma_op; |
| if (ro && ro->r_notify && ro->r_notifier) { |
| ro->r_notifier->n_status = status; |
| list_add_tail(&ro->r_notifier->n_list, &rs->rs_notify_queue); |
| ro->r_notifier = NULL; |
| } |
| |
| /* No need to wake the app - caller does this */ |
| } |
| |
| /* |
| * This is called from the IB send completion when we detect |
| * a RDMA operation that failed with remote access error. |
| * So speed is not an issue here. |
| */ |
| struct rds_message *rds_send_get_message(struct rds_connection *conn, |
| struct rds_rdma_op *op) |
| { |
| struct rds_message *rm, *tmp, *found = NULL; |
| unsigned long flags; |
| |
| spin_lock_irqsave(&conn->c_lock, flags); |
| |
| list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { |
| if (rm->m_rdma_op == op) { |
| atomic_inc(&rm->m_refcount); |
| found = rm; |
| goto out; |
| } |
| } |
| |
| list_for_each_entry_safe(rm, tmp, &conn->c_send_queue, m_conn_item) { |
| if (rm->m_rdma_op == op) { |
| atomic_inc(&rm->m_refcount); |
| found = rm; |
| break; |
| } |
| } |
| |
| out: |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| |
| return found; |
| } |
| |
| /* |
| * This removes messages from the socket's list if they're on it. The list |
| * argument must be private to the caller, we must be able to modify it |
| * without locks. The messages must have a reference held for their |
| * position on the list. This function will drop that reference after |
| * removing the messages from the 'messages' list regardless of if it found |
| * the messages on the socket list or not. |
| */ |
| void rds_send_remove_from_sock(struct list_head *messages, int status) |
| { |
| unsigned long flags = 0; /* silence gcc :P */ |
| struct rds_sock *rs = NULL; |
| struct rds_message *rm; |
| |
| local_irq_save(flags); |
| while (!list_empty(messages)) { |
| rm = list_entry(messages->next, struct rds_message, |
| m_conn_item); |
| list_del_init(&rm->m_conn_item); |
| |
| /* |
| * If we see this flag cleared then we're *sure* that someone |
| * else beat us to removing it from the sock. If we race |
| * with their flag update we'll get the lock and then really |
| * see that the flag has been cleared. |
| * |
| * The message spinlock makes sure nobody clears rm->m_rs |
| * while we're messing with it. It does not prevent the |
| * message from being removed from the socket, though. |
| */ |
| spin_lock(&rm->m_rs_lock); |
| if (!test_bit(RDS_MSG_ON_SOCK, &rm->m_flags)) |
| goto unlock_and_drop; |
| |
| if (rs != rm->m_rs) { |
| if (rs) { |
| spin_unlock(&rs->rs_lock); |
| rds_wake_sk_sleep(rs); |
| sock_put(rds_rs_to_sk(rs)); |
| } |
| rs = rm->m_rs; |
| spin_lock(&rs->rs_lock); |
| sock_hold(rds_rs_to_sk(rs)); |
| } |
| |
| if (test_and_clear_bit(RDS_MSG_ON_SOCK, &rm->m_flags)) { |
| struct rds_rdma_op *ro = rm->m_rdma_op; |
| struct rds_notifier *notifier; |
| |
| list_del_init(&rm->m_sock_item); |
| rds_send_sndbuf_remove(rs, rm); |
| |
| if (ro && ro->r_notifier |
| && (status || ro->r_notify)) { |
| notifier = ro->r_notifier; |
| list_add_tail(¬ifier->n_list, |
| &rs->rs_notify_queue); |
| if (!notifier->n_status) |
| notifier->n_status = status; |
| rm->m_rdma_op->r_notifier = NULL; |
| } |
| rds_message_put(rm); |
| rm->m_rs = NULL; |
| } |
| |
| unlock_and_drop: |
| spin_unlock(&rm->m_rs_lock); |
| rds_message_put(rm); |
| } |
| |
| if (rs) { |
| spin_unlock(&rs->rs_lock); |
| rds_wake_sk_sleep(rs); |
| sock_put(rds_rs_to_sk(rs)); |
| } |
| local_irq_restore(flags); |
| } |
| |
| /* |
| * Transports call here when they've determined that the receiver queued |
| * messages up to, and including, the given sequence number. Messages are |
| * moved to the retrans queue when rds_send_xmit picks them off the send |
| * queue. This means that in the TCP case, the message may not have been |
| * assigned the m_ack_seq yet - but that's fine as long as tcp_is_acked |
| * checks the RDS_MSG_HAS_ACK_SEQ bit. |
| * |
| * XXX It's not clear to me how this is safely serialized with socket |
| * destruction. Maybe it should bail if it sees SOCK_DEAD. |
| */ |
| void rds_send_drop_acked(struct rds_connection *conn, u64 ack, |
| is_acked_func is_acked) |
| { |
| struct rds_message *rm, *tmp; |
| unsigned long flags; |
| LIST_HEAD(list); |
| |
| spin_lock_irqsave(&conn->c_lock, flags); |
| |
| list_for_each_entry_safe(rm, tmp, &conn->c_retrans, m_conn_item) { |
| if (!rds_send_is_acked(rm, ack, is_acked)) |
| break; |
| |
| list_move(&rm->m_conn_item, &list); |
| clear_bit(RDS_MSG_ON_CONN, &rm->m_flags); |
| } |
| |
| /* order flag updates with spin locks */ |
| if (!list_empty(&list)) |
| smp_mb__after_clear_bit(); |
| |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| |
| /* now remove the messages from the sock list as needed */ |
| rds_send_remove_from_sock(&list, RDS_RDMA_SUCCESS); |
| } |
| |
| void rds_send_drop_to(struct rds_sock *rs, struct sockaddr_in *dest) |
| { |
| struct rds_message *rm, *tmp; |
| struct rds_connection *conn; |
| unsigned long flags; |
| LIST_HEAD(list); |
| int wake = 0; |
| |
| /* get all the messages we're dropping under the rs lock */ |
| spin_lock_irqsave(&rs->rs_lock, flags); |
| |
| list_for_each_entry_safe(rm, tmp, &rs->rs_send_queue, m_sock_item) { |
| if (dest && (dest->sin_addr.s_addr != rm->m_daddr || |
| dest->sin_port != rm->m_inc.i_hdr.h_dport)) |
| continue; |
| |
| wake = 1; |
| list_move(&rm->m_sock_item, &list); |
| rds_send_sndbuf_remove(rs, rm); |
| clear_bit(RDS_MSG_ON_SOCK, &rm->m_flags); |
| |
| /* If this is a RDMA operation, notify the app. */ |
| __rds_rdma_send_complete(rs, rm, RDS_RDMA_CANCELED); |
| } |
| |
| /* order flag updates with the rs lock */ |
| if (wake) |
| smp_mb__after_clear_bit(); |
| |
| spin_unlock_irqrestore(&rs->rs_lock, flags); |
| |
| if (wake) |
| rds_wake_sk_sleep(rs); |
| |
| conn = NULL; |
| |
| /* now remove the messages from the conn list as needed */ |
| list_for_each_entry(rm, &list, m_sock_item) { |
| /* We do this here rather than in the loop above, so that |
| * we don't have to nest m_rs_lock under rs->rs_lock */ |
| spin_lock(&rm->m_rs_lock); |
| rm->m_rs = NULL; |
| spin_unlock(&rm->m_rs_lock); |
| |
| /* |
| * If we see this flag cleared then we're *sure* that someone |
| * else beat us to removing it from the conn. If we race |
| * with their flag update we'll get the lock and then really |
| * see that the flag has been cleared. |
| */ |
| if (!test_bit(RDS_MSG_ON_CONN, &rm->m_flags)) |
| continue; |
| |
| if (conn != rm->m_inc.i_conn) { |
| if (conn) |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| conn = rm->m_inc.i_conn; |
| spin_lock_irqsave(&conn->c_lock, flags); |
| } |
| |
| if (test_and_clear_bit(RDS_MSG_ON_CONN, &rm->m_flags)) { |
| list_del_init(&rm->m_conn_item); |
| rds_message_put(rm); |
| } |
| } |
| |
| if (conn) |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| |
| while (!list_empty(&list)) { |
| rm = list_entry(list.next, struct rds_message, m_sock_item); |
| list_del_init(&rm->m_sock_item); |
| |
| rds_message_wait(rm); |
| rds_message_put(rm); |
| } |
| } |
| |
| /* |
| * we only want this to fire once so we use the callers 'queued'. It's |
| * possible that another thread can race with us and remove the |
| * message from the flow with RDS_CANCEL_SENT_TO. |
| */ |
| static int rds_send_queue_rm(struct rds_sock *rs, struct rds_connection *conn, |
| struct rds_message *rm, __be16 sport, |
| __be16 dport, int *queued) |
| { |
| unsigned long flags; |
| u32 len; |
| |
| if (*queued) |
| goto out; |
| |
| len = be32_to_cpu(rm->m_inc.i_hdr.h_len); |
| |
| /* this is the only place which holds both the socket's rs_lock |
| * and the connection's c_lock */ |
| spin_lock_irqsave(&rs->rs_lock, flags); |
| |
| /* |
| * If there is a little space in sndbuf, we don't queue anything, |
| * and userspace gets -EAGAIN. But poll() indicates there's send |
| * room. This can lead to bad behavior (spinning) if snd_bytes isn't |
| * freed up by incoming acks. So we check the *old* value of |
| * rs_snd_bytes here to allow the last msg to exceed the buffer, |
| * and poll() now knows no more data can be sent. |
| */ |
| if (rs->rs_snd_bytes < rds_sk_sndbuf(rs)) { |
| rs->rs_snd_bytes += len; |
| |
| /* let recv side know we are close to send space exhaustion. |
| * This is probably not the optimal way to do it, as this |
| * means we set the flag on *all* messages as soon as our |
| * throughput hits a certain threshold. |
| */ |
| if (rs->rs_snd_bytes >= rds_sk_sndbuf(rs) / 2) |
| __set_bit(RDS_MSG_ACK_REQUIRED, &rm->m_flags); |
| |
| list_add_tail(&rm->m_sock_item, &rs->rs_send_queue); |
| set_bit(RDS_MSG_ON_SOCK, &rm->m_flags); |
| rds_message_addref(rm); |
| rm->m_rs = rs; |
| |
| /* The code ordering is a little weird, but we're |
| trying to minimize the time we hold c_lock */ |
| rds_message_populate_header(&rm->m_inc.i_hdr, sport, dport, 0); |
| rm->m_inc.i_conn = conn; |
| rds_message_addref(rm); |
| |
| spin_lock(&conn->c_lock); |
| rm->m_inc.i_hdr.h_sequence = cpu_to_be64(conn->c_next_tx_seq++); |
| list_add_tail(&rm->m_conn_item, &conn->c_send_queue); |
| set_bit(RDS_MSG_ON_CONN, &rm->m_flags); |
| spin_unlock(&conn->c_lock); |
| |
| rdsdebug("queued msg %p len %d, rs %p bytes %d seq %llu\n", |
| rm, len, rs, rs->rs_snd_bytes, |
| (unsigned long long)be64_to_cpu(rm->m_inc.i_hdr.h_sequence)); |
| |
| *queued = 1; |
| } |
| |
| spin_unlock_irqrestore(&rs->rs_lock, flags); |
| out: |
| return *queued; |
| } |
| |
| static int rds_cmsg_send(struct rds_sock *rs, struct rds_message *rm, |
| struct msghdr *msg, int *allocated_mr) |
| { |
| struct cmsghdr *cmsg; |
| int ret = 0; |
| |
| for (cmsg = CMSG_FIRSTHDR(msg); cmsg; cmsg = CMSG_NXTHDR(msg, cmsg)) { |
| if (!CMSG_OK(msg, cmsg)) |
| return -EINVAL; |
| |
| if (cmsg->cmsg_level != SOL_RDS) |
| continue; |
| |
| /* As a side effect, RDMA_DEST and RDMA_MAP will set |
| * rm->m_rdma_cookie and rm->m_rdma_mr. |
| */ |
| switch (cmsg->cmsg_type) { |
| case RDS_CMSG_RDMA_ARGS: |
| ret = rds_cmsg_rdma_args(rs, rm, cmsg); |
| break; |
| |
| case RDS_CMSG_RDMA_DEST: |
| ret = rds_cmsg_rdma_dest(rs, rm, cmsg); |
| break; |
| |
| case RDS_CMSG_RDMA_MAP: |
| ret = rds_cmsg_rdma_map(rs, rm, cmsg); |
| if (!ret) |
| *allocated_mr = 1; |
| break; |
| |
| default: |
| return -EINVAL; |
| } |
| |
| if (ret) |
| break; |
| } |
| |
| return ret; |
| } |
| |
| int rds_sendmsg(struct kiocb *iocb, struct socket *sock, struct msghdr *msg, |
| size_t payload_len) |
| { |
| struct sock *sk = sock->sk; |
| struct rds_sock *rs = rds_sk_to_rs(sk); |
| struct sockaddr_in *usin = (struct sockaddr_in *)msg->msg_name; |
| __be32 daddr; |
| __be16 dport; |
| struct rds_message *rm = NULL; |
| struct rds_connection *conn; |
| int ret = 0; |
| int queued = 0, allocated_mr = 0; |
| int nonblock = msg->msg_flags & MSG_DONTWAIT; |
| long timeo = sock_rcvtimeo(sk, nonblock); |
| |
| /* Mirror Linux UDP mirror of BSD error message compatibility */ |
| /* XXX: Perhaps MSG_MORE someday */ |
| if (msg->msg_flags & ~(MSG_DONTWAIT | MSG_CMSG_COMPAT)) { |
| printk(KERN_INFO "msg_flags 0x%08X\n", msg->msg_flags); |
| ret = -EOPNOTSUPP; |
| goto out; |
| } |
| |
| if (msg->msg_namelen) { |
| /* XXX fail non-unicast destination IPs? */ |
| if (msg->msg_namelen < sizeof(*usin) || usin->sin_family != AF_INET) { |
| ret = -EINVAL; |
| goto out; |
| } |
| daddr = usin->sin_addr.s_addr; |
| dport = usin->sin_port; |
| } else { |
| /* We only care about consistency with ->connect() */ |
| lock_sock(sk); |
| daddr = rs->rs_conn_addr; |
| dport = rs->rs_conn_port; |
| release_sock(sk); |
| } |
| |
| /* racing with another thread binding seems ok here */ |
| if (daddr == 0 || rs->rs_bound_addr == 0) { |
| ret = -ENOTCONN; /* XXX not a great errno */ |
| goto out; |
| } |
| |
| rm = rds_message_copy_from_user(msg->msg_iov, payload_len); |
| if (IS_ERR(rm)) { |
| ret = PTR_ERR(rm); |
| rm = NULL; |
| goto out; |
| } |
| |
| rm->m_daddr = daddr; |
| |
| /* Parse any control messages the user may have included. */ |
| ret = rds_cmsg_send(rs, rm, msg, &allocated_mr); |
| if (ret) |
| goto out; |
| |
| /* rds_conn_create has a spinlock that runs with IRQ off. |
| * Caching the conn in the socket helps a lot. */ |
| if (rs->rs_conn && rs->rs_conn->c_faddr == daddr) |
| conn = rs->rs_conn; |
| else { |
| conn = rds_conn_create_outgoing(rs->rs_bound_addr, daddr, |
| rs->rs_transport, |
| sock->sk->sk_allocation); |
| if (IS_ERR(conn)) { |
| ret = PTR_ERR(conn); |
| goto out; |
| } |
| rs->rs_conn = conn; |
| } |
| |
| if ((rm->m_rdma_cookie || rm->m_rdma_op) |
| && conn->c_trans->xmit_rdma == NULL) { |
| if (printk_ratelimit()) |
| printk(KERN_NOTICE "rdma_op %p conn xmit_rdma %p\n", |
| rm->m_rdma_op, conn->c_trans->xmit_rdma); |
| ret = -EOPNOTSUPP; |
| goto out; |
| } |
| |
| /* If the connection is down, trigger a connect. We may |
| * have scheduled a delayed reconnect however - in this case |
| * we should not interfere. |
| */ |
| if (rds_conn_state(conn) == RDS_CONN_DOWN |
| && !test_and_set_bit(RDS_RECONNECT_PENDING, &conn->c_flags)) |
| queue_delayed_work(rds_wq, &conn->c_conn_w, 0); |
| |
| ret = rds_cong_wait(conn->c_fcong, dport, nonblock, rs); |
| if (ret) |
| goto out; |
| |
| while (!rds_send_queue_rm(rs, conn, rm, rs->rs_bound_port, |
| dport, &queued)) { |
| rds_stats_inc(s_send_queue_full); |
| /* XXX make sure this is reasonable */ |
| if (payload_len > rds_sk_sndbuf(rs)) { |
| ret = -EMSGSIZE; |
| goto out; |
| } |
| if (nonblock) { |
| ret = -EAGAIN; |
| goto out; |
| } |
| |
| timeo = wait_event_interruptible_timeout(*sk->sk_sleep, |
| rds_send_queue_rm(rs, conn, rm, |
| rs->rs_bound_port, |
| dport, |
| &queued), |
| timeo); |
| rdsdebug("sendmsg woke queued %d timeo %ld\n", queued, timeo); |
| if (timeo > 0 || timeo == MAX_SCHEDULE_TIMEOUT) |
| continue; |
| |
| ret = timeo; |
| if (ret == 0) |
| ret = -ETIMEDOUT; |
| goto out; |
| } |
| |
| /* |
| * By now we've committed to the send. We reuse rds_send_worker() |
| * to retry sends in the rds thread if the transport asks us to. |
| */ |
| rds_stats_inc(s_send_queued); |
| |
| if (!test_bit(RDS_LL_SEND_FULL, &conn->c_flags)) |
| rds_send_worker(&conn->c_send_w.work); |
| |
| rds_message_put(rm); |
| return payload_len; |
| |
| out: |
| /* If the user included a RDMA_MAP cmsg, we allocated a MR on the fly. |
| * If the sendmsg goes through, we keep the MR. If it fails with EAGAIN |
| * or in any other way, we need to destroy the MR again */ |
| if (allocated_mr) |
| rds_rdma_unuse(rs, rds_rdma_cookie_key(rm->m_rdma_cookie), 1); |
| |
| if (rm) |
| rds_message_put(rm); |
| return ret; |
| } |
| |
| /* |
| * Reply to a ping packet. |
| */ |
| int |
| rds_send_pong(struct rds_connection *conn, __be16 dport) |
| { |
| struct rds_message *rm; |
| unsigned long flags; |
| int ret = 0; |
| |
| rm = rds_message_alloc(0, GFP_ATOMIC); |
| if (rm == NULL) { |
| ret = -ENOMEM; |
| goto out; |
| } |
| |
| rm->m_daddr = conn->c_faddr; |
| |
| /* If the connection is down, trigger a connect. We may |
| * have scheduled a delayed reconnect however - in this case |
| * we should not interfere. |
| */ |
| if (rds_conn_state(conn) == RDS_CONN_DOWN |
| && !test_and_set_bit(RDS_RECONNECT_PENDING, &conn->c_flags)) |
| queue_delayed_work(rds_wq, &conn->c_conn_w, 0); |
| |
| ret = rds_cong_wait(conn->c_fcong, dport, 1, NULL); |
| if (ret) |
| goto out; |
| |
| spin_lock_irqsave(&conn->c_lock, flags); |
| list_add_tail(&rm->m_conn_item, &conn->c_send_queue); |
| set_bit(RDS_MSG_ON_CONN, &rm->m_flags); |
| rds_message_addref(rm); |
| rm->m_inc.i_conn = conn; |
| |
| rds_message_populate_header(&rm->m_inc.i_hdr, 0, dport, |
| conn->c_next_tx_seq); |
| conn->c_next_tx_seq++; |
| spin_unlock_irqrestore(&conn->c_lock, flags); |
| |
| rds_stats_inc(s_send_queued); |
| rds_stats_inc(s_send_pong); |
| |
| queue_delayed_work(rds_wq, &conn->c_send_w, 0); |
| rds_message_put(rm); |
| return 0; |
| |
| out: |
| if (rm) |
| rds_message_put(rm); |
| return ret; |
| } |