blob: 6d81bcf68862000fd6ebdbac02c59df75b6403d9 [file] [log] [blame]
/* Copyright (c) 2012, Code Aurora Forum. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 and
* only version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#ifndef _KGSL_SNAPSHOT_H_
#define _KGSL_SNAPSHOT_H_
#include <linux/types.h>
/* Snapshot header */
/* High word is static, low word is snapshot version ID */
#define SNAPSHOT_MAGIC 0x504D0002
/* GPU ID scheme:
* [16:31] - core identifer (0x0002 for 2D or 0x0003 for 3D)
* [00:16] - GPU specific identifier
*/
struct kgsl_snapshot_header {
__u32 magic; /* Magic identifier */
__u32 gpuid; /* GPU ID - see above */
/* Added in snapshot version 2 */
__u32 chipid; /* Chip ID from the GPU */
} __packed;
/* Section header */
#define SNAPSHOT_SECTION_MAGIC 0xABCD
struct kgsl_snapshot_section_header {
__u16 magic; /* Magic identifier */
__u16 id; /* Type of section */
__u32 size; /* Size of the section including this header */
} __packed;
/* Section identifiers */
#define KGSL_SNAPSHOT_SECTION_OS 0x0101
#define KGSL_SNAPSHOT_SECTION_REGS 0x0201
#define KGSL_SNAPSHOT_SECTION_RB 0x0301
#define KGSL_SNAPSHOT_SECTION_IB 0x0401
#define KGSL_SNAPSHOT_SECTION_INDEXED_REGS 0x0501
#define KGSL_SNAPSHOT_SECTION_ISTORE 0x0801
#define KGSL_SNAPSHOT_SECTION_DEBUG 0x0901
#define KGSL_SNAPSHOT_SECTION_DEBUGBUS 0x0A01
#define KGSL_SNAPSHOT_SECTION_GPU_OBJECT 0x0B01
#define KGSL_SNAPSHOT_SECTION_END 0xFFFF
/* OS sub-section header */
#define KGSL_SNAPSHOT_OS_LINUX 0x0001
/* Linux OS specific information */
#define SNAPSHOT_STATE_HUNG 0
#define SNAPSHOT_STATE_RUNNING 1
struct kgsl_snapshot_linux {
int osid; /* subsection OS identifier */
int state; /* 1 if the thread is running, 0 for hung */
__u32 seconds; /* Unix timestamp for the snapshot */
__u32 power_flags; /* Current power flags */
__u32 power_level; /* Current power level */
__u32 power_interval_timeout; /* Power interval timeout */
__u32 grpclk; /* Current GP clock value */
__u32 busclk; /* Current busclk value */
__u32 ptbase; /* Current ptbase */
__u32 pid; /* PID of the process that owns the PT */
__u32 current_context; /* ID of the current context */
__u32 ctxtcount; /* Number of contexts appended to section */
unsigned char release[32]; /* kernel release */
unsigned char version[32]; /* kernel version */
unsigned char comm[16]; /* Name of the process that owns the PT */
} __packed;
/*
* This structure contains a record of an active context.
* These are appended one after another in the OS section below
* the header above
*/
struct kgsl_snapshot_linux_context {
__u32 id; /* The context ID */
__u32 timestamp_queued; /* The last queued timestamp */
__u32 timestamp_retired; /* The last timestamp retired by HW */
};
/* Ringbuffer sub-section header */
struct kgsl_snapshot_rb {
int start; /* dword at the start of the dump */
int end; /* dword at the end of the dump */
int rbsize; /* Size (in dwords) of the ringbuffer */
int wptr; /* Current index of the CPU write pointer */
int rptr; /* Current index of the GPU read pointer */
int count; /* Number of dwords in the dump */
} __packed;
/* Indirect buffer sub-section header */
struct kgsl_snapshot_ib {
__u32 gpuaddr; /* GPU address of the the IB */
__u32 ptbase; /* Base for the pagetable the GPU address is valid in */
int size; /* Size of the IB */
} __packed;
/* Register sub-section header */
struct kgsl_snapshot_regs {
__u32 count; /* Number of register pairs in the section */
} __packed;
/* Indexed register sub-section header */
struct kgsl_snapshot_indexed_regs {
__u32 index_reg; /* Offset of the index register for this section */
__u32 data_reg; /* Offset of the data register for this section */
int start; /* Starting index */
int count; /* Number of dwords in the data */
} __packed;
/* Istore sub-section header */
struct kgsl_snapshot_istore {
int count; /* Number of instructions in the istore */
} __packed;
/* Debug data sub-section header */
/* A2XX debug sections */
#define SNAPSHOT_DEBUG_SX 1
#define SNAPSHOT_DEBUG_CP 2
#define SNAPSHOT_DEBUG_SQ 3
#define SNAPSHOT_DEBUG_SQTHREAD 4
#define SNAPSHOT_DEBUG_MIU 5
/* A3XX debug sections */
#define SNAPSHOT_DEBUG_VPC_MEMORY 6
#define SNAPSHOT_DEBUG_CP_MEQ 7
#define SNAPSHOT_DEBUG_CP_PM4_RAM 8
#define SNAPSHOT_DEBUG_CP_PFP_RAM 9
#define SNAPSHOT_DEBUG_CP_ROQ 10
#define SNAPSHOT_DEBUG_SHADER_MEMORY 11
#define SNAPSHOT_DEBUG_CP_MERCIU 12
struct kgsl_snapshot_debug {
int type; /* Type identifier for the attached tata */
int size; /* Size of the section in dwords */
} __packed;
struct kgsl_snapshot_debugbus {
int id; /* Debug bus ID */
int count; /* Number of dwords in the dump */
} __packed;
#define SNAPSHOT_GPU_OBJECT_SHADER 1
#define SNAPSHOT_GPU_OBJECT_IB 2
#define SNAPSHOT_GPU_OBJECT_GENERIC 3
struct kgsl_snapshot_gpu_object {
int type; /* Type of GPU object */
__u32 gpuaddr; /* GPU address of the the object */
__u32 ptbase; /* Base for the pagetable the GPU address is valid in */
int size; /* Size of the object (in dwords) */
};
#ifdef __KERNEL__
/* Allocate 512K for each device snapshot */
#define KGSL_SNAPSHOT_MEMSIZE (512 * 1024)
struct kgsl_device;
/*
* A helper macro to print out "not enough memory functions" - this
* makes it easy to standardize the messages as well as cut down on
* the number of strings in the binary
*/
#define SNAPSHOT_ERR_NOMEM(_d, _s) \
KGSL_DRV_ERR((_d), \
"snapshot: not enough snapshot memory for section %s\n", (_s))
/*
* kgsl_snapshot_add_section - Add a new section to the GPU snapshot
* @device - the KGSL device being snapshotted
* @id - the section id
* @snapshot - pointer to the memory for the snapshot
* @remain - pointer to the number of bytes left in the snapshot region
* @func - Function pointer to fill the section
* @priv - Priv pointer to pass to the function
*
* Set up a KGSL snapshot header by filling the memory with the callback
* function and adding the standard section header
*/
static inline void *kgsl_snapshot_add_section(struct kgsl_device *device,
u16 id, void *snapshot, int *remain,
int (*func)(struct kgsl_device *, void *, int, void *), void *priv)
{
struct kgsl_snapshot_section_header *header = snapshot;
void *data = snapshot + sizeof(*header);
int ret = 0;
/*
* Sanity check to make sure there is enough for the header. The
* callback will check to make sure there is enough for the rest
* of the data. If there isn't enough room then don't advance the
* pointer.
*/
if (*remain < sizeof(*header))
return snapshot;
/* It is legal to have no function (i.e. - make an empty section) */
if (func) {
ret = func(device, data, *remain, priv);
/*
* If there wasn't enough room for the data then don't bother
* setting up the header.
*/
if (ret == 0)
return snapshot;
}
header->magic = SNAPSHOT_SECTION_MAGIC;
header->id = id;
header->size = ret + sizeof(*header);
/* Decrement the room left in the snapshot region */
*remain -= header->size;
/* Advance the pointer to the end of the next function */
return snapshot + header->size;
}
/* A common helper function to dump a range of registers. This will be used in
* the GPU specific devices like this:
*
* struct kgsl_snapshot_registers_list list;
* struct kgsl_snapshot_registers priv[2];
*
* priv[0].regs = registers_array;;
* priv[o].count = num_registers;
* priv[1].regs = registers_array_new;;
* priv[1].count = num_registers_new;
*
* list.registers = priv;
* list.count = 2;
*
* kgsl_snapshot_add_section(device, KGSL_SNAPSHOT_SECTION_REGS, snapshot,
* remain, kgsl_snapshot_dump_regs, &list).
*
* Pass in a struct pointing to a list of register definitions as described
* below:
*
* Pass in an array of register range pairs in the form of:
* start reg, stop reg
* All the registers between start and stop inclusive will be dumped
*/
struct kgsl_snapshot_registers {
unsigned int *regs; /* Pointer to the array of register ranges */
int count; /* Number of entries in the array */
};
struct kgsl_snapshot_registers_list {
/* Pointer to an array of register lists */
struct kgsl_snapshot_registers *registers;
/* Number of registers lists in the array */
int count;
};
int kgsl_snapshot_dump_regs(struct kgsl_device *device, void *snapshot,
int remain, void *priv);
/*
* A common helper function to dump a set of indexed registers. Use it
* like this:
*
* struct kgsl_snapshot_indexed_registers priv;
* priv.index = REG_INDEX;
* priv.data = REG_DATA;
* priv.count = num_registers
*
* kgsl_snapshot_add_section(device, KGSL_SNAPSHOT_SECTION_INDEXED_REGS,
* snapshot, remain, kgsl_snapshot_dump_indexed_regs, &priv).
*
* The callback function will write an index from 0 to priv.count to
* the index register and read the data from the data register.
*/
struct kgsl_snapshot_indexed_registers {
unsigned int index; /* Offset of the index register */
unsigned int data; /* Offset of the data register */
unsigned int start; /* Index to start with */
unsigned int count; /* Number of values to read from the pair */
};
/* Helper function to snapshot a section of indexed registers */
void *kgsl_snapshot_indexed_registers(struct kgsl_device *device,
void *snapshot, int *remain, unsigned int index,
unsigned int data, unsigned int start, unsigned int count);
/* Freeze a GPU buffer so it can be dumped in the snapshot */
int kgsl_snapshot_get_object(struct kgsl_device *device, unsigned int ptbase,
unsigned int gpuaddr, unsigned int size, unsigned int type);
#endif
#endif