blob: c8229e7abb7ef1db9def47bfdc49fdc80f315cea [file] [log] [blame]
/* Copyright (c) 2012-2013, The Linux Foundation. All rights reserved.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License version 2 and
* only version 2 as published by the Free Software Foundation.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*/
#include "kgsl.h"
#include "kgsl_sharedmem.h"
#include "kgsl_snapshot.h"
#include "adreno.h"
#include "adreno_pm4types.h"
#include "a2xx_reg.h"
#include "a3xx_reg.h"
/* Number of dwords of ringbuffer history to record */
#define NUM_DWORDS_OF_RINGBUFFER_HISTORY 100
/* Maintain a list of the objects we see during parsing */
#define SNAPSHOT_OBJ_BUFSIZE 64
#define SNAPSHOT_OBJ_TYPE_IB 0
/* Keep track of how many bytes are frozen after a snapshot and tell the user */
static int snapshot_frozen_objsize;
static struct kgsl_snapshot_obj {
int type;
uint32_t gpuaddr;
uint32_t ptbase;
void *ptr;
int dwords;
} objbuf[SNAPSHOT_OBJ_BUFSIZE];
/* Pointer to the next open entry in the object list */
static int objbufptr;
/* Push a new buffer object onto the list */
static void push_object(struct kgsl_device *device, int type, uint32_t ptbase,
uint32_t gpuaddr, int dwords)
{
int index;
void *ptr;
/*
* Sometimes IBs can be reused in the same dump. Because we parse from
* oldest to newest, if we come across an IB that has already been used,
* assume that it has been reused and update the list with the newest
* size.
*/
for (index = 0; index < objbufptr; index++) {
if (objbuf[index].gpuaddr == gpuaddr &&
objbuf[index].ptbase == ptbase) {
objbuf[index].dwords = dwords;
return;
}
}
if (objbufptr == SNAPSHOT_OBJ_BUFSIZE) {
KGSL_DRV_ERR(device, "snapshot: too many snapshot objects\n");
return;
}
/*
* adreno_convertaddr verifies that the IB size is valid - at least in
* the context of it being smaller then the allocated memory space
*/
ptr = adreno_convertaddr(device, ptbase, gpuaddr, dwords << 2);
if (ptr == NULL) {
KGSL_DRV_ERR(device,
"snapshot: Can't find GPU address for %x\n", gpuaddr);
return;
}
/* Put it on the list of things to parse */
objbuf[objbufptr].type = type;
objbuf[objbufptr].gpuaddr = gpuaddr;
objbuf[objbufptr].ptbase = ptbase;
objbuf[objbufptr].dwords = dwords;
objbuf[objbufptr++].ptr = ptr;
}
/*
* Return a 1 if the specified object is already on the list of buffers
* to be dumped
*/
static int find_object(int type, unsigned int gpuaddr, unsigned int ptbase)
{
int index;
for (index = 0; index < objbufptr; index++) {
if (objbuf[index].gpuaddr == gpuaddr &&
objbuf[index].ptbase == ptbase &&
objbuf[index].type == type)
return 1;
}
return 0;
}
/*
* This structure keeps track of type0 writes to VSC_PIPE_DATA_ADDRESS_x and
* VSC_PIPE_DATA_LENGTH_x. When a draw initator is called these registers
* point to buffers that we need to freeze for a snapshot
*/
static struct {
unsigned int base;
unsigned int size;
} vsc_pipe[8];
/*
* This is the cached value of type0 writes to the VSC_SIZE_ADDRESS which
* contains the buffer address of the visiblity stream size buffer during a
* binning pass
*/
static unsigned int vsc_size_address;
/*
* This struct keeps track of type0 writes to VFD_FETCH_INSTR_0_X and
* VFD_FETCH_INSTR_1_X registers. When a draw initator is called the addresses
* and sizes in these registers point to VBOs that we need to freeze for a
* snapshot
*/
static struct {
unsigned int base;
unsigned int stride;
} vbo[16];
/*
* This is the cached value of type0 writes to VFD_INDEX_MAX. This will be used
* to calculate the size of the VBOs when the draw initator is called
*/
static unsigned int vfd_index_max;
/*
* This is the cached value of type0 writes to VFD_CONTROL_0 which tells us how
* many VBOs are active when the draw initator is called
*/
static unsigned int vfd_control_0;
/*
* Cached value of type0 writes to SP_VS_PVT_MEM_ADDR and SP_FS_PVT_MEM_ADDR.
* This is a buffer that contains private stack information for the shader
*/
static unsigned int sp_vs_pvt_mem_addr;
static unsigned int sp_fs_pvt_mem_addr;
/*
* Each load state block has two possible types. Each type has a different
* number of dwords per unit. Use this handy lookup table to make sure
* we dump the right amount of data from the indirect buffer
*/
static int load_state_unit_sizes[7][2] = {
{ 2, 4 },
{ 0, 1 },
{ 2, 4 },
{ 0, 1 },
{ 8, 2 },
{ 8, 2 },
{ 8, 2 },
};
static int ib_parse_load_state(struct kgsl_device *device, unsigned int *pkt,
unsigned int ptbase)
{
unsigned int block, source, type;
int ret = 0;
/*
* The object here is to find indirect shaders i.e - shaders loaded from
* GPU memory instead of directly in the command. These should be added
* to the list of memory objects to dump. So look at the load state
* if the block is indirect (source = 4). If so then add the memory
* address to the list. The size of the object differs depending on the
* type per the load_state_unit_sizes array above.
*/
if (type3_pkt_size(pkt[0]) < 2)
return 0;
/*
* pkt[1] 18:16 - source
* pkt[1] 21:19 - state block
* pkt[1] 31:22 - size in units
* pkt[2] 0:1 - type
* pkt[2] 31:2 - GPU memory address
*/
block = (pkt[1] >> 19) & 0x07;
source = (pkt[1] >> 16) & 0x07;
type = pkt[2] & 0x03;
if (source == 4) {
int unitsize, ret;
if (type == 0)
unitsize = load_state_unit_sizes[block][0];
else
unitsize = load_state_unit_sizes[block][1];
/* Freeze the GPU buffer containing the shader */
ret = kgsl_snapshot_get_object(device, ptbase,
pkt[2] & 0xFFFFFFFC,
(((pkt[1] >> 22) & 0x03FF) * unitsize) << 2,
SNAPSHOT_GPU_OBJECT_SHADER);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
}
return ret;
}
/*
* This opcode sets the base addresses for the visibilty stream buffer and the
* visiblity stream size buffer.
*/
static int ib_parse_set_bin_data(struct kgsl_device *device, unsigned int *pkt,
unsigned int ptbase)
{
int ret;
if (type3_pkt_size(pkt[0]) < 2)
return 0;
/* Visiblity stream buffer */
ret = kgsl_snapshot_get_object(device, ptbase, pkt[1], 0,
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
/* visiblity stream size buffer (fixed size 8 dwords) */
ret = kgsl_snapshot_get_object(device, ptbase, pkt[2], 32,
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret >= 0)
snapshot_frozen_objsize += ret;
return ret;
}
/*
* This opcode writes to GPU memory - if the buffer is written to, there is a
* good chance that it would be valuable to capture in the snapshot, so mark all
* buffers that are written to as frozen
*/
static int ib_parse_mem_write(struct kgsl_device *device, unsigned int *pkt,
unsigned int ptbase)
{
int ret;
if (type3_pkt_size(pkt[0]) < 1)
return 0;
/*
* The address is where the data in the rest of this packet is written
* to, but since that might be an offset into the larger buffer we need
* to get the whole thing. Pass a size of 0 kgsl_snapshot_get_object to
* capture the entire buffer.
*/
ret = kgsl_snapshot_get_object(device, ptbase, pkt[1] & 0xFFFFFFFC, 0,
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret >= 0)
snapshot_frozen_objsize += ret;
return ret;
}
/*
* The DRAW_INDX opcode sends a draw initator which starts a draw operation in
* the GPU, so this is the point where all the registers and buffers become
* "valid". The DRAW_INDX may also have an index buffer pointer that should be
* frozen with the others
*/
static int ib_parse_draw_indx(struct kgsl_device *device, unsigned int *pkt,
unsigned int ptbase)
{
int ret = 0, i;
if (type3_pkt_size(pkt[0]) < 3)
return 0;
/* DRAW_IDX may have a index buffer pointer */
if (type3_pkt_size(pkt[0]) > 3) {
ret = kgsl_snapshot_get_object(device, ptbase, pkt[4], pkt[5],
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
}
/*
* All of the type0 writes are valid at a draw initiator, so freeze
* the various buffers that we are tracking
*/
/* First up the visiblity stream buffer */
for (i = 0; i < ARRAY_SIZE(vsc_pipe); i++) {
if (vsc_pipe[i].base != 0 && vsc_pipe[i].size != 0) {
ret = kgsl_snapshot_get_object(device, ptbase,
vsc_pipe[i].base, vsc_pipe[i].size,
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
}
}
/* Next the visibility stream size buffer */
if (vsc_size_address) {
ret = kgsl_snapshot_get_object(device, ptbase,
vsc_size_address, 32,
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
}
/* Next private shader buffer memory */
if (sp_vs_pvt_mem_addr) {
ret = kgsl_snapshot_get_object(device, ptbase,
sp_vs_pvt_mem_addr, 8192,
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
sp_vs_pvt_mem_addr = 0;
}
if (sp_fs_pvt_mem_addr) {
ret = kgsl_snapshot_get_object(device, ptbase,
sp_fs_pvt_mem_addr, 8192,
SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
sp_fs_pvt_mem_addr = 0;
}
/* Finally: VBOs */
/* The number of active VBOs is stored in VFD_CONTROL_O[31:27] */
for (i = 0; i < (vfd_control_0) >> 27; i++) {
int size;
/*
* The size of the VBO is the stride stored in
* VFD_FETCH_INSTR_0_X.BUFSTRIDE * VFD_INDEX_MAX. The base
* is stored in VFD_FETCH_INSTR_1_X
*/
if (vbo[i].base != 0) {
size = vbo[i].stride * vfd_index_max;
ret = kgsl_snapshot_get_object(device, ptbase,
vbo[i].base,
0, SNAPSHOT_GPU_OBJECT_GENERIC);
if (ret < 0)
return -EINVAL;
snapshot_frozen_objsize += ret;
}
vbo[i].base = 0;
vbo[i].stride = 0;
}
vfd_control_0 = 0;
vfd_index_max = 0;
return ret;
}
/*
* Parse all the type3 opcode packets that may contain important information,
* such as additional GPU buffers to grab or a draw initator
*/
static int ib_parse_type3(struct kgsl_device *device, unsigned int *ptr,
unsigned int ptbase)
{
int opcode = cp_type3_opcode(*ptr);
if (opcode == CP_LOAD_STATE)
return ib_parse_load_state(device, ptr, ptbase);
else if (opcode == CP_SET_BIN_DATA)
return ib_parse_set_bin_data(device, ptr, ptbase);
else if (opcode == CP_MEM_WRITE)
return ib_parse_mem_write(device, ptr, ptbase);
else if (opcode == CP_DRAW_INDX)
return ib_parse_draw_indx(device, ptr, ptbase);
return 0;
}
/*
* Parse type0 packets found in the stream. Some of the registers that are
* written are clues for GPU buffers that we need to freeze. Register writes
* are considred valid when a draw initator is called, so just cache the values
* here and freeze them when a CP_DRAW_INDX is seen. This protects against
* needlessly caching buffers that won't be used during a draw call
*/
static void ib_parse_type0(struct kgsl_device *device, unsigned int *ptr,
unsigned int ptbase)
{
int size = type0_pkt_size(*ptr);
int offset = type0_pkt_offset(*ptr);
int i;
for (i = 0; i < size; i++, offset++) {
/* Visiblity stream buffer */
if (offset >= A3XX_VSC_PIPE_DATA_ADDRESS_0 &&
offset <= A3XX_VSC_PIPE_DATA_LENGTH_7) {
int index = offset - A3XX_VSC_PIPE_DATA_ADDRESS_0;
/* Each bank of address and length registers are
* interleaved with an empty register:
*
* address 0
* length 0
* empty
* address 1
* length 1
* empty
* ...
*/
if ((index % 3) == 0)
vsc_pipe[index / 3].base = ptr[i + 1];
else if ((index % 3) == 1)
vsc_pipe[index / 3].size = ptr[i + 1];
} else if ((offset >= A3XX_VFD_FETCH_INSTR_0_0) &&
(offset <= A3XX_VFD_FETCH_INSTR_1_F)) {
int index = offset - A3XX_VFD_FETCH_INSTR_0_0;
/*
* FETCH_INSTR_0_X and FETCH_INSTR_1_X banks are
* interleaved as above but without the empty register
* in between
*/
if ((index % 2) == 0)
vbo[index >> 1].stride =
(ptr[i + 1] >> 7) & 0x1FF;
else
vbo[index >> 1].base = ptr[i + 1];
} else {
/*
* Cache various support registers for calculating
* buffer sizes
*/
switch (offset) {
case A3XX_VFD_CONTROL_0:
vfd_control_0 = ptr[i + 1];
break;
case A3XX_VFD_INDEX_MAX:
vfd_index_max = ptr[i + 1];
break;
case A3XX_VSC_SIZE_ADDRESS:
vsc_size_address = ptr[i + 1];
break;
case A3XX_SP_VS_PVT_MEM_ADDR_REG:
sp_vs_pvt_mem_addr = ptr[i + 1];
break;
case A3XX_SP_FS_PVT_MEM_ADDR_REG:
sp_fs_pvt_mem_addr = ptr[i + 1];
break;
}
}
}
}
static inline int parse_ib(struct kgsl_device *device, unsigned int ptbase,
unsigned int gpuaddr, unsigned int dwords);
/* Add an IB as a GPU object, but first, parse it to find more goodies within */
static int ib_add_gpu_object(struct kgsl_device *device, unsigned int ptbase,
unsigned int gpuaddr, unsigned int dwords)
{
int i, ret, rem = dwords;
unsigned int *src;
/*
* If the object is already in the list, we don't need to parse it again
*/
if (kgsl_snapshot_have_object(device, ptbase, gpuaddr, dwords << 2))
return 0;
src = (unsigned int *) adreno_convertaddr(device, ptbase, gpuaddr,
dwords << 2);
if (src == NULL)
return -EINVAL;
for (i = 0; rem > 0; rem--, i++) {
int pktsize;
/* If the packet isn't a type 1 or a type 3, then don't bother
* parsing it - it is likely corrupted */
if (!pkt_is_type0(src[i]) && !pkt_is_type3(src[i]))
break;
pktsize = type3_pkt_size(src[i]);
if (!pktsize || (pktsize + 1) > rem)
break;
if (pkt_is_type3(src[i])) {
if (adreno_cmd_is_ib(src[i])) {
unsigned int gpuaddr = src[i + 1];
unsigned int size = src[i + 2];
ret = parse_ib(device, ptbase, gpuaddr, size);
/* If adding the IB failed then stop parsing */
if (ret < 0)
goto done;
} else {
ret = ib_parse_type3(device, &src[i], ptbase);
/*
* If the parse function failed (probably
* because of a bad decode) then bail out and
* just capture the binary IB data
*/
if (ret < 0)
goto done;
}
} else if (pkt_is_type0(src[i])) {
ib_parse_type0(device, &src[i], ptbase);
}
i += pktsize;
rem -= pktsize;
}
done:
ret = kgsl_snapshot_get_object(device, ptbase, gpuaddr, dwords << 2,
SNAPSHOT_GPU_OBJECT_IB);
if (ret >= 0)
snapshot_frozen_objsize += ret;
return ret;
}
/*
* We want to store the last executed IB1 and IB2 in the static region to ensure
* that we get at least some information out of the snapshot even if we can't
* access the dynamic data from the sysfs file. Push all other IBs on the
* dynamic list
*/
static inline int parse_ib(struct kgsl_device *device, unsigned int ptbase,
unsigned int gpuaddr, unsigned int dwords)
{
unsigned int ib1base, ib2base;
int ret = 0;
/*
* Check the IB address - if it is either the last executed IB1 or the
* last executed IB2 then push it into the static blob otherwise put
* it in the dynamic list
*/
kgsl_regread(device, REG_CP_IB1_BASE, &ib1base);
kgsl_regread(device, REG_CP_IB2_BASE, &ib2base);
if (gpuaddr == ib1base || gpuaddr == ib2base)
push_object(device, SNAPSHOT_OBJ_TYPE_IB, ptbase,
gpuaddr, dwords);
else
ret = ib_add_gpu_object(device, ptbase, gpuaddr, dwords);
return ret;
}
/* Snapshot the ringbuffer memory */
static int snapshot_rb(struct kgsl_device *device, void *snapshot,
int remain, void *priv)
{
struct kgsl_snapshot_rb *header = snapshot;
unsigned int *data = snapshot + sizeof(*header);
struct adreno_device *adreno_dev = ADRENO_DEVICE(device);
struct adreno_ringbuffer *rb = &adreno_dev->ringbuffer;
unsigned int ptbase, rptr, *rbptr, ibbase;
int index, size, i;
int parse_ibs = 0, ib_parse_start;
/* Get the physical address of the MMU pagetable */
ptbase = kgsl_mmu_get_current_ptbase(&device->mmu);
/* Get the current read pointers for the RB */
kgsl_regread(device, REG_CP_RB_RPTR, &rptr);
/* Address of the last processed IB */
kgsl_regread(device, REG_CP_IB1_BASE, &ibbase);
/*
* Figure out the window of ringbuffer data to dump. First we need to
* find where the last processed IB ws submitted. Start walking back
* from the rptr
*/
index = rptr;
rbptr = rb->buffer_desc.hostptr;
do {
index--;
if (index < 0) {
index = rb->sizedwords - 3;
/* We wrapped without finding what we wanted */
if (index < rb->wptr) {
index = rb->wptr;
break;
}
}
if (adreno_cmd_is_ib(rbptr[index]) &&
rbptr[index + 1] == ibbase)
break;
} while (index != rb->wptr);
/*
* index points at the last submitted IB. We can only trust that the
* memory between the context switch and the hanging IB is valid, so
* the next step is to find the context switch before the submission
*/
while (index != rb->wptr) {
index--;
if (index < 0) {
index = rb->sizedwords - 2;
/*
* Wrapped without finding the context switch. This is
* harmless - we should still have enough data to dump a
* valid state
*/
if (index < rb->wptr) {
index = rb->wptr;
break;
}
}
/* Break if the current packet is a context switch identifier */
if ((rbptr[index] == cp_nop_packet(1)) &&
(rbptr[index + 1] == KGSL_CONTEXT_TO_MEM_IDENTIFIER))
break;
}
/*
* Index represents the start of the window of interest. We will try
* to dump all buffers between here and the rptr
*/
ib_parse_start = index;
/*
* Dump the entire ringbuffer - the parser can choose how much of it to
* process
*/
size = (rb->sizedwords << 2);
if (remain < size + sizeof(*header)) {
KGSL_DRV_ERR(device,
"snapshot: Not enough memory for the rb section");
return 0;
}
/* Write the sub-header for the section */
header->start = rb->wptr;
header->end = rb->wptr;
header->wptr = rb->wptr;
header->rbsize = rb->sizedwords;
header->count = rb->sizedwords;
/*
* Loop through the RB, copying the data and looking for indirect
* buffers and MMU pagetable changes
*/
index = rb->wptr;
for (i = 0; i < rb->sizedwords; i++) {
*data = rbptr[index];
/*
* Only parse IBs between the start and the rptr or the next
* context switch, whichever comes first
*/
if (parse_ibs == 0 && index == ib_parse_start)
parse_ibs = 1;
else if (index == rptr || adreno_rb_ctxtswitch(&rbptr[index]))
parse_ibs = 0;
if (parse_ibs && adreno_cmd_is_ib(rbptr[index])) {
unsigned int ibaddr = rbptr[index + 1];
unsigned int ibsize = rbptr[index + 2];
/*
* This will return non NULL if the IB happens to be
* part of the context memory (i.e - context switch
* command buffers)
*/
struct kgsl_memdesc *memdesc =
adreno_find_ctxtmem(device, ptbase, ibaddr,
ibsize);
/* IOMMU uses a NOP IB placed in setsate memory */
if (NULL == memdesc)
if (kgsl_gpuaddr_in_memdesc(
&device->mmu.setstate_memory,
ibaddr, ibsize))
memdesc = &device->mmu.setstate_memory;
/*
* The IB from CP_IB1_BASE and the IBs for legacy
* context switch go into the snapshot all
* others get marked at GPU objects
*/
if (memdesc != NULL)
push_object(device, SNAPSHOT_OBJ_TYPE_IB,
ptbase, ibaddr, ibsize);
else
parse_ib(device, ptbase, ibaddr, ibsize);
}
index = index + 1;
if (index == rb->sizedwords)
index = 0;
data++;
}
/* Return the size of the section */
return size + sizeof(*header);
}
/* Snapshot the memory for an indirect buffer */
static int snapshot_ib(struct kgsl_device *device, void *snapshot,
int remain, void *priv)
{
struct kgsl_snapshot_ib *header = snapshot;
struct kgsl_snapshot_obj *obj = priv;
unsigned int *src = obj->ptr;
unsigned int *dst = snapshot + sizeof(*header);
int i, ret;
if (remain < (obj->dwords << 2) + sizeof(*header)) {
KGSL_DRV_ERR(device,
"snapshot: Not enough memory for the ib section");
return 0;
}
/* Write the sub-header for the section */
header->gpuaddr = obj->gpuaddr;
header->ptbase = obj->ptbase;
header->size = obj->dwords;
/* Write the contents of the ib */
for (i = 0; i < obj->dwords; i++, src++, dst++) {
*dst = *src;
if (pkt_is_type3(*src)) {
if ((obj->dwords - i) < type3_pkt_size(*src) + 1)
continue;
if (adreno_cmd_is_ib(*src))
ret = parse_ib(device, obj->ptbase, src[1],
src[2]);
else
ret = ib_parse_type3(device, src, obj->ptbase);
/* Stop parsing if the type3 decode fails */
if (ret < 0)
break;
}
}
return (obj->dwords << 2) + sizeof(*header);
}
/* Dump another item on the current pending list */
static void *dump_object(struct kgsl_device *device, int obj, void *snapshot,
int *remain)
{
switch (objbuf[obj].type) {
case SNAPSHOT_OBJ_TYPE_IB:
snapshot = kgsl_snapshot_add_section(device,
KGSL_SNAPSHOT_SECTION_IB, snapshot, remain,
snapshot_ib, &objbuf[obj]);
break;
default:
KGSL_DRV_ERR(device,
"snapshot: Invalid snapshot object type: %d\n",
objbuf[obj].type);
break;
}
return snapshot;
}
/* adreno_snapshot - Snapshot the Adreno GPU state
* @device - KGSL device to snapshot
* @snapshot - Pointer to the start of memory to write into
* @remain - A pointer to how many bytes of memory are remaining in the snapshot
* @hang - set if this snapshot was automatically triggered by a GPU hang
* This is a hook function called by kgsl_snapshot to snapshot the
* Adreno specific information for the GPU snapshot. In turn, this function
* calls the GPU specific snapshot function to get core specific information.
*/
void *adreno_snapshot(struct kgsl_device *device, void *snapshot, int *remain,
int hang)
{
int i;
uint32_t ptbase, ibbase, ibsize;
struct adreno_device *adreno_dev = ADRENO_DEVICE(device);
/* Reset the list of objects */
objbufptr = 0;
snapshot_frozen_objsize = 0;
/* Clear the caches for the visibilty stream and VBO parsing */
vfd_control_0 = 0;
vfd_index_max = 0;
vsc_size_address = 0;
memset(vsc_pipe, 0, sizeof(vsc_pipe));
memset(vbo, 0, sizeof(vbo));
/* Get the physical address of the MMU pagetable */
ptbase = kgsl_mmu_get_current_ptbase(&device->mmu);
/* Dump the ringbuffer */
snapshot = kgsl_snapshot_add_section(device, KGSL_SNAPSHOT_SECTION_RB,
snapshot, remain, snapshot_rb, NULL);
/*
* Make sure that the last IB1 that was being executed is dumped.
* Since this was the last IB1 that was processed, we should have
* already added it to the list during the ringbuffer parse but we
* want to be double plus sure.
*/
kgsl_regread(device, REG_CP_IB1_BASE, &ibbase);
kgsl_regread(device, REG_CP_IB1_BUFSZ, &ibsize);
/*
* The problem is that IB size from the register is the unprocessed size
* of the buffer not the original size, so if we didn't catch this
* buffer being directly used in the RB, then we might not be able to
* dump the whle thing. Print a warning message so we can try to
* figure how often this really happens.
*/
if (!find_object(SNAPSHOT_OBJ_TYPE_IB, ibbase, ptbase) && ibsize) {
push_object(device, SNAPSHOT_OBJ_TYPE_IB, ptbase,
ibbase, ibsize);
KGSL_DRV_ERR(device, "CP_IB1_BASE not found in the ringbuffer. "
"Dumping %x dwords of the buffer.\n", ibsize);
}
kgsl_regread(device, REG_CP_IB2_BASE, &ibbase);
kgsl_regread(device, REG_CP_IB2_BUFSZ, &ibsize);
/*
* Add the last parsed IB2 to the list. The IB2 should be found as we
* parse the objects below, but we try to add it to the list first, so
* it too can be parsed. Don't print an error message in this case - if
* the IB2 is found during parsing, the list will be updated with the
* correct size.
*/
if (!find_object(SNAPSHOT_OBJ_TYPE_IB, ibbase, ptbase) && ibsize) {
push_object(device, SNAPSHOT_OBJ_TYPE_IB, ptbase,
ibbase, ibsize);
}
/*
* Go through the list of found objects and dump each one. As the IBs
* are parsed, more objects might be found, and objbufptr will increase
*/
for (i = 0; i < objbufptr; i++)
snapshot = dump_object(device, i, snapshot, remain);
/* Add GPU specific sections - registers mainly, but other stuff too */
if (adreno_dev->gpudev->snapshot)
snapshot = adreno_dev->gpudev->snapshot(adreno_dev, snapshot,
remain, hang);
if (snapshot_frozen_objsize)
KGSL_DRV_ERR(device, "GPU snapshot froze %dKb of GPU buffers\n",
snapshot_frozen_objsize / 1024);
return snapshot;
}