| /* |
| * raid_class.h - a generic raid visualisation class |
| * |
| * Copyright (c) 2005 - James Bottomley <James.Bottomley@steeleye.com> |
| * |
| * This file is licensed under GPLv2 |
| */ |
| #include <linux/transport_class.h> |
| |
| struct raid_template { |
| struct transport_container raid_attrs; |
| }; |
| |
| struct raid_function_template { |
| void *cookie; |
| int (*is_raid)(struct device *); |
| void (*get_resync)(struct device *); |
| void (*get_state)(struct device *); |
| }; |
| |
| enum raid_state { |
| RAID_STATE_UNKNOWN = 0, |
| RAID_STATE_ACTIVE, |
| RAID_STATE_DEGRADED, |
| RAID_STATE_RESYNCING, |
| RAID_STATE_OFFLINE, |
| }; |
| |
| enum raid_level { |
| RAID_LEVEL_UNKNOWN = 0, |
| RAID_LEVEL_LINEAR, |
| RAID_LEVEL_0, |
| RAID_LEVEL_1, |
| RAID_LEVEL_10, |
| RAID_LEVEL_1E, |
| RAID_LEVEL_3, |
| RAID_LEVEL_4, |
| RAID_LEVEL_5, |
| RAID_LEVEL_50, |
| RAID_LEVEL_6, |
| }; |
| |
| struct raid_data { |
| struct list_head component_list; |
| int component_count; |
| enum raid_level level; |
| enum raid_state state; |
| int resync; |
| }; |
| |
| /* resync complete goes from 0 to this */ |
| #define RAID_MAX_RESYNC (10000) |
| |
| #define DEFINE_RAID_ATTRIBUTE(type, attr) \ |
| static inline void \ |
| raid_set_##attr(struct raid_template *r, struct device *dev, type value) { \ |
| struct device *device = \ |
| attribute_container_find_class_device(&r->raid_attrs.ac, dev);\ |
| struct raid_data *rd; \ |
| BUG_ON(!device); \ |
| rd = dev_get_drvdata(device); \ |
| rd->attr = value; \ |
| } \ |
| static inline type \ |
| raid_get_##attr(struct raid_template *r, struct device *dev) { \ |
| struct device *device = \ |
| attribute_container_find_class_device(&r->raid_attrs.ac, dev);\ |
| struct raid_data *rd; \ |
| BUG_ON(!device); \ |
| rd = dev_get_drvdata(device); \ |
| return rd->attr; \ |
| } |
| |
| DEFINE_RAID_ATTRIBUTE(enum raid_level, level) |
| DEFINE_RAID_ATTRIBUTE(int, resync) |
| DEFINE_RAID_ATTRIBUTE(enum raid_state, state) |
| |
| struct raid_template *raid_class_attach(struct raid_function_template *); |
| void raid_class_release(struct raid_template *); |
| |
| int __must_check raid_component_add(struct raid_template *, struct device *, |
| struct device *); |
| |