| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_COMPILER_DEBUG_ELF_SYMTAB_WRITER_H_ |
| #define ART_COMPILER_DEBUG_ELF_SYMTAB_WRITER_H_ |
| |
| #include <unordered_set> |
| |
| #include "debug/method_debug_info.h" |
| #include "elf_builder.h" |
| #include "utils.h" |
| |
| namespace art { |
| namespace debug { |
| |
| // The ARM specification defines three special mapping symbols |
| // $a, $t and $d which mark ARM, Thumb and data ranges respectively. |
| // These symbols can be used by tools, for example, to pretty |
| // print instructions correctly. Objdump will use them if they |
| // exist, but it will still work well without them. |
| // However, these extra symbols take space, so let's just generate |
| // one symbol which marks the whole .text section as code. |
| constexpr bool kGenerateSingleArmMappingSymbol = true; |
| |
| template <typename ElfTypes> |
| static void WriteDebugSymbols(ElfBuilder<ElfTypes>* builder, |
| const ArrayRef<const MethodDebugInfo>& method_infos, |
| bool with_signature) { |
| uint64_t mapping_symbol_address = std::numeric_limits<uint64_t>::max(); |
| auto* strtab = builder->GetStrTab(); |
| auto* symtab = builder->GetSymTab(); |
| |
| if (method_infos.empty()) { |
| return; |
| } |
| |
| // Find all addresses which contain deduped methods. |
| // The first instance of method is not marked deduped_, but the rest is. |
| std::unordered_set<uint64_t> deduped_addresses; |
| for (const MethodDebugInfo& info : method_infos) { |
| if (info.deduped) { |
| deduped_addresses.insert(info.code_address); |
| } |
| } |
| |
| strtab->Start(); |
| strtab->Write(""); // strtab should start with empty string. |
| std::string last_name; |
| size_t last_name_offset = 0; |
| for (const MethodDebugInfo& info : method_infos) { |
| if (info.deduped) { |
| continue; // Add symbol only for the first instance. |
| } |
| size_t name_offset; |
| if (info.trampoline_name != nullptr) { |
| name_offset = strtab->Write(info.trampoline_name); |
| } else { |
| DCHECK(info.dex_file != nullptr); |
| std::string name = info.dex_file->PrettyMethod(info.dex_method_index, with_signature); |
| if (deduped_addresses.find(info.code_address) != deduped_addresses.end()) { |
| name += " [DEDUPED]"; |
| } |
| // If we write method names without signature, we might see the same name multiple times. |
| name_offset = (name == last_name ? last_name_offset : strtab->Write(name)); |
| last_name = std::move(name); |
| last_name_offset = name_offset; |
| } |
| |
| const auto* text = info.is_code_address_text_relative ? builder->GetText() : nullptr; |
| uint64_t address = info.code_address + (text != nullptr ? text->GetAddress() : 0); |
| // Add in code delta, e.g., thumb bit 0 for Thumb2 code. |
| address += CompiledMethod::CodeDelta(info.isa); |
| symtab->Add(name_offset, text, address, info.code_size, STB_GLOBAL, STT_FUNC); |
| |
| // Conforming to aaelf, add $t mapping symbol to indicate start of a sequence of thumb2 |
| // instructions, so that disassembler tools can correctly disassemble. |
| // Note that even if we generate just a single mapping symbol, ARM's Streamline |
| // requires it to match function symbol. Just address 0 does not work. |
| if (info.isa == kThumb2) { |
| if (address < mapping_symbol_address || !kGenerateSingleArmMappingSymbol) { |
| symtab->Add(strtab->Write("$t"), text, address & ~1, 0, STB_LOCAL, STT_NOTYPE); |
| mapping_symbol_address = address; |
| } |
| } |
| } |
| strtab->End(); |
| |
| // Symbols are buffered and written after names (because they are smaller). |
| // We could also do two passes in this function to avoid the buffering. |
| symtab->Start(); |
| symtab->Write(); |
| symtab->End(); |
| } |
| |
| } // namespace debug |
| } // namespace art |
| |
| #endif // ART_COMPILER_DEBUG_ELF_SYMTAB_WRITER_H_ |
| |