| /* |
| * Copyright (C) 2009 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_SRC_INDIRECT_REFERENCE_TABLE_H_ |
| #define ART_SRC_INDIRECT_REFERENCE_TABLE_H_ |
| |
| #include "heap.h" |
| #include "logging.h" |
| |
| #include <iosfwd> |
| #include <stdint.h> |
| #include <string> |
| |
| namespace art { |
| |
| class Object; |
| |
| /* |
| * Maintain a table of indirect references. Used for local/global JNI |
| * references. |
| * |
| * The table contains object references that are part of the GC root set. |
| * When an object is added we return an IndirectRef that is not a valid |
| * pointer but can be used to find the original value in O(1) time. |
| * Conversions to and from indirect references are performed on upcalls |
| * and downcalls, so they need to be very fast. |
| * |
| * To be efficient for JNI local variable storage, we need to provide |
| * operations that allow us to operate on segments of the table, where |
| * segments are pushed and popped as if on a stack. For example, deletion |
| * of an entry should only succeed if it appears in the current segment, |
| * and we want to be able to strip off the current segment quickly when |
| * a method returns. Additions to the table must be made in the current |
| * segment even if space is available in an earlier area. |
| * |
| * A new segment is created when we call into native code from interpreted |
| * code, or when we handle the JNI PushLocalFrame function. |
| * |
| * The GC must be able to scan the entire table quickly. |
| * |
| * In summary, these must be very fast: |
| * - adding or removing a segment |
| * - adding references to a new segment |
| * - converting an indirect reference back to an Object |
| * These can be a little slower, but must still be pretty quick: |
| * - adding references to a "mature" segment |
| * - removing individual references |
| * - scanning the entire table straight through |
| * |
| * If there's more than one segment, we don't guarantee that the table |
| * will fill completely before we fail due to lack of space. We do ensure |
| * that the current segment will pack tightly, which should satisfy JNI |
| * requirements (e.g. EnsureLocalCapacity). |
| * |
| * To make everything fit nicely in 32-bit integers, the maximum size of |
| * the table is capped at 64K. |
| * |
| * None of the table functions are synchronized. |
| */ |
| |
| /* |
| * Indirect reference definition. This must be interchangeable with JNI's |
| * jobject, and it's convenient to let null be null, so we use void*. |
| * |
| * We need a 16-bit table index and a 2-bit reference type (global, local, |
| * weak global). Real object pointers will have zeroes in the low 2 or 3 |
| * bits (4- or 8-byte alignment), so it's useful to put the ref type |
| * in the low bits and reserve zero as an invalid value. |
| * |
| * The remaining 14 bits can be used to detect stale indirect references. |
| * For example, if objects don't move, we can use a hash of the original |
| * Object* to make sure the entry hasn't been re-used. (If the Object* |
| * we find there doesn't match because of heap movement, we could do a |
| * secondary check on the preserved hash value; this implies that creating |
| * a global/local ref queries the hash value and forces it to be saved.) |
| * |
| * A more rigorous approach would be to put a serial number in the extra |
| * bits, and keep a copy of the serial number in a parallel table. This is |
| * easier when objects can move, but requires 2x the memory and additional |
| * memory accesses on add/get. It will catch additional problems, e.g.: |
| * create iref1 for obj, delete iref1, create iref2 for same obj, lookup |
| * iref1. A pattern based on object bits will miss this. |
| */ |
| typedef void* IndirectRef; |
| |
| // Magic failure values; must not pass Heap::ValidateObject() or Heap::IsHeapAddress(). |
| static Object* const kInvalidIndirectRefObject = reinterpret_cast<Object*>(0xdead4321); |
| static Object* const kClearedJniWeakGlobal = reinterpret_cast<Object*>(0xdead1234); |
| |
| /* |
| * Indirect reference kind, used as the two low bits of IndirectRef. |
| * |
| * For convenience these match up with enum jobjectRefType from jni.h. |
| */ |
| enum IndirectRefKind { |
| kSirtOrInvalid = 0, // <<stack indirect reference table or invalid reference>> |
| kLocal = 1, // <<local reference>> |
| kGlobal = 2, // <<global reference>> |
| kWeakGlobal = 3 // <<weak global reference>> |
| }; |
| std::ostream& operator<<(std::ostream& os, const IndirectRefKind& rhs); |
| |
| /* |
| * Determine what kind of indirect reference this is. |
| */ |
| static inline IndirectRefKind GetIndirectRefKind(IndirectRef iref) { |
| return static_cast<IndirectRefKind>(reinterpret_cast<uintptr_t>(iref) & 0x03); |
| } |
| |
| /* |
| * Extended debugging structure. We keep a parallel array of these, one |
| * per slot in the table. |
| */ |
| static const size_t kIRTPrevCount = 4; |
| struct IndirectRefSlot { |
| uint32_t serial; |
| const Object* previous[kIRTPrevCount]; |
| }; |
| |
| /* use as initial value for "cookie", and when table has only one segment */ |
| static const uint32_t IRT_FIRST_SEGMENT = 0; |
| |
| /* |
| * Table definition. |
| * |
| * For the global reference table, the expected common operations are |
| * adding a new entry and removing a recently-added entry (usually the |
| * most-recently-added entry). For JNI local references, the common |
| * operations are adding a new entry and removing an entire table segment. |
| * |
| * If "alloc_entries_" is not equal to "max_entries_", the table may expand |
| * when entries are added, which means the memory may move. If you want |
| * to keep pointers into "table" rather than offsets, you must use a |
| * fixed-size table. |
| * |
| * If we delete entries from the middle of the list, we will be left with |
| * "holes". We track the number of holes so that, when adding new elements, |
| * we can quickly decide to do a trivial append or go slot-hunting. |
| * |
| * When the top-most entry is removed, any holes immediately below it are |
| * also removed. Thus, deletion of an entry may reduce "topIndex" by more |
| * than one. |
| * |
| * To get the desired behavior for JNI locals, we need to know the bottom |
| * and top of the current "segment". The top is managed internally, and |
| * the bottom is passed in as a function argument. When we call a native method or |
| * push a local frame, the current top index gets pushed on, and serves |
| * as the new bottom. When we pop a frame off, the value from the stack |
| * becomes the new top index, and the value stored in the previous frame |
| * becomes the new bottom. |
| * |
| * To avoid having to re-scan the table after a pop, we want to push the |
| * number of holes in the table onto the stack. Because of our 64K-entry |
| * cap, we can combine the two into a single unsigned 32-bit value. |
| * Instead of a "bottom" argument we take a "cookie", which includes the |
| * bottom index and the count of holes below the bottom. |
| * |
| * Common alternative implementation: make IndirectRef a pointer to the |
| * actual reference slot. Instead of getting a table and doing a lookup, |
| * the lookup can be done instantly. Operations like determining the |
| * type and deleting the reference are more expensive because the table |
| * must be hunted for (i.e. you have to do a pointer comparison to see |
| * which table it's in), you can't move the table when expanding it (so |
| * realloc() is out), and tricks like serial number checking to detect |
| * stale references aren't possible (though we may be able to get similar |
| * benefits with other approaches). |
| * |
| * TODO: consider a "lastDeleteIndex" for quick hole-filling when an |
| * add immediately follows a delete; must invalidate after segment pop |
| * (which could increase the cost/complexity of method call/return). |
| * Might be worth only using it for JNI globals. |
| * |
| * TODO: may want completely different add/remove algorithms for global |
| * and local refs to improve performance. A large circular buffer might |
| * reduce the amortized cost of adding global references. |
| * |
| * TODO: if we can guarantee that the underlying storage doesn't move, |
| * e.g. by using oversized mmap regions to handle expanding tables, we may |
| * be able to avoid having to synchronize lookups. Might make sense to |
| * add a "synchronized lookup" call that takes the mutex as an argument, |
| * and either locks or doesn't lock based on internal details. |
| */ |
| union IRTSegmentState { |
| uint32_t all; |
| struct { |
| uint32_t topIndex:16; /* index of first unused entry */ |
| uint32_t numHoles:16; /* #of holes in entire table */ |
| } parts; |
| }; |
| |
| class IrtIterator { |
| public: |
| explicit IrtIterator(const Object** table, size_t i, size_t capacity) |
| : table_(table), i_(i), capacity_(capacity) { |
| SkipNullsAndTombstones(); |
| } |
| |
| IrtIterator& operator++() { |
| ++i_; |
| SkipNullsAndTombstones(); |
| return *this; |
| } |
| |
| const Object** operator*() { |
| return &table_[i_]; |
| } |
| |
| bool equals(const IrtIterator& rhs) const { |
| return (i_ == rhs.i_ && table_ == rhs.table_); |
| } |
| |
| private: |
| void SkipNullsAndTombstones() { |
| // We skip NULLs and tombstones. Clients don't want to see implementation details. |
| while (i_ < capacity_ && (table_[i_] == NULL || table_[i_] == kClearedJniWeakGlobal)) { |
| ++i_; |
| } |
| } |
| |
| const Object** table_; |
| size_t i_; |
| size_t capacity_; |
| }; |
| |
| bool inline operator==(const IrtIterator& lhs, const IrtIterator& rhs) { |
| return lhs.equals(rhs); |
| } |
| |
| bool inline operator!=(const IrtIterator& lhs, const IrtIterator& rhs) { |
| return !lhs.equals(rhs); |
| } |
| |
| class IndirectReferenceTable { |
| public: |
| typedef IrtIterator iterator; |
| |
| IndirectReferenceTable(size_t initialCount, size_t maxCount, IndirectRefKind kind); |
| |
| ~IndirectReferenceTable(); |
| |
| /* |
| * Add a new entry. "obj" must be a valid non-NULL object reference. |
| * |
| * Returns NULL if the table is full (max entries reached, or alloc |
| * failed during expansion). |
| */ |
| IndirectRef Add(uint32_t cookie, const Object* obj); |
| |
| /* |
| * Given an IndirectRef in the table, return the Object it refers to. |
| * |
| * Returns kInvalidIndirectRefObject if iref is invalid. |
| */ |
| const Object* Get(IndirectRef iref) const { |
| if (!GetChecked(iref)) { |
| return kInvalidIndirectRefObject; |
| } |
| return table_[ExtractIndex(iref)]; |
| } |
| |
| // TODO: remove when we remove work_around_app_jni_bugs support. |
| bool ContainsDirectPointer(Object* direct_pointer) const; |
| |
| /* |
| * Remove an existing entry. |
| * |
| * If the entry is not between the current top index and the bottom index |
| * specified by the cookie, we don't remove anything. This is the behavior |
| * required by JNI's DeleteLocalRef function. |
| * |
| * Returns "false" if nothing was removed. |
| */ |
| bool Remove(uint32_t cookie, IndirectRef iref); |
| |
| void AssertEmpty(); |
| |
| void Dump() const; |
| |
| /* |
| * Return the #of entries in the entire table. This includes holes, and |
| * so may be larger than the actual number of "live" entries. |
| */ |
| size_t Capacity() const { |
| return segment_state_.parts.topIndex; |
| } |
| |
| iterator begin() { |
| return iterator(table_, 0, Capacity()); |
| } |
| |
| iterator end() { |
| return iterator(table_, Capacity(), Capacity()); |
| } |
| |
| void VisitRoots(Heap::RootVisitor* visitor, void* arg); |
| |
| uint32_t GetSegmentState() const { |
| return segment_state_.all; |
| } |
| |
| void SetSegmentState(uint32_t new_state) { |
| segment_state_.all = new_state; |
| } |
| |
| static Offset SegmentStateOffset() { |
| return Offset(OFFSETOF_MEMBER(IndirectReferenceTable, segment_state_)); |
| } |
| |
| private: |
| /* |
| * Extract the table index from an indirect reference. |
| */ |
| static uint32_t ExtractIndex(IndirectRef iref) { |
| uint32_t uref = (uint32_t) iref; |
| return (uref >> 2) & 0xffff; |
| } |
| |
| /* |
| * The object pointer itself is subject to relocation in some GC |
| * implementations, so we shouldn't really be using it here. |
| */ |
| IndirectRef ToIndirectRef(const Object* /*o*/, uint32_t tableIndex) const { |
| DCHECK_LT(tableIndex, 65536U); |
| uint32_t serialChunk = slot_data_[tableIndex].serial; |
| uint32_t uref = serialChunk << 20 | (tableIndex << 2) | kind_; |
| return (IndirectRef) uref; |
| } |
| |
| /* |
| * Update extended debug info when an entry is added. |
| * |
| * We advance the serial number, invalidating any outstanding references to |
| * this slot. |
| */ |
| void UpdateSlotAdd(const Object* obj, int slot) { |
| if (slot_data_ != NULL) { |
| IndirectRefSlot* pSlot = &slot_data_[slot]; |
| pSlot->serial++; |
| pSlot->previous[pSlot->serial % kIRTPrevCount] = obj; |
| } |
| } |
| |
| /* extra debugging checks */ |
| bool GetChecked(IndirectRef) const; |
| bool CheckEntry(const char*, IndirectRef, int) const; |
| |
| /* semi-public - read/write by jni down calls */ |
| IRTSegmentState segment_state_; |
| |
| /* bottom of the stack */ |
| const Object** table_; |
| /* bit mask, ORed into all irefs */ |
| IndirectRefKind kind_; |
| /* extended debugging info */ |
| IndirectRefSlot* slot_data_; |
| /* #of entries we have space for */ |
| size_t alloc_entries_; |
| /* max #of entries allowed */ |
| size_t max_entries_; |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_SRC_INDIRECT_REFERENCE_TABLE_H_ |