| /* |
| * Copyright (C) 2016 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "select_generator.h" |
| |
| namespace art { |
| |
| static constexpr size_t kMaxInstructionsInBranch = 1u; |
| |
| // Returns true if `block` has only one predecessor, ends with a Goto and |
| // contains at most `kMaxInstructionsInBranch` other movable instruction with |
| // no side-effects. |
| static bool IsSimpleBlock(HBasicBlock* block) { |
| if (block->GetPredecessors().size() != 1u) { |
| return false; |
| } |
| DCHECK(block->GetPhis().IsEmpty()); |
| |
| size_t num_instructions = 0u; |
| for (HInstructionIterator it(block->GetInstructions()); !it.Done(); it.Advance()) { |
| HInstruction* instruction = it.Current(); |
| if (instruction->IsControlFlow()) { |
| return instruction->IsGoto() && num_instructions <= kMaxInstructionsInBranch; |
| } else if (instruction->CanBeMoved() && !instruction->HasSideEffects()) { |
| num_instructions++; |
| } else { |
| return false; |
| } |
| } |
| |
| LOG(FATAL) << "Unreachable"; |
| UNREACHABLE(); |
| } |
| |
| // Returns true if 'block1' and 'block2' are empty, merge into the same single |
| // successor and the successor can only be reached from them. |
| static bool BlocksMergeTogether(HBasicBlock* block1, HBasicBlock* block2) { |
| return block1->GetSingleSuccessor() == block2->GetSingleSuccessor(); |
| } |
| |
| // Returns nullptr if `block` has either no phis or there is more than one phi |
| // with different inputs at `index1` and `index2`. Otherwise returns that phi. |
| static HPhi* GetSingleChangedPhi(HBasicBlock* block, size_t index1, size_t index2) { |
| DCHECK_NE(index1, index2); |
| |
| HPhi* select_phi = nullptr; |
| for (HInstructionIterator it(block->GetPhis()); !it.Done(); it.Advance()) { |
| HPhi* phi = it.Current()->AsPhi(); |
| if (phi->InputAt(index1) != phi->InputAt(index2)) { |
| if (select_phi == nullptr) { |
| // First phi with different inputs for the two indices found. |
| select_phi = phi; |
| } else { |
| // More than one phis has different inputs for the two indices. |
| return nullptr; |
| } |
| } |
| } |
| return select_phi; |
| } |
| |
| void HSelectGenerator::Run() { |
| // Iterate in post order in the unlikely case that removing one occurrence of |
| // the selection pattern empties a branch block of another occurrence. |
| // Otherwise the order does not matter. |
| for (HBasicBlock* block : graph_->GetPostOrder()) { |
| if (!block->EndsWithIf()) continue; |
| |
| // Find elements of the diamond pattern. |
| HIf* if_instruction = block->GetLastInstruction()->AsIf(); |
| HBasicBlock* true_block = if_instruction->IfTrueSuccessor(); |
| HBasicBlock* false_block = if_instruction->IfFalseSuccessor(); |
| DCHECK_NE(true_block, false_block); |
| if (!IsSimpleBlock(true_block) || |
| !IsSimpleBlock(false_block) || |
| !BlocksMergeTogether(true_block, false_block)) { |
| continue; |
| } |
| HBasicBlock* merge_block = true_block->GetSingleSuccessor(); |
| |
| // If the branches are not empty, move instructions in front of the If. |
| // TODO(dbrazdil): This puts an instruction between If and its condition. |
| // Implement moving of conditions to first users if possible. |
| if (!true_block->IsSingleGoto()) { |
| true_block->GetFirstInstruction()->MoveBefore(if_instruction); |
| } |
| if (!false_block->IsSingleGoto()) { |
| false_block->GetFirstInstruction()->MoveBefore(if_instruction); |
| } |
| DCHECK(true_block->IsSingleGoto()); |
| DCHECK(false_block->IsSingleGoto()); |
| |
| // Find the resulting true/false values. |
| size_t predecessor_index_true = merge_block->GetPredecessorIndexOf(true_block); |
| size_t predecessor_index_false = merge_block->GetPredecessorIndexOf(false_block); |
| DCHECK_NE(predecessor_index_true, predecessor_index_false); |
| |
| HPhi* phi = GetSingleChangedPhi(merge_block, predecessor_index_true, predecessor_index_false); |
| if (phi == nullptr) { |
| continue; |
| } |
| HInstruction* true_value = phi->InputAt(predecessor_index_true); |
| HInstruction* false_value = phi->InputAt(predecessor_index_false); |
| |
| // Create the Select instruction and insert it in front of the If. |
| HSelect* select = new (graph_->GetArena()) HSelect(if_instruction->InputAt(0), |
| true_value, |
| false_value, |
| if_instruction->GetDexPc()); |
| if (phi->GetType() == Primitive::kPrimNot) { |
| select->SetReferenceTypeInfo(phi->GetReferenceTypeInfo()); |
| } |
| block->InsertInstructionBefore(select, if_instruction); |
| |
| // Remove the true branch which removes the corresponding Phi input. |
| // If left only with the false branch, the Phi is automatically removed. |
| phi->ReplaceInput(select, predecessor_index_false); |
| bool only_two_predecessors = (merge_block->GetPredecessors().size() == 2u); |
| true_block->DisconnectAndDelete(); |
| DCHECK_EQ(only_two_predecessors, phi->GetBlock() == nullptr); |
| |
| // Merge remaining blocks which are now connected with Goto. |
| DCHECK_EQ(block->GetSingleSuccessor(), false_block); |
| block->MergeWith(false_block); |
| if (only_two_predecessors) { |
| DCHECK_EQ(block->GetSingleSuccessor(), merge_block); |
| block->MergeWith(merge_block); |
| } |
| |
| MaybeRecordStat(MethodCompilationStat::kSelectGenerated); |
| |
| // No need to update dominance information, as we are simplifying |
| // a simple diamond shape, where the join block is merged with the |
| // entry block. Any following blocks would have had the join block |
| // as a dominator, and `MergeWith` handles changing that to the |
| // entry block. |
| } |
| } |
| |
| } // namespace art |