| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "mark_sweep.h" |
| |
| #include <climits> |
| #include <vector> |
| |
| #include "class_loader.h" |
| #include "dex_cache.h" |
| #include "heap.h" |
| #include "indirect_reference_table.h" |
| #include "intern_table.h" |
| #include "logging.h" |
| #include "macros.h" |
| #include "mark_stack.h" |
| #include "monitor.h" |
| #include "object.h" |
| #include "runtime.h" |
| #include "space.h" |
| #include "timing_logger.h" |
| #include "thread.h" |
| |
| namespace art { |
| |
| void MarkSweep::Init() { |
| mark_stack_ = MarkStack::Create(); |
| |
| heap_ = Runtime::Current()->GetHeap(); |
| mark_bitmap_ = heap_->GetMarkBits(); |
| live_bitmap_ = heap_->GetLiveBits(); |
| |
| // TODO: if concurrent, clear the card table. |
| |
| // TODO: if concurrent, enable card marking in compiler |
| |
| // TODO: check that the mark bitmap is entirely clear. |
| } |
| |
| inline void MarkSweep::MarkObject0(const Object* obj, bool check_finger) { |
| DCHECK(obj != NULL); |
| if (obj < condemned_) { |
| DCHECK(IsMarked(obj)); |
| return; |
| } |
| bool is_marked = mark_bitmap_->Test(obj); |
| // This object was not previously marked. |
| if (!is_marked) { |
| mark_bitmap_->Set(obj); |
| if (check_finger && obj < finger_) { |
| // The object must be pushed on to the mark stack. |
| mark_stack_->Push(obj); |
| } |
| } |
| } |
| |
| // Used to mark objects when recursing. Recursion is done by moving |
| // the finger across the bitmaps in address order and marking child |
| // objects. Any newly-marked objects whose addresses are lower than |
| // the finger won't be visited by the bitmap scan, so those objects |
| // need to be added to the mark stack. |
| inline void MarkSweep::MarkObject(const Object* obj) { |
| if (obj != NULL) { |
| MarkObject0(obj, true); |
| } |
| } |
| |
| void MarkSweep::MarkObjectVisitor(const Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| DCHECK(mark_sweep->finger_ == NULL); // no point to check finger if it is NULL |
| mark_sweep->MarkObject0(root, false); |
| } |
| |
| // Marks all objects in the root set. |
| void MarkSweep::MarkRoots() { |
| Runtime::Current()->VisitRoots(MarkObjectVisitor, this); |
| } |
| |
| void MarkSweep::ScanImageRootVisitor(Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| DCHECK(mark_sweep->finger_ == NULL); // no point to check finger if it is NULL |
| mark_sweep->MarkObject0(root, false); |
| mark_sweep->ScanObject(root); |
| } |
| |
| // Marks all objects that are in images and have been touched by the mutator |
| void MarkSweep::ScanDirtyImageRoots() { |
| const std::vector<Space*>& spaces = heap_->GetSpaces(); |
| CardTable* card_table = heap_->GetCardTable(); |
| for (size_t i = 0; i < spaces.size(); ++i) { |
| if (spaces[i]->IsImageSpace()) { |
| byte* begin = spaces[i]->Begin(); |
| byte* end = spaces[i]->End(); |
| card_table->Scan(begin, end, ScanImageRootVisitor, this); |
| } |
| } |
| } |
| |
| void MarkSweep::CheckBitmapCallback(Object* obj, void* finger, void* arg) { |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| mark_sweep->finger_ = reinterpret_cast<Object*>(finger); |
| mark_sweep->CheckObject(obj); |
| } |
| |
| void MarkSweep::ScanBitmapCallback(Object* obj, void* finger, void* arg) { |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| mark_sweep->finger_ = reinterpret_cast<Object*>(finger); |
| mark_sweep->ScanObject(obj); |
| } |
| |
| // Populates the mark stack based on the set of marked objects and |
| // recursively marks until the mark stack is emptied. |
| void MarkSweep::RecursiveMark() { |
| // RecursiveMark will build the lists of known instances of the Reference classes. |
| // See DelayReferenceReferent for details. |
| CHECK(soft_reference_list_ == NULL); |
| CHECK(weak_reference_list_ == NULL); |
| CHECK(finalizer_reference_list_ == NULL); |
| CHECK(phantom_reference_list_ == NULL); |
| CHECK(cleared_reference_list_ == NULL); |
| |
| void* arg = reinterpret_cast<void*>(this); |
| const std::vector<Space*>& spaces = heap_->GetSpaces(); |
| for (size_t i = 0; i < spaces.size(); ++i) { |
| #if !defined(ART_USE_LLVM_COMPILER) |
| #ifndef NDEBUG |
| uintptr_t begin = reinterpret_cast<uintptr_t>(spaces[i]->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(spaces[i]->End()); |
| if (!spaces[i]->IsImageSpace()) { |
| mark_bitmap_->ScanWalk(begin, end, &MarkSweep::ScanBitmapCallback, arg); |
| } else { |
| mark_bitmap_->ScanWalk(begin, end, &MarkSweep::CheckBitmapCallback, arg); |
| } |
| #else |
| if (!spaces[i]->IsImageSpace()) { |
| uintptr_t begin = reinterpret_cast<uintptr_t>(spaces[i]->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(spaces[i]->End()); |
| mark_bitmap_->ScanWalk(begin, end, &MarkSweep::ScanBitmapCallback, arg); |
| } |
| #endif |
| #else |
| // TODO: Implement card marking. |
| uintptr_t begin = reinterpret_cast<uintptr_t>(spaces[i]->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(spaces[i]->End()); |
| mark_bitmap_->ScanWalk(begin, end, &MarkSweep::ScanBitmapCallback, arg); |
| #endif |
| } |
| finger_ = reinterpret_cast<Object*>(~0); |
| // TODO: tune the frequency of emptying the mark stack |
| ProcessMarkStack(); |
| } |
| |
| void MarkSweep::ReMarkRoots() { |
| UNIMPLEMENTED(FATAL); |
| } |
| |
| void MarkSweep::SweepJniWeakGlobals() { |
| JavaVMExt* vm = Runtime::Current()->GetJavaVM(); |
| MutexLock mu(vm->weak_globals_lock); |
| IndirectReferenceTable* table = &vm->weak_globals; |
| typedef IndirectReferenceTable::iterator It; // TODO: C++0x auto |
| for (It it = table->begin(), end = table->end(); it != end; ++it) { |
| const Object** entry = *it; |
| if (!IsMarked(*entry)) { |
| *entry = kClearedJniWeakGlobal; |
| } |
| } |
| } |
| |
| void MarkSweep::SweepSystemWeaks() { |
| Runtime::Current()->GetInternTable()->SweepInternTableWeaks(IsMarked, this); |
| Runtime::Current()->GetMonitorList()->SweepMonitorList(IsMarked, this); |
| SweepJniWeakGlobals(); |
| } |
| |
| struct SweepCallbackContext { |
| Heap* heap; |
| AllocSpace* space; |
| }; |
| |
| void MarkSweep::SweepCallback(size_t num_ptrs, Object** ptrs, void* arg) { |
| // TODO: lock heap if concurrent |
| size_t freed_objects = num_ptrs; |
| size_t freed_bytes = 0; |
| SweepCallbackContext* context = static_cast<SweepCallbackContext*>(arg); |
| Heap* heap = context->heap; |
| AllocSpace* space = context->space; |
| // Use a bulk free, that merges consecutive objects before freeing or free per object? |
| // Documentation suggests better free performance with merging, but this may be at the expensive |
| // of allocation. |
| // TODO: investigate performance |
| static const bool kUseFreeList = true; |
| if (kUseFreeList) { |
| for (size_t i = 0; i < num_ptrs; ++i) { |
| Object* obj = static_cast<Object*>(ptrs[i]); |
| freed_bytes += space->AllocationSize(obj); |
| heap->GetLiveBits()->Clear(obj); |
| } |
| // AllocSpace::FreeList clears the value in ptrs, so perform after clearing the live bit |
| space->FreeList(num_ptrs, ptrs); |
| } else { |
| for (size_t i = 0; i < num_ptrs; ++i) { |
| Object* obj = static_cast<Object*>(ptrs[i]); |
| freed_bytes += space->AllocationSize(obj); |
| heap->GetLiveBits()->Clear(obj); |
| space->Free(obj); |
| } |
| } |
| heap->RecordFreeLocked(freed_objects, freed_bytes); |
| // TODO: unlock heap if concurrent |
| } |
| |
| void MarkSweep::Sweep() { |
| SweepSystemWeaks(); |
| |
| const std::vector<Space*>& spaces = heap_->GetSpaces(); |
| SweepCallbackContext scc; |
| scc.heap = heap_; |
| for (size_t i = 0; i < spaces.size(); ++i) { |
| if (!spaces[i]->IsImageSpace()) { |
| uintptr_t begin = reinterpret_cast<uintptr_t>(spaces[i]->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(spaces[i]->End()); |
| scc.space = spaces[i]->AsAllocSpace(); |
| HeapBitmap::SweepWalk(*live_bitmap_, *mark_bitmap_, begin, end, |
| &MarkSweep::SweepCallback, reinterpret_cast<void*>(&scc)); |
| } |
| } |
| } |
| |
| // Scans instance fields. |
| inline void MarkSweep::ScanInstanceFields(const Object* obj) { |
| DCHECK(obj != NULL); |
| Class* klass = obj->GetClass(); |
| DCHECK(klass != NULL); |
| ScanFields(obj, klass->GetReferenceInstanceOffsets(), false); |
| } |
| |
| inline void MarkSweep::CheckInstanceFields(const Object* obj) { |
| Class* klass = obj->GetClass(); |
| CheckFields(obj, klass->GetReferenceInstanceOffsets(), false); |
| } |
| |
| // Scans static storage on a Class. |
| inline void MarkSweep::ScanStaticFields(const Class* klass) { |
| DCHECK(klass != NULL); |
| ScanFields(klass, klass->GetReferenceStaticOffsets(), true); |
| } |
| |
| inline void MarkSweep::CheckStaticFields(const Class* klass) { |
| CheckFields(klass, klass->GetReferenceStaticOffsets(), true); |
| } |
| |
| inline void MarkSweep::ScanFields(const Object* obj, uint32_t ref_offsets, bool is_static) { |
| if (ref_offsets != CLASS_WALK_SUPER) { |
| // Found a reference offset bitmap. Mark the specified offsets. |
| while (ref_offsets != 0) { |
| size_t right_shift = CLZ(ref_offsets); |
| MemberOffset byte_offset = CLASS_OFFSET_FROM_CLZ(right_shift); |
| const Object* ref = obj->GetFieldObject<const Object*>(byte_offset, false); |
| MarkObject(ref); |
| ref_offsets &= ~(CLASS_HIGH_BIT >> right_shift); |
| } |
| } else { |
| // There is no reference offset bitmap. In the non-static case, |
| // walk up the class inheritance hierarchy and find reference |
| // offsets the hard way. In the static case, just consider this |
| // class. |
| for (const Class* klass = is_static ? obj->AsClass() : obj->GetClass(); |
| klass != NULL; |
| klass = is_static ? NULL : klass->GetSuperClass()) { |
| size_t num_reference_fields = (is_static |
| ? klass->NumReferenceStaticFields() |
| : klass->NumReferenceInstanceFields()); |
| for (size_t i = 0; i < num_reference_fields; ++i) { |
| Field* field = (is_static |
| ? klass->GetStaticField(i) |
| : klass->GetInstanceField(i)); |
| MemberOffset field_offset = field->GetOffset(); |
| const Object* ref = obj->GetFieldObject<const Object*>(field_offset, false); |
| MarkObject(ref); |
| } |
| } |
| } |
| } |
| |
| inline void MarkSweep::CheckReference(const Object* obj, const Object* ref, MemberOffset offset, bool is_static) { |
| AllocSpace* alloc_space = heap_->GetAllocSpace(); |
| if (alloc_space->Contains(ref)) { |
| bool is_marked = mark_bitmap_->Test(ref); |
| if (!is_marked) { |
| LOG(INFO) << *alloc_space; |
| LOG(WARNING) << (is_static ? "Static ref'" : "Instance ref'") << PrettyTypeOf(ref) |
| << "' (" << reinterpret_cast<const void*>(ref) << ") in '" << PrettyTypeOf(obj) |
| << "' (" << reinterpret_cast<const void*>(obj) << ") at offset " |
| << reinterpret_cast<void*>(offset.Int32Value()) << " wasn't marked"; |
| bool obj_marked = heap_->GetCardTable()->IsDirty(obj); |
| if (!obj_marked) { |
| LOG(WARNING) << "Object '" << PrettyTypeOf(obj) << "' " |
| << "(" << reinterpret_cast<const void*>(obj) << ") contains references to " |
| << "the alloc space, but wasn't card marked"; |
| } |
| } |
| } |
| } |
| |
| inline void MarkSweep::CheckFields(const Object* obj, uint32_t ref_offsets, bool is_static) { |
| if (ref_offsets != CLASS_WALK_SUPER) { |
| // Found a reference offset bitmap. Mark the specified offsets. |
| while (ref_offsets != 0) { |
| size_t right_shift = CLZ(ref_offsets); |
| MemberOffset field_offset = CLASS_OFFSET_FROM_CLZ(right_shift); |
| const Object* ref = obj->GetFieldObject<const Object*>(field_offset, false); |
| CheckReference(obj, ref, field_offset, is_static); |
| ref_offsets &= ~(CLASS_HIGH_BIT >> right_shift); |
| } |
| } else { |
| // There is no reference offset bitmap. In the non-static case, |
| // walk up the class inheritance hierarchy and find reference |
| // offsets the hard way. In the static case, just consider this |
| // class. |
| for (const Class* klass = is_static ? obj->AsClass() : obj->GetClass(); |
| klass != NULL; |
| klass = is_static ? NULL : klass->GetSuperClass()) { |
| size_t num_reference_fields = (is_static |
| ? klass->NumReferenceStaticFields() |
| : klass->NumReferenceInstanceFields()); |
| for (size_t i = 0; i < num_reference_fields; ++i) { |
| Field* field = (is_static |
| ? klass->GetStaticField(i) |
| : klass->GetInstanceField(i)); |
| MemberOffset field_offset = field->GetOffset(); |
| const Object* ref = obj->GetFieldObject<const Object*>(field_offset, false); |
| CheckReference(obj, ref, field_offset, is_static); |
| } |
| } |
| } |
| } |
| |
| // Scans the header, static field references, and interface pointers |
| // of a class object. |
| inline void MarkSweep::ScanClass(const Object* obj) { |
| #ifndef NDEBUG |
| ++class_count_; |
| #endif |
| ScanInstanceFields(obj); |
| ScanStaticFields(obj->AsClass()); |
| } |
| |
| inline void MarkSweep::CheckClass(const Object* obj) { |
| CheckInstanceFields(obj); |
| CheckStaticFields(obj->AsClass()); |
| } |
| |
| // Scans the header of all array objects. If the array object is |
| // specialized to a reference type, scans the array data as well. |
| inline void MarkSweep::ScanArray(const Object* obj) { |
| #ifndef NDEBUG |
| ++array_count_; |
| #endif |
| MarkObject(obj->GetClass()); |
| if (obj->IsObjectArray()) { |
| const ObjectArray<Object>* array = obj->AsObjectArray<Object>(); |
| for (int32_t i = 0; i < array->GetLength(); ++i) { |
| const Object* element = array->GetWithoutChecks(i); |
| MarkObject(element); |
| } |
| } |
| } |
| |
| inline void MarkSweep::CheckArray(const Object* obj) { |
| CheckReference(obj, obj->GetClass(), Object::ClassOffset(), false); |
| if (obj->IsObjectArray()) { |
| const ObjectArray<Object>* array = obj->AsObjectArray<Object>(); |
| for (int32_t i = 0; i < array->GetLength(); ++i) { |
| const Object* element = array->GetWithoutChecks(i); |
| size_t width = sizeof(Object*); |
| CheckReference(obj, element, MemberOffset(i * width + |
| Array::DataOffset(width).Int32Value()), false); |
| } |
| } |
| } |
| |
| // Process the "referent" field in a java.lang.ref.Reference. If the |
| // referent has not yet been marked, put it on the appropriate list in |
| // the gcHeap for later processing. |
| void MarkSweep::DelayReferenceReferent(Object* obj) { |
| DCHECK(obj != NULL); |
| Class* klass = obj->GetClass(); |
| DCHECK(klass != NULL); |
| DCHECK(klass->IsReferenceClass()); |
| Object* pending = obj->GetFieldObject<Object*>(heap_->GetReferencePendingNextOffset(), false); |
| Object* referent = heap_->GetReferenceReferent(obj); |
| if (pending == NULL && referent != NULL && !IsMarked(referent)) { |
| Object** list = NULL; |
| if (klass->IsSoftReferenceClass()) { |
| list = &soft_reference_list_; |
| } else if (klass->IsWeakReferenceClass()) { |
| list = &weak_reference_list_; |
| } else if (klass->IsFinalizerReferenceClass()) { |
| list = &finalizer_reference_list_; |
| } else if (klass->IsPhantomReferenceClass()) { |
| list = &phantom_reference_list_; |
| } |
| DCHECK(list != NULL) << PrettyClass(klass) << " " << std::hex << klass->GetAccessFlags(); |
| heap_->EnqueuePendingReference(obj, list); |
| } |
| } |
| |
| // Scans the header and field references of a data object. If the |
| // scanned object is a reference subclass, it is scheduled for later |
| // processing. |
| inline void MarkSweep::ScanOther(const Object* obj) { |
| #ifndef NDEBUG |
| ++other_count_; |
| #endif |
| ScanInstanceFields(obj); |
| if (obj->GetClass()->IsReferenceClass()) { |
| DelayReferenceReferent(const_cast<Object*>(obj)); |
| } |
| } |
| |
| inline void MarkSweep::CheckOther(const Object* obj) { |
| CheckInstanceFields(obj); |
| } |
| |
| // Scans an object reference. Determines the type of the reference |
| // and dispatches to a specialized scanning routine. |
| inline void MarkSweep::ScanObject(const Object* obj) { |
| DCHECK(obj != NULL); |
| DCHECK(obj->GetClass() != NULL); |
| DCHECK(IsMarked(obj)); |
| if (obj->IsClass()) { |
| ScanClass(obj); |
| } else if (obj->IsArrayInstance()) { |
| ScanArray(obj); |
| } else { |
| ScanOther(obj); |
| } |
| } |
| |
| // Check to see that all alloc space references are marked for the given object |
| inline void MarkSweep::CheckObject(const Object* obj) { |
| DCHECK(obj != NULL); |
| DCHECK(obj->GetClass() != NULL); |
| DCHECK(IsMarked(obj)); |
| if (obj->IsClass()) { |
| CheckClass(obj); |
| } else if (obj->IsArrayInstance()) { |
| CheckArray(obj); |
| } else { |
| CheckOther(obj); |
| } |
| } |
| |
| // Scan anything that's on the mark stack. |
| void MarkSweep::ProcessMarkStack() { |
| Space* alloc_space = heap_->GetAllocSpace(); |
| while (!mark_stack_->IsEmpty()) { |
| const Object* obj = mark_stack_->Pop(); |
| if (alloc_space->Contains(obj)) { |
| ScanObject(obj); |
| } |
| } |
| } |
| |
| void MarkSweep::ScanDirtyObjects() { |
| ProcessMarkStack(); |
| } |
| |
| // Walks the reference list marking any references subject to the |
| // reference clearing policy. References with a black referent are |
| // removed from the list. References with white referents biased |
| // toward saving are blackened and also removed from the list. |
| void MarkSweep::PreserveSomeSoftReferences(Object** list) { |
| DCHECK(list != NULL); |
| Object* clear = NULL; |
| size_t counter = 0; |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent == NULL) { |
| // Referent was cleared by the user during marking. |
| continue; |
| } |
| bool is_marked = IsMarked(referent); |
| if (!is_marked && ((++counter) & 1)) { |
| // Referent is white and biased toward saving, mark it. |
| MarkObject(referent); |
| is_marked = true; |
| } |
| if (!is_marked) { |
| // Referent is white, queue it for clearing. |
| heap_->EnqueuePendingReference(ref, &clear); |
| } |
| } |
| *list = clear; |
| // Restart the mark with the newly black references added to the |
| // root set. |
| ProcessMarkStack(); |
| } |
| |
| // Unlink the reference list clearing references objects with white |
| // referents. Cleared references registered to a reference queue are |
| // scheduled for appending by the heap worker thread. |
| void MarkSweep::ClearWhiteReferences(Object** list) { |
| DCHECK(list != NULL); |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent != NULL && !IsMarked(referent)) { |
| // Referent is white, clear it. |
| heap_->ClearReferenceReferent(ref); |
| if (heap_->IsEnqueuable(ref)) { |
| heap_->EnqueueReference(ref, &cleared_reference_list_); |
| } |
| } |
| } |
| DCHECK(*list == NULL); |
| } |
| |
| // Enqueues finalizer references with white referents. White |
| // referents are blackened, moved to the zombie field, and the |
| // referent field is cleared. |
| void MarkSweep::EnqueueFinalizerReferences(Object** list) { |
| DCHECK(list != NULL); |
| MemberOffset zombie_offset = heap_->GetFinalizerReferenceZombieOffset(); |
| bool has_enqueued = false; |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent != NULL && !IsMarked(referent)) { |
| MarkObject(referent); |
| // If the referent is non-null the reference must queuable. |
| DCHECK(heap_->IsEnqueuable(ref)); |
| ref->SetFieldObject(zombie_offset, referent, false); |
| heap_->ClearReferenceReferent(ref); |
| heap_->EnqueueReference(ref, &cleared_reference_list_); |
| has_enqueued = true; |
| } |
| } |
| if (has_enqueued) { |
| ProcessMarkStack(); |
| } |
| DCHECK(*list == NULL); |
| } |
| |
| // Process reference class instances and schedule finalizations. |
| void MarkSweep::ProcessReferences(Object** soft_references, bool clear_soft, |
| Object** weak_references, |
| Object** finalizer_references, |
| Object** phantom_references) { |
| DCHECK(soft_references != NULL); |
| DCHECK(weak_references != NULL); |
| DCHECK(finalizer_references != NULL); |
| DCHECK(phantom_references != NULL); |
| |
| // Unless we are in the zygote or required to clear soft references |
| // with white references, preserve some white referents. |
| if (clear_soft) { |
| PreserveSomeSoftReferences(soft_references); |
| } |
| |
| // Clear all remaining soft and weak references with white |
| // referents. |
| ClearWhiteReferences(soft_references); |
| ClearWhiteReferences(weak_references); |
| |
| // Preserve all white objects with finalize methods and schedule |
| // them for finalization. |
| EnqueueFinalizerReferences(finalizer_references); |
| |
| // Clear all f-reachable soft and weak references with white |
| // referents. |
| ClearWhiteReferences(soft_references); |
| ClearWhiteReferences(weak_references); |
| |
| // Clear all phantom references with white referents. |
| ClearWhiteReferences(phantom_references); |
| |
| // At this point all reference lists should be empty. |
| DCHECK(*soft_references == NULL); |
| DCHECK(*weak_references == NULL); |
| DCHECK(*finalizer_references == NULL); |
| DCHECK(*phantom_references == NULL); |
| } |
| |
| MarkSweep::~MarkSweep() { |
| #ifndef NDEBUG |
| VLOG(heap) << "MarkSweep scanned classes=" << class_count_ << " arrays=" << array_count_ << " other=" << other_count_; |
| #endif |
| delete mark_stack_; |
| mark_bitmap_->Clear(); |
| } |
| |
| } // namespace art |