| // Copyright 2011 Google Inc. All Rights Reserved. |
| |
| #include "thread.h" |
| |
| #include <asm/ldt.h> |
| #include <sys/syscall.h> |
| #include <sys/types.h> |
| |
| #include "asm_support.h" |
| #include "macros.h" |
| |
| namespace art { |
| |
| void Thread::InitCpu() { |
| // Read LDT |
| CHECK_EQ((size_t)LDT_ENTRY_SIZE, sizeof(uint64_t)); |
| std::vector<uint64_t> ldt(LDT_ENTRIES); |
| size_t ldt_size(sizeof(uint64_t) * ldt.size()); |
| memset(&ldt[0], 0, ldt_size); |
| syscall(SYS_modify_ldt, 0, &ldt[0], ldt_size); |
| // Create empty slot to point at current Thread* |
| user_desc ldt_entry; |
| memset(&ldt_entry, 0, sizeof(ldt_entry)); |
| ldt_entry.entry_number = -1; |
| ldt_entry.base_addr = (unsigned int)this; |
| ldt_entry.limit = kPageSize; |
| ldt_entry.seg_32bit = 1; |
| ldt_entry.contents = MODIFY_LDT_CONTENTS_DATA; |
| ldt_entry.read_exec_only = 0; |
| ldt_entry.limit_in_pages = 0; |
| ldt_entry.seg_not_present = 0; |
| ldt_entry.useable = 1; |
| for (int i = 0; i < LDT_ENTRIES; i++) { |
| if (ldt[i] == 0) { |
| ldt_entry.entry_number = i; |
| break; |
| } |
| } |
| if (ldt_entry.entry_number >= LDT_ENTRIES) { |
| LOG(FATAL) << "Failed to find available LDT slot"; |
| } |
| // Update LDT |
| CHECK_EQ(0, syscall(SYS_modify_ldt, 1, &ldt_entry, sizeof(ldt_entry))); |
| // Change FS to be new LDT entry |
| uint16_t table_indicator = 1 << 2; // LDT |
| uint16_t rpl = 3; // Requested privilege level |
| uint16_t selector = (ldt_entry.entry_number << 3) | table_indicator | rpl; |
| // TODO: use our assembler to generate code |
| asm volatile("movw %w0, %%fs" |
| : // output |
| : "q"(selector) // input |
| :); // clobber |
| // Allow easy indirection back to Thread* |
| self_ = this; |
| // Sanity check reads from FS goes to this Thread* |
| Thread* self_check; |
| // TODO: use our assembler to generate code |
| CHECK_EQ(THREAD_SELF_OFFSET, OFFSETOF_MEMBER(Thread, self_)); |
| asm volatile("movl %%fs:(%1), %0" |
| : "=r"(self_check) // output |
| : "r"(THREAD_SELF_OFFSET) // input |
| :); // clobber |
| CHECK_EQ(self_check, this); |
| } |
| |
| } // namespace art |