| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_RUNTIME_STACK_H_ |
| #define ART_RUNTIME_STACK_H_ |
| |
| #include <optional> |
| #include <stdint.h> |
| #include <string> |
| |
| #include "base/locks.h" |
| #include "base/macros.h" |
| #include "obj_ptr.h" |
| #include "quick/quick_method_frame_info.h" |
| #include "stack_map.h" |
| |
| namespace art { |
| |
| namespace mirror { |
| class Object; |
| } // namespace mirror |
| |
| class ArtMethod; |
| class Context; |
| class HandleScope; |
| class OatQuickMethodHeader; |
| class ShadowFrame; |
| class Thread; |
| union JValue; |
| |
| // The kind of vreg being accessed in calls to Set/GetVReg. |
| enum VRegKind { |
| kReferenceVReg, |
| kIntVReg, |
| kFloatVReg, |
| kLongLoVReg, |
| kLongHiVReg, |
| kDoubleLoVReg, |
| kDoubleHiVReg, |
| kConstant, |
| kImpreciseConstant, |
| kUndefined, |
| }; |
| std::ostream& operator<<(std::ostream& os, const VRegKind& rhs); |
| |
| // Size in bytes of the should_deoptimize flag on stack. |
| // We just need 4 bytes for our purpose regardless of the architecture. Frame size |
| // calculation will automatically do alignment for the final frame size. |
| static constexpr size_t kShouldDeoptimizeFlagSize = 4; |
| |
| /* |
| * Our current stack layout. |
| * The Dalvik registers come first, followed by the |
| * Method*, followed by other special temporaries if any, followed by |
| * regular compiler temporary. As of now we only have the Method* as |
| * as a special compiler temporary. |
| * A compiler temporary can be thought of as a virtual register that |
| * does not exist in the dex but holds intermediate values to help |
| * optimizations and code generation. A special compiler temporary is |
| * one whose location in frame is well known while non-special ones |
| * do not have a requirement on location in frame as long as code |
| * generator itself knows how to access them. |
| * |
| * TODO: Update this documentation? |
| * |
| * +-------------------------------+ |
| * | IN[ins-1] | {Note: resides in caller's frame} |
| * | . | |
| * | IN[0] | |
| * | caller's ArtMethod | ... ArtMethod* |
| * +===============================+ {Note: start of callee's frame} |
| * | core callee-save spill | {variable sized} |
| * +-------------------------------+ |
| * | fp callee-save spill | |
| * +-------------------------------+ |
| * | filler word | {For compatibility, if V[locals-1] used as wide |
| * +-------------------------------+ |
| * | V[locals-1] | |
| * | V[locals-2] | |
| * | . | |
| * | . | ... (reg == 2) |
| * | V[1] | ... (reg == 1) |
| * | V[0] | ... (reg == 0) <---- "locals_start" |
| * +-------------------------------+ |
| * | stack alignment padding | {0 to (kStackAlignWords-1) of padding} |
| * +-------------------------------+ |
| * | Compiler temp region | ... (reg >= max_num_special_temps) |
| * | . | |
| * | . | |
| * | V[max_num_special_temps + 1] | |
| * | V[max_num_special_temps + 0] | |
| * +-------------------------------+ |
| * | OUT[outs-1] | |
| * | OUT[outs-2] | |
| * | . | |
| * | OUT[0] | |
| * | ArtMethod* | ... (reg == num_total_code_regs == special_temp_value) <<== sp, 16-byte aligned |
| * +===============================+ |
| */ |
| |
| class StackVisitor { |
| public: |
| // This enum defines a flag to control whether inlined frames are included |
| // when walking the stack. |
| enum class StackWalkKind { |
| kIncludeInlinedFrames, |
| kSkipInlinedFrames, |
| }; |
| |
| protected: |
| StackVisitor(Thread* thread, |
| Context* context, |
| StackWalkKind walk_kind, |
| bool check_suspended = true); |
| |
| bool GetRegisterIfAccessible(uint32_t reg, VRegKind kind, uint32_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| public: |
| virtual ~StackVisitor() {} |
| StackVisitor(const StackVisitor&) = default; |
| StackVisitor(StackVisitor&&) = default; |
| |
| // Return 'true' if we should continue to visit more frames, 'false' to stop. |
| virtual bool VisitFrame() REQUIRES_SHARED(Locks::mutator_lock_) = 0; |
| |
| enum class CountTransitions { |
| kYes, |
| kNo, |
| }; |
| |
| template <CountTransitions kCount = CountTransitions::kYes> |
| void WalkStack(bool include_transitions = false) REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Convenience helper function to walk the stack with a lambda as a visitor. |
| template <CountTransitions kCountTransitions = CountTransitions::kYes, |
| typename T> |
| ALWAYS_INLINE static void WalkStack(const T& fn, |
| Thread* thread, |
| Context* context, |
| StackWalkKind walk_kind, |
| bool check_suspended = true, |
| bool include_transitions = false) |
| REQUIRES_SHARED(Locks::mutator_lock_) { |
| class LambdaStackVisitor : public StackVisitor { |
| public: |
| LambdaStackVisitor(const T& fn, |
| Thread* thread, |
| Context* context, |
| StackWalkKind walk_kind, |
| bool check_suspended = true) |
| : StackVisitor(thread, context, walk_kind, check_suspended), fn_(fn) {} |
| |
| bool VisitFrame() override REQUIRES_SHARED(Locks::mutator_lock_) { |
| return fn_(this); |
| } |
| |
| private: |
| T fn_; |
| }; |
| LambdaStackVisitor visitor(fn, thread, context, walk_kind, check_suspended); |
| visitor.template WalkStack<kCountTransitions>(include_transitions); |
| } |
| |
| Thread* GetThread() const { |
| return thread_; |
| } |
| |
| ArtMethod* GetMethod() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Sets this stack frame's method pointer. This requires a full lock of the MutatorLock. This |
| // doesn't work with inlined methods. |
| void SetMethod(ArtMethod* method) REQUIRES(Locks::mutator_lock_); |
| |
| ArtMethod* GetOuterMethod() const { |
| return *GetCurrentQuickFrame(); |
| } |
| |
| bool IsShadowFrame() const { |
| return cur_shadow_frame_ != nullptr; |
| } |
| |
| uint32_t GetDexPc(bool abort_on_failure = true) const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| ObjPtr<mirror::Object> GetThisObject() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| size_t GetNativePcOffset() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Returns the height of the stack in the managed stack frames, including transitions. |
| size_t GetFrameHeight() REQUIRES_SHARED(Locks::mutator_lock_) { |
| return GetNumFrames() - cur_depth_ - 1; |
| } |
| |
| // Returns a frame ID for JDWP use, starting from 1. |
| size_t GetFrameId() REQUIRES_SHARED(Locks::mutator_lock_) { |
| return GetFrameHeight() + 1; |
| } |
| |
| size_t GetNumFrames() REQUIRES_SHARED(Locks::mutator_lock_) { |
| if (num_frames_ == 0) { |
| num_frames_ = ComputeNumFrames(thread_, walk_kind_); |
| } |
| return num_frames_; |
| } |
| |
| size_t GetFrameDepth() const REQUIRES_SHARED(Locks::mutator_lock_) { |
| return cur_depth_; |
| } |
| |
| // Get the method and dex pc immediately after the one that's currently being visited. |
| bool GetNextMethodAndDexPc(ArtMethod** next_method, uint32_t* next_dex_pc) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| bool GetVReg(ArtMethod* m, |
| uint16_t vreg, |
| VRegKind kind, |
| uint32_t* val, |
| std::optional<DexRegisterLocation> location = |
| std::optional<DexRegisterLocation>()) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| bool GetVRegPair(ArtMethod* m, uint16_t vreg, VRegKind kind_lo, VRegKind kind_hi, |
| uint64_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Values will be set in debugger shadow frames. Debugger will make sure deoptimization |
| // is triggered to make the values effective. |
| bool SetVReg(ArtMethod* m, uint16_t vreg, uint32_t new_value, VRegKind kind) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Values will be set in debugger shadow frames. Debugger will make sure deoptimization |
| // is triggered to make the values effective. |
| bool SetVRegReference(ArtMethod* m, uint16_t vreg, ObjPtr<mirror::Object> new_value) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| // Values will be set in debugger shadow frames. Debugger will make sure deoptimization |
| // is triggered to make the values effective. |
| bool SetVRegPair(ArtMethod* m, |
| uint16_t vreg, |
| uint64_t new_value, |
| VRegKind kind_lo, |
| VRegKind kind_hi) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| uintptr_t* GetGPRAddress(uint32_t reg) const; |
| |
| uintptr_t GetReturnPc() const REQUIRES_SHARED(Locks::mutator_lock_); |
| uintptr_t GetReturnPcAddr() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| void SetReturnPc(uintptr_t new_ret_pc) REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| bool IsInInlinedFrame() const { |
| return !current_inline_frames_.empty(); |
| } |
| |
| InlineInfo GetCurrentInlinedFrame() const { |
| return current_inline_frames_.back(); |
| } |
| |
| uintptr_t GetCurrentQuickFramePc() const { |
| return cur_quick_frame_pc_; |
| } |
| |
| ArtMethod** GetCurrentQuickFrame() const { |
| return cur_quick_frame_; |
| } |
| |
| ShadowFrame* GetCurrentShadowFrame() const { |
| return cur_shadow_frame_; |
| } |
| |
| HandleScope* GetCurrentHandleScope(size_t pointer_size) const { |
| ArtMethod** sp = GetCurrentQuickFrame(); |
| // Skip ArtMethod*; handle scope comes next; |
| return reinterpret_cast<HandleScope*>(reinterpret_cast<uintptr_t>(sp) + pointer_size); |
| } |
| |
| std::string DescribeLocation() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| static size_t ComputeNumFrames(Thread* thread, StackWalkKind walk_kind) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| static void DescribeStack(Thread* thread) REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| const OatQuickMethodHeader* GetCurrentOatQuickMethodHeader() const { |
| return cur_oat_quick_method_header_; |
| } |
| |
| QuickMethodFrameInfo GetCurrentQuickFrameInfo() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| private: |
| // Private constructor known in the case that num_frames_ has already been computed. |
| StackVisitor(Thread* thread, |
| Context* context, |
| StackWalkKind walk_kind, |
| size_t num_frames, |
| bool check_suspended = true) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| bool IsAccessibleRegister(uint32_t reg, bool is_float) const { |
| return is_float ? IsAccessibleFPR(reg) : IsAccessibleGPR(reg); |
| } |
| uintptr_t GetRegister(uint32_t reg, bool is_float) const { |
| DCHECK(IsAccessibleRegister(reg, is_float)); |
| return is_float ? GetFPR(reg) : GetGPR(reg); |
| } |
| |
| bool IsAccessibleGPR(uint32_t reg) const; |
| uintptr_t GetGPR(uint32_t reg) const; |
| |
| bool IsAccessibleFPR(uint32_t reg) const; |
| uintptr_t GetFPR(uint32_t reg) const; |
| |
| bool GetVRegFromDebuggerShadowFrame(uint16_t vreg, VRegKind kind, uint32_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| bool GetVRegFromOptimizedCode(ArtMethod* m, uint16_t vreg, VRegKind kind, |
| uint32_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| bool GetVRegPairFromDebuggerShadowFrame(uint16_t vreg, VRegKind kind_lo, VRegKind kind_hi, |
| uint64_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| bool GetVRegPairFromOptimizedCode(ArtMethod* m, uint16_t vreg, |
| VRegKind kind_lo, VRegKind kind_hi, |
| uint64_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| bool GetVRegFromOptimizedCode(DexRegisterLocation location, VRegKind kind, uint32_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| bool GetRegisterPairIfAccessible(uint32_t reg_lo, uint32_t reg_hi, VRegKind kind_lo, |
| uint64_t* val) const |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| ShadowFrame* PrepareSetVReg(ArtMethod* m, uint16_t vreg, bool wide) |
| REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| void SanityCheckFrame() const REQUIRES_SHARED(Locks::mutator_lock_); |
| |
| ALWAYS_INLINE CodeInfo* GetCurrentInlineInfo() const; |
| ALWAYS_INLINE StackMap* GetCurrentStackMap() const; |
| |
| Thread* const thread_; |
| const StackWalkKind walk_kind_; |
| ShadowFrame* cur_shadow_frame_; |
| ArtMethod** cur_quick_frame_; |
| uintptr_t cur_quick_frame_pc_; |
| const OatQuickMethodHeader* cur_oat_quick_method_header_; |
| // Lazily computed, number of frames in the stack. |
| size_t num_frames_; |
| // Depth of the frame we're currently at. |
| size_t cur_depth_; |
| // Current inlined frames of the method we are currently at. |
| // We keep poping frames from the end as we visit the frames. |
| BitTableRange<InlineInfo> current_inline_frames_; |
| |
| // Cache the most recently decoded inline info data. |
| // The 'current_inline_frames_' refers to this data, so we need to keep it alive anyway. |
| // Marked mutable since the cache fields are updated from const getters. |
| mutable std::pair<const OatQuickMethodHeader*, CodeInfo> cur_inline_info_; |
| mutable std::pair<uintptr_t, StackMap> cur_stack_map_; |
| |
| protected: |
| Context* const context_; |
| const bool check_suspended_; |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_RUNTIME_STACK_H_ |