| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_COMPILER_DEX_BACKEND_H_ |
| #define ART_COMPILER_DEX_BACKEND_H_ |
| |
| namespace art { |
| |
| class ArenaAllocator; |
| class CompiledMethod; |
| |
| class Backend { |
| public: |
| virtual ~Backend() {} |
| virtual void Materialize() = 0; |
| virtual CompiledMethod* GetCompiledMethod() = 0; |
| |
| // Queries for backend support for vectors |
| /* |
| * Return the number of bits in a vector register. |
| * @return 0 if vector registers are not supported, or the |
| * number of bits in the vector register if supported. |
| */ |
| virtual int VectorRegisterSize() { return 0; } |
| |
| /* |
| * Return the number of reservable vector registers supported |
| * @param fp_used ‘true’ if floating point computations will be |
| * executed while vector registers are reserved. |
| * @return the number of vector registers that are available |
| * @note The backend should ensure that sufficient vector registers |
| * are held back to generate scalar code without exhausting vector |
| * registers, if scalar code also uses the vector registers. |
| */ |
| virtual int NumReservableVectorRegisters(bool fp_used) { return 0; } |
| |
| protected: |
| explicit Backend(ArenaAllocator* arena) : arena_(arena) {} |
| ArenaAllocator* const arena_; |
| }; // Class Backend |
| |
| } // namespace art |
| |
| #endif // ART_COMPILER_DEX_BACKEND_H_ |