| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_ |
| #define ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_ |
| |
| #include "base/bit_field.h" |
| #include "globals.h" |
| #include "instruction_set.h" |
| #include "locations.h" |
| #include "memory_region.h" |
| #include "nodes.h" |
| #include "stack_map_stream.h" |
| |
| namespace art { |
| |
| static size_t constexpr kVRegSize = 4; |
| static size_t constexpr kUninitializedFrameSize = 0; |
| |
| class Assembler; |
| class CodeGenerator; |
| class DexCompilationUnit; |
| class ParallelMoveResolver; |
| class SrcMap; |
| |
| class CodeAllocator { |
| public: |
| CodeAllocator() {} |
| virtual ~CodeAllocator() {} |
| |
| virtual uint8_t* Allocate(size_t size) = 0; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(CodeAllocator); |
| }; |
| |
| struct PcInfo { |
| uint32_t dex_pc; |
| uintptr_t native_pc; |
| }; |
| |
| class SlowPathCode : public ArenaObject<kArenaAllocSlowPaths> { |
| public: |
| SlowPathCode() {} |
| virtual ~SlowPathCode() {} |
| |
| virtual void EmitNativeCode(CodeGenerator* codegen) = 0; |
| |
| private: |
| DISALLOW_COPY_AND_ASSIGN(SlowPathCode); |
| }; |
| |
| class CodeGenerator : public ArenaObject<kArenaAllocMisc> { |
| public: |
| // Compiles the graph to executable instructions. Returns whether the compilation |
| // succeeded. |
| void CompileBaseline(CodeAllocator* allocator, bool is_leaf = false); |
| void CompileOptimized(CodeAllocator* allocator); |
| static CodeGenerator* Create(ArenaAllocator* allocator, |
| HGraph* graph, |
| InstructionSet instruction_set); |
| |
| HGraph* GetGraph() const { return graph_; } |
| |
| bool GoesToNextBlock(HBasicBlock* current, HBasicBlock* next) const; |
| |
| size_t GetStackSlotOfParameter(HParameterValue* parameter) const { |
| // Note that this follows the current calling convention. |
| return GetFrameSize() |
| + kVRegSize // Art method |
| + parameter->GetIndex() * kVRegSize; |
| } |
| |
| virtual void Initialize() = 0; |
| virtual void GenerateFrameEntry() = 0; |
| virtual void GenerateFrameExit() = 0; |
| virtual void Bind(HBasicBlock* block) = 0; |
| virtual void Move(HInstruction* instruction, Location location, HInstruction* move_for) = 0; |
| virtual HGraphVisitor* GetLocationBuilder() = 0; |
| virtual HGraphVisitor* GetInstructionVisitor() = 0; |
| virtual Assembler* GetAssembler() = 0; |
| virtual size_t GetWordSize() const = 0; |
| virtual uintptr_t GetAddressOf(HBasicBlock* block) const = 0; |
| void ComputeFrameSize(size_t number_of_spill_slots, |
| size_t maximum_number_of_live_registers, |
| size_t number_of_out_slots); |
| virtual size_t FrameEntrySpillSize() const = 0; |
| int32_t GetStackSlot(HLocal* local) const; |
| Location GetTemporaryLocation(HTemporary* temp) const; |
| |
| uint32_t GetFrameSize() const { return frame_size_; } |
| void SetFrameSize(uint32_t size) { frame_size_ = size; } |
| uint32_t GetCoreSpillMask() const { return core_spill_mask_; } |
| |
| size_t GetNumberOfCoreRegisters() const { return number_of_core_registers_; } |
| size_t GetNumberOfFloatingPointRegisters() const { return number_of_fpu_registers_; } |
| virtual void SetupBlockedRegisters() const = 0; |
| |
| virtual void DumpCoreRegister(std::ostream& stream, int reg) const = 0; |
| virtual void DumpFloatingPointRegister(std::ostream& stream, int reg) const = 0; |
| virtual InstructionSet GetInstructionSet() const = 0; |
| // Saves the register in the stack. Returns the size taken on stack. |
| virtual size_t SaveCoreRegister(size_t stack_index, uint32_t reg_id) = 0; |
| // Restores the register from the stack. Returns the size taken on stack. |
| virtual size_t RestoreCoreRegister(size_t stack_index, uint32_t reg_id) = 0; |
| virtual size_t SaveFloatingPointRegister(size_t stack_index, uint32_t reg_id) { |
| UNUSED(stack_index, reg_id); |
| UNIMPLEMENTED(FATAL); |
| UNREACHABLE(); |
| } |
| virtual size_t RestoreFloatingPointRegister(size_t stack_index, uint32_t reg_id) { |
| UNUSED(stack_index, reg_id); |
| UNIMPLEMENTED(FATAL); |
| UNREACHABLE(); |
| } |
| |
| void RecordPcInfo(HInstruction* instruction, uint32_t dex_pc); |
| |
| void AddSlowPath(SlowPathCode* slow_path) { |
| slow_paths_.Add(slow_path); |
| } |
| |
| void GenerateSlowPaths(); |
| |
| void BuildMappingTable(std::vector<uint8_t>* vector, SrcMap* src_map) const; |
| void BuildVMapTable(std::vector<uint8_t>* vector) const; |
| void BuildNativeGCMap( |
| std::vector<uint8_t>* vector, const DexCompilationUnit& dex_compilation_unit) const; |
| void BuildStackMaps(std::vector<uint8_t>* vector); |
| void SaveLiveRegisters(LocationSummary* locations); |
| void RestoreLiveRegisters(LocationSummary* locations); |
| |
| bool IsLeafMethod() const { |
| return is_leaf_; |
| } |
| |
| void MarkNotLeaf() { |
| is_leaf_ = false; |
| } |
| |
| // Clears the spill slots taken by loop phis in the `LocationSummary` of the |
| // suspend check. This is called when the code generator generates code |
| // for the suspend check at the back edge (instead of where the suspend check |
| // is, which is the loop entry). At this point, the spill slots for the phis |
| // have not been written to. |
| void ClearSpillSlotsFromLoopPhisInStackMap(HSuspendCheck* suspend_check) const; |
| |
| bool* GetBlockedCoreRegisters() const { return blocked_core_registers_; } |
| bool* GetBlockedFloatingPointRegisters() const { return blocked_fpu_registers_; } |
| |
| // Helper that returns the pointer offset of an index in an object array. |
| // Note: this method assumes we always have the same pointer size, regardless |
| // of the architecture. |
| static size_t GetCacheOffset(uint32_t index); |
| |
| void EmitParallelMoves(Location from1, Location to1, Location from2, Location to2); |
| |
| protected: |
| CodeGenerator(HGraph* graph, |
| size_t number_of_core_registers, |
| size_t number_of_fpu_registers, |
| size_t number_of_register_pairs) |
| : frame_size_(kUninitializedFrameSize), |
| core_spill_mask_(0), |
| first_register_slot_in_slow_path_(0), |
| blocked_core_registers_(graph->GetArena()->AllocArray<bool>(number_of_core_registers)), |
| blocked_fpu_registers_(graph->GetArena()->AllocArray<bool>(number_of_fpu_registers)), |
| blocked_register_pairs_(graph->GetArena()->AllocArray<bool>(number_of_register_pairs)), |
| number_of_core_registers_(number_of_core_registers), |
| number_of_fpu_registers_(number_of_fpu_registers), |
| number_of_register_pairs_(number_of_register_pairs), |
| graph_(graph), |
| pc_infos_(graph->GetArena(), 32), |
| slow_paths_(graph->GetArena(), 8), |
| is_leaf_(true), |
| stack_map_stream_(graph->GetArena()) {} |
| ~CodeGenerator() {} |
| |
| // Register allocation logic. |
| void AllocateRegistersLocally(HInstruction* instruction) const; |
| |
| // Backend specific implementation for allocating a register. |
| virtual Location AllocateFreeRegister(Primitive::Type type) const = 0; |
| |
| static size_t FindFreeEntry(bool* array, size_t length); |
| static size_t FindTwoFreeConsecutiveAlignedEntries(bool* array, size_t length); |
| |
| virtual Location GetStackLocation(HLoadLocal* load) const = 0; |
| |
| virtual ParallelMoveResolver* GetMoveResolver() = 0; |
| |
| // Frame size required for this method. |
| uint32_t frame_size_; |
| uint32_t core_spill_mask_; |
| uint32_t first_register_slot_in_slow_path_; |
| |
| // Arrays used when doing register allocation to know which |
| // registers we can allocate. `SetupBlockedRegisters` updates the |
| // arrays. |
| bool* const blocked_core_registers_; |
| bool* const blocked_fpu_registers_; |
| bool* const blocked_register_pairs_; |
| size_t number_of_core_registers_; |
| size_t number_of_fpu_registers_; |
| size_t number_of_register_pairs_; |
| |
| private: |
| void InitLocations(HInstruction* instruction); |
| size_t GetStackOffsetOfSavedRegister(size_t index); |
| |
| HGraph* const graph_; |
| |
| GrowableArray<PcInfo> pc_infos_; |
| GrowableArray<SlowPathCode*> slow_paths_; |
| |
| bool is_leaf_; |
| |
| StackMapStream stack_map_stream_; |
| |
| DISALLOW_COPY_AND_ASSIGN(CodeGenerator); |
| }; |
| |
| template <typename C, typename F> |
| class CallingConvention { |
| public: |
| CallingConvention(const C* registers, |
| size_t number_of_registers, |
| const F* fpu_registers, |
| size_t number_of_fpu_registers) |
| : registers_(registers), |
| number_of_registers_(number_of_registers), |
| fpu_registers_(fpu_registers), |
| number_of_fpu_registers_(number_of_fpu_registers) {} |
| |
| size_t GetNumberOfRegisters() const { return number_of_registers_; } |
| size_t GetNumberOfFpuRegisters() const { return number_of_fpu_registers_; } |
| |
| C GetRegisterAt(size_t index) const { |
| DCHECK_LT(index, number_of_registers_); |
| return registers_[index]; |
| } |
| |
| F GetFpuRegisterAt(size_t index) const { |
| DCHECK_LT(index, number_of_fpu_registers_); |
| return fpu_registers_[index]; |
| } |
| |
| size_t GetStackOffsetOf(size_t index) const { |
| // We still reserve the space for parameters passed by registers. |
| // Add one for the method pointer. |
| return (index + 1) * kVRegSize; |
| } |
| |
| private: |
| const C* registers_; |
| const size_t number_of_registers_; |
| const F* fpu_registers_; |
| const size_t number_of_fpu_registers_; |
| |
| DISALLOW_COPY_AND_ASSIGN(CallingConvention); |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_COMPILER_OPTIMIZING_CODE_GENERATOR_H_ |