| // Copyright 2011 Google Inc. All Rights Reserved. |
| |
| #include "jni_internal.h" |
| |
| #include <algorithm> |
| |
| #include "asm_support.h" |
| #include "assembler.h" |
| #include "compiled_method.h" |
| #include "object.h" |
| |
| namespace art { |
| namespace arm { |
| |
| // Creates a function which invokes a managed method with an array of |
| // arguments. |
| // |
| // At the time of call, the environment looks something like this: |
| // |
| // R0 = method pointer |
| // R1 = receiver pointer or NULL for static methods |
| // R2 = (managed) thread pointer |
| // R3 = argument array or NULL for no argument methods |
| // [SP] = JValue* result or NULL for void returns |
| // |
| // As the JNI call has already transitioned the thread into the |
| // "running" state the remaining responsibilities of this routine are |
| // to save the native register value and restore the managed thread |
| // register and transfer arguments from the array into register and on |
| // the stack, if needed. On return, the thread register must be |
| // shuffled and the return value must be store into the result JValue. |
| CompiledInvokeStub* ArmCreateInvokeStub(const Method* method) { |
| UniquePtr<ArmAssembler> assembler( |
| down_cast<ArmAssembler*>(Assembler::Create(kArm))); |
| #define __ assembler-> |
| // Size of frame - spill of R4,R9/LR + Method* + possible receiver + arg array |
| size_t unpadded_frame_size = (4 * kPointerSize) + |
| (method->IsStatic() ? 0 : kPointerSize) + |
| method->NumArgArrayBytes(); |
| size_t frame_size = RoundUp(unpadded_frame_size, kStackAlignment); |
| |
| // Spill R4,R9 and LR |
| RegList save = (1 << R9) | (1 << R4); |
| __ PushList(save | (1 << LR)); |
| |
| // Move the managed thread pointer into R9. |
| __ mov(R9, ShifterOperand(R2)); |
| |
| // Reset R4 to suspend check interval |
| __ LoadImmediate(R4, SUSPEND_CHECK_INTERVAL); |
| |
| // Move frame down for arguments less 3 pushed values above |
| __ AddConstant(SP, -frame_size + (3 * kPointerSize)); |
| |
| // Can either get 3 or 2 arguments into registers |
| size_t reg_bytes = (method->IsStatic() ? 3 : 2) * kPointerSize; |
| // Bytes passed by stack |
| size_t stack_bytes; |
| if (method->NumArgArrayBytes() > reg_bytes) { |
| stack_bytes = method->NumArgArrayBytes() - reg_bytes; |
| } else { |
| stack_bytes = 0; |
| reg_bytes = method->NumArgArrayBytes(); |
| } |
| |
| // Method* at bottom of frame is null thereby terminating managed stack crawls |
| __ LoadImmediate(IP, 0, AL); |
| __ StoreToOffset(kStoreWord, IP, SP, 0); |
| |
| // Copy values by stack |
| for (size_t off = 0; off < stack_bytes; off += kPointerSize) { |
| // we're displaced off of r3 by bytes that'll go in registers |
| int r3_offset = reg_bytes + off; |
| __ LoadFromOffset(kLoadWord, IP, R3, r3_offset); |
| |
| // we're displaced off of the arguments by the spill space for the incoming |
| // arguments, the Method* and possibly the receiver |
| int sp_offset = reg_bytes + (method->IsStatic() ? 1 : 2) * kPointerSize + off; |
| __ StoreToOffset(kStoreWord, IP, SP, sp_offset); |
| } |
| |
| // Move all the register arguments into place. |
| if (method->IsStatic()) { |
| if (reg_bytes > 0) { |
| __ LoadFromOffset(kLoadWord, R1, R3, 0); |
| if (reg_bytes > 4) { |
| __ LoadFromOffset(kLoadWord, R2, R3, 4); |
| if (reg_bytes > 8) { |
| __ LoadFromOffset(kLoadWord, R3, R3, 8); |
| } |
| } |
| } |
| } else { |
| if (reg_bytes > 0) { |
| __ LoadFromOffset(kLoadWord, R2, R3, 0); |
| if (reg_bytes > 4) { |
| __ LoadFromOffset(kLoadWord, R3, R3, 4); |
| } |
| } |
| } |
| |
| // Load the code pointer we are about to call. |
| __ LoadFromOffset(kLoadWord, IP, R0, method->GetCodeOffset().Int32Value()); |
| |
| // Do the call. |
| __ blx(IP); |
| |
| // If the method returns a value, store it to the result pointer. |
| if (!method->IsReturnVoid()) { |
| // Load the result JValue pointer of the stub caller's out args. |
| __ LoadFromOffset(kLoadWord, IP, SP, frame_size); |
| __ StoreToOffset(method->IsReturnALongOrDouble() ? kStoreWordPair : kStoreWord, R0, IP, 0); |
| } |
| |
| // Remove the frame less the spilled R4, R9 and LR |
| __ AddConstant(SP, frame_size - (3 * kPointerSize)); |
| |
| // Pop R4, R9 and the LR into PC |
| __ PopList(save | (1 << PC)); |
| // TODO: store native_entry in the stub table |
| std::vector<uint8_t> code(assembler->CodeSize()); |
| MemoryRegion region(&code[0], code.size()); |
| assembler->FinalizeInstructions(region); |
| return new CompiledInvokeStub(code); |
| #undef __ |
| } |
| |
| } // namespace arm |
| } // namespace art |