| // Copyright 2011 Google Inc. All Rights Reserved. |
| // Author: cshapiro@google.com (Carl Shapiro) |
| |
| #ifndef ART_SRC_MARK_SWEEP_H_ |
| #define ART_SRC_MARK_SWEEP_H_ |
| |
| #include "macros.h" |
| #include "mark_stack.h" |
| #include "object_bitmap.h" |
| |
| namespace art { |
| |
| class Class; |
| class Object; |
| |
| class MarkSweep { |
| public: |
| MarkSweep() : |
| finger_(NULL), condemned_(NULL) { |
| } |
| |
| ~MarkSweep(); |
| |
| // Initializes internal structures. |
| bool Init(); |
| |
| // Marks the root set at the start of a garbage collection. |
| void MarkRoots(); |
| |
| // Builds a mark stack and recursively mark until it empties. |
| void RecursiveMark(); |
| |
| // Remarks the root set after completing the concurrent mark. |
| void ReMarkRoots(); |
| |
| void ProcessReferences(bool clear_soft_references) { |
| ProcessReferences(&soft_reference_list_, clear_soft_references, |
| &weak_reference_list_, |
| &finalizer_reference_list_, |
| &phantom_reference_list_); |
| } |
| |
| // Sweeps unmarked objects to complete the garbage collection. |
| void Sweep(); |
| |
| private: |
| // Returns true if the object has its bit set in the mark bitmap. |
| bool IsMarked(const Object* object) const { |
| return mark_bitmap_->Test(object); |
| } |
| |
| // Marks an object. |
| void MarkObject(const Object* obj); |
| |
| // Yuck. |
| void MarkObject0(const Object* obj, bool check_finger); |
| |
| static void ScanBitmapCallback(Object* obj, void* finger, void* arg); |
| |
| static void SweepCallback(size_t num_ptrs, void** ptrs, void* arg); |
| |
| // Blackens an object. |
| void ScanObject(const Object* obj); |
| |
| // Grays references in instance fields. |
| void ScanInstanceFields(const Object* obj); |
| |
| // Blackens a class object. |
| void ScanClass(const Object* obj); |
| |
| // Grays references in static fields. |
| void ScanStaticFields(const Class* klass); |
| |
| // Grays interface class objects. |
| void ScanInterfaces(const Class* klass); |
| |
| // Grays references in an array. |
| void ScanArray(const Object* obj); |
| |
| void ScanOther(const Object* obj); |
| |
| // Blackens objects grayed during a garbage collection. |
| void ScanDirtyObjects(); |
| |
| // Schedules an unmarked object for reference processing. |
| void DelayReferenceReferent(Object* reference); |
| |
| // Recursively blackens objects on the mark stack. |
| void ProcessMarkStack(); |
| |
| // Adds a reference to the tail of a circular queue of references. |
| static void EnqueuePendingReference(Object* ref, Object** list); |
| |
| // Removes the reference at the head of a circular queue of |
| // references. |
| static Object* DequeuePendingReference(Object** list); |
| |
| // Sets the referent field of a reference object to null. |
| static void ClearReference(Object* reference); |
| |
| // Returns true if the reference object has not yet been enqueued. |
| static bool IsEnqueuable(const Object* ref); |
| |
| void EnqueueReference(Object* ref); |
| |
| void EnqueueFinalizerReferences(Object** ref); |
| |
| void PreserveSomeSoftReferences(Object** ref); |
| |
| void EnqueueClearedReferences(Object** cleared_references); |
| |
| void ClearWhiteReferences(Object** list); |
| |
| void ProcessReferences(Object** soft_references, bool clear_soft_references, |
| Object** weak_references, |
| Object** finalizer_references, |
| Object** phantom_references); |
| |
| void SweepSystemWeaks(); |
| |
| MarkStack* mark_stack_; |
| |
| HeapBitmap* mark_bitmap_; |
| |
| HeapBitmap* live_bitmap_; |
| |
| Object* finger_; |
| |
| Object* condemned_; |
| |
| Object* soft_reference_list_; |
| |
| Object* weak_reference_list_; |
| |
| Object* finalizer_reference_list_; |
| |
| Object* phantom_reference_list_; |
| |
| Object* cleared_reference_list_; |
| |
| static size_t reference_referent_offset_; |
| |
| static size_t reference_queue_offset_; |
| |
| static size_t reference_queueNext_offset_; |
| |
| static size_t reference_pendingNext_offset_; |
| |
| static size_t finalizer_reference_zombie_offset_; |
| |
| DISALLOW_COPY_AND_ASSIGN(MarkSweep); |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_SRC_MARK_SWEEP_H_ |