| /* |
| * Copyright (C) 2014 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_COMPILER_DEX_GLOBAL_VALUE_NUMBERING_H_ |
| #define ART_COMPILER_DEX_GLOBAL_VALUE_NUMBERING_H_ |
| |
| #include "base/macros.h" |
| #include "compiler_internals.h" |
| #include "utils/scoped_arena_containers.h" |
| |
| namespace art { |
| |
| class LocalValueNumbering; |
| class MirFieldInfo; |
| |
| class GlobalValueNumbering { |
| public: |
| enum Mode { |
| kModeGvn, |
| kModeGvnPostProcessing, |
| kModeLvn |
| }; |
| |
| static bool Skip(CompilationUnit* cu) { |
| return (cu->disable_opt & (1u << kGlobalValueNumbering)) != 0u || |
| cu->mir_graph->GetMaxNestedLoops() > kMaxAllowedNestedLoops; |
| } |
| |
| GlobalValueNumbering(CompilationUnit* cu, ScopedArenaAllocator* allocator, Mode mode); |
| ~GlobalValueNumbering(); |
| |
| // Prepare LVN for the basic block. |
| LocalValueNumbering* PrepareBasicBlock(BasicBlock* bb, |
| ScopedArenaAllocator* allocator = nullptr); |
| |
| // Finish processing the basic block. |
| bool FinishBasicBlock(BasicBlock* bb); |
| |
| // Checks that the value names didn't overflow. |
| bool Good() const { |
| return last_value_ < kNoValue; |
| } |
| |
| // Allow modifications. |
| void StartPostProcessing() { |
| DCHECK(Good()); |
| DCHECK_EQ(mode_, kModeGvn); |
| mode_ = kModeGvnPostProcessing; |
| } |
| |
| bool CanModify() const { |
| return modifications_allowed_ && Good(); |
| } |
| |
| // GlobalValueNumbering should be allocated on the ArenaStack (or the native stack). |
| static void* operator new(size_t size, ScopedArenaAllocator* allocator) { |
| return allocator->Alloc(sizeof(GlobalValueNumbering), kArenaAllocMisc); |
| } |
| |
| // Allow delete-expression to destroy a GlobalValueNumbering object without deallocation. |
| static void operator delete(void* ptr) { UNUSED(ptr); } |
| |
| private: |
| static constexpr uint16_t kNoValue = 0xffffu; |
| |
| // Allocate a new value name. |
| uint16_t NewValueName() { |
| DCHECK_NE(mode_, kModeGvnPostProcessing); |
| ++last_value_; |
| return last_value_; |
| } |
| |
| // Key is concatenation of opcode, operand1, operand2 and modifier, value is value name. |
| typedef ScopedArenaSafeMap<uint64_t, uint16_t> ValueMap; |
| |
| static uint64_t BuildKey(uint16_t op, uint16_t operand1, uint16_t operand2, uint16_t modifier) { |
| return (static_cast<uint64_t>(op) << 48 | static_cast<uint64_t>(operand1) << 32 | |
| static_cast<uint64_t>(operand2) << 16 | static_cast<uint64_t>(modifier)); |
| } |
| |
| // Look up a value in the global value map, adding a new entry if there was none before. |
| uint16_t LookupValue(uint16_t op, uint16_t operand1, uint16_t operand2, uint16_t modifier) { |
| uint16_t res; |
| uint64_t key = BuildKey(op, operand1, operand2, modifier); |
| ValueMap::iterator lb = global_value_map_.lower_bound(key); |
| if (lb != global_value_map_.end() && lb->first == key) { |
| res = lb->second; |
| } else { |
| res = NewValueName(); |
| global_value_map_.PutBefore(lb, key, res); |
| } |
| return res; |
| } |
| |
| // Look up a value in the global value map, don't add a new entry if there was none before. |
| uint16_t FindValue(uint16_t op, uint16_t operand1, uint16_t operand2, uint16_t modifier) { |
| uint16_t res; |
| uint64_t key = BuildKey(op, operand1, operand2, modifier); |
| ValueMap::iterator lb = global_value_map_.lower_bound(key); |
| if (lb != global_value_map_.end() && lb->first == key) { |
| res = lb->second; |
| } else { |
| res = kNoValue; |
| } |
| return res; |
| } |
| |
| // Check if the exact value is stored in the global value map. |
| bool HasValue(uint16_t op, uint16_t operand1, uint16_t operand2, uint16_t modifier, |
| uint16_t value) const { |
| DCHECK(value != 0u || !Good()); |
| DCHECK_LE(value, last_value_); |
| // This is equivalent to value == LookupValue(op, operand1, operand2, modifier) |
| // except that it doesn't add an entry to the global value map if it's not there. |
| uint64_t key = BuildKey(op, operand1, operand2, modifier); |
| ValueMap::const_iterator it = global_value_map_.find(key); |
| return (it != global_value_map_.end() && it->second == value); |
| } |
| |
| // FieldReference represents a unique resolved field. |
| struct FieldReference { |
| const DexFile* dex_file; |
| uint16_t field_idx; |
| uint16_t type; // See comments for LocalValueNumbering::kFieldTypeCount. |
| }; |
| |
| struct FieldReferenceComparator { |
| bool operator()(const FieldReference& lhs, const FieldReference& rhs) const { |
| if (lhs.field_idx != rhs.field_idx) { |
| return lhs.field_idx < rhs.field_idx; |
| } |
| // If the field_idx and dex_file match, the type must also match. |
| DCHECK(lhs.dex_file != rhs.dex_file || lhs.type == rhs.type); |
| return lhs.dex_file < rhs.dex_file; |
| } |
| }; |
| |
| // Maps field key to field id for resolved fields. |
| typedef ScopedArenaSafeMap<FieldReference, uint32_t, FieldReferenceComparator> FieldIndexMap; |
| |
| // Get a field id. |
| uint16_t GetFieldId(const MirFieldInfo& field_info, uint16_t type); |
| |
| // Get a field type based on field id. |
| uint16_t GetFieldType(uint16_t field_id) { |
| DCHECK_LT(field_id, field_index_reverse_map_.size()); |
| return field_index_reverse_map_[field_id]->first.type; |
| } |
| |
| struct ArrayLocation { |
| uint16_t base; |
| uint16_t index; |
| }; |
| |
| struct ArrayLocationComparator { |
| bool operator()(const ArrayLocation& lhs, const ArrayLocation& rhs) const { |
| if (lhs.base != rhs.base) { |
| return lhs.base < rhs.base; |
| } |
| return lhs.index < rhs.index; |
| } |
| }; |
| |
| typedef ScopedArenaSafeMap<ArrayLocation, uint16_t, ArrayLocationComparator> ArrayLocationMap; |
| |
| // Get an array location. |
| uint16_t GetArrayLocation(uint16_t base, uint16_t index); |
| |
| // Get the array base from an array location. |
| uint16_t GetArrayLocationBase(uint16_t location) const { |
| return array_location_reverse_map_[location]->first.base; |
| } |
| |
| // Get the array index from an array location. |
| uint16_t GetArrayLocationIndex(uint16_t location) const { |
| return array_location_reverse_map_[location]->first.index; |
| } |
| |
| // A set of value names. |
| typedef ScopedArenaSet<uint16_t> ValueNameSet; |
| |
| // A map from a set of references to the set id. |
| typedef ScopedArenaSafeMap<ValueNameSet, uint16_t> RefSetIdMap; |
| |
| uint16_t GetRefSetId(const ValueNameSet& ref_set) { |
| uint16_t res = kNoValue; |
| auto lb = ref_set_map_.lower_bound(ref_set); |
| if (lb != ref_set_map_.end() && !ref_set_map_.key_comp()(ref_set, lb->first)) { |
| res = lb->second; |
| } else { |
| res = NewValueName(); |
| ref_set_map_.PutBefore(lb, ref_set, res); |
| } |
| return res; |
| } |
| |
| const BasicBlock* GetBasicBlock(uint16_t bb_id) const { |
| return mir_graph_->GetBasicBlock(bb_id); |
| } |
| |
| static bool HasNullCheckLastInsn(const BasicBlock* pred_bb, BasicBlockId succ_id); |
| |
| bool NullCheckedInAllPredecessors(const ScopedArenaVector<uint16_t>& merge_names) const; |
| |
| CompilationUnit* GetCompilationUnit() const { |
| return cu_; |
| } |
| |
| MIRGraph* GetMirGraph() const { |
| return mir_graph_; |
| } |
| |
| ScopedArenaAllocator* Allocator() const { |
| return allocator_; |
| } |
| |
| CompilationUnit* const cu_; |
| MIRGraph* mir_graph_; |
| ScopedArenaAllocator* const allocator_; |
| |
| // The maximum number of nested loops that we accept for GVN. |
| static constexpr size_t kMaxAllowedNestedLoops = 6u; |
| |
| // The number of BBs that we need to process grows exponentially with the number |
| // of nested loops. Don't allow excessive processing for too many nested loops or |
| // otherwise expensive methods. |
| static constexpr uint32_t kMaxBbsToProcessMultiplyFactor = 20u; |
| |
| uint32_t bbs_processed_; |
| uint32_t max_bbs_to_process_; // Doesn't apply after the main GVN has converged. |
| |
| // We have 32-bit last_value_ so that we can detect when we run out of value names, see Good(). |
| // We usually don't check Good() until the end of LVN unless we're about to modify code. |
| uint32_t last_value_; |
| |
| // Marks whether code modifications are allowed. The initial GVN is done without code |
| // modifications to settle the value names. Afterwards, we allow modifications and rerun |
| // LVN once for each BasicBlock. |
| bool modifications_allowed_; |
| |
| // Specifies the mode of operation. |
| Mode mode_; |
| |
| ValueMap global_value_map_; |
| FieldIndexMap field_index_map_; |
| ScopedArenaVector<const FieldIndexMap::value_type*> field_index_reverse_map_; |
| ArrayLocationMap array_location_map_; |
| ScopedArenaVector<const ArrayLocationMap::value_type*> array_location_reverse_map_; |
| RefSetIdMap ref_set_map_; |
| |
| ScopedArenaVector<const LocalValueNumbering*> lvns_; // Owning. |
| std::unique_ptr<LocalValueNumbering> work_lvn_; |
| ScopedArenaVector<const LocalValueNumbering*> merge_lvns_; // Not owning. |
| |
| friend class LocalValueNumbering; |
| friend class GlobalValueNumberingTest; |
| |
| DISALLOW_COPY_AND_ASSIGN(GlobalValueNumbering); |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_COMPILER_DEX_GLOBAL_VALUE_NUMBERING_H_ |