| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #ifndef ART_COMPILER_COMPILED_METHOD_H_ |
| #define ART_COMPILER_COMPILED_METHOD_H_ |
| |
| #include <string> |
| #include <vector> |
| |
| #include "instruction_set.h" |
| #include "utils.h" |
| #include "UniquePtr.h" |
| |
| namespace llvm { |
| class Function; |
| } // namespace llvm |
| |
| namespace art { |
| |
| class CompilerDriver; |
| |
| class CompiledCode { |
| public: |
| // For Quick to supply an code blob |
| CompiledCode(CompilerDriver* compiler_driver, InstructionSet instruction_set, |
| const std::vector<uint8_t>& quick_code); |
| |
| // For Portable to supply an ELF object |
| CompiledCode(CompilerDriver* compiler_driver, InstructionSet instruction_set, |
| const std::string& elf_object, const std::string &symbol); |
| |
| InstructionSet GetInstructionSet() const { |
| return instruction_set_; |
| } |
| |
| const std::vector<uint8_t>* GetPortableCode() const { |
| return portable_code_; |
| } |
| |
| const std::vector<uint8_t>* GetQuickCode() const { |
| return quick_code_; |
| } |
| |
| void SetCode(const std::vector<uint8_t>* quick_code, const std::vector<uint8_t>* portable_code); |
| |
| bool operator==(const CompiledCode& rhs) const; |
| |
| // To align an offset from a page-aligned value to make it suitable |
| // for code storage. For example on ARM, to ensure that PC relative |
| // valu computations work out as expected. |
| uint32_t AlignCode(uint32_t offset) const; |
| static uint32_t AlignCode(uint32_t offset, InstructionSet instruction_set); |
| |
| // returns the difference between the code address and a usable PC. |
| // mainly to cope with kThumb2 where the lower bit must be set. |
| size_t CodeDelta() const; |
| |
| // Returns a pointer suitable for invoking the code at the argument |
| // code_pointer address. Mainly to cope with kThumb2 where the |
| // lower bit must be set to indicate Thumb mode. |
| static const void* CodePointer(const void* code_pointer, |
| InstructionSet instruction_set); |
| |
| const std::string& GetSymbol() const; |
| const std::vector<uint32_t>& GetOatdataOffsetsToCompliledCodeOffset() const; |
| void AddOatdataOffsetToCompliledCodeOffset(uint32_t offset); |
| |
| private: |
| CompilerDriver* const compiler_driver_; |
| |
| const InstructionSet instruction_set_; |
| |
| // The ELF image for portable. |
| std::vector<uint8_t>* portable_code_; |
| |
| // Used to store the PIC code for Quick. |
| std::vector<uint8_t>* quick_code_; |
| |
| // Used for the Portable ELF symbol name. |
| const std::string symbol_; |
| |
| // There are offsets from the oatdata symbol to where the offset to |
| // the compiled method will be found. These are computed by the |
| // OatWriter and then used by the ElfWriter to add relocations so |
| // that MCLinker can update the values to the location in the linked .so. |
| std::vector<uint32_t> oatdata_offsets_to_compiled_code_offset_; |
| }; |
| |
| class CompiledMethod : public CompiledCode { |
| public: |
| // Constructs a CompiledMethod for the non-LLVM compilers. |
| CompiledMethod(CompilerDriver& driver, |
| InstructionSet instruction_set, |
| const std::vector<uint8_t>& quick_code, |
| const size_t frame_size_in_bytes, |
| const uint32_t core_spill_mask, |
| const uint32_t fp_spill_mask, |
| const std::vector<uint8_t>& mapping_table, |
| const std::vector<uint8_t>& vmap_table, |
| const std::vector<uint8_t>& native_gc_map); |
| |
| // Constructs a CompiledMethod for the QuickJniCompiler. |
| CompiledMethod(CompilerDriver& driver, |
| InstructionSet instruction_set, |
| const std::vector<uint8_t>& quick_code, |
| const size_t frame_size_in_bytes, |
| const uint32_t core_spill_mask, |
| const uint32_t fp_spill_mask); |
| |
| // Constructs a CompiledMethod for the Portable compiler. |
| CompiledMethod(CompilerDriver& driver, InstructionSet instruction_set, const std::string& code, |
| const std::vector<uint8_t>& gc_map, const std::string& symbol); |
| |
| // Constructs a CompiledMethod for the Portable JniCompiler. |
| CompiledMethod(CompilerDriver& driver, InstructionSet instruction_set, const std::string& code, |
| const std::string& symbol); |
| |
| ~CompiledMethod() {} |
| |
| size_t GetFrameSizeInBytes() const { |
| return frame_size_in_bytes_; |
| } |
| |
| uint32_t GetCoreSpillMask() const { |
| return core_spill_mask_; |
| } |
| |
| uint32_t GetFpSpillMask() const { |
| return fp_spill_mask_; |
| } |
| |
| const std::vector<uint8_t>& GetMappingTable() const { |
| DCHECK(mapping_table_ != nullptr); |
| return *mapping_table_; |
| } |
| |
| const std::vector<uint8_t>& GetVmapTable() const { |
| DCHECK(vmap_table_ != nullptr); |
| return *vmap_table_; |
| } |
| |
| const std::vector<uint8_t>& GetGcMap() const { |
| DCHECK(gc_map_ != nullptr); |
| return *gc_map_; |
| } |
| |
| private: |
| // For quick code, the size of the activation used by the code. |
| const size_t frame_size_in_bytes_; |
| // For quick code, a bit mask describing spilled GPR callee-save registers. |
| const uint32_t core_spill_mask_; |
| // For quick code, a bit mask describing spilled FPR callee-save registers. |
| const uint32_t fp_spill_mask_; |
| // For quick code, a uleb128 encoded map from native PC offset to dex PC aswell as dex PC to |
| // native PC offset. Size prefixed. |
| std::vector<uint8_t>* mapping_table_; |
| // For quick code, a uleb128 encoded map from GPR/FPR register to dex register. Size prefixed. |
| std::vector<uint8_t>* vmap_table_; |
| // For quick code, a map keyed by native PC indices to bitmaps describing what dalvik registers |
| // are live. For portable code, the key is a dalvik PC. |
| std::vector<uint8_t>* gc_map_; |
| }; |
| |
| } // namespace art |
| |
| #endif // ART_COMPILER_COMPILED_METHOD_H_ |