| /* |
| * Copyright (C) 2011 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "mark_sweep.h" |
| |
| #include <functional> |
| #include <numeric> |
| #include <climits> |
| #include <vector> |
| |
| #include "barrier.h" |
| #include "base/logging.h" |
| #include "base/macros.h" |
| #include "card_table.h" |
| #include "card_table-inl.h" |
| #include "heap.h" |
| #include "indirect_reference_table.h" |
| #include "intern_table.h" |
| #include "jni_internal.h" |
| #include "large_object_space.h" |
| #include "monitor.h" |
| #include "mark_sweep-inl.h" |
| #include "mirror/class-inl.h" |
| #include "mirror/class_loader.h" |
| #include "mirror/dex_cache.h" |
| #include "mirror/field.h" |
| #include "mirror/field-inl.h" |
| #include "mirror/object-inl.h" |
| #include "mirror/object_array.h" |
| #include "mirror/object_array-inl.h" |
| #include "runtime.h" |
| #include "space.h" |
| #include "space_bitmap-inl.h" |
| #include "timing_logger.h" |
| #include "thread.h" |
| #include "thread_list.h" |
| #include "verifier/method_verifier.h" |
| |
| using namespace art::mirror; |
| |
| namespace art { |
| |
| // Performance options. |
| static const bool kParallelMarkStack = true; |
| static const bool kDisableFinger = kParallelMarkStack; |
| static const bool kUseMarkStackPrefetch = true; |
| |
| // Profiling and information flags. |
| static const bool kCountClassesMarked = false; |
| static const bool kProfileLargeObjects = false; |
| static const bool kMeasureOverhead = false; |
| static const bool kCountTasks = false; |
| static const bool kCountJavaLangRefs = false; |
| |
| class SetFingerVisitor { |
| public: |
| SetFingerVisitor(MarkSweep* const mark_sweep) : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| void operator ()(void* finger) const { |
| mark_sweep_->SetFinger(reinterpret_cast<Object*>(finger)); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| std::string MarkSweep::GetName() const { |
| std::ostringstream ss; |
| ss << (IsConcurrent() ? "Concurrent" : "") << GetGcType(); |
| return ss.str(); |
| } |
| |
| void MarkSweep::ImmuneSpace(ContinuousSpace* space) { |
| // Bind live to mark bitmap if necessary. |
| if (space->GetLiveBitmap() != space->GetMarkBitmap()) { |
| BindLiveToMarkBitmap(space); |
| } |
| |
| // Add the space to the immune region. |
| if (immune_begin_ == NULL) { |
| DCHECK(immune_end_ == NULL); |
| SetImmuneRange(reinterpret_cast<Object*>(space->Begin()), |
| reinterpret_cast<Object*>(space->End())); |
| } else { |
| const Spaces& spaces = GetHeap()->GetSpaces(); |
| const ContinuousSpace* prev_space = NULL; |
| // Find out if the previous space is immune. |
| // TODO: C++0x |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| if (*it == space) { |
| break; |
| } |
| prev_space = *it; |
| } |
| |
| // If previous space was immune, then extend the immune region. |
| if (prev_space != NULL && |
| immune_begin_ <= reinterpret_cast<Object*>(prev_space->Begin()) && |
| immune_end_ >= reinterpret_cast<Object*>(prev_space->End())) { |
| immune_begin_ = std::min(reinterpret_cast<Object*>(space->Begin()), immune_begin_); |
| immune_end_ = std::max(reinterpret_cast<Object*>(space->End()), immune_end_); |
| } |
| } |
| } |
| |
| // Bind the live bits to the mark bits of bitmaps based on the gc type. |
| void MarkSweep::BindBitmaps() { |
| Spaces& spaces = GetHeap()->GetSpaces(); |
| WriterMutexLock mu(Thread::Current(), *Locks::heap_bitmap_lock_); |
| |
| // Mark all of the spaces we never collect as immune. |
| for (Spaces::iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| ContinuousSpace* space = *it; |
| if (space->GetGcRetentionPolicy() == kGcRetentionPolicyNeverCollect) { |
| ImmuneSpace(space); |
| } |
| } |
| } |
| |
| MarkSweep::MarkSweep(Heap* heap, bool is_concurrent) |
| : GarbageCollector(heap), |
| gc_barrier_(new Barrier(0)), |
| large_object_lock_("large object lock"), |
| mark_stack_expand_lock_("mark stack expand lock"), |
| timings_(GetName(), true), |
| cumulative_timings_(GetName(), true), |
| is_concurrent_(is_concurrent) { |
| cumulative_timings_.SetName(GetName()); |
| ResetCumulativeStatistics(); |
| } |
| |
| void MarkSweep::InitializePhase() { |
| mark_stack_ = GetHeap()->mark_stack_.get(); |
| DCHECK(mark_stack_ != NULL); |
| finger_ = NULL; |
| SetImmuneRange(NULL, NULL); |
| soft_reference_list_ = NULL; |
| weak_reference_list_ = NULL; |
| finalizer_reference_list_ = NULL; |
| phantom_reference_list_ = NULL; |
| cleared_reference_list_ = NULL; |
| freed_bytes_ = 0; |
| freed_objects_ = 0; |
| class_count_ = 0; |
| array_count_ = 0; |
| other_count_ = 0; |
| large_object_test_ = 0; |
| large_object_mark_ = 0; |
| classes_marked_ = 0; |
| overhead_time_ = 0; |
| work_chunks_created_ = 0; |
| work_chunks_deleted_ = 0; |
| reference_count_ = 0; |
| java_lang_Class_ = Class::GetJavaLangClass(); |
| CHECK(java_lang_Class_ != NULL); |
| FindDefaultMarkBitmap(); |
| // Mark any concurrent roots as dirty since we need to scan them at least once during this GC. |
| Runtime::Current()->DirtyRoots(); |
| timings_.Reset(); |
| // Do any pre GC verification. |
| heap_->PreGcVerification(this); |
| } |
| |
| void MarkSweep::ProcessReferences(Thread* self) { |
| WriterMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| ProcessReferences(&soft_reference_list_, clear_soft_references_, &weak_reference_list_, |
| &finalizer_reference_list_, &phantom_reference_list_); |
| timings_.AddSplit("ProcessReferences"); |
| } |
| |
| bool MarkSweep::HandleDirtyObjectsPhase() { |
| Thread* self = Thread::Current(); |
| ObjectStack* allocation_stack = GetHeap()->allocation_stack_.get(); |
| Locks::mutator_lock_->AssertExclusiveHeld(self); |
| |
| { |
| WriterMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| |
| // Re-mark root set. |
| ReMarkRoots(); |
| timings_.AddSplit("ReMarkRoots"); |
| |
| // Scan dirty objects, this is only required if we are not doing concurrent GC. |
| RecursiveMarkDirtyObjects(CardTable::kCardDirty); |
| } |
| |
| ProcessReferences(self); |
| |
| // Only need to do this if we have the card mark verification on, and only during concurrent GC. |
| if (GetHeap()->verify_missing_card_marks_) { |
| WriterMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| // This second sweep makes sure that we don't have any objects in the live stack which point to |
| // freed objects. These cause problems since their references may be previously freed objects. |
| SweepArray(timings_, allocation_stack, false); |
| } else { |
| WriterMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| // We only sweep over the live stack, and the live stack should not intersect with the |
| // allocation stack, so it should be safe to UnMark anything in the allocation stack as live. |
| heap_->UnMarkAllocStack(GetHeap()->alloc_space_->GetMarkBitmap(), |
| GetHeap()->large_object_space_->GetMarkObjects(), |
| allocation_stack); |
| timings_.AddSplit("UnMarkAllocStack"); |
| } |
| return true; |
| } |
| |
| bool MarkSweep::IsConcurrent() const { |
| return is_concurrent_; |
| } |
| |
| void MarkSweep::MarkingPhase() { |
| Heap* heap = GetHeap(); |
| Thread* self = Thread::Current(); |
| |
| BindBitmaps(); |
| FindDefaultMarkBitmap(); |
| timings_.AddSplit("BindBitmaps"); |
| |
| // Process dirty cards and add dirty cards to mod union tables. |
| heap->ProcessCards(timings_); |
| |
| // Need to do this before the checkpoint since we don't want any threads to add references to |
| // the live stack during the recursive mark. |
| heap->SwapStacks(); |
| timings_.AddSplit("SwapStacks"); |
| |
| WriterMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| if (Locks::mutator_lock_->IsExclusiveHeld(self)) { |
| // If we exclusively hold the mutator lock, all threads must be suspended. |
| MarkRoots(); |
| timings_.AddSplit("MarkConcurrentRoots"); |
| } else { |
| MarkRootsCheckpoint(); |
| timings_.AddSplit("MarkRootsCheckpoint"); |
| MarkNonThreadRoots(); |
| timings_.AddSplit("MarkNonThreadRoots"); |
| } |
| MarkConcurrentRoots(); |
| timings_.AddSplit("MarkConcurrentRoots"); |
| |
| heap->UpdateAndMarkModUnion(this, timings_, GetGcType()); |
| MarkReachableObjects(); |
| } |
| |
| void MarkSweep::MarkReachableObjects() { |
| // Mark everything allocated since the last as GC live so that we can sweep concurrently, |
| // knowing that new allocations won't be marked as live. |
| ObjectStack* live_stack = heap_->GetLiveStack(); |
| heap_->MarkAllocStack(heap_->alloc_space_->GetLiveBitmap(), |
| heap_->large_object_space_->GetLiveObjects(), |
| live_stack); |
| live_stack->Reset(); |
| timings_.AddSplit("MarkStackAsLive"); |
| // Recursively mark all the non-image bits set in the mark bitmap. |
| RecursiveMark(); |
| DisableFinger(); |
| } |
| |
| void MarkSweep::ReclaimPhase() { |
| Thread* self = Thread::Current(); |
| |
| if (!IsConcurrent()) { |
| ProcessReferences(self); |
| } |
| |
| // Before freeing anything, lets verify the heap. |
| if (kIsDebugBuild) { |
| ReaderMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| VerifyImageRoots(); |
| } |
| heap_->PreSweepingGcVerification(this); |
| |
| { |
| WriterMutexLock mu(self, *Locks::heap_bitmap_lock_); |
| |
| // Reclaim unmarked objects. |
| Sweep(timings_, false); |
| |
| // Swap the live and mark bitmaps for each space which we modified space. This is an |
| // optimization that enables us to not clear live bits inside of the sweep. Only swaps unbound |
| // bitmaps. |
| SwapBitmaps(); |
| timings_.AddSplit("SwapBitmaps"); |
| |
| // Unbind the live and mark bitmaps. |
| UnBindBitmaps(); |
| } |
| } |
| |
| void MarkSweep::SwapBitmaps() { |
| // Swap the live and mark bitmaps for each alloc space. This is needed since sweep re-swaps |
| // these bitmaps. The bitmap swapping is an optimization so that we do not need to clear the live |
| // bits of dead objects in the live bitmap. |
| const GcType gc_type = GetGcType(); |
| // TODO: C++0x |
| Spaces& spaces = heap_->GetSpaces(); |
| for (Spaces::iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| ContinuousSpace* space = *it; |
| // We never allocate into zygote spaces. |
| if (space->GetGcRetentionPolicy() == kGcRetentionPolicyAlwaysCollect || |
| (gc_type == kGcTypeFull && |
| space->GetGcRetentionPolicy() == kGcRetentionPolicyFullCollect)) { |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| if (live_bitmap != mark_bitmap) { |
| heap_->GetLiveBitmap()->ReplaceBitmap(live_bitmap, mark_bitmap); |
| heap_->GetMarkBitmap()->ReplaceBitmap(mark_bitmap, live_bitmap); |
| space->AsAllocSpace()->SwapBitmaps(); |
| } |
| } |
| } |
| SwapLargeObjects(); |
| } |
| |
| void MarkSweep::SwapLargeObjects() { |
| LargeObjectSpace* large_object_space = heap_->GetLargeObjectsSpace(); |
| large_object_space->SwapBitmaps(); |
| heap_->GetLiveBitmap()->SetLargeObjects(large_object_space->GetLiveObjects()); |
| heap_->GetMarkBitmap()->SetLargeObjects(large_object_space->GetMarkObjects()); |
| } |
| |
| void MarkSweep::SetImmuneRange(Object* begin, Object* end) { |
| immune_begin_ = begin; |
| immune_end_ = end; |
| } |
| |
| void MarkSweep::FindDefaultMarkBitmap() { |
| const Spaces& spaces = heap_->GetSpaces(); |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| if ((*it)->GetGcRetentionPolicy() == kGcRetentionPolicyAlwaysCollect) { |
| current_mark_bitmap_ = (*it)->GetMarkBitmap(); |
| CHECK(current_mark_bitmap_ != NULL); |
| return; |
| } |
| } |
| GetHeap()->DumpSpaces(); |
| LOG(FATAL) << "Could not find a default mark bitmap"; |
| } |
| |
| void MarkSweep::ExpandMarkStack() { |
| // Rare case, no need to have Thread::Current be a parameter. |
| MutexLock mu(Thread::Current(), mark_stack_expand_lock_); |
| if (UNLIKELY(mark_stack_->Size() < mark_stack_->Capacity())) { |
| // Someone else acquired the lock and expanded the mark stack before us. |
| return; |
| } |
| std::vector<Object*> temp; |
| temp.insert(temp.begin(), mark_stack_->Begin(), mark_stack_->End()); |
| mark_stack_->Resize(mark_stack_->Capacity() * 2); |
| for (size_t i = 0; i < temp.size(); ++i) { |
| mark_stack_->PushBack(temp[i]); |
| } |
| } |
| |
| inline void MarkSweep::MarkObjectNonNullParallel(const Object* obj, bool check_finger) { |
| DCHECK(obj != NULL); |
| if (MarkObjectParallel(obj)) { |
| if (kDisableFinger || (check_finger && obj < finger_)) { |
| while (UNLIKELY(!mark_stack_->AtomicPushBack(const_cast<Object*>(obj)))) { |
| // Only reason a push can fail is that the mark stack is full. |
| ExpandMarkStack(); |
| } |
| } |
| } |
| } |
| |
| inline void MarkSweep::MarkObjectNonNull(const Object* obj, bool check_finger) { |
| DCHECK(obj != NULL); |
| |
| if (obj >= immune_begin_ && obj < immune_end_) { |
| DCHECK(IsMarked(obj)); |
| return; |
| } |
| |
| // Try to take advantage of locality of references within a space, failing this find the space |
| // the hard way. |
| SpaceBitmap* object_bitmap = current_mark_bitmap_; |
| if (UNLIKELY(!object_bitmap->HasAddress(obj))) { |
| SpaceBitmap* new_bitmap = heap_->GetMarkBitmap()->GetSpaceBitmap(obj); |
| if (new_bitmap != NULL) { |
| object_bitmap = new_bitmap; |
| } else { |
| MarkLargeObject(obj); |
| return; |
| } |
| } |
| |
| // This object was not previously marked. |
| if (!object_bitmap->Test(obj)) { |
| object_bitmap->Set(obj); |
| if (kDisableFinger || (check_finger && obj < finger_)) { |
| // Do we need to expand the mark stack? |
| if (UNLIKELY(mark_stack_->Size() >= mark_stack_->Capacity())) { |
| ExpandMarkStack(); |
| } |
| // The object must be pushed on to the mark stack. |
| mark_stack_->PushBack(const_cast<Object*>(obj)); |
| } |
| } |
| } |
| |
| // Rare case, probably not worth inlining since it will increase instruction cache miss rate. |
| bool MarkSweep::MarkLargeObject(const Object* obj) { |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| SpaceSetMap* large_objects = large_object_space->GetMarkObjects(); |
| if (kProfileLargeObjects) { |
| ++large_object_test_; |
| } |
| if (UNLIKELY(!large_objects->Test(obj))) { |
| if (!large_object_space->Contains(obj)) { |
| LOG(ERROR) << "Tried to mark " << obj << " not contained by any spaces"; |
| LOG(ERROR) << "Attempting see if it's a bad root"; |
| VerifyRoots(); |
| LOG(FATAL) << "Can't mark bad root"; |
| } |
| if (kProfileLargeObjects) { |
| ++large_object_mark_; |
| } |
| large_objects->Set(obj); |
| // Don't need to check finger since large objects never have any object references. |
| return true; |
| } |
| return false; |
| } |
| |
| inline bool MarkSweep::MarkObjectParallel(const Object* obj) { |
| DCHECK(obj != NULL); |
| |
| if (obj >= immune_begin_ && obj < immune_end_) { |
| DCHECK(IsMarked(obj)); |
| return false; |
| } |
| |
| // Try to take advantage of locality of references within a space, failing this find the space |
| // the hard way. |
| SpaceBitmap* object_bitmap = current_mark_bitmap_; |
| if (UNLIKELY(!object_bitmap->HasAddress(obj))) { |
| SpaceBitmap* new_bitmap = heap_->GetMarkBitmap()->GetSpaceBitmap(obj); |
| if (new_bitmap != NULL) { |
| object_bitmap = new_bitmap; |
| } else { |
| // TODO: Remove the Thread::Current here? |
| // TODO: Convert this to some kind of atomic marking? |
| MutexLock mu(Thread::Current(), large_object_lock_); |
| return MarkLargeObject(obj); |
| } |
| } |
| |
| // Return true if the object was not previously marked. |
| return !object_bitmap->AtomicTestAndSet(obj); |
| } |
| |
| // Used to mark objects when recursing. Recursion is done by moving |
| // the finger across the bitmaps in address order and marking child |
| // objects. Any newly-marked objects whose addresses are lower than |
| // the finger won't be visited by the bitmap scan, so those objects |
| // need to be added to the mark stack. |
| void MarkSweep::MarkObject(const Object* obj) { |
| if (obj != NULL) { |
| MarkObjectNonNull(obj, true); |
| } |
| } |
| |
| void MarkSweep::MarkRoot(const Object* obj) { |
| if (obj != NULL) { |
| MarkObjectNonNull(obj, false); |
| } |
| } |
| |
| void MarkSweep::MarkRootParallelCallback(const Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| mark_sweep->MarkObjectNonNullParallel(root, false); |
| } |
| |
| void MarkSweep::MarkObjectCallback(const Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| mark_sweep->MarkObjectNonNull(root, false); |
| } |
| |
| void MarkSweep::ReMarkObjectVisitor(const Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| mark_sweep->MarkObjectNonNull(root, true); |
| } |
| |
| void MarkSweep::VerifyRootCallback(const Object* root, void* arg, size_t vreg, |
| const StackVisitor* visitor) { |
| reinterpret_cast<MarkSweep*>(arg)->VerifyRoot(root, vreg, visitor); |
| } |
| |
| void MarkSweep::VerifyRoot(const Object* root, size_t vreg, const StackVisitor* visitor) { |
| // See if the root is on any space bitmap. |
| if (GetHeap()->GetLiveBitmap()->GetSpaceBitmap(root) == NULL) { |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| if (!large_object_space->Contains(root)) { |
| LOG(ERROR) << "Found invalid root: " << root; |
| if (visitor != NULL) { |
| LOG(ERROR) << visitor->DescribeLocation() << " in VReg: " << vreg; |
| } |
| } |
| } |
| } |
| |
| void MarkSweep::VerifyRoots() { |
| Runtime::Current()->GetThreadList()->VerifyRoots(VerifyRootCallback, this); |
| } |
| |
| // Marks all objects in the root set. |
| void MarkSweep::MarkRoots() { |
| Runtime::Current()->VisitNonConcurrentRoots(MarkObjectCallback, this); |
| } |
| |
| void MarkSweep::MarkNonThreadRoots() { |
| Runtime::Current()->VisitNonThreadRoots(MarkObjectCallback, this); |
| } |
| |
| void MarkSweep::MarkConcurrentRoots() { |
| Runtime::Current()->VisitConcurrentRoots(MarkObjectCallback, this); |
| } |
| |
| class CheckObjectVisitor { |
| public: |
| CheckObjectVisitor(MarkSweep* const mark_sweep) |
| : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| void operator ()(const Object* obj, const Object* ref, MemberOffset offset, bool is_static) const |
| NO_THREAD_SAFETY_ANALYSIS { |
| if (kDebugLocking) { |
| Locks::heap_bitmap_lock_->AssertSharedHeld(Thread::Current()); |
| } |
| mark_sweep_->CheckReference(obj, ref, offset, is_static); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| void MarkSweep::CheckObject(const Object* obj) { |
| DCHECK(obj != NULL); |
| CheckObjectVisitor visitor(this); |
| VisitObjectReferences(obj, visitor); |
| } |
| |
| void MarkSweep::VerifyImageRootVisitor(Object* root, void* arg) { |
| DCHECK(root != NULL); |
| DCHECK(arg != NULL); |
| MarkSweep* mark_sweep = reinterpret_cast<MarkSweep*>(arg); |
| DCHECK(mark_sweep->heap_->GetMarkBitmap()->Test(root)); |
| mark_sweep->CheckObject(root); |
| } |
| |
| void MarkSweep::BindLiveToMarkBitmap(ContinuousSpace* space) { |
| CHECK(space->IsAllocSpace()); |
| DlMallocSpace* alloc_space = space->AsAllocSpace(); |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| SpaceBitmap* mark_bitmap = alloc_space->mark_bitmap_.release(); |
| GetHeap()->GetMarkBitmap()->ReplaceBitmap(mark_bitmap, live_bitmap); |
| alloc_space->temp_bitmap_.reset(mark_bitmap); |
| alloc_space->mark_bitmap_.reset(live_bitmap); |
| } |
| |
| class ScanObjectVisitor { |
| public: |
| ScanObjectVisitor(MarkSweep* const mark_sweep) : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| // TODO: Fixme when anotatalysis works with visitors. |
| void operator ()(const Object* obj) const NO_THREAD_SAFETY_ANALYSIS { |
| if (kDebugLocking) { |
| Locks::mutator_lock_->AssertSharedHeld(Thread::Current()); |
| Locks::heap_bitmap_lock_->AssertExclusiveHeld(Thread::Current()); |
| } |
| mark_sweep_->ScanObject(obj); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| void MarkSweep::ScanGrayObjects(byte minimum_age) { |
| const Spaces& spaces = heap_->GetSpaces(); |
| CardTable* card_table = heap_->GetCardTable(); |
| ScanObjectVisitor visitor(this); |
| SetFingerVisitor finger_visitor(this); |
| // TODO: C++ 0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| ContinuousSpace* space = *it; |
| byte* begin = space->Begin(); |
| byte* end = space->End(); |
| // Image spaces are handled properly since live == marked for them. |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| card_table->Scan(mark_bitmap, begin, end, visitor, VoidFunctor(), minimum_age); |
| } |
| } |
| |
| class CheckBitmapVisitor { |
| public: |
| CheckBitmapVisitor(MarkSweep* mark_sweep) : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| void operator ()(const Object* obj) const |
| NO_THREAD_SAFETY_ANALYSIS { |
| if (kDebugLocking) { |
| Locks::heap_bitmap_lock_->AssertSharedHeld(Thread::Current()); |
| } |
| DCHECK(obj != NULL); |
| mark_sweep_->CheckObject(obj); |
| } |
| |
| private: |
| MarkSweep* mark_sweep_; |
| }; |
| |
| void MarkSweep::VerifyImageRoots() { |
| // Verify roots ensures that all the references inside the image space point |
| // objects which are either in the image space or marked objects in the alloc |
| // space |
| CheckBitmapVisitor visitor(this); |
| const Spaces& spaces = heap_->GetSpaces(); |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| if ((*it)->IsImageSpace()) { |
| ImageSpace* space = (*it)->AsImageSpace(); |
| uintptr_t begin = reinterpret_cast<uintptr_t>(space->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(space->End()); |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| DCHECK(live_bitmap != NULL); |
| live_bitmap->VisitMarkedRange(begin, end, visitor, VoidFunctor()); |
| } |
| } |
| } |
| |
| // Populates the mark stack based on the set of marked objects and |
| // recursively marks until the mark stack is emptied. |
| void MarkSweep::RecursiveMark() { |
| // RecursiveMark will build the lists of known instances of the Reference classes. |
| // See DelayReferenceReferent for details. |
| CHECK(soft_reference_list_ == NULL); |
| CHECK(weak_reference_list_ == NULL); |
| CHECK(finalizer_reference_list_ == NULL); |
| CHECK(phantom_reference_list_ == NULL); |
| CHECK(cleared_reference_list_ == NULL); |
| |
| const bool partial = GetGcType() == kGcTypePartial; |
| const Spaces& spaces = heap_->GetSpaces(); |
| SetFingerVisitor set_finger_visitor(this); |
| ScanObjectVisitor scan_visitor(this); |
| if (!kDisableFinger) { |
| finger_ = NULL; |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| ContinuousSpace* space = *it; |
| if ((space->GetGcRetentionPolicy() == kGcRetentionPolicyAlwaysCollect) || |
| (!partial && space->GetGcRetentionPolicy() == kGcRetentionPolicyFullCollect) |
| ) { |
| current_mark_bitmap_ = space->GetMarkBitmap(); |
| if (current_mark_bitmap_ == NULL) { |
| GetHeap()->DumpSpaces(); |
| LOG(FATAL) << "invalid bitmap"; |
| } |
| // This function does not handle heap end increasing, so we must use the space end. |
| uintptr_t begin = reinterpret_cast<uintptr_t>(space->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(space->End()); |
| current_mark_bitmap_->VisitMarkedRange(begin, end, scan_visitor, set_finger_visitor); |
| } |
| } |
| } |
| DisableFinger(); |
| timings_.AddSplit("RecursiveMark"); |
| ProcessMarkStack(); |
| timings_.AddSplit("ProcessMarkStack"); |
| } |
| |
| bool MarkSweep::IsMarkedCallback(const Object* object, void* arg) { |
| return |
| reinterpret_cast<MarkSweep*>(arg)->IsMarked(object) || |
| !reinterpret_cast<MarkSweep*>(arg)->GetHeap()->GetLiveBitmap()->Test(object); |
| } |
| |
| void MarkSweep::RecursiveMarkDirtyObjects(byte minimum_age) { |
| ScanGrayObjects(minimum_age); |
| timings_.AddSplit("ScanGrayObjects"); |
| ProcessMarkStack(); |
| timings_.AddSplit("ProcessMarkStack"); |
| } |
| |
| void MarkSweep::ReMarkRoots() { |
| Runtime::Current()->VisitRoots(ReMarkObjectVisitor, this); |
| } |
| |
| void MarkSweep::SweepJniWeakGlobals(IsMarkedTester is_marked, void* arg) { |
| JavaVMExt* vm = Runtime::Current()->GetJavaVM(); |
| MutexLock mu(Thread::Current(), vm->weak_globals_lock); |
| IndirectReferenceTable* table = &vm->weak_globals; |
| typedef IndirectReferenceTable::iterator It; // TODO: C++0x auto |
| for (It it = table->begin(), end = table->end(); it != end; ++it) { |
| const Object** entry = *it; |
| if (!is_marked(*entry, arg)) { |
| *entry = kClearedJniWeakGlobal; |
| } |
| } |
| } |
| |
| struct ArrayMarkedCheck { |
| ObjectStack* live_stack; |
| MarkSweep* mark_sweep; |
| }; |
| |
| // Either marked or not live. |
| bool MarkSweep::IsMarkedArrayCallback(const Object* object, void* arg) { |
| ArrayMarkedCheck* array_check = reinterpret_cast<ArrayMarkedCheck*>(arg); |
| if (array_check->mark_sweep->IsMarked(object)) { |
| return true; |
| } |
| ObjectStack* live_stack = array_check->live_stack; |
| return std::find(live_stack->Begin(), live_stack->End(), object) == live_stack->End(); |
| } |
| |
| void MarkSweep::SweepSystemWeaksArray(ObjectStack* allocations) { |
| Runtime* runtime = Runtime::Current(); |
| // The callbacks check |
| // !is_marked where is_marked is the callback but we want |
| // !IsMarked && IsLive |
| // So compute !(!IsMarked && IsLive) which is equal to (IsMarked || !IsLive). |
| // Or for swapped (IsLive || !IsMarked). |
| |
| ArrayMarkedCheck visitor; |
| visitor.live_stack = allocations; |
| visitor.mark_sweep = this; |
| runtime->GetInternTable()->SweepInternTableWeaks(IsMarkedArrayCallback, &visitor); |
| runtime->GetMonitorList()->SweepMonitorList(IsMarkedArrayCallback, &visitor); |
| SweepJniWeakGlobals(IsMarkedArrayCallback, &visitor); |
| } |
| |
| void MarkSweep::SweepSystemWeaks() { |
| Runtime* runtime = Runtime::Current(); |
| // The callbacks check |
| // !is_marked where is_marked is the callback but we want |
| // !IsMarked && IsLive |
| // So compute !(!IsMarked && IsLive) which is equal to (IsMarked || !IsLive). |
| // Or for swapped (IsLive || !IsMarked). |
| runtime->GetInternTable()->SweepInternTableWeaks(IsMarkedCallback, this); |
| runtime->GetMonitorList()->SweepMonitorList(IsMarkedCallback, this); |
| SweepJniWeakGlobals(IsMarkedCallback, this); |
| } |
| |
| bool MarkSweep::VerifyIsLiveCallback(const Object* obj, void* arg) { |
| reinterpret_cast<MarkSweep*>(arg)->VerifyIsLive(obj); |
| // We don't actually want to sweep the object, so lets return "marked" |
| return true; |
| } |
| |
| void MarkSweep::VerifyIsLive(const Object* obj) { |
| Heap* heap = GetHeap(); |
| if (!heap->GetLiveBitmap()->Test(obj)) { |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| if (!large_object_space->GetLiveObjects()->Test(obj)) { |
| if (std::find(heap->allocation_stack_->Begin(), heap->allocation_stack_->End(), obj) == |
| heap->allocation_stack_->End()) { |
| // Object not found! |
| heap->DumpSpaces(); |
| LOG(FATAL) << "Found dead object " << obj; |
| } |
| } |
| } |
| } |
| |
| void MarkSweep::VerifySystemWeaks() { |
| Runtime* runtime = Runtime::Current(); |
| // Verify system weaks, uses a special IsMarked callback which always returns true. |
| runtime->GetInternTable()->SweepInternTableWeaks(VerifyIsLiveCallback, this); |
| runtime->GetMonitorList()->SweepMonitorList(VerifyIsLiveCallback, this); |
| |
| JavaVMExt* vm = runtime->GetJavaVM(); |
| MutexLock mu(Thread::Current(), vm->weak_globals_lock); |
| IndirectReferenceTable* table = &vm->weak_globals; |
| typedef IndirectReferenceTable::iterator It; // TODO: C++0x auto |
| for (It it = table->begin(), end = table->end(); it != end; ++it) { |
| const Object** entry = *it; |
| VerifyIsLive(*entry); |
| } |
| } |
| |
| struct SweepCallbackContext { |
| MarkSweep* mark_sweep; |
| AllocSpace* space; |
| Thread* self; |
| }; |
| |
| class CheckpointMarkThreadRoots : public Closure { |
| public: |
| CheckpointMarkThreadRoots(MarkSweep* mark_sweep) : mark_sweep_(mark_sweep) { |
| |
| } |
| |
| virtual void Run(Thread* thread) NO_THREAD_SAFETY_ANALYSIS { |
| // Note: self is not necessarily equal to thread since thread may be suspended. |
| Thread* self = Thread::Current(); |
| CHECK(thread == self || thread->IsSuspended() || thread->GetState() == kWaitingPerformingGc) |
| << thread->GetState() << " thread " << thread << " self " << self; |
| thread->VisitRoots(MarkSweep::MarkRootParallelCallback, mark_sweep_); |
| mark_sweep_->GetBarrier().Pass(self); |
| } |
| |
| private: |
| MarkSweep* mark_sweep_; |
| }; |
| |
| Barrier& MarkSweep::GetBarrier() { |
| return *gc_barrier_; |
| } |
| |
| const TimingLogger& MarkSweep::GetTimings() const { |
| return timings_; |
| } |
| |
| const CumulativeLogger& MarkSweep::GetCumulativeTimings() const { |
| return cumulative_timings_; |
| } |
| |
| void MarkSweep::ResetCumulativeStatistics() { |
| cumulative_timings_.Reset(); |
| total_time_ = 0; |
| total_paused_time_ = 0; |
| total_freed_objects_ = 0; |
| total_freed_bytes_ = 0; |
| } |
| |
| void MarkSweep::MarkRootsCheckpoint() { |
| CheckpointMarkThreadRoots check_point(this); |
| ThreadList* thread_list = Runtime::Current()->GetThreadList(); |
| // Increment the count of the barrier. If all of the checkpoints have already been finished then |
| // will hit 0 and continue. Otherwise we are still waiting for some checkpoints, so the counter |
| // will go positive and we will unblock when it hits zero. |
| gc_barrier_->Increment(Thread::Current(), thread_list->RunCheckpoint(&check_point)); |
| } |
| |
| void MarkSweep::SweepCallback(size_t num_ptrs, Object** ptrs, void* arg) { |
| SweepCallbackContext* context = static_cast<SweepCallbackContext*>(arg); |
| MarkSweep* mark_sweep = context->mark_sweep; |
| Heap* heap = mark_sweep->GetHeap(); |
| AllocSpace* space = context->space; |
| Thread* self = context->self; |
| Locks::heap_bitmap_lock_->AssertExclusiveHeld(self); |
| // Use a bulk free, that merges consecutive objects before freeing or free per object? |
| // Documentation suggests better free performance with merging, but this may be at the expensive |
| // of allocation. |
| size_t freed_objects = num_ptrs; |
| // AllocSpace::FreeList clears the value in ptrs, so perform after clearing the live bit |
| size_t freed_bytes = space->FreeList(self, num_ptrs, ptrs); |
| heap->RecordFree(freed_objects, freed_bytes); |
| mark_sweep->freed_objects_ += freed_objects; |
| mark_sweep->freed_bytes_ += freed_bytes; |
| } |
| |
| void MarkSweep::ZygoteSweepCallback(size_t num_ptrs, Object** ptrs, void* arg) { |
| SweepCallbackContext* context = static_cast<SweepCallbackContext*>(arg); |
| Locks::heap_bitmap_lock_->AssertExclusiveHeld(context->self); |
| Heap* heap = context->mark_sweep->GetHeap(); |
| // We don't free any actual memory to avoid dirtying the shared zygote pages. |
| for (size_t i = 0; i < num_ptrs; ++i) { |
| Object* obj = static_cast<Object*>(ptrs[i]); |
| heap->GetLiveBitmap()->Clear(obj); |
| heap->GetCardTable()->MarkCard(obj); |
| } |
| } |
| |
| void MarkSweep::SweepArray(TimingLogger& logger, ObjectStack* allocations, bool swap_bitmaps) { |
| size_t freed_bytes = 0; |
| DlMallocSpace* space = heap_->GetAllocSpace(); |
| |
| // If we don't swap bitmaps then newly allocated Weaks go into the live bitmap but not mark |
| // bitmap, resulting in occasional frees of Weaks which are still in use. |
| SweepSystemWeaksArray(allocations); |
| logger.AddSplit("SweepSystemWeaks"); |
| |
| // Newly allocated objects MUST be in the alloc space and those are the only objects which we are |
| // going to free. |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| SpaceSetMap* large_live_objects = large_object_space->GetLiveObjects(); |
| SpaceSetMap* large_mark_objects = large_object_space->GetMarkObjects(); |
| if (swap_bitmaps) { |
| std::swap(live_bitmap, mark_bitmap); |
| std::swap(large_live_objects, large_mark_objects); |
| } |
| |
| size_t freed_large_objects = 0; |
| size_t count = allocations->Size(); |
| Object** objects = const_cast<Object**>(allocations->Begin()); |
| Object** out = objects; |
| |
| // Empty the allocation stack. |
| Thread* self = Thread::Current(); |
| for (size_t i = 0;i < count;++i) { |
| Object* obj = objects[i]; |
| // There should only be objects in the AllocSpace/LargeObjectSpace in the allocation stack. |
| if (LIKELY(mark_bitmap->HasAddress(obj))) { |
| if (!mark_bitmap->Test(obj)) { |
| // Don't bother un-marking since we clear the mark bitmap anyways. |
| *(out++) = obj; |
| } |
| } else if (!large_mark_objects->Test(obj)) { |
| ++freed_large_objects; |
| freed_bytes += large_object_space->Free(self, obj); |
| } |
| } |
| logger.AddSplit("Process allocation stack"); |
| |
| size_t freed_objects = out - objects; |
| freed_bytes += space->FreeList(self, freed_objects, objects); |
| VLOG(heap) << "Freed " << freed_objects << "/" << count |
| << " objects with size " << PrettySize(freed_bytes); |
| heap_->RecordFree(freed_objects + freed_large_objects, freed_bytes); |
| freed_objects_ += freed_objects; |
| freed_bytes_ += freed_bytes; |
| logger.AddSplit("FreeList"); |
| allocations->Reset(); |
| logger.AddSplit("ResetStack"); |
| } |
| |
| void MarkSweep::Sweep(TimingLogger& timings, bool swap_bitmaps) { |
| DCHECK(mark_stack_->IsEmpty()); |
| |
| // If we don't swap bitmaps then newly allocated Weaks go into the live bitmap but not mark |
| // bitmap, resulting in occasional frees of Weaks which are still in use. |
| SweepSystemWeaks(); |
| timings.AddSplit("SweepSystemWeaks"); |
| |
| const bool partial = GetGcType() == kGcTypePartial; |
| const Spaces& spaces = heap_->GetSpaces(); |
| SweepCallbackContext scc; |
| scc.mark_sweep = this; |
| scc.self = Thread::Current(); |
| // TODO: C++0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| ContinuousSpace* space = *it; |
| if ( |
| space->GetGcRetentionPolicy() == kGcRetentionPolicyAlwaysCollect || |
| (!partial && space->GetGcRetentionPolicy() == kGcRetentionPolicyFullCollect) |
| ) { |
| uintptr_t begin = reinterpret_cast<uintptr_t>(space->Begin()); |
| uintptr_t end = reinterpret_cast<uintptr_t>(space->End()); |
| scc.space = space->AsAllocSpace(); |
| SpaceBitmap* live_bitmap = space->GetLiveBitmap(); |
| SpaceBitmap* mark_bitmap = space->GetMarkBitmap(); |
| if (swap_bitmaps) { |
| std::swap(live_bitmap, mark_bitmap); |
| } |
| if (space->GetGcRetentionPolicy() == kGcRetentionPolicyAlwaysCollect) { |
| // Bitmaps are pre-swapped for optimization which enables sweeping with the heap unlocked. |
| SpaceBitmap::SweepWalk(*live_bitmap, *mark_bitmap, begin, end, |
| &SweepCallback, reinterpret_cast<void*>(&scc)); |
| } else { |
| // Zygote sweep takes care of dirtying cards and clearing live bits, does not free actual memory. |
| SpaceBitmap::SweepWalk(*live_bitmap, *mark_bitmap, begin, end, |
| &ZygoteSweepCallback, reinterpret_cast<void*>(&scc)); |
| } |
| } |
| } |
| timings.AddSplit("Sweep"); |
| |
| SweepLargeObjects(swap_bitmaps); |
| timings.AddSplit("SweepLargeObjects"); |
| } |
| |
| void MarkSweep::SweepLargeObjects(bool swap_bitmaps) { |
| // Sweep large objects |
| LargeObjectSpace* large_object_space = GetHeap()->GetLargeObjectsSpace(); |
| SpaceSetMap* large_live_objects = large_object_space->GetLiveObjects(); |
| SpaceSetMap* large_mark_objects = large_object_space->GetMarkObjects(); |
| if (swap_bitmaps) { |
| std::swap(large_live_objects, large_mark_objects); |
| } |
| SpaceSetMap::Objects& live_objects = large_live_objects->GetObjects(); |
| // O(n*log(n)) but hopefully there are not too many large objects. |
| size_t freed_objects = 0; |
| size_t freed_bytes = 0; |
| // TODO: C++0x |
| Thread* self = Thread::Current(); |
| for (SpaceSetMap::Objects::iterator it = live_objects.begin(); it != live_objects.end(); ++it) { |
| if (!large_mark_objects->Test(*it)) { |
| freed_bytes += large_object_space->Free(self, const_cast<Object*>(*it)); |
| ++freed_objects; |
| } |
| } |
| freed_objects_ += freed_objects; |
| freed_bytes_ += freed_bytes; |
| // Large objects don't count towards bytes_allocated. |
| GetHeap()->RecordFree(freed_objects, freed_bytes); |
| } |
| |
| void MarkSweep::CheckReference(const Object* obj, const Object* ref, MemberOffset offset, bool is_static) { |
| const Spaces& spaces = heap_->GetSpaces(); |
| // TODO: C++0x auto |
| for (Spaces::const_iterator cur = spaces.begin(); cur != spaces.end(); ++cur) { |
| if ((*cur)->IsAllocSpace() && (*cur)->Contains(ref)) { |
| DCHECK(IsMarked(obj)); |
| |
| bool is_marked = IsMarked(ref); |
| if (!is_marked) { |
| LOG(INFO) << **cur; |
| LOG(WARNING) << (is_static ? "Static ref'" : "Instance ref'") << PrettyTypeOf(ref) |
| << "' (" << reinterpret_cast<const void*>(ref) << ") in '" << PrettyTypeOf(obj) |
| << "' (" << reinterpret_cast<const void*>(obj) << ") at offset " |
| << reinterpret_cast<void*>(offset.Int32Value()) << " wasn't marked"; |
| |
| const Class* klass = is_static ? obj->AsClass() : obj->GetClass(); |
| DCHECK(klass != NULL); |
| const ObjectArray<Field>* fields = is_static ? klass->GetSFields() : klass->GetIFields(); |
| DCHECK(fields != NULL); |
| bool found = false; |
| for (int32_t i = 0; i < fields->GetLength(); ++i) { |
| const Field* cur = fields->Get(i); |
| if (cur->GetOffset().Int32Value() == offset.Int32Value()) { |
| LOG(WARNING) << "Field referencing the alloc space was " << PrettyField(cur); |
| found = true; |
| break; |
| } |
| } |
| if (!found) { |
| LOG(WARNING) << "Could not find field in object alloc space with offset " << offset.Int32Value(); |
| } |
| |
| bool obj_marked = heap_->GetCardTable()->IsDirty(obj); |
| if (!obj_marked) { |
| LOG(WARNING) << "Object '" << PrettyTypeOf(obj) << "' " |
| << "(" << reinterpret_cast<const void*>(obj) << ") contains references to " |
| << "the alloc space, but wasn't card marked"; |
| } |
| } |
| } |
| break; |
| } |
| } |
| |
| // Process the "referent" field in a java.lang.ref.Reference. If the |
| // referent has not yet been marked, put it on the appropriate list in |
| // the gcHeap for later processing. |
| void MarkSweep::DelayReferenceReferent(Object* obj) { |
| DCHECK(obj != NULL); |
| Class* klass = obj->GetClass(); |
| DCHECK(klass != NULL); |
| DCHECK(klass->IsReferenceClass()); |
| Object* pending = obj->GetFieldObject<Object*>(heap_->GetReferencePendingNextOffset(), false); |
| Object* referent = heap_->GetReferenceReferent(obj); |
| if (kCountJavaLangRefs) { |
| ++reference_count_; |
| } |
| if (pending == NULL && referent != NULL && !IsMarked(referent)) { |
| Object** list = NULL; |
| if (klass->IsSoftReferenceClass()) { |
| list = &soft_reference_list_; |
| } else if (klass->IsWeakReferenceClass()) { |
| list = &weak_reference_list_; |
| } else if (klass->IsFinalizerReferenceClass()) { |
| list = &finalizer_reference_list_; |
| } else if (klass->IsPhantomReferenceClass()) { |
| list = &phantom_reference_list_; |
| } |
| DCHECK(list != NULL) << PrettyClass(klass) << " " << std::hex << klass->GetAccessFlags(); |
| // TODO: One lock per list? |
| heap_->EnqueuePendingReference(obj, list); |
| } |
| } |
| |
| void MarkSweep::ScanRoot(const Object* obj) { |
| ScanObject(obj); |
| } |
| |
| class MarkObjectVisitor { |
| public: |
| MarkObjectVisitor(MarkSweep* const mark_sweep) : mark_sweep_(mark_sweep) { |
| } |
| |
| // TODO: Fixme when anotatalysis works with visitors. |
| void operator ()(const Object* /* obj */, const Object* ref, const MemberOffset& /* offset */, |
| bool /* is_static */) const |
| NO_THREAD_SAFETY_ANALYSIS { |
| if (kDebugLocking) { |
| Locks::mutator_lock_->AssertSharedHeld(Thread::Current()); |
| Locks::heap_bitmap_lock_->AssertExclusiveHeld(Thread::Current()); |
| } |
| mark_sweep_->MarkObject(ref); |
| } |
| |
| private: |
| MarkSweep* const mark_sweep_; |
| }; |
| |
| // Scans an object reference. Determines the type of the reference |
| // and dispatches to a specialized scanning routine. |
| void MarkSweep::ScanObject(const Object* obj) { |
| MarkObjectVisitor visitor(this); |
| ScanObjectVisit(obj, visitor); |
| } |
| |
| class MarkStackChunk : public Task { |
| public: |
| MarkStackChunk(ThreadPool* thread_pool, MarkSweep* mark_sweep, Object** begin, Object** end) |
| : mark_sweep_(mark_sweep), |
| thread_pool_(thread_pool), |
| index_(0), |
| length_(0), |
| output_(NULL) { |
| length_ = end - begin; |
| if (begin != end) { |
| // Cost not significant since we only do this for the initial set of mark stack chunks. |
| memcpy(data_, begin, length_ * sizeof(*begin)); |
| } |
| if (kCountTasks) { |
| ++mark_sweep_->work_chunks_created_; |
| } |
| } |
| |
| ~MarkStackChunk() { |
| DCHECK(output_ == NULL || output_->length_ == 0); |
| DCHECK_GE(index_, length_); |
| delete output_; |
| if (kCountTasks) { |
| ++mark_sweep_->work_chunks_deleted_; |
| } |
| } |
| |
| MarkSweep* const mark_sweep_; |
| ThreadPool* const thread_pool_; |
| static const size_t max_size = 1 * KB; |
| // Index of which object we are scanning. Only needs to be atomic if we are doing work stealing. |
| size_t index_; |
| // Input / output mark stack. We add newly marked references to data_ until length reaches |
| // max_size. This is an optimization so that less tasks are created. |
| // TODO: Investigate using a bounded buffer FIFO. |
| Object* data_[max_size]; |
| // How many elements in data_ we need to scan. |
| size_t length_; |
| // Output block, newly marked references get added to the ouput block so that another thread can |
| // scan them. |
| MarkStackChunk* output_; |
| |
| class MarkObjectParallelVisitor { |
| public: |
| MarkObjectParallelVisitor(MarkStackChunk* chunk_task) : chunk_task_(chunk_task) { |
| |
| } |
| |
| void operator ()(const Object* /* obj */, const Object* ref, |
| const MemberOffset& /* offset */, bool /* is_static */) const { |
| if (ref != NULL && chunk_task_->mark_sweep_->MarkObjectParallel(ref)) { |
| chunk_task_->MarkStackPush(ref); |
| } |
| } |
| |
| private: |
| MarkStackChunk* const chunk_task_; |
| }; |
| |
| // Push an object into the block. |
| // Don't need to use atomic ++ since we only one thread is writing to an output block at any |
| // given time. |
| void Push(Object* obj) { |
| data_[length_++] = obj; |
| } |
| |
| void MarkStackPush(const Object* obj) { |
| if (static_cast<size_t>(length_) < max_size) { |
| Push(const_cast<Object*>(obj)); |
| } else { |
| // Internal buffer is full, push to a new buffer instead. |
| if (UNLIKELY(output_ == NULL)) { |
| AllocateOutputChunk(); |
| } else if (UNLIKELY(static_cast<size_t>(output_->length_) == max_size)) { |
| // Output block is full, queue it up for processing and obtain a new block. |
| EnqueueOutput(); |
| AllocateOutputChunk(); |
| } |
| output_->Push(const_cast<Object*>(obj)); |
| } |
| } |
| |
| void ScanObject(Object* obj) { |
| mark_sweep_->ScanObjectVisit(obj, MarkObjectParallelVisitor(this)); |
| } |
| |
| void EnqueueOutput() { |
| if (output_ != NULL) { |
| uint64_t start = 0; |
| if (kMeasureOverhead) { |
| start = NanoTime(); |
| } |
| thread_pool_->AddTask(Thread::Current(), output_); |
| output_ = NULL; |
| if (kMeasureOverhead) { |
| mark_sweep_->overhead_time_ += NanoTime() - start; |
| } |
| } |
| } |
| |
| void AllocateOutputChunk() { |
| uint64_t start = 0; |
| if (kMeasureOverhead) { |
| start = NanoTime(); |
| } |
| output_ = new MarkStackChunk(thread_pool_, mark_sweep_, NULL, NULL); |
| if (kMeasureOverhead) { |
| mark_sweep_->overhead_time_ += NanoTime() - start; |
| } |
| } |
| |
| void Finalize() { |
| EnqueueOutput(); |
| delete this; |
| } |
| |
| // Scans all of the objects |
| virtual void Run(Thread* self) { |
| int index; |
| while ((index = index_++) < length_) { |
| if (kUseMarkStackPrefetch) { |
| static const size_t prefetch_look_ahead = 1; |
| __builtin_prefetch(data_[std::min(index + prefetch_look_ahead, length_ - 1)]); |
| } |
| Object* obj = data_[index]; |
| DCHECK(obj != NULL); |
| ScanObject(obj); |
| } |
| } |
| }; |
| |
| void MarkSweep::ProcessMarkStackParallel() { |
| CHECK(kDisableFinger) << "parallel mark stack processing cannot work when finger is enabled"; |
| Thread* self = Thread::Current(); |
| ThreadPool* thread_pool = GetHeap()->GetThreadPool(); |
| // Split the current mark stack up into work tasks. |
| const size_t num_threads = thread_pool->GetThreadCount(); |
| const size_t stack_size = mark_stack_->Size(); |
| const size_t chunk_size = |
| std::min((stack_size + num_threads - 1) / num_threads, |
| static_cast<size_t>(MarkStackChunk::max_size)); |
| size_t index = 0; |
| for (size_t i = 0; i < num_threads || index < stack_size; ++i) { |
| Object** begin = &mark_stack_->Begin()[std::min(stack_size, index)]; |
| Object** end = &mark_stack_->Begin()[std::min(stack_size, index + chunk_size)]; |
| index += chunk_size; |
| thread_pool->AddTask(self, new MarkStackChunk(thread_pool, this, begin, end)); |
| } |
| thread_pool->StartWorkers(self); |
| mark_stack_->Reset(); |
| thread_pool->Wait(self, true); |
| //LOG(INFO) << "Idle wait time " << PrettyDuration(thread_pool->GetWaitTime()); |
| CHECK_EQ(work_chunks_created_, work_chunks_deleted_) << " some of the work chunks were leaked"; |
| } |
| |
| // Scan anything that's on the mark stack. |
| void MarkSweep::ProcessMarkStack() { |
| ThreadPool* thread_pool = GetHeap()->GetThreadPool(); |
| if (kParallelMarkStack && thread_pool != NULL && thread_pool->GetThreadCount() > 0) { |
| ProcessMarkStackParallel(); |
| return; |
| } |
| |
| if (kUseMarkStackPrefetch) { |
| const size_t fifo_size = 4; |
| const size_t fifo_mask = fifo_size - 1; |
| const Object* fifo[fifo_size]; |
| for (size_t i = 0;i < fifo_size;++i) { |
| fifo[i] = NULL; |
| } |
| size_t fifo_pos = 0; |
| size_t fifo_count = 0; |
| for (;;) { |
| const Object* obj = fifo[fifo_pos & fifo_mask]; |
| if (obj != NULL) { |
| ScanObject(obj); |
| fifo[fifo_pos & fifo_mask] = NULL; |
| --fifo_count; |
| } |
| |
| if (!mark_stack_->IsEmpty()) { |
| const Object* obj = mark_stack_->PopBack(); |
| DCHECK(obj != NULL); |
| fifo[fifo_pos & fifo_mask] = obj; |
| __builtin_prefetch(obj); |
| fifo_count++; |
| } |
| fifo_pos++; |
| |
| if (!fifo_count) { |
| CHECK(mark_stack_->IsEmpty()) << mark_stack_->Size(); |
| break; |
| } |
| } |
| } else { |
| while (!mark_stack_->IsEmpty()) { |
| const Object* obj = mark_stack_->PopBack(); |
| DCHECK(obj != NULL); |
| ScanObject(obj); |
| } |
| } |
| } |
| |
| // Walks the reference list marking any references subject to the |
| // reference clearing policy. References with a black referent are |
| // removed from the list. References with white referents biased |
| // toward saving are blackened and also removed from the list. |
| void MarkSweep::PreserveSomeSoftReferences(Object** list) { |
| DCHECK(list != NULL); |
| Object* clear = NULL; |
| size_t counter = 0; |
| |
| DCHECK(mark_stack_->IsEmpty()); |
| |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent == NULL) { |
| // Referent was cleared by the user during marking. |
| continue; |
| } |
| bool is_marked = IsMarked(referent); |
| if (!is_marked && ((++counter) & 1)) { |
| // Referent is white and biased toward saving, mark it. |
| MarkObject(referent); |
| is_marked = true; |
| } |
| if (!is_marked) { |
| // Referent is white, queue it for clearing. |
| heap_->EnqueuePendingReference(ref, &clear); |
| } |
| } |
| *list = clear; |
| // Restart the mark with the newly black references added to the |
| // root set. |
| ProcessMarkStack(); |
| } |
| |
| inline bool MarkSweep::IsMarked(const Object* object) const |
| SHARED_LOCKS_REQUIRED(Locks::heap_bitmap_lock_) { |
| if (object >= immune_begin_ && object < immune_end_) { |
| return true; |
| } |
| DCHECK(current_mark_bitmap_ != NULL); |
| if (current_mark_bitmap_->HasAddress(object)) { |
| return current_mark_bitmap_->Test(object); |
| } |
| return heap_->GetMarkBitmap()->Test(object); |
| } |
| |
| |
| // Unlink the reference list clearing references objects with white |
| // referents. Cleared references registered to a reference queue are |
| // scheduled for appending by the heap worker thread. |
| void MarkSweep::ClearWhiteReferences(Object** list) { |
| DCHECK(list != NULL); |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent != NULL && !IsMarked(referent)) { |
| // Referent is white, clear it. |
| heap_->ClearReferenceReferent(ref); |
| if (heap_->IsEnqueuable(ref)) { |
| heap_->EnqueueReference(ref, &cleared_reference_list_); |
| } |
| } |
| } |
| DCHECK(*list == NULL); |
| } |
| |
| // Enqueues finalizer references with white referents. White |
| // referents are blackened, moved to the zombie field, and the |
| // referent field is cleared. |
| void MarkSweep::EnqueueFinalizerReferences(Object** list) { |
| DCHECK(list != NULL); |
| MemberOffset zombie_offset = heap_->GetFinalizerReferenceZombieOffset(); |
| bool has_enqueued = false; |
| while (*list != NULL) { |
| Object* ref = heap_->DequeuePendingReference(list); |
| Object* referent = heap_->GetReferenceReferent(ref); |
| if (referent != NULL && !IsMarked(referent)) { |
| MarkObject(referent); |
| // If the referent is non-null the reference must queuable. |
| DCHECK(heap_->IsEnqueuable(ref)); |
| ref->SetFieldObject(zombie_offset, referent, false); |
| heap_->ClearReferenceReferent(ref); |
| heap_->EnqueueReference(ref, &cleared_reference_list_); |
| has_enqueued = true; |
| } |
| } |
| if (has_enqueued) { |
| ProcessMarkStack(); |
| } |
| DCHECK(*list == NULL); |
| } |
| |
| // Process reference class instances and schedule finalizations. |
| void MarkSweep::ProcessReferences(Object** soft_references, bool clear_soft, |
| Object** weak_references, |
| Object** finalizer_references, |
| Object** phantom_references) { |
| DCHECK(soft_references != NULL); |
| DCHECK(weak_references != NULL); |
| DCHECK(finalizer_references != NULL); |
| DCHECK(phantom_references != NULL); |
| |
| // Unless we are in the zygote or required to clear soft references |
| // with white references, preserve some white referents. |
| if (!clear_soft && !Runtime::Current()->IsZygote()) { |
| PreserveSomeSoftReferences(soft_references); |
| } |
| |
| // Clear all remaining soft and weak references with white |
| // referents. |
| ClearWhiteReferences(soft_references); |
| ClearWhiteReferences(weak_references); |
| |
| // Preserve all white objects with finalize methods and schedule |
| // them for finalization. |
| EnqueueFinalizerReferences(finalizer_references); |
| |
| // Clear all f-reachable soft and weak references with white |
| // referents. |
| ClearWhiteReferences(soft_references); |
| ClearWhiteReferences(weak_references); |
| |
| // Clear all phantom references with white referents. |
| ClearWhiteReferences(phantom_references); |
| |
| // At this point all reference lists should be empty. |
| DCHECK(*soft_references == NULL); |
| DCHECK(*weak_references == NULL); |
| DCHECK(*finalizer_references == NULL); |
| DCHECK(*phantom_references == NULL); |
| } |
| |
| void MarkSweep::UnBindBitmaps() { |
| const Spaces& spaces = heap_->GetSpaces(); |
| // TODO: C++0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| Space* space = *it; |
| if (space->IsAllocSpace()) { |
| DlMallocSpace* alloc_space = space->AsAllocSpace(); |
| if (alloc_space->temp_bitmap_.get() != NULL) { |
| // At this point, the temp_bitmap holds our old mark bitmap. |
| SpaceBitmap* new_bitmap = alloc_space->temp_bitmap_.release(); |
| GetHeap()->GetMarkBitmap()->ReplaceBitmap(alloc_space->mark_bitmap_.get(), new_bitmap); |
| CHECK_EQ(alloc_space->mark_bitmap_.release(), alloc_space->live_bitmap_.get()); |
| alloc_space->mark_bitmap_.reset(new_bitmap); |
| DCHECK(alloc_space->temp_bitmap_.get() == NULL); |
| } |
| } |
| } |
| } |
| |
| void MarkSweep::FinishPhase() { |
| // Can't enqueue referneces if we hold the mutator lock. |
| Object* cleared_references = GetClearedReferences(); |
| heap_->EnqueueClearedReferences(&cleared_references); |
| |
| heap_->PostGcVerification(this); |
| |
| heap_->GrowForUtilization(GetDuration()); |
| timings_.AddSplit("GrowForUtilization"); |
| |
| heap_->RequestHeapTrim(); |
| timings_.AddSplit("RequestHeapTrim"); |
| |
| // Update the cumulative statistics |
| total_time_ += GetDuration(); |
| total_paused_time_ += std::accumulate(GetPauseTimes().begin(), GetPauseTimes().end(), 0, |
| std::plus<uint64_t>()); |
| total_freed_objects_ += GetFreedObjects(); |
| total_freed_bytes_ += GetFreedBytes(); |
| |
| // Ensure that the mark stack is empty. |
| CHECK(mark_stack_->IsEmpty()); |
| |
| if (kCountScannedTypes) { |
| VLOG(gc) << "MarkSweep scanned classes=" << class_count_ << " arrays=" << array_count_ |
| << " other=" << other_count_; |
| } |
| |
| if (kCountTasks) { |
| VLOG(gc) << "Total number of work chunks allocated: " << work_chunks_created_; |
| } |
| |
| if (kMeasureOverhead) { |
| VLOG(gc) << "Overhead time " << PrettyDuration(overhead_time_); |
| } |
| |
| if (kProfileLargeObjects) { |
| VLOG(gc) << "Large objects tested " << large_object_test_ << " marked " << large_object_mark_; |
| } |
| |
| if (kCountClassesMarked) { |
| VLOG(gc) << "Classes marked " << classes_marked_; |
| } |
| |
| if (kCountJavaLangRefs) { |
| VLOG(gc) << "References scanned " << reference_count_; |
| } |
| |
| // Update the cumulative loggers. |
| cumulative_timings_.Start(); |
| cumulative_timings_.AddLogger(timings_); |
| cumulative_timings_.End(); |
| |
| // Clear all of the spaces' mark bitmaps. |
| const Spaces& spaces = heap_->GetSpaces(); |
| // TODO: C++0x auto |
| for (Spaces::const_iterator it = spaces.begin(); it != spaces.end(); ++it) { |
| ContinuousSpace* space = *it; |
| if (space->GetGcRetentionPolicy() != kGcRetentionPolicyNeverCollect) { |
| space->GetMarkBitmap()->Clear(); |
| } |
| } |
| mark_stack_->Reset(); |
| |
| // Reset the marked large objects. |
| LargeObjectSpace* large_objects = GetHeap()->GetLargeObjectsSpace(); |
| large_objects->GetMarkObjects()->Clear(); |
| } |
| |
| MarkSweep::~MarkSweep() { |
| |
| } |
| |
| } // namespace art |