| /* |
| * Copyright (C) 2015 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "licm.h" |
| #include "side_effects_analysis.h" |
| |
| namespace art { |
| |
| static bool IsPhiOf(HInstruction* instruction, HBasicBlock* block) { |
| return instruction->IsPhi() && instruction->GetBlock() == block; |
| } |
| |
| /** |
| * Returns whether `instruction` has all its inputs and environment defined |
| * before the loop it is in. |
| */ |
| static bool InputsAreDefinedBeforeLoop(HInstruction* instruction) { |
| DCHECK(instruction->IsInLoop()); |
| HLoopInformation* info = instruction->GetBlock()->GetLoopInformation(); |
| for (HInputIterator it(instruction); !it.Done(); it.Advance()) { |
| HLoopInformation* input_loop = it.Current()->GetBlock()->GetLoopInformation(); |
| // We only need to check whether the input is defined in the loop. If it is not |
| // it is defined before the loop. |
| if (input_loop != nullptr && input_loop->IsIn(*info)) { |
| return false; |
| } |
| } |
| |
| for (HEnvironment* environment = instruction->GetEnvironment(); |
| environment != nullptr; |
| environment = environment->GetParent()) { |
| for (size_t i = 0, e = environment->Size(); i < e; ++i) { |
| HInstruction* input = environment->GetInstructionAt(i); |
| if (input != nullptr) { |
| HLoopInformation* input_loop = input->GetBlock()->GetLoopInformation(); |
| if (input_loop != nullptr && input_loop->IsIn(*info)) { |
| // We can move an instruction that takes a loop header phi in the environment: |
| // we will just replace that phi with its first input later in `UpdateLoopPhisIn`. |
| bool is_loop_header_phi = IsPhiOf(input, info->GetHeader()); |
| if (!is_loop_header_phi) { |
| return false; |
| } |
| } |
| } |
| } |
| } |
| return true; |
| } |
| |
| /** |
| * If `environment` has a loop header phi, we replace it with its first input. |
| */ |
| static void UpdateLoopPhisIn(HEnvironment* environment, HLoopInformation* info) { |
| for (; environment != nullptr; environment = environment->GetParent()) { |
| for (size_t i = 0, e = environment->Size(); i < e; ++i) { |
| HInstruction* input = environment->GetInstructionAt(i); |
| if (input != nullptr && IsPhiOf(input, info->GetHeader())) { |
| environment->RemoveAsUserOfInput(i); |
| HInstruction* incoming = input->InputAt(0); |
| environment->SetRawEnvAt(i, incoming); |
| incoming->AddEnvUseAt(environment, i); |
| } |
| } |
| } |
| } |
| |
| void LICM::Run() { |
| DCHECK(side_effects_.HasRun()); |
| // Only used during debug. |
| ArenaBitVector visited(graph_->GetArena(), graph_->GetBlocks().Size(), false); |
| |
| // Post order visit to visit inner loops before outer loops. |
| for (HPostOrderIterator it(*graph_); !it.Done(); it.Advance()) { |
| HBasicBlock* block = it.Current(); |
| if (!block->IsLoopHeader()) { |
| // Only visit the loop when we reach the header. |
| continue; |
| } |
| |
| HLoopInformation* loop_info = block->GetLoopInformation(); |
| SideEffects loop_effects = side_effects_.GetLoopEffects(block); |
| HBasicBlock* pre_header = loop_info->GetPreHeader(); |
| |
| for (HBlocksInLoopIterator it_loop(*loop_info); !it_loop.Done(); it_loop.Advance()) { |
| HBasicBlock* inner = it_loop.Current(); |
| DCHECK(inner->IsInLoop()); |
| if (inner->GetLoopInformation() != loop_info) { |
| // Thanks to post order visit, inner loops were already visited. |
| DCHECK(visited.IsBitSet(inner->GetBlockId())); |
| continue; |
| } |
| visited.SetBit(inner->GetBlockId()); |
| |
| // We can move an instruction that can throw only if it is the first |
| // throwing instruction in the loop. Note that the first potentially |
| // throwing instruction encountered that is not hoisted stops this |
| // optimization. Non-throwing instruction can still be hoisted. |
| bool found_first_non_hoisted_throwing_instruction_in_loop = !inner->IsLoopHeader(); |
| for (HInstructionIterator inst_it(inner->GetInstructions()); |
| !inst_it.Done(); |
| inst_it.Advance()) { |
| HInstruction* instruction = inst_it.Current(); |
| if (instruction->CanBeMoved() |
| && (!instruction->CanThrow() || !found_first_non_hoisted_throwing_instruction_in_loop) |
| && !instruction->GetSideEffects().DependsOn(loop_effects) |
| && InputsAreDefinedBeforeLoop(instruction)) { |
| // We need to update the environment if the instruction has a loop header |
| // phi in it. |
| if (instruction->NeedsEnvironment()) { |
| UpdateLoopPhisIn(instruction->GetEnvironment(), loop_info); |
| } |
| instruction->MoveBefore(pre_header->GetLastInstruction()); |
| } else if (instruction->CanThrow()) { |
| // If `instruction` can throw, we cannot move further instructions |
| // that can throw as well. |
| found_first_non_hoisted_throwing_instruction_in_loop = true; |
| } |
| } |
| } |
| } |
| } |
| |
| } // namespace art |