| /* |
| * Copyright (C) 2013 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| |
| #include "base/arena_allocator.h" |
| #include "base/arena_bit_vector.h" |
| #include "gtest/gtest.h" |
| |
| namespace art { |
| |
| class ArenaAllocatorTest : public testing::Test { |
| protected: |
| size_t NumberOfArenas(ArenaAllocator* arena) { |
| size_t result = 0u; |
| for (Arena* a = arena->arena_head_; a != nullptr; a = a->next_) { |
| ++result; |
| } |
| return result; |
| } |
| }; |
| |
| TEST_F(ArenaAllocatorTest, Test) { |
| ArenaPool pool; |
| ArenaAllocator arena(&pool); |
| ArenaBitVector bv(&arena, 10, true); |
| bv.SetBit(5); |
| EXPECT_EQ(1U, bv.GetStorageSize()); |
| bv.SetBit(35); |
| EXPECT_EQ(2U, bv.GetStorageSize()); |
| } |
| |
| TEST_F(ArenaAllocatorTest, MakeDefined) { |
| // Regression test to make sure we mark the allocated area defined. |
| ArenaPool pool; |
| static constexpr size_t kSmallArraySize = 10; |
| static constexpr size_t kLargeArraySize = 50; |
| uint32_t* small_array; |
| { |
| // Allocate a small array from an arena and release it. |
| ArenaAllocator arena(&pool); |
| small_array = arena.AllocArray<uint32_t>(kSmallArraySize); |
| ASSERT_EQ(0u, small_array[kSmallArraySize - 1u]); |
| } |
| { |
| // Reuse the previous arena and allocate more than previous allocation including red zone. |
| ArenaAllocator arena(&pool); |
| uint32_t* large_array = arena.AllocArray<uint32_t>(kLargeArraySize); |
| ASSERT_EQ(0u, large_array[kLargeArraySize - 1u]); |
| // Verify that the allocation was made on the same arena. |
| ASSERT_EQ(small_array, large_array); |
| } |
| } |
| |
| TEST_F(ArenaAllocatorTest, LargeAllocations) { |
| { |
| ArenaPool pool; |
| ArenaAllocator arena(&pool); |
| // Note: Leaving some space for memory tool red zones. |
| void* alloc1 = arena.Alloc(Arena::kDefaultSize * 5 / 8); |
| void* alloc2 = arena.Alloc(Arena::kDefaultSize * 2 / 8); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(1u, NumberOfArenas(&arena)); |
| } |
| { |
| ArenaPool pool; |
| ArenaAllocator arena(&pool); |
| void* alloc1 = arena.Alloc(Arena::kDefaultSize * 13 / 16); |
| void* alloc2 = arena.Alloc(Arena::kDefaultSize * 11 / 16); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(2u, NumberOfArenas(&arena)); |
| void* alloc3 = arena.Alloc(Arena::kDefaultSize * 7 / 16); |
| ASSERT_NE(alloc1, alloc3); |
| ASSERT_NE(alloc2, alloc3); |
| ASSERT_EQ(3u, NumberOfArenas(&arena)); |
| } |
| { |
| ArenaPool pool; |
| ArenaAllocator arena(&pool); |
| void* alloc1 = arena.Alloc(Arena::kDefaultSize * 13 / 16); |
| void* alloc2 = arena.Alloc(Arena::kDefaultSize * 9 / 16); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(2u, NumberOfArenas(&arena)); |
| // Note: Leaving some space for memory tool red zones. |
| void* alloc3 = arena.Alloc(Arena::kDefaultSize * 5 / 16); |
| ASSERT_NE(alloc1, alloc3); |
| ASSERT_NE(alloc2, alloc3); |
| ASSERT_EQ(2u, NumberOfArenas(&arena)); |
| } |
| { |
| ArenaPool pool; |
| ArenaAllocator arena(&pool); |
| void* alloc1 = arena.Alloc(Arena::kDefaultSize * 9 / 16); |
| void* alloc2 = arena.Alloc(Arena::kDefaultSize * 13 / 16); |
| ASSERT_NE(alloc1, alloc2); |
| ASSERT_EQ(2u, NumberOfArenas(&arena)); |
| // Note: Leaving some space for memory tool red zones. |
| void* alloc3 = arena.Alloc(Arena::kDefaultSize * 5 / 16); |
| ASSERT_NE(alloc1, alloc3); |
| ASSERT_NE(alloc2, alloc3); |
| ASSERT_EQ(2u, NumberOfArenas(&arena)); |
| } |
| { |
| ArenaPool pool; |
| ArenaAllocator arena(&pool); |
| // Note: Leaving some space for memory tool red zones. |
| for (size_t i = 0; i != 15; ++i) { |
| arena.Alloc(Arena::kDefaultSize * 1 / 16); // Allocate 15 times from the same arena. |
| ASSERT_EQ(i + 1u, NumberOfArenas(&arena)); |
| arena.Alloc(Arena::kDefaultSize * 17 / 16); // Allocate a separate arena. |
| ASSERT_EQ(i + 2u, NumberOfArenas(&arena)); |
| } |
| } |
| } |
| |
| } // namespace art |