blob: 127792f6b42b46f266fe06d96cbf917cbcbbac36 [file] [log] [blame]
/*
* Copyright (C) 2017 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include <array>
#include "adbconnection.h"
#include "android-base/endian.h"
#include "android-base/stringprintf.h"
#include "base/logging.h"
#include "base/macros.h"
#include "base/mutex.h"
#include "java_vm_ext.h"
#include "jni_env_ext.h"
#include "mirror/throwable.h"
#include "nativehelper/ScopedLocalRef.h"
#include "runtime-inl.h"
#include "runtime_callbacks.h"
#include "scoped_thread_state_change-inl.h"
#include "well_known_classes.h"
#include "jdwp/jdwp_priv.h"
#include "fd_transport.h"
#include "poll.h"
#ifdef ART_TARGET_ANDROID
#include "cutils/sockets.h"
#endif
#include <sys/socket.h>
#include <sys/un.h>
#include <sys/eventfd.h>
#include <jni.h>
namespace adbconnection {
using dt_fd_forward::kListenStartMessage;
using dt_fd_forward::kListenEndMessage;
using dt_fd_forward::kAcceptMessage;
using dt_fd_forward::kCloseMessage;
using android::base::StringPrintf;
static constexpr int kEventfdLocked = 0;
static constexpr int kEventfdUnlocked = 1;
static constexpr int kControlSockSendTimeout = 10;
static AdbConnectionState* gState;
static bool IsDebuggingPossible() {
// TODO We need to do this on IsJdwpAllowed not IsDebuggable in order to support userdebug
// workloads. For now we will only allow it when we are debuggable so that testing is easier.
return art::Runtime::Current()->IsJavaDebuggable() && art::Dbg::IsJdwpAllowed();
}
// Begin running the debugger.
void AdbConnectionDebuggerController::StartDebugger() {
if (IsDebuggingPossible()) {
connection_->StartDebuggerThreads();
} else {
LOG(ERROR) << "Not starting debugger since process cannot load the jdwp agent.";
}
}
// The debugger should begin shutting down since the runtime is ending. We don't actually do
// anything here. The real shutdown has already happened as far as the agent is concerned.
void AdbConnectionDebuggerController::StopDebugger() { }
bool AdbConnectionDebuggerController::IsDebuggerConfigured() {
return IsDebuggingPossible() && !art::Runtime::Current()->GetJdwpOptions().empty();
}
void AdbConnectionDdmCallback::DdmPublishChunk(uint32_t type,
const art::ArrayRef<const uint8_t>& data) {
connection_->PublishDdmData(type, data);
}
class ScopedEventFdLock {
public:
explicit ScopedEventFdLock(int fd) : fd_(fd), data_(0) {
TEMP_FAILURE_RETRY(read(fd_, &data_, sizeof(data_)));
}
~ScopedEventFdLock() {
TEMP_FAILURE_RETRY(write(fd_, &data_, sizeof(data_)));
}
private:
int fd_;
uint64_t data_;
};
AdbConnectionState::AdbConnectionState(const std::string& agent_name)
: agent_name_(agent_name),
controller_(this),
ddm_callback_(this),
sleep_event_fd_(-1),
control_sock_(-1),
local_agent_control_sock_(-1),
remote_agent_control_sock_(-1),
adb_connection_socket_(-1),
adb_write_event_fd_(-1),
shutting_down_(false),
agent_loaded_(false),
agent_listening_(false),
next_ddm_id_(1) {
// Setup the addr.
control_addr_.controlAddrUn.sun_family = AF_UNIX;
control_addr_len_ = sizeof(control_addr_.controlAddrUn.sun_family) + sizeof(kJdwpControlName) - 1;
memcpy(control_addr_.controlAddrUn.sun_path, kJdwpControlName, sizeof(kJdwpControlName) - 1);
// Add the startup callback.
art::ScopedObjectAccess soa(art::Thread::Current());
art::Runtime::Current()->GetRuntimeCallbacks()->AddDebuggerControlCallback(&controller_);
}
static jobject CreateAdbConnectionThread(art::Thread* thr) {
JNIEnv* env = thr->GetJniEnv();
// Move to native state to talk with the jnienv api.
art::ScopedThreadStateChange stsc(thr, art::kNative);
ScopedLocalRef<jstring> thr_name(env, env->NewStringUTF(kAdbConnectionThreadName));
ScopedLocalRef<jobject> thr_group(
env,
env->GetStaticObjectField(art::WellKnownClasses::java_lang_ThreadGroup,
art::WellKnownClasses::java_lang_ThreadGroup_systemThreadGroup));
return env->NewObject(art::WellKnownClasses::java_lang_Thread,
art::WellKnownClasses::java_lang_Thread_init,
thr_group.get(),
thr_name.get(),
/*Priority*/ 0,
/*Daemon*/ true);
}
struct CallbackData {
AdbConnectionState* this_;
jobject thr_;
};
static void* CallbackFunction(void* vdata) {
std::unique_ptr<CallbackData> data(reinterpret_cast<CallbackData*>(vdata));
art::Thread* self = art::Thread::Attach(kAdbConnectionThreadName,
true,
data->thr_);
CHECK(self != nullptr) << "threads_being_born_ should have ensured thread could be attached.";
// The name in Attach() is only for logging. Set the thread name. This is important so
// that the thread is no longer seen as starting up.
{
art::ScopedObjectAccess soa(self);
self->SetThreadName(kAdbConnectionThreadName);
}
// Release the peer.
JNIEnv* env = self->GetJniEnv();
env->DeleteGlobalRef(data->thr_);
data->thr_ = nullptr;
{
// The StartThreadBirth was called in the parent thread. We let the runtime know we are up
// before going into the provided code.
art::MutexLock mu(self, *art::Locks::runtime_shutdown_lock_);
art::Runtime::Current()->EndThreadBirth();
}
data->this_->RunPollLoop(self);
int detach_result = art::Runtime::Current()->GetJavaVM()->DetachCurrentThread();
CHECK_EQ(detach_result, 0);
return nullptr;
}
void AdbConnectionState::StartDebuggerThreads() {
// First do all the final setup we need.
CHECK_EQ(adb_write_event_fd_.get(), -1);
CHECK_EQ(sleep_event_fd_.get(), -1);
CHECK_EQ(local_agent_control_sock_.get(), -1);
CHECK_EQ(remote_agent_control_sock_.get(), -1);
sleep_event_fd_.reset(eventfd(kEventfdLocked, EFD_CLOEXEC));
CHECK_NE(sleep_event_fd_.get(), -1) << "Unable to create wakeup eventfd.";
adb_write_event_fd_.reset(eventfd(kEventfdUnlocked, EFD_CLOEXEC));
CHECK_NE(adb_write_event_fd_.get(), -1) << "Unable to create write-lock eventfd.";
{
art::ScopedObjectAccess soa(art::Thread::Current());
art::Runtime::Current()->GetRuntimeCallbacks()->AddDdmCallback(&ddm_callback_);
}
// Setup the socketpair we use to talk to the agent.
bool has_sockets;
do {
has_sockets = android::base::Socketpair(AF_UNIX,
SOCK_SEQPACKET | SOCK_CLOEXEC,
0,
&local_agent_control_sock_,
&remote_agent_control_sock_);
} while (!has_sockets && errno == EINTR);
if (!has_sockets) {
PLOG(FATAL) << "Unable to create socketpair for agent control!";
}
// Next start the threads.
art::Thread* self = art::Thread::Current();
art::ScopedObjectAccess soa(self);
{
art::Runtime* runtime = art::Runtime::Current();
art::MutexLock mu(self, *art::Locks::runtime_shutdown_lock_);
if (runtime->IsShuttingDownLocked()) {
// The runtime is shutting down so we cannot create new threads. This shouldn't really happen.
LOG(ERROR) << "The runtime is shutting down when we are trying to start up the debugger!";
return;
}
runtime->StartThreadBirth();
}
ScopedLocalRef<jobject> thr(soa.Env(), CreateAdbConnectionThread(soa.Self()));
pthread_t pthread;
std::unique_ptr<CallbackData> data(new CallbackData { this, soa.Env()->NewGlobalRef(thr.get()) });
int pthread_create_result = pthread_create(&pthread,
nullptr,
&CallbackFunction,
data.get());
if (pthread_create_result != 0) {
// If the create succeeded the other thread will call EndThreadBirth.
art::Runtime* runtime = art::Runtime::Current();
soa.Env()->DeleteGlobalRef(data->thr_);
LOG(ERROR) << "Failed to create thread for adb-jdwp connection manager!";
art::MutexLock mu(art::Thread::Current(), *art::Locks::runtime_shutdown_lock_);
runtime->EndThreadBirth();
return;
}
data.release();
}
static bool FlagsSet(int16_t data, int16_t flags) {
return (data & flags) == flags;
}
void AdbConnectionState::CloseFds() {
// Lock the write_event_fd so that concurrent PublishDdms will see that the connection is closed.
ScopedEventFdLock lk(adb_write_event_fd_);
// shutdown(adb_connection_socket_, SHUT_RDWR);
adb_connection_socket_.reset();
}
uint32_t AdbConnectionState::NextDdmId() {
// Just have a normal counter but always set the sign bit.
return (next_ddm_id_++) | 0x80000000;
}
void AdbConnectionState::PublishDdmData(uint32_t type, const art::ArrayRef<const uint8_t>& data) {
// Get the write_event early to fail fast.
ScopedEventFdLock lk(adb_write_event_fd_);
if (adb_connection_socket_ == -1) {
LOG(WARNING) << "Not sending ddms data of type "
<< StringPrintf("%c%c%c%c",
static_cast<char>(type >> 24),
static_cast<char>(type >> 16),
static_cast<char>(type >> 8),
static_cast<char>(type)) << " due to no connection!";
// Adb is not connected.
return;
}
// the adb_write_event_fd_ will ensure that the adb_connection_socket_ will not go away until
// after we have sent our data.
static constexpr uint32_t kDdmPacketHeaderSize =
kJDWPHeaderLen // jdwp command packet size
+ sizeof(uint32_t) // Type
+ sizeof(uint32_t); // length
std::array<uint8_t, kDdmPacketHeaderSize> pkt;
uint8_t* pkt_data = pkt.data();
// Write the length first.
*reinterpret_cast<uint32_t*>(pkt_data) = htonl(kDdmPacketHeaderSize + data.size());
pkt_data += sizeof(uint32_t);
// Write the id next;
*reinterpret_cast<uint32_t*>(pkt_data) = htonl(NextDdmId());
pkt_data += sizeof(uint32_t);
// next the flags. (0 for cmd packet because DDMS).
*(pkt_data++) = 0;
// Now the cmd-set
*(pkt_data++) = kJDWPDdmCmdSet;
// Now the command
*(pkt_data++) = kJDWPDdmCmd;
// now the type.
*reinterpret_cast<uint32_t*>(pkt_data) = htonl(type);
pkt_data += sizeof(uint32_t);
// Now the data.size()
*reinterpret_cast<uint32_t*>(pkt_data) = htonl(data.size());
pkt_data += sizeof(uint32_t);
static uint32_t constexpr kIovSize = 2;
struct iovec iovs[kIovSize] = {
{ pkt.data(), pkt.size() },
{ const_cast<uint8_t*>(data.data()), data.size() },
};
// now pkt_header has the header.
// use writev to send the actual data.
ssize_t res = TEMP_FAILURE_RETRY(writev(adb_connection_socket_, iovs, kIovSize));
if (static_cast<size_t>(res) != (kDdmPacketHeaderSize + data.size())) {
PLOG(ERROR) << StringPrintf("Failed to send DDMS packet %c%c%c%c to debugger (%zd of %zu)",
static_cast<char>(type >> 24),
static_cast<char>(type >> 16),
static_cast<char>(type >> 8),
static_cast<char>(type),
res, data.size() + kDdmPacketHeaderSize);
} else {
VLOG(jdwp) << StringPrintf("sent DDMS packet %c%c%c%c to debugger %zu",
static_cast<char>(type >> 24),
static_cast<char>(type >> 16),
static_cast<char>(type >> 8),
static_cast<char>(type),
data.size() + kDdmPacketHeaderSize);
}
}
void AdbConnectionState::SendAgentFds() {
// TODO
DCHECK(!sent_agent_fds_);
char dummy = '!';
union {
cmsghdr cm;
char buffer[CMSG_SPACE(dt_fd_forward::FdSet::kDataLength)];
} cm_un;
iovec iov;
iov.iov_base = &dummy;
iov.iov_len = 1;
msghdr msg;
msg.msg_name = nullptr;
msg.msg_namelen = 0;
msg.msg_iov = &iov;
msg.msg_iovlen = 1;
msg.msg_flags = 0;
msg.msg_control = cm_un.buffer;
msg.msg_controllen = sizeof(cm_un.buffer);
cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
cmsg->cmsg_len = CMSG_LEN(dt_fd_forward::FdSet::kDataLength);
cmsg->cmsg_level = SOL_SOCKET;
cmsg->cmsg_type = SCM_RIGHTS;
// Duplicate the fds before sending them.
android::base::unique_fd read_fd(dup(adb_connection_socket_));
CHECK_NE(read_fd.get(), -1) << "Failed to dup read_fd_: " << strerror(errno);
android::base::unique_fd write_fd(dup(adb_connection_socket_));
CHECK_NE(write_fd.get(), -1) << "Failed to dup write_fd: " << strerror(errno);
android::base::unique_fd write_lock_fd(dup(adb_write_event_fd_));
CHECK_NE(write_lock_fd.get(), -1) << "Failed to dup write_lock_fd: " << strerror(errno);
dt_fd_forward::FdSet {
read_fd.get(), write_fd.get(), write_lock_fd.get()
}.WriteData(CMSG_DATA(cmsg));
int res = TEMP_FAILURE_RETRY(sendmsg(local_agent_control_sock_, &msg, MSG_EOR));
if (res < 0) {
PLOG(ERROR) << "Failed to send agent adb connection fds.";
} else {
sent_agent_fds_ = true;
VLOG(jdwp) << "Fds have been sent to jdwp agent!";
}
}
android::base::unique_fd AdbConnectionState::ReadFdFromAdb() {
// We don't actually care about the data that is sent. We do need to receive something though.
char dummy = '!';
union {
cmsghdr cm;
char buffer[CMSG_SPACE(sizeof(int))];
} cm_un;
iovec iov;
iov.iov_base = &dummy;
iov.iov_len = 1;
msghdr msg;
msg.msg_name = nullptr;
msg.msg_namelen = 0;
msg.msg_iov = &iov;
msg.msg_iovlen = 1;
msg.msg_flags = 0;
msg.msg_control = cm_un.buffer;
msg.msg_controllen = sizeof(cm_un.buffer);
cmsghdr* cmsg = CMSG_FIRSTHDR(&msg);
cmsg->cmsg_len = msg.msg_controllen;
cmsg->cmsg_level = SOL_SOCKET;
cmsg->cmsg_type = SCM_RIGHTS;
(reinterpret_cast<int*>(CMSG_DATA(cmsg)))[0] = -1;
int rc = TEMP_FAILURE_RETRY(recvmsg(control_sock_, &msg, 0));
if (rc <= 0) {
PLOG(WARNING) << "Receiving file descriptor from ADB failed (socket " << control_sock_ << ")";
return android::base::unique_fd(-1);
} else {
VLOG(jdwp) << "Fds have been received from ADB!";
}
return android::base::unique_fd((reinterpret_cast<int*>(CMSG_DATA(cmsg)))[0]);
}
bool AdbConnectionState::SetupAdbConnection() {
int sleep_ms = 500;
const int sleep_max_ms = 2*1000;
char buff[sizeof(pid_t) + 1];
android::base::unique_fd sock(socket(AF_UNIX, SOCK_SEQPACKET, 0));
if (sock < 0) {
PLOG(ERROR) << "Could not create ADB control socket";
return false;
}
struct timeval timeout;
timeout.tv_sec = kControlSockSendTimeout;
timeout.tv_usec = 0;
setsockopt(sock, SOL_SOCKET, SO_SNDTIMEO, &timeout, sizeof(timeout));
snprintf(buff, sizeof(buff), "%04x", getpid());
buff[sizeof(pid_t)] = 0;
while (!shutting_down_) {
// If adbd isn't running, because USB debugging was disabled or
// perhaps the system is restarting it for "adb root", the
// connect() will fail. We loop here forever waiting for it
// to come back.
//
// Waking up and polling every couple of seconds is generally a
// bad thing to do, but we only do this if the application is
// debuggable *and* adbd isn't running. Still, for the sake
// of battery life, we should consider timing out and giving
// up after a few minutes in case somebody ships an app with
// the debuggable flag set.
int ret = connect(sock, &control_addr_.controlAddrPlain, control_addr_len_);
if (ret == 0) {
bool trusted = sock >= 0;
#ifdef ART_TARGET_ANDROID
// Needed for socket_peer_is_trusted.
trusted = trusted && socket_peer_is_trusted(sock);
#endif
if (!trusted) {
LOG(ERROR) << "adb socket is not trusted. Aborting connection.";
if (sock >= 0 && shutdown(sock, SHUT_RDWR)) {
PLOG(ERROR) << "trouble shutting down socket";
}
return false;
}
/* now try to send our pid to the ADB daemon */
ret = TEMP_FAILURE_RETRY(send(sock, buff, sizeof(pid_t), 0));
if (ret == sizeof(pid_t)) {
LOG(INFO) << "PID " << getpid() << " send to adb";
control_sock_ = std::move(sock);
return true;
} else {
PLOG(ERROR) << "Weird, can't send JDWP process pid to ADB. Aborting connection.";
return false;
}
} else {
PLOG(ERROR) << "Can't connect to ADB control socket. Will retry.";
usleep(sleep_ms * 1000);
sleep_ms += (sleep_ms >> 1);
if (sleep_ms > sleep_max_ms) {
sleep_ms = sleep_max_ms;
}
}
}
return false;
}
void AdbConnectionState::RunPollLoop(art::Thread* self) {
CHECK_EQ(self->GetState(), art::kNative);
// TODO: Clang prebuilt for r316199 produces bogus thread safety analysis warning for holding both
// exclusive and shared lock in the same scope. Remove the assertion as a temporary workaround.
// http://b/71769596
// art::Locks::mutator_lock_->AssertNotHeld(self);
self->SetState(art::kWaitingInMainDebuggerLoop);
// shutting_down_ set by StopDebuggerThreads
while (!shutting_down_) {
// First get the control_sock_ from adb if we don't have one. We only need to do this once.
if (control_sock_ == -1 && !SetupAdbConnection()) {
LOG(ERROR) << "Failed to setup adb connection.";
return;
}
while (!shutting_down_ && control_sock_ != -1) {
struct pollfd pollfds[4] = {
{ sleep_event_fd_, POLLIN, 0 },
// -1 as an fd causes it to be ignored by poll
{ (agent_loaded_ ? local_agent_control_sock_ : -1), POLLIN, 0 },
// Check for the control_sock_ actually going away. Only do this if we don't have an active
// connection.
{ (adb_connection_socket_ == -1 ? control_sock_ : -1), POLLIN | POLLRDHUP, 0 },
// if we have not loaded the agent either the adb_connection_socket_ is -1 meaning we don't
// have a real connection yet or the socket through adb needs to be listened to for incoming
// data that the agent can handle.
{ ((!agent_has_socket_ && !sent_agent_fds_) ? adb_connection_socket_ : -1), POLLIN, 0 }
};
int res = TEMP_FAILURE_RETRY(poll(pollfds, 4, -1));
if (res < 0) {
PLOG(ERROR) << "Failed to poll!";
return;
}
// We don't actually care about doing this we just use it to wake us up.
// const struct pollfd& sleep_event_poll = pollfds[0];
const struct pollfd& agent_control_sock_poll = pollfds[1];
const struct pollfd& control_sock_poll = pollfds[2];
const struct pollfd& adb_socket_poll = pollfds[3];
if (FlagsSet(agent_control_sock_poll.revents, POLLIN)) {
DCHECK(agent_loaded_);
char buf[257];
res = TEMP_FAILURE_RETRY(recv(local_agent_control_sock_, buf, sizeof(buf) - 1, 0));
if (res < 0) {
PLOG(ERROR) << "Failed to read message from agent control socket! Retrying";
continue;
} else {
buf[res + 1] = '\0';
VLOG(jdwp) << "Local agent control sock has data: " << static_cast<const char*>(buf);
}
if (memcmp(kListenStartMessage, buf, sizeof(kListenStartMessage)) == 0) {
agent_listening_ = true;
if (adb_connection_socket_ != -1) {
SendAgentFds();
}
} else if (memcmp(kListenEndMessage, buf, sizeof(kListenEndMessage)) == 0) {
agent_listening_ = false;
} else if (memcmp(kCloseMessage, buf, sizeof(kCloseMessage)) == 0) {
CloseFds();
agent_has_socket_ = false;
} else if (memcmp(kAcceptMessage, buf, sizeof(kAcceptMessage)) == 0) {
agent_has_socket_ = true;
sent_agent_fds_ = false;
} else {
LOG(ERROR) << "Unknown message received from debugger! '" << std::string(buf) << "'";
}
} else if (FlagsSet(control_sock_poll.revents, POLLIN)) {
bool maybe_send_fds = false;
{
// Hold onto this lock so that concurrent ddm publishes don't try to use an illegal fd.
ScopedEventFdLock sefdl(adb_write_event_fd_);
android::base::unique_fd new_fd(ReadFdFromAdb());
if (new_fd == -1) {
// Something went wrong. We need to retry getting the control socket.
PLOG(ERROR) << "Something went wrong getting fds from adb. Retry!";
control_sock_.reset();
break;
} else if (adb_connection_socket_ != -1) {
// We already have a connection.
VLOG(jdwp) << "Ignoring second debugger. Accept then drop!";
if (new_fd >= 0) {
new_fd.reset();
}
} else {
VLOG(jdwp) << "Adb connection established with fd " << new_fd;
adb_connection_socket_ = std::move(new_fd);
maybe_send_fds = true;
}
}
if (maybe_send_fds && agent_loaded_ && agent_listening_) {
VLOG(jdwp) << "Sending fds as soon as we received them.";
SendAgentFds();
}
} else if (FlagsSet(control_sock_poll.revents, POLLRDHUP)) {
// The other end of the adb connection just dropped it.
// Reset the connection since we don't have an active socket through the adb server.
DCHECK(!agent_has_socket_) << "We shouldn't be doing anything if there is already a "
<< "connection active";
control_sock_.reset();
break;
} else if (FlagsSet(adb_socket_poll.revents, POLLIN)) {
DCHECK(!agent_has_socket_);
if (!agent_loaded_) {
DCHECK(!agent_listening_);
// Load the agent now!
self->AssertNoPendingException();
art::Runtime::Current()->AttachAgent(/* JNIEnv* */ nullptr,
MakeAgentArg(),
/* classloader */ nullptr);
if (self->IsExceptionPending()) {
LOG(ERROR) << "Failed to load agent " << agent_name_;
art::ScopedObjectAccess soa(self);
self->GetException()->Dump();
self->ClearException();
return;
}
agent_loaded_ = true;
} else if (agent_listening_ && !sent_agent_fds_) {
VLOG(jdwp) << "Sending agent fds again on data.";
SendAgentFds();
}
} else {
VLOG(jdwp) << "Woke up poll without anything to do!";
}
}
}
}
std::string AdbConnectionState::MakeAgentArg() {
// TODO Get this from something user settable?
const std::string& opts = art::Runtime::Current()->GetJdwpOptions();
return agent_name_ + "=" + opts + (opts.empty() ? "" : ",")
+ "transport=dt_fd_forward,address=" + std::to_string(remote_agent_control_sock_);
}
void AdbConnectionState::StopDebuggerThreads() {
// The regular agent system will take care of unloading the agent (if needed).
shutting_down_ = true;
// Wakeup the poll loop.
uint64_t data = 1;
TEMP_FAILURE_RETRY(write(sleep_event_fd_, &data, sizeof(data)));
}
// The plugin initialization function.
extern "C" bool ArtPlugin_Initialize() REQUIRES_SHARED(art::Locks::mutator_lock_) {
DCHECK(art::Runtime::Current()->GetJdwpProvider() == art::JdwpProvider::kAdbConnection);
// TODO Provide some way for apps to set this maybe?
gState = new AdbConnectionState(kDefaultJdwpAgentName);
CHECK(gState != nullptr);
return true;
}
extern "C" bool ArtPlugin_Deinitialize() {
CHECK(gState != nullptr);
// Just do this a second time?
// TODO I don't think this should be needed.
gState->StopDebuggerThreads();
delete gState;
return true;
}
} // namespace adbconnection