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/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_COMPILER_OPTIMIZING_LOOP_OPTIMIZATION_H_
#define ART_COMPILER_OPTIMIZING_LOOP_OPTIMIZATION_H_
#include "induction_var_range.h"
#include "nodes.h"
#include "optimization.h"
namespace art {
class CompilerDriver;
/**
* Loop optimizations. Builds a loop hierarchy and applies optimizations to
* the detected nested loops, such as removal of dead induction and empty loops
* and inner loop vectorization.
*/
class HLoopOptimization : public HOptimization {
public:
HLoopOptimization(HGraph* graph,
CompilerDriver* compiler_driver,
HInductionVarAnalysis* induction_analysis,
OptimizingCompilerStats* stats);
void Run() OVERRIDE;
static constexpr const char* kLoopOptimizationPassName = "loop_optimization";
private:
/**
* A single loop inside the loop hierarchy representation.
*/
struct LoopNode : public ArenaObject<kArenaAllocLoopOptimization> {
explicit LoopNode(HLoopInformation* lp_info)
: loop_info(lp_info),
outer(nullptr),
inner(nullptr),
previous(nullptr),
next(nullptr) {}
HLoopInformation* loop_info;
LoopNode* outer;
LoopNode* inner;
LoopNode* previous;
LoopNode* next;
};
/*
* Vectorization restrictions (bit mask).
*/
enum VectorRestrictions {
kNone = 0, // no restrictions
kNoMul = 1 << 0, // no multiplication
kNoDiv = 1 << 1, // no division
kNoShift = 1 << 2, // no shift
kNoShr = 1 << 3, // no arithmetic shift right
kNoHiBits = 1 << 4, // "wider" operations cannot bring in higher order bits
kNoSignedHAdd = 1 << 5, // no signed halving add
kNoUnroundedHAdd = 1 << 6, // no unrounded halving add
kNoAbs = 1 << 7, // no absolute value
kNoMinMax = 1 << 8, // no min/max
kNoStringCharAt = 1 << 9, // no StringCharAt
kNoReduction = 1 << 10, // no reduction
};
/*
* Vectorization mode during synthesis
* (sequential peeling/cleanup loop or vector loop).
*/
enum VectorMode {
kSequential,
kVector
};
/*
* Representation of a unit-stride array reference.
*/
struct ArrayReference {
ArrayReference(HInstruction* b, HInstruction* o, Primitive::Type t, bool l)
: base(b), offset(o), type(t), lhs(l) { }
bool operator<(const ArrayReference& other) const {
return
(base < other.base) ||
(base == other.base &&
(offset < other.offset || (offset == other.offset &&
(type < other.type ||
(type == other.type && lhs < other.lhs)))));
}
HInstruction* base; // base address
HInstruction* offset; // offset + i
Primitive::Type type; // component type
bool lhs; // def/use
};
//
// Loop setup and traversal.
//
void LocalRun();
void AddLoop(HLoopInformation* loop_info);
void RemoveLoop(LoopNode* node);
// Traverses all loops inner to outer to perform simplifications and optimizations.
// Returns true if loops nested inside current loop (node) have changed.
bool TraverseLoopsInnerToOuter(LoopNode* node);
//
// Optimization.
//
void SimplifyInduction(LoopNode* node);
void SimplifyBlocks(LoopNode* node);
// Performs optimizations specific to inner loop (empty loop removal,
// unrolling, vectorization). Returns true if anything changed.
bool OptimizeInnerLoop(LoopNode* node);
//
// Vectorization analysis and synthesis.
//
bool ShouldVectorize(LoopNode* node, HBasicBlock* block, int64_t trip_count);
void Vectorize(LoopNode* node, HBasicBlock* block, HBasicBlock* exit, int64_t trip_count);
void GenerateNewLoop(LoopNode* node,
HBasicBlock* block,
HBasicBlock* new_preheader,
HInstruction* lo,
HInstruction* hi,
HInstruction* step,
uint32_t unroll);
bool VectorizeDef(LoopNode* node, HInstruction* instruction, bool generate_code);
bool VectorizeUse(LoopNode* node,
HInstruction* instruction,
bool generate_code,
Primitive::Type type,
uint64_t restrictions);
bool TrySetVectorType(Primitive::Type type, /*out*/ uint64_t* restrictions);
bool TrySetVectorLength(uint32_t length);
void GenerateVecInv(HInstruction* org, Primitive::Type type);
void GenerateVecSub(HInstruction* org, HInstruction* offset);
void GenerateVecMem(HInstruction* org,
HInstruction* opa,
HInstruction* opb,
HInstruction* offset,
Primitive::Type type);
void GenerateVecReductionPhi(HPhi* phi);
void GenerateVecReductionPhiInputs(HPhi* phi, HInstruction* reduction);
HInstruction* ReduceAndExtractIfNeeded(HInstruction* instruction);
void GenerateVecOp(HInstruction* org,
HInstruction* opa,
HInstruction* opb,
Primitive::Type type,
bool is_unsigned = false);
// Vectorization idioms.
bool VectorizeHalvingAddIdiom(LoopNode* node,
HInstruction* instruction,
bool generate_code,
Primitive::Type type,
uint64_t restrictions);
// Vectorization heuristics.
bool IsVectorizationProfitable(int64_t trip_count);
void SetPeelingCandidate(const ArrayReference* candidate, int64_t trip_count);
uint32_t GetUnrollingFactor(HBasicBlock* block, int64_t trip_count);
//
// Helpers.
//
bool TrySetPhiInduction(HPhi* phi, bool restrict_uses);
bool TrySetPhiReduction(HPhi* phi);
// Detects loop header with a single induction (returned in main_phi), possibly
// other phis for reductions, but no other side effects. Returns true on success.
bool TrySetSimpleLoopHeader(HBasicBlock* block, /*out*/ HPhi** main_phi);
bool IsEmptyBody(HBasicBlock* block);
bool IsOnlyUsedAfterLoop(HLoopInformation* loop_info,
HInstruction* instruction,
bool collect_loop_uses,
/*out*/ int32_t* use_count);
bool IsUsedOutsideLoop(HLoopInformation* loop_info,
HInstruction* instruction);
bool TryReplaceWithLastValue(HLoopInformation* loop_info,
HInstruction* instruction,
HBasicBlock* block);
bool TryAssignLastValue(HLoopInformation* loop_info,
HInstruction* instruction,
HBasicBlock* block,
bool collect_loop_uses);
void RemoveDeadInstructions(const HInstructionList& list);
bool CanRemoveCycle(); // Whether the current 'iset_' is removable.
// Compiler driver (to query ISA features).
const CompilerDriver* compiler_driver_;
// Range information based on prior induction variable analysis.
InductionVarRange induction_range_;
// Phase-local heap memory allocator for the loop optimizer. Storage obtained
// through this allocator is immediately released when the loop optimizer is done.
ArenaAllocator* loop_allocator_;
// Global heap memory allocator. Used to build HIR.
ArenaAllocator* global_allocator_;
// Entries into the loop hierarchy representation. The hierarchy resides
// in phase-local heap memory.
LoopNode* top_loop_;
LoopNode* last_loop_;
// Temporary bookkeeping of a set of instructions.
// Contents reside in phase-local heap memory.
ArenaSet<HInstruction*>* iset_;
// Temporary bookkeeping of reduction instructions. Mapping is two-fold:
// (1) reductions in the loop-body are mapped back to their phi definition,
// (2) phi definitions are mapped to their initial value (updated during
// code generation to feed the proper values into the new chain).
// Contents reside in phase-local heap memory.
ArenaSafeMap<HInstruction*, HInstruction*>* reductions_;
// Flag that tracks if any simplifications have occurred.
bool simplified_;
// Number of "lanes" for selected packed type.
uint32_t vector_length_;
// Set of array references in the vector loop.
// Contents reside in phase-local heap memory.
ArenaSet<ArrayReference>* vector_refs_;
// Dynamic loop peeling candidate for alignment.
const ArrayReference* vector_peeling_candidate_;
// Dynamic data dependence test of the form a != b.
HInstruction* vector_runtime_test_a_;
HInstruction* vector_runtime_test_b_;
// Mapping used during vectorization synthesis for both the scalar peeling/cleanup
// loop (mode is kSequential) and the actual vector loop (mode is kVector). The data
// structure maps original instructions into the new instructions.
// Contents reside in phase-local heap memory.
ArenaSafeMap<HInstruction*, HInstruction*>* vector_map_;
// Permanent mapping used during vectorization synthesis.
// Contents reside in phase-local heap memory.
ArenaSafeMap<HInstruction*, HInstruction*>* vector_permanent_map_;
// Temporary vectorization bookkeeping.
VectorMode vector_mode_; // synthesis mode
HBasicBlock* vector_preheader_; // preheader of the new loop
HBasicBlock* vector_header_; // header of the new loop
HBasicBlock* vector_body_; // body of the new loop
HInstruction* vector_index_; // normalized index of the new loop
friend class LoopOptimizationTest;
DISALLOW_COPY_AND_ASSIGN(HLoopOptimization);
};
} // namespace art
#endif // ART_COMPILER_OPTIMIZING_LOOP_OPTIMIZATION_H_