blob: 94a212f2a50bad4957d41114bd6d4f23c3a17ba7 [file] [log] [blame]
// Copyright 2011 Google Inc. All Rights Reserved.
#include "class_loader.h"
#include "class_linker.h"
#include "runtime.h"
namespace art {
bool ClassLoader::use_compile_time_class_path = false;
ClassLoader::Table ClassLoader::compile_time_class_paths_;
const std::vector<const DexFile*>& ClassLoader::GetCompileTimeClassPath(const ClassLoader* class_loader) {
Runtime* runtime = Runtime::Current();
if (class_loader == NULL) {
return runtime->GetClassLinker()->GetBootClassPath();
}
CHECK(ClassLoader::UseCompileTimeClassPath());
Table::const_iterator it = compile_time_class_paths_.find(class_loader);
CHECK(it != compile_time_class_paths_.end());
return it->second;
}
void ClassLoader::SetCompileTimeClassPath(const ClassLoader* class_loader,
std::vector<const DexFile*>& class_path) {
CHECK(!Runtime::Current()->IsStarted());
use_compile_time_class_path = true;
compile_time_class_paths_[class_loader] = class_path;
}
// TODO: get global references for these
Class* PathClassLoader::dalvik_system_PathClassLoader_ = NULL;
const PathClassLoader* PathClassLoader::AllocCompileTime(std::vector<const DexFile*>& dex_files) {
CHECK(!Runtime::Current()->IsStarted());
DCHECK(dalvik_system_PathClassLoader_ != NULL);
PathClassLoader* p = down_cast<PathClassLoader*>(dalvik_system_PathClassLoader_->AllocObject());
SetCompileTimeClassPath(p, dex_files);
return p;
}
void PathClassLoader::SetClass(Class* dalvik_system_PathClassLoader) {
CHECK(dalvik_system_PathClassLoader_ == NULL);
CHECK(dalvik_system_PathClassLoader != NULL);
dalvik_system_PathClassLoader_ = dalvik_system_PathClassLoader;
}
void PathClassLoader::ResetClass() {
CHECK(dalvik_system_PathClassLoader_ != NULL);
dalvik_system_PathClassLoader_ = NULL;
}
} // namespace art