blob: 43b279e0472d3b9c74aca75372ec672bf6cca133 [file] [log] [blame]
Mathieu Chartier0e4627e2012-10-23 16:13:36 -07001/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 * http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#include "barrier.h"
18
19#include <string>
20
21#include "atomic_integer.h"
22#include "common_test.h"
23#include "thread_pool.h"
24#include "UniquePtr.h"
25
26namespace art {
27class CheckWaitClosure : public Closure {
28 public:
29 CheckWaitClosure(Barrier* barrier, AtomicInteger* count1, AtomicInteger* count2,
30 AtomicInteger* count3)
31 : barrier_(barrier),
32 count1_(count1),
33 count2_(count2),
34 count3_(count3) {
35
36 }
37
38 void Run(Thread* self) {
39 LOG(INFO) << "Before barrier 1 " << self;
40 ++*count1_;
41 barrier_->Wait(self);
42 ++*count2_;
43 LOG(INFO) << "Before barrier 2 " << self;
44 barrier_->Wait(self);
45 ++*count3_;
46 LOG(INFO) << "After barrier 2 " << self;
47 delete this;
48 }
49 private:
50 Barrier* const barrier_;
51 AtomicInteger* const count1_;
52 AtomicInteger* const count2_;
53 AtomicInteger* const count3_;
54};
55
56class BarrierTest : public CommonTest {
57 public:
58 static int32_t num_threads;
59};
60
61int32_t BarrierTest::num_threads = 4;
62
63// Check that barrier wait and barrier increment work.
64TEST_F(BarrierTest, CheckWait) {
65 Thread* self = Thread::Current();
66 ThreadPool thread_pool(num_threads);
67 Barrier barrier;
68 AtomicInteger count1 = 0;
69 AtomicInteger count2 = 0;
70 AtomicInteger count3 = 0;
71 for (int32_t i = 0; i < num_threads; ++i) {
72 thread_pool.AddTask(self, new CheckWaitClosure(&barrier, &count1, &count2, &count3));
73 }
74 thread_pool.StartWorkers(self);
75 barrier.Increment(self, num_threads);
76 // At this point each thread should have passed through the barrier. The first count should be
77 // equal to num_threads.
78 EXPECT_EQ(num_threads, count1);
79 // Count 3 should still be zero since no thread should have gone past the second barrier.
80 EXPECT_EQ(0, count3);
81 // Now lets tell the threads to pass again.
82 barrier.Increment(self, num_threads);
83 // Count 2 should be equal to num_threads since each thread must have passed the second barrier
84 // at this point.
85 EXPECT_EQ(num_threads, count2);
86 // Wait for all the threads to finish.
87 thread_pool.Wait(self);
88 // All three counts should be equal to num_threads now.
89 EXPECT_EQ(count1, count2);
90 EXPECT_EQ(count2, count3);
91 EXPECT_EQ(num_threads, count3);
92}
93
94class CheckPassClosure : public Closure {
95 public:
96 CheckPassClosure(Barrier* barrier, AtomicInteger* count, size_t subtasks)
97 : barrier_(barrier),
98 count_(count),
99 subtasks_(subtasks) {
100
101 }
102
103 void Run(Thread* self) {
104 for (size_t i = 0; i < subtasks_; ++i) {
105 ++*count_;
106 // Pass through to next subtask.
107 barrier_->Pass(self);
108 }
109 delete this;
110 }
111 private:
112 Barrier* const barrier_;
113 AtomicInteger* const count_;
114 const size_t subtasks_;
115};
116
117// Check that barrier pass through works.
118TEST_F(BarrierTest, CheckPass) {
119 Thread* self = Thread::Current();
120 ThreadPool thread_pool(num_threads);
121 Barrier barrier;
122 AtomicInteger count = 0;
123 const int32_t num_tasks = num_threads * 4;
124 const int32_t num_sub_tasks = 128;
125 for (int32_t i = 0; i < num_tasks; ++i) {
126 thread_pool.AddTask(self, new CheckPassClosure(&barrier, &count, num_sub_tasks));
127 }
128 thread_pool.StartWorkers(self);
129 const int32_t expected_total_tasks = num_sub_tasks * num_tasks;
130 // Wait for all the tasks to complete using the barrier.
131 barrier.Increment(self, expected_total_tasks);
132 // The total number of completed tasks should be equal to expected_total_tasks.
133 EXPECT_EQ(count, expected_total_tasks);
134}
135
136} // namespace art