| # config.mk |
| # |
| # Product-specific compile-time definitions. |
| # |
| |
| # The generic product target doesn't have any hardware-specific pieces. |
| TARGET_NO_BOOTLOADER := true |
| TARGET_NO_KERNEL := true |
| TARGET_ARCH := arm |
| |
| # Note: we build the platform images for ARMv7-A _without_ NEON. |
| # |
| # Technically, the emulator supports ARMv7-A _and_ NEON instructions, but |
| # emulated NEON code paths typically ends up 2x slower than the normal C code |
| # it is supposed to replace (unlike on real devices where it is 2x to 3x |
| # faster). |
| # |
| # What this means is that the platform image will not use NEON code paths |
| # that are slower to emulate. On the other hand, it is possible to emulate |
| # application code generated with the NDK that uses NEON in the emulator. |
| # |
| TARGET_ARCH_VARIANT := armv7-a |
| TARGET_CPU_VARIANT := generic |
| TARGET_CPU_ABI := armeabi-v7a |
| TARGET_CPU_ABI2 := armeabi |
| HAVE_HTC_AUDIO_DRIVER := true |
| BOARD_USES_GENERIC_AUDIO := true |
| TARGET_BOOTLOADER_BOARD_NAME := goldfish_$(TARGET_ARCH) |
| |
| TARGET_USES_64_BIT_BINDER := true |
| |
| # no hardware camera |
| USE_CAMERA_STUB := true |
| |
| TARGET_USES_HWC2 := true |
| NUM_FRAMEBUFFER_SURFACE_BUFFERS := 3 |
| |
| # Build OpenGLES emulation guest and host libraries |
| BUILD_EMULATOR_OPENGL := true |
| BUILD_QEMU_IMAGES := true |
| |
| # Build and enable the OpenGL ES View renderer. When running on the emulator, |
| # the GLES renderer disables itself if host GL acceleration isn't available. |
| USE_OPENGL_RENDERER := true |
| |
| TARGET_USERIMAGES_USE_EXT4 := true |
| # Partition size is default 1.5GB (1536MB) for 64 bits projects |
| BOARD_SYSTEMIMAGE_PARTITION_SIZE := 1610612736 |
| BOARD_USERDATAIMAGE_PARTITION_SIZE := 576716800 |
| TARGET_COPY_OUT_VENDOR := vendor |
| # ~100 MB vendor image. Please adjust system image / vendor image sizes |
| # when finalizing them. |
| BOARD_VENDORIMAGE_PARTITION_SIZE := 100000000 |
| BOARD_VENDORIMAGE_FILE_SYSTEM_TYPE := ext4 |
| BOARD_FLASH_BLOCK_SIZE := 512 |
| TARGET_USERIMAGES_SPARSE_EXT_DISABLED := true |
| DEVICE_MATRIX_FILE := device/generic/goldfish/compatibility_matrix.xml |
| |
| BOARD_SEPOLICY_DIRS += build/target/board/generic/sepolicy |
| BOARD_PROPERTY_OVERRIDES_SPLIT_ENABLED := true |
| |
| ifneq (,$(filter userdebug eng,$(TARGET_BUILD_VARIANT))) |
| # GSI is always userdebug and needs a couple of properties taking precedence |
| # over those set by the vendor. |
| TARGET_SYSTEM_PROP := build/make/target/board/treble_system.prop |
| endif |
| BOARD_VNDK_VERSION := current |
| |
| # Enable A/B update |
| TARGET_NO_RECOVERY := true |
| BOARD_BUILD_SYSTEM_ROOT_IMAGE := true |
| |
| BOARD_VNDK_VERSION := current |
| |
| BUILD_BROKEN_DUP_RULES := false |