| // Copyright 2014 Google Inc. All rights reserved. |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| package blueprint |
| |
| import ( |
| "bytes" |
| "fmt" |
| "strings" |
| ) |
| |
| const eof = -1 |
| |
| var ( |
| defaultEscaper = strings.NewReplacer( |
| "\n", "$\n") |
| inputEscaper = strings.NewReplacer( |
| "\n", "$\n", |
| " ", "$ ") |
| outputEscaper = strings.NewReplacer( |
| "\n", "$\n", |
| " ", "$ ", |
| ":", "$:") |
| ) |
| |
| type ninjaString struct { |
| strings []string |
| variables []Variable |
| } |
| |
| type scope interface { |
| LookupVariable(name string) (Variable, error) |
| IsRuleVisible(rule Rule) bool |
| IsPoolVisible(pool Pool) bool |
| } |
| |
| func simpleNinjaString(str string) *ninjaString { |
| return &ninjaString{ |
| strings: []string{str}, |
| } |
| } |
| |
| type parseState struct { |
| scope scope |
| str string |
| pendingStr string |
| stringStart int |
| varStart int |
| result *ninjaString |
| } |
| |
| func (ps *parseState) pushVariable(v Variable) { |
| if len(ps.result.variables) == len(ps.result.strings) { |
| // Last push was a variable, we need a blank string separator |
| ps.result.strings = append(ps.result.strings, "") |
| } |
| if ps.pendingStr != "" { |
| panic("oops, pushed variable with pending string") |
| } |
| ps.result.variables = append(ps.result.variables, v) |
| } |
| |
| func (ps *parseState) pushString(s string) { |
| if len(ps.result.strings) != len(ps.result.variables) { |
| panic("oops, pushed string after string") |
| } |
| ps.result.strings = append(ps.result.strings, ps.pendingStr+s) |
| ps.pendingStr = "" |
| } |
| |
| type stateFunc func(*parseState, int, rune) (stateFunc, error) |
| |
| // parseNinjaString parses an unescaped ninja string (i.e. all $<something> |
| // occurrences are expected to be variables or $$) and returns a list of the |
| // variable names that the string references. |
| func parseNinjaString(scope scope, str string) (*ninjaString, error) { |
| // naively pre-allocate slices by counting $ signs |
| n := strings.Count(str, "$") |
| result := &ninjaString{ |
| strings: make([]string, 0, n+1), |
| variables: make([]Variable, 0, n), |
| } |
| |
| parseState := &parseState{ |
| scope: scope, |
| str: str, |
| result: result, |
| } |
| |
| state := parseFirstRuneState |
| var err error |
| for i := 0; i < len(str); i++ { |
| r := rune(str[i]) |
| state, err = state(parseState, i, r) |
| if err != nil { |
| return nil, err |
| } |
| } |
| |
| _, err = state(parseState, len(parseState.str), eof) |
| if err != nil { |
| return nil, err |
| } |
| |
| return result, nil |
| } |
| |
| func parseFirstRuneState(state *parseState, i int, r rune) (stateFunc, error) { |
| if r == ' ' { |
| state.pendingStr += "$" |
| } |
| return parseStringState(state, i, r) |
| } |
| |
| func parseStringState(state *parseState, i int, r rune) (stateFunc, error) { |
| switch { |
| case r == '$': |
| state.varStart = i + 1 |
| return parseDollarStartState, nil |
| |
| case r == eof: |
| state.pushString(state.str[state.stringStart:i]) |
| return nil, nil |
| |
| default: |
| return parseStringState, nil |
| } |
| } |
| |
| func parseDollarStartState(state *parseState, i int, r rune) (stateFunc, error) { |
| switch { |
| case r >= 'a' && r <= 'z', r >= 'A' && r <= 'Z', |
| r >= '0' && r <= '9', r == '_', r == '-': |
| // The beginning of a of the variable name. Output the string and |
| // keep going. |
| state.pushString(state.str[state.stringStart : i-1]) |
| return parseDollarState, nil |
| |
| case r == '$': |
| // Just a "$$". Go back to parseStringState without changing |
| // state.stringStart. |
| return parseStringState, nil |
| |
| case r == '{': |
| // This is a bracketted variable name (e.g. "${blah.blah}"). Output |
| // the string and keep going. |
| state.pushString(state.str[state.stringStart : i-1]) |
| state.varStart = i + 1 |
| return parseBracketsState, nil |
| |
| case r == eof: |
| return nil, fmt.Errorf("unexpected end of string after '$'") |
| |
| default: |
| // This was some arbitrary character following a dollar sign, |
| // which is not allowed. |
| return nil, fmt.Errorf("invalid character after '$' at byte "+ |
| "offset %d", i) |
| } |
| } |
| |
| func parseDollarState(state *parseState, i int, r rune) (stateFunc, error) { |
| switch { |
| case r >= 'a' && r <= 'z', r >= 'A' && r <= 'Z', |
| r >= '0' && r <= '9', r == '_', r == '-': |
| // A part of the variable name. Keep going. |
| return parseDollarState, nil |
| |
| case r == '$': |
| // A dollar after the variable name (e.g. "$blah$"). Output the |
| // variable we have and start a new one. |
| v, err := state.scope.LookupVariable(state.str[state.varStart:i]) |
| if err != nil { |
| return nil, err |
| } |
| |
| state.pushVariable(v) |
| state.varStart = i + 1 |
| state.stringStart = i |
| |
| return parseDollarStartState, nil |
| |
| case r == eof: |
| // This is the end of the variable name. |
| v, err := state.scope.LookupVariable(state.str[state.varStart:i]) |
| if err != nil { |
| return nil, err |
| } |
| |
| state.pushVariable(v) |
| |
| // We always end with a string, even if it's an empty one. |
| state.pushString("") |
| |
| return nil, nil |
| |
| default: |
| // We've just gone past the end of the variable name, so record what |
| // we have. |
| v, err := state.scope.LookupVariable(state.str[state.varStart:i]) |
| if err != nil { |
| return nil, err |
| } |
| |
| state.pushVariable(v) |
| state.stringStart = i |
| return parseStringState, nil |
| } |
| } |
| |
| func parseBracketsState(state *parseState, i int, r rune) (stateFunc, error) { |
| switch { |
| case r >= 'a' && r <= 'z', r >= 'A' && r <= 'Z', |
| r >= '0' && r <= '9', r == '_', r == '-', r == '.': |
| // A part of the variable name. Keep going. |
| return parseBracketsState, nil |
| |
| case r == '}': |
| if state.varStart == i { |
| // The brackets were immediately closed. That's no good. |
| return nil, fmt.Errorf("empty variable name at byte offset %d", |
| i) |
| } |
| |
| // This is the end of the variable name. |
| v, err := state.scope.LookupVariable(state.str[state.varStart:i]) |
| if err != nil { |
| return nil, err |
| } |
| |
| state.pushVariable(v) |
| state.stringStart = i + 1 |
| return parseStringState, nil |
| |
| case r == eof: |
| return nil, fmt.Errorf("unexpected end of string in variable name") |
| |
| default: |
| // This character isn't allowed in a variable name. |
| return nil, fmt.Errorf("invalid character in variable name at "+ |
| "byte offset %d", i) |
| } |
| } |
| |
| func parseNinjaStrings(scope scope, strs []string) ([]*ninjaString, |
| error) { |
| |
| if len(strs) == 0 { |
| return nil, nil |
| } |
| result := make([]*ninjaString, len(strs)) |
| for i, str := range strs { |
| ninjaStr, err := parseNinjaString(scope, str) |
| if err != nil { |
| return nil, fmt.Errorf("error parsing element %d: %s", i, err) |
| } |
| result[i] = ninjaStr |
| } |
| return result, nil |
| } |
| |
| func (n *ninjaString) Value(pkgNames map[*packageContext]string) string { |
| return n.ValueWithEscaper(pkgNames, defaultEscaper) |
| } |
| |
| func (n *ninjaString) ValueWithEscaper(pkgNames map[*packageContext]string, |
| escaper *strings.Replacer) string { |
| |
| str := escaper.Replace(n.strings[0]) |
| for i, v := range n.variables { |
| str += "${" + v.fullName(pkgNames) + "}" |
| str += escaper.Replace(n.strings[i+1]) |
| } |
| return str |
| } |
| |
| func (n *ninjaString) Eval(variables map[Variable]*ninjaString) (string, error) { |
| str := n.strings[0] |
| for i, v := range n.variables { |
| variable, ok := variables[v] |
| if !ok { |
| return "", fmt.Errorf("no such global variable: %s", v) |
| } |
| value, err := variable.Eval(variables) |
| if err != nil { |
| return "", err |
| } |
| str += value + n.strings[i+1] |
| } |
| return str, nil |
| } |
| |
| func validateNinjaName(name string) error { |
| for i, r := range name { |
| valid := (r >= 'a' && r <= 'z') || |
| (r >= 'A' && r <= 'Z') || |
| (r >= '0' && r <= '9') || |
| (r == '_') || |
| (r == '-') || |
| (r == '.') |
| if !valid { |
| |
| return fmt.Errorf("%q contains an invalid Ninja name character "+ |
| "%q at byte offset %d", name, r, i) |
| } |
| } |
| return nil |
| } |
| |
| func toNinjaName(name string) string { |
| ret := bytes.Buffer{} |
| ret.Grow(len(name)) |
| for _, r := range name { |
| valid := (r >= 'a' && r <= 'z') || |
| (r >= 'A' && r <= 'Z') || |
| (r >= '0' && r <= '9') || |
| (r == '_') || |
| (r == '-') || |
| (r == '.') |
| if valid { |
| ret.WriteRune(r) |
| } else { |
| // TODO(jeffrygaston): do escaping so that toNinjaName won't ever output duplicate |
| // names for two different input names |
| ret.WriteRune('_') |
| } |
| } |
| |
| return ret.String() |
| } |
| |
| var builtinRuleArgs = []string{"out", "in"} |
| |
| func validateArgName(argName string) error { |
| err := validateNinjaName(argName) |
| if err != nil { |
| return err |
| } |
| |
| // We only allow globals within the rule's package to be used as rule |
| // arguments. A global in another package can always be mirrored into |
| // the rule's package by defining a new variable, so this doesn't limit |
| // what's possible. This limitation prevents situations where a Build |
| // invocation in another package must use the rule-defining package's |
| // import name for a 3rd package in order to set the rule's arguments. |
| if strings.ContainsRune(argName, '.') { |
| return fmt.Errorf("%q contains a '.' character", argName) |
| } |
| |
| for _, builtin := range builtinRuleArgs { |
| if argName == builtin { |
| return fmt.Errorf("%q conflicts with Ninja built-in", argName) |
| } |
| } |
| |
| return nil |
| } |
| |
| func validateArgNames(argNames []string) error { |
| for _, argName := range argNames { |
| err := validateArgName(argName) |
| if err != nil { |
| return err |
| } |
| } |
| |
| return nil |
| } |