| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| /* |
| * Stack frames, and uses thereof. |
| */ |
| #ifndef _DALVIK_INTERP_STACK |
| #define _DALVIK_INTERP_STACK |
| |
| #include "jni.h" |
| #include <stdarg.h> |
| |
| |
| /* |
| Stack layout |
| |
| In what follows, the "top" of the stack is at a low position in memory, |
| and the "bottom" of the stack is in a high position (put more simply, |
| they grow downward). They may be merged with the native stack at a |
| later date. The interpreter assumes that they have a fixed size, |
| determined when the thread is created. |
| |
| Dalvik's registers (of which there can be up to 64K) map to the "ins" |
| (method arguments) and "locals" (local variables). The "outs" (arguments |
| to called methods) are specified by the "invoke" operand. The return |
| value, which is passed through the interpreter rather than on the stack, |
| is retrieved with a "move-result" instruction. |
| |
| Low addresses (0x00000000) |
| |
| +- - - - - - - - -+ |
| - out0 - |
| +-----------------+ <-- stack ptr (top of stack) |
| + VM-specific + |
| + internal goop + |
| +-----------------+ <-- curFrame: FP for cur function |
| + v0 == local0 + |
| +-----------------+ +-----------------+ |
| + out0 + + v1 == in0 + |
| +-----------------+ +-----------------+ |
| + out1 + + v2 == in1 + |
| +-----------------+ +-----------------+ |
| + VM-specific + |
| + internal goop + |
| +-----------------+ <-- frame ptr (FP) for previous function |
| + v0 == local0 + |
| +-----------------+ |
| + v1 == local1 + |
| +-----------------+ |
| + v2 == in0 + |
| +-----------------+ |
| + v3 == in1 + |
| +-----------------+ |
| + v4 == in2 + |
| +-----------------+ |
| - - |
| - - |
| - - |
| +-----------------+ <-- interpStackStart |
| |
| High addresses (0xffffffff) |
| |
| Note the "ins" and "outs" overlap -- values pushed into the "outs" area |
| become the parameters to the called method. The VM guarantees that there |
| will be enough room for all possible "outs" on the stack before calling |
| into a method. |
| |
| All "V registers" are 32 bits, and all stack entries are 32-bit aligned. |
| Registers are accessed as a positive offset from the frame pointer, |
| e.g. register v2 is fp[2]. 64-bit quantities are stored in two adjacent |
| registers, addressed by the lower-numbered register, and are in host order. |
| 64-bit quantities do not need to start in an even-numbered register. |
| |
| We push two stack frames on when calling an interpreted or native method |
| directly from the VM (e.g. invoking <clinit> or via reflection "invoke()"). |
| The first is a "break" frame, which allows us to tell when a call return or |
| exception unroll has reached the VM call site. Without the break frame the |
| stack might look like an uninterrupted series of interpreted method calls. |
| The second frame is for the method itself. |
| |
| The "break" frame is used as an alternative to adding additional fields |
| to the StackSaveArea struct itself. They are recognized by having a |
| NULL method pointer. |
| |
| When calling a native method from interpreted code, the stack setup is |
| essentially identical to calling an interpreted method. Because it's a |
| native method, though, there are never any "locals" or "outs". |
| |
| For native calls into JNI, we want to store a table of local references |
| on the stack. The GC needs to scan them while the native code is running, |
| and we want to trivially discard them when the method returns. See JNI.c |
| for a discussion of how this is managed. In particular note that it is |
| possible to push additional call frames on without calling a method. |
| */ |
| |
| |
| struct StackSaveArea; |
| typedef struct StackSaveArea StackSaveArea; |
| |
| //#define PAD_SAVE_AREA /* help debug stack trampling */ |
| |
| /* |
| * The VM-specific internal goop. |
| * |
| * The idea is to mimic a typical native stack frame, with copies of the |
| * saved PC and FP. At some point we'd like to have interpreted and |
| * native code share the same stack, though this makes portability harder. |
| */ |
| struct StackSaveArea { |
| #ifdef PAD_SAVE_AREA |
| u4 pad0, pad1, pad2; |
| #endif |
| |
| #ifdef EASY_GDB |
| /* make it easier to trek through stack frames in GDB */ |
| StackSaveArea* prevSave; |
| #endif |
| |
| /* saved frame pointer for previous frame, or NULL if this is at bottom */ |
| void* prevFrame; |
| |
| /* saved program counter (from method in caller's frame) */ |
| const u2* savedPc; |
| |
| /* pointer to method we're *currently* executing; handy for exceptions */ |
| const Method* method; |
| |
| union { |
| /* for JNI native methods: top of local reference storage */ |
| Object** localRefTop; |
| |
| /* for interpreted methods: saved current PC, for exception stack |
| * traces and debugger traces */ |
| const u2* currentPc; |
| } xtra; |
| |
| /* Native return pointer for JIT, or 0 if interpreted */ |
| const u2* returnAddr; |
| #ifdef PAD_SAVE_AREA |
| u4 pad3, pad4, pad5; |
| #endif |
| }; |
| |
| /* move between the stack save area and the frame pointer */ |
| #define SAVEAREA_FROM_FP(_fp) ((StackSaveArea*)(_fp) -1) |
| #define FP_FROM_SAVEAREA(_save) ((void*) ((StackSaveArea*)(_save) +1)) |
| |
| /* when calling a function, get a pointer to outs[0] */ |
| #define OUTS_FROM_FP(_fp, _argCount) \ |
| ((u4*) ((u1*)SAVEAREA_FROM_FP(_fp) - sizeof(u4) * (_argCount))) |
| |
| /* reserve this many bytes for handling StackOverflowError */ |
| #define STACK_OVERFLOW_RESERVE 512 |
| |
| /* |
| * Determine if the frame pointer points to a "break frame". |
| */ |
| INLINE bool dvmIsBreakFrame(const u4* fp) |
| { |
| return SAVEAREA_FROM_FP(fp)->method == NULL; |
| } |
| |
| /* |
| * Initialize the interp stack (call this after allocating storage and |
| * setting thread->interpStackStart). |
| */ |
| bool dvmInitInterpStack(Thread* thread, int stackSize); |
| |
| /* |
| * Push a native method frame directly onto the stack. Used to push the |
| * "fake" native frames at the top of each thread stack. |
| */ |
| bool dvmPushJNIFrame(Thread* thread, const Method* method); |
| |
| /* |
| * JNI local frame management. |
| */ |
| bool dvmPushLocalFrame(Thread* thread, const Method* method); |
| bool dvmPopLocalFrame(Thread* thread); |
| |
| /* |
| * Call an interpreted method from native code. |
| * |
| * "obj" should be NULL for "direct" methods. |
| */ |
| void dvmCallMethodV(Thread* self, const Method* method, Object* obj, |
| JValue* pResult, va_list args); |
| void dvmCallMethodA(Thread* self, const Method* method, Object* obj, |
| JValue* pResult, const jvalue* args); |
| void dvmCallMethod(Thread* self, const Method* method, Object* obj, |
| JValue* pResult, ...); |
| |
| /* |
| * Invoke a method, using the specified arguments and return type, through |
| * a reflection interface. |
| * |
| * Deals with boxing/unboxing primitives and performs widening conversions. |
| * |
| * "obj" should be null for a static method. |
| * |
| * "params" and "returnType" come from the Method object, so we don't have |
| * to re-generate them from the method signature. "returnType" should be |
| * NULL if we're invoking a constructor. |
| */ |
| Object* dvmInvokeMethod(Object* invokeObj, const Method* meth, |
| ArrayObject* argList, ArrayObject* params, ClassObject* returnType, |
| bool noAccessCheck); |
| |
| /* |
| * Determine the source file line number, given the program counter offset |
| * into the specified method. Returns -2 for native methods, -1 if no |
| * match was found. |
| */ |
| int dvmLineNumFromPC(const Method* method, u4 relPc); |
| |
| /* |
| * Given a frame pointer, compute the current call depth. The value can be |
| * "exact" (a count of non-break frames) or "vague" (just subtracting |
| * pointers to give relative values). |
| */ |
| int dvmComputeExactFrameDepth(const void* fp); |
| int dvmComputeVagueFrameDepth(Thread* thread, const void* fp); |
| |
| /* |
| * Get the frame pointer for the caller's stack frame. |
| */ |
| void* dvmGetCallerFP(const void* curFrame); |
| |
| /* |
| * Get the class of the method that called us. |
| */ |
| ClassObject* dvmGetCallerClass(const void* curFrame); |
| |
| /* |
| * Get the caller's caller's class. Pass in the current fp. |
| * |
| * This is used by e.g. java.lang.Class, which wants to know about the |
| * class loader of the method that called it. |
| */ |
| ClassObject* dvmGetCaller2Class(const void* curFrame); |
| |
| /* |
| * Get the caller's caller's caller's class. Pass in the current fp. |
| * |
| * This is used by e.g. java.lang.Class, which wants to know about the |
| * class loader of the method that called it. |
| */ |
| ClassObject* dvmGetCaller3Class(const void* curFrame); |
| |
| /* |
| * Allocate and fill an array of method pointers representing the current |
| * stack trace (element 0 is current frame). |
| */ |
| bool dvmCreateStackTraceArray(const void* fp, const Method*** pArray, |
| int* pLength); |
| |
| /* |
| * Common handling for stack overflow. |
| */ |
| void dvmHandleStackOverflow(Thread* self); |
| void dvmCleanupStackOverflow(Thread* self); |
| |
| /* debugging; dvmDumpThread() is probably a better starting point */ |
| void dvmDumpThreadStack(const DebugOutputTarget* target, Thread* thread); |
| void dvmDumpRunningThreadStack(const DebugOutputTarget* target, Thread* thread); |
| |
| #endif /*_DALVIK_INTERP_STACK*/ |