| /* |
| * Copyright (C) 2008 The Android Open Source Project |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| */ |
| /* |
| * Object synchronization functions. |
| */ |
| #ifndef _DALVIK_SYNC |
| #define _DALVIK_SYNC |
| |
| struct Object; |
| struct Monitor; |
| struct Thread; |
| typedef struct Monitor Monitor; |
| |
| #define QUIET_ZYGOTE_MONITOR 1 |
| |
| /* |
| * Synchronization lock, included in every object. |
| * |
| * We want this to be a 32-bit "thin lock", holding the lock level and |
| * the owner's threadId, that inflates to a Monitor pointer when there |
| * is contention or somebody waits on it. |
| */ |
| typedef union Lock { |
| u4 thin; |
| Monitor* mon; |
| } Lock; |
| |
| /* |
| * Initialize a Lock to the proper starting value. |
| * This is necessary for thin locking. |
| */ |
| #define THIN_LOCKING 1 |
| #if THIN_LOCKING |
| #define DVM_LOCK_INITIAL_THIN_VALUE (0x1) |
| #else |
| #define DVM_LOCK_INITIAL_THIN_VALUE (0) |
| #endif |
| #define DVM_LOCK_INIT(lock) \ |
| do { (lock)->thin = DVM_LOCK_INITIAL_THIN_VALUE; } while (0) |
| |
| /* |
| * Returns true if the lock has been fattened. |
| */ |
| #define IS_LOCK_FAT(lock) (((lock)->thin & 1) == 0 && (lock)->mon != NULL) |
| |
| /* |
| * Acquire the object's monitor. |
| */ |
| void dvmLockObject(struct Thread* self, struct Object* obj); |
| |
| /* Returns true if the unlock succeeded. |
| * If the unlock failed, an exception will be pending. |
| */ |
| bool dvmUnlockObject(struct Thread* self, struct Object* obj); |
| |
| /* |
| * Implementations of some java/lang/Object calls. |
| */ |
| void dvmObjectWait(struct Thread* self, struct Object* obj, |
| s8 timeout, s4 nanos, bool interruptShouldThrow); |
| void dvmObjectNotify(struct Thread* self, struct Object* obj); |
| void dvmObjectNotifyAll(struct Thread* self, struct Object* obj); |
| |
| /* |
| * Implementation of Thread.sleep(). |
| */ |
| void dvmThreadSleep(u8 msec, u4 nsec); |
| |
| /* |
| * Implementation of Thread.interrupt(). |
| * |
| * Interrupt a thread. If it's waiting on a monitor, wake it up. |
| */ |
| void dvmThreadInterrupt(volatile struct Thread* thread); |
| |
| /* create a new Monitor struct */ |
| Monitor* dvmCreateMonitor(struct Object* obj); |
| |
| /* free an object's monitor during GC */ |
| void dvmFreeObjectMonitor_internal(Lock* lock); |
| #define dvmFreeObjectMonitor(obj) \ |
| do { \ |
| Object *DFM_obj_ = (obj); \ |
| if (IS_LOCK_FAT(&DFM_obj_->lock)) { \ |
| dvmFreeObjectMonitor_internal(&DFM_obj_->lock); \ |
| } \ |
| } while (0) |
| |
| /* free monitor list */ |
| void dvmFreeMonitorList(void); |
| |
| /* |
| * Get the object a monitor is part of. |
| * |
| * Returns NULL if "mon" is NULL or the monitor is not part of an object |
| * (which should only happen for Thread.sleep() in the current implementation). |
| */ |
| struct Object* dvmGetMonitorObject(Monitor* mon); |
| |
| /* |
| * Checks whether the object is held by the specified thread. |
| */ |
| bool dvmHoldsLock(struct Thread* thread, struct Object* obj); |
| |
| /* |
| * Debug. |
| */ |
| void dvmDumpMonitorInfo(const char* msg); |
| |
| #endif /*_DALVIK_SYNC*/ |